Hardware understands the regamma LUT as a piecewise linear function,
with points spaced exponentially along the range. We previously
programmed the LUT for range [2^-10, 2^0). This causes (normalized)
color values of 1 (=2^0) to miss the programmed LUT, and fall onto the
end region.
For DCE, the end region is extrapolated using a single (base, slope)
pair, using the max y-value from the last point in the curve as base.
This presents a problem, since this value affects all three color
channels. Scaling down the intensity of say - the blue regamma curve -
will not affect it's end region. This is especially noticiable when
using RedShift. It scales down the blue and green channels, but leaves
full-intensity colors unshifted.
Therefore, extend the range to cover [2^-10, 2^1) by programming another
hardware segment, containing only one point. That way, we won't be
hitting the end region.
Note that things are a bit different for DCN, since the end region can
be set per-channel.
Signed-off-by: Leo (Sunpeng) Li <sunpeng.li@amd.com>
Reviewed-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Bernstein <eric.bernstein@amd.com>
Reviewed-by: Nikola Cornij <Nikola.Cornij@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adding missing call to cache current backlight values.
Otherwise the brightness resets to default value on resume.
Signed-off-by: Roman Li <Roman.Li@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Yang <Eric.Yang2@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Even though this is required for degamma since DCE HW only supports a
couple predefined LUTs we can just program the LUT directly for regamma.
This fixes dark screens which occurs when we program regamma to bypass
while degamma is using srgb LUT.
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
amdgpu_ib_ring_tests() runs test IB's on rings at boot
contributes to ~500 ms of amdgpu driver's boot time.
This patch defers it and ensures that its executed
in amdgpu_info_ioctl() if it wasn't scheduled.
V2: Use queue_delayed_work() & flush_delayed_work().
V3: removed usage of separate wq, ensure ib tests is
run before enabling clockgating.
Signed-off-by: Shirish S <shirish.s@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Filling the smu10_store_cc6_data based on the implementation
of Windows Powerplay.
There is an uncertainty with one of the parameters passed to the function
pstate_switch_disable - is not a part of smu10 private data structure.
So in the function its just ignored.
Signed-off-by: Mikita Lipski <mikita.lipski@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function is never implemented for raven on linux.
It follows similair implementation as on windows.
SMU still needs to notify SMC and copy WM table, which is added
here. But on other Asics such as Vega this step is not implemented.
Signed-off-by: Mikita Lipski <mikita.lipski@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If a per VM BO ends up in a allowed domain it never moves back into the
prefered domain.
v2: move the extra handling into amdgpu_vm_bo_update when we exit the
state machine. Make memory type handling generic.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This reverts commit 7d1ca1325260a9e9329b10a21e3692e6f188936f.
Makes fallback handling to complicated. This is just a feature for the
GEM interface and shouldn't leak into the core BO create function.
The intended change to preserve the preferred domains is implemented in
a follow up patch.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This reverts commit 6f51d28bfe8e1a676de5cd877639245bed3cc818.
Makes fallback handling to complicated. This is just a feature for the
GEM interface and shouldn't leak into the core BO create function.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
smu firmware do not update response register immediately under
some delay tasks, we may read out the original value.
so need to clear the register before send smu message.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Currently smu only calculate average gpu power in real time.
for vddc/vddci/max power,
User need to set start time and end time, firmware can calculate
the average vddc/vddci/max power. but the type of return values
is not unified. For Vi, return type is uint.
For vega, return type is float.
so this struct can't be suitable for all asics.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
pkgpwr is the average gpu power of 100ms. it is calculated by
firmware in real time.
1. we can send smu message PPSMC_MSG_GetCurrPkgPwr to read currentpkgpwr directly.
2. On Fiji/tonga/bonaire/hawwii, without PPSMC_MSG_GetCurrPkgPwr support.
Send PPSMC_MSG_PmStatusLogStart/Sample to let smu write currentpkgpwr
to ixSMU_PM_STATUS_94. driver can read pkgpwr from ixSMU_PM_STATUS_94.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
we don't have limit of [50ms, 4sec] sampling period.
smu calculate average gpu power in real time.
we can read average gpu power through smu message or
read special register.
This reverts commit 462d8dcc9fec0d89f1ff6a1f93f1d4f670878c71.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
issue:
there are VMC page fault occurred if force APP kill during
3dmark test, the cause is in entity_fini we manually signal
all those jobs in entity's queue which confuse the sync/dep
mechanism:
1)page fault occurred in sdma's clear job which operate on
shadow buffer, and shadow buffer's Gart table is cleaned by
ttm_bo_release since the fence in its reservation was fake signaled
by entity_fini() under the case of SIGKILL received.
2)page fault occurred in gfx' job because during the lifetime
of gfx job we manually fake signal all jobs from its entity
in entity_fini(), thus the unmapping/clear PTE job depend on those
result fence is satisfied and sdma start clearing the PTE and lead
to GFX page fault.
fix:
1)should at least wait all jobs already scheduled complete in entity_fini()
if SIGKILL is the case.
