v4: rebase fixups
v5: more fixes based on dce8 code
v6: squash in dmif offset fix
v7: rebase fixups
v8: rebase fixups, drop some debugging remnants
v9: fix BE build
v10: include Marek's tiling fixes, add support for
page_flip_target, set MASTER_UDPATE_MODE=0,
fix cursor
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v3: rebase fixups
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v4: rebase fixups
v5: rebase fixups
v5: rebase fixups
v6: rebase fixups for gart size changes
v7: add gmc v6 firmware versions for sysfs dump
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v4: drop unused DCE6 macro
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
sync switch buffer scheme with windows kmd for gfx v8,
step1: append a switch_buffer to the end of CS
v2:rebase on latest staging
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If treating warnings as errors this causes a build error
Signed-off-by: Jordan Lazare <Jordan.Lazare@amd.com>
Reviewed-by: Alex Deucher <Alexander.Deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Only load the SDMA0/MEC1 firmware once in the Carrizo SMU manager
driver.
(v2) Avoid loading SDMA0 twice too.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Remove an errant return in the middle of the check
function as well as check for success in the start
function.
(v2) Add return check to smu_load_fw()
(v3) Don't return early if SMU load check fails
(v4) No returns! :-)
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The old mechanism used a per-submission limit that didn't take previous
submissions within the same time frame into account. It also filled VRAM
slowly when VRAM usage dropped due to a big eviction or buffer deallocation.
This new method establishes a configurable MBps limit that is obeyed when
VRAM usage is very high. When VRAM usage is not very high, it gives
the driver the freedom to fill it quickly. The result is more consistent
performance.
It can't keep the BO move rate low if lots of evictions are happening due
to VRAM fragmentation, or if a big buffer is being migrated.
The amdgpu.moverate parameter can be used to set a non-default limit.
Measurements can be done to find out which amdgpu.moverate setting gives
the best results.
Mainly APUs and cards with small VRAM will benefit from this. For F1 2015,
anything with 2 GB VRAM or less will benefit.
Some benchmark results - F1 2015 (Tonga 2GB):
Limit MinFPS AvgFPS
Old code: 14 32.6
128 MB/s: 28 41
64 MB/s: 15.5 43
32 MB/s: 28.7 43.4
8 MB/s: 27.8 44.4
8 MB/s: 21.9 42.8 (different run)
Random drops in Min FPS can still occur (due to fragmented VRAM?), but
the average FPS is much better. 8 MB/s is probably a good limit for this
game & the current VRAM management. The random FPS drops are still to be
tackled.
v2: use a spinlock
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Various minor formatting changes.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If init fails free up any allocated memory.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If one of the entries fails to be allocated then free
all of the previous entries before freeing the array which
holds their pointers.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
uvd dpm will be controlled by uvd.
dpm just disable uvd dpm in case of suspend when play video.
due to the new logic of uvd_begin_use/end_use,
if disable uvd dpm in late init, will have no chance to
enable uvd dpm after resume until play video again.
Change-Id: I70e3d7efe63edad37f26e6c5ea089da1135c0ab5
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
delete the members not needed when amd_powerplay_init.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
sub_vendor_id in cgs interface.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
fix issue that encode test failed on the second time when
vce dpm enabled on tonga.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
fix issue after vce encode, the eclk stay high.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not of much use at the moment (we don't really use
the second ring either), but may be useful later.
Reviewed-by: JimQu <Jim.Qu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Rather than using a hardcoded value. This allows
different versions to expose more or less rings.
No functional change.
Reviewed-by: JimQu <Jim.Qu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The old names were dragged over from radeon. The new ones
better match the naming conventions used in the driver.
No functional change.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Try to be clean here, even when it's a noop on x86.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Also use the firmware size from the header instead of calculating it.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Replace packet2's with packet0 writes to UVD_NO_OP. The
value written to UVD_NO_OP does not matter.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Writes to this register are the preferred way to do NOPs.
Bump the driver version as well.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
According to the hw team, it should be 16, not 8.
Cc: Peter Fang <peter.fang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
If the ring isn't ready lets print out which ring name
to help debugging.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if (a == NULL || a->b == NULL)
leads to a NULL pointer dereference if a == NULL.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if (a == NULL || a->b == NULL)
leads to a NULL pointer dereference if a == NULL.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In an if block for (running == 0) running cannot be non-zero.
v2: agd: remove unused variable
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In an if block for (running == 0) running cannot be non-zero.
v2: agd: remove unused variable
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixed indentation for readability.
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We were using the same mask twice. Looking at radeon, it seems
we should be using HDMI_AVI_INFO_CONT instead as the second mask.