2)if a fence signaled and try to clear some entity's dependency, should
set this entity guilty to prevent its job really run since the dependency
is fake signaled.
v2:
splitting drm_sched_entity_fini() into two functions:
1)The first one is does the waiting, removes the entity from the
runqueue and returns an error when the process was killed.
2)The second one then goes over the entity, install it as
completion signal for the remaining jobs and signals all jobs
with an error code.
v3:
1)Replace the fini1 and fini2 with better name
2)Call the first part before the VM teardown in
amdgpu_driver_postclose_kms() and the second part
after the VM teardown
3)Keep the original function drm_sched_entity_fini to
refine the code.
v4:
1)Rename entity->finished to entity->last_scheduled;
2)Rename drm_sched_entity_fini_job_cb() to
drm_sched_entity_kill_jobs_cb();
3)Pass NULL to drm_sched_entity_fini_job_cb() if -ENOENT;
4)Replace the type of entity->fini_status with "int";
5)Remove the check about entity->finished.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reserved VRAM is used to avoid overriding pre OS FB.
Once our display stack takes over we don't need the reserved
VRAM anymore.
v2:
Remove comment, we know actually why we need to reserve the stolen VRAM.
Fix return type for amdgpu_ttm_late_init.
v3:
Return 0 in amdgpu_bo_late_init, rebase on changes to previous patch
v4: rebase
v5:
For GMC9 reserve always just 9M and keep the stolem memory around
until GART table curruption on S3 resume is resolved.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Steal 9 MB for vga emulation and fb if vga is enabled, otherwise,
steal enough to cover the current display size as set by the vbios.
If no memory is used (e.g., secondary or headless card), skip
stolen memory reserve.
v2: skip reservation if vram is limited, address Christian's comments
v3: squash in fix from Harry
Reviewed-and-Tested-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> (v2)
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Use amdgpu_ring_emit_reg_write_reg_wait. On engines that support it,
it provides a write and wait in a single packet which avoids a missed
ack if a world switch happens between the request and waiting for the
ack.
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds support for writing and reading back using the
helper since the engines doesn't have a oneshot packet.
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds support for writing and reading back using the
helper since the engines doesn't have a oneshot packet.
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds support for writing and reading back using the
helper since the engines doesn't have a oneshot packet.
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds support for writing and reading back in a single
oneshot packet. This is needed to send a tlb invalidation
and wait for ack in a single operation.
v2: squash sdma hang fix into this patch
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
This adds support for writing and reading back in a single
oneshot packet. This is needed to send a tlb invalidation
and wait for ack in a single operation.
v2: squash the gfx ring stall fix
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
This callback writes a value to a register and then reads
back another register and waits for a value in a single
operation.
Provide a helper function using two operations for engines
that don't support this opertion.
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It doesn't actually upload any firmware is just
checks the version. The actual upload happens in
the gmc modules.
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fiji uses a different register than other smu7 asics, but
we already have this info in the base driver so just
use that.
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This seems to cause flickering and lock-ups for a wide range of users.
Revert until we've found a proper fix for the flickering and lock-ups.
This reverts commit 36cc549d59.
Cc: Shirish S <shirish.s@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This reverts commit cd2d6c92a8.
Cc: Shirish S <shirish.s@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Userspace needs to query this value to work around a hw bug in
certain cases.
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Only check smc running state before start smu.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
To expose the right dpm levels to the sysfs
Signed-off-by: Kenneth Feng <kenneth.feng@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
To apply on Vega12 for more than 8 gfx dpm levels
Signed-off-by: Kenneth Feng <kenneth.feng@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
pp_dpm_sclk/pp_dpm_mclk in sysfs implemented to force
gfxclk/uclk dpm level for Vega12
Signed-off-by: Kenneth Feng <kenneth.feng@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1. fix set vce clocks failed on Cz/St
which lead 1s delay when boot up.
2. remove the workaround in vce_v3_0.c
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Shirish S <shirish.s@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
fix the issue set uvd clock failed on CZ/ST
which lead 1s delay when boot up.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Shirish S <shirish.s@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
is_blanked() hook is a dummy one for underlay pipe, hence
when called, it loops for ~300ms at boot.
This patch removes this dummy call and adds missing checks.
Signed-off-by: Shirish S <shirish.s@amd.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Leo (Sunpeng) Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We enabled this upstream by default now and no longer need the flag.
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The detection if a BO was placed in CPU visible VRAM was incorrect.
Fix it and merge it with the correct detection in amdgpu_ttm.c
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Instead of the global (inaccurate) counter.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
pp_soc15.h is vega10 specific. Update powerplay code to use soc15 common
macros defined in soc15_common.h.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>