Being there, fix typos in comments and improved readability.
I haven't looked at other DCEs, the mask may also be wrong for them.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Make it more obvious what we are doing here.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
AMDGPU_GEM_CREATE_NO_CPU_ACCESS and AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED are
obviously mutual exclusive. So stop adding a dummy entry without effect when
both are specified.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Make it more clear what this function does. No intendet functional change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adding a BO can make it the insertion point for larger sizes as well.
v2: add a comment about the guard structure.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Felix Kuehling <felix.kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clean up whitespace and formatting.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For profiling.
v2: really bump the minor version
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
1. don't directly submit to many jobs at the same time.
2. delete unrelated printk.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
1. use mutex instead of spinlock for shadow list, since its process could
sleep.
2. move list_del to bo destroy phase.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
move shadow parameter to amdgpu_pte_update_params.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Cc: minutemaidpark@hotmail.com
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
Checking if shadow is valid.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use shadow flag to judge which direction to sync.
V2:
Don't need bo pin, so remove it.
V3:
1. Split to two functions, one is backup_to_shadow, another is
restore_from_shadow.
2. Clean up previous shadow direction difinitions.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2:
add checking if need backup in amdgpu_bo_create.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Phenomenon: software hang when device resume back, read UVD fence is 0xffffffff
and read pcie pid is 0xffff.
The issue is caused by VCE reset when update cg setting. according to HW programming
guide, adjust update VCE cg sequence.
The patch apply to VCE2.0.
Signed-off-by: JimQu <Jim.Qu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
abort if the bo is pined to other domain already
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adds family and external_rev_id to config data
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, by hardcoding 0 for the vblank counter and
-EINVAL for the scanout position return value, we signal to the core DRM code that there are
no hardware counters we can use for these.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adds rev_id as well as cg/pg flags to help debug runtime.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Just a few 80 chars problems.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Remember what function to call while planning the commands instead
of figuring it our later on.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It doesn't make much sense to create bigger commands first which we then need
to split into smaller one again. Just make sure the commands we create aren't
to big in the first place.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not used any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We don't need the gart mapping handling here any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not needed any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Write the PTEs at the end of the IB instead of directly into the SDMA commands.
This can save quite some CPU cycles building the entries.
This doesn't change the DW estimation because PTEs where embedded into the IB
before as well. It just moves them to the end of the IB.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Indicate if need to sync between bo and shadow, where sync to where.
V2:
Rename to backup_shadow
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The pd/pt shadow bo will be used to backup page table, when gpu reset
happens, we can restore the page table by them.
V2:
Free shadow bo.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
shadow bo is the shadow of a bo, which is always in GTT,
which can be used to backup the original bo.
V2:
reference shadow parent, shadow bo will be freed by who allocted him.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With the previous change, it's safe to let page flips take effect
anytime during a vertical blank period.
This can avoid delaying a flip by a frame in some cases where we get to
amdgpu_flip_work_func -> adev->mode_info.funcs->page_flip during a
vertical blank period.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now we can program a flip during a vertical blank period, if it's the
one targeted by the flip (or a later one). This allows simplifying
amdgpu_flip_work_func considerably.
agd: update dce_virtual.c as well.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We align to 64KB, but when userspace aligns even more we can easily use more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We can add the fragment params before we split the update for the page tables.
That should save a few CPU cycles for larger updates.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
No need to carry that forward as a separate parameter.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Well those are actually page table entry parameters.
This also makes the variable names used a bit shorter.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We can actually do way more than just the 64KB we currently used as default.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not used for a long time.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch introduces a new macro WREG32_FIELD which is used
to write to a register with a new value in a field. It's designed
to replace the pattern:
tmp = RREG32(mmFoo);
tmp &= ~REG__FIELD_MASK;
tmp |= new_value << REG__FIELD__SHIFT;
WREG32(mmFoo, tmp)
with:
WREG32_FIELD(Foo, FIELD, new_value);
Unlike WREG32_P() it understands offsets/masks and doesn't
require the caller to shift the value (or mask properly).
It's applied where suitable in the gfx_v8_0.c driver to start
with.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fix various whitespace issues in gfx v8 driver.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, as there may be multiple GPUs,
for user could choose whiche GPU need to enable this feature, change
the type of virtual_display from int to char*. The variable will be set
like this virtual_display="xxxx:xx:xx.x;xxxx:xx:xx.x;".
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, if user set the option "amdgpu.virtual_display=1"
when load amdgpu.ko. Then need to set the ip_blocks with virtual display ip
blocks. And when enable virtual display, the amdgpu_dal need to be set to zero.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, define on variable in amdgpu.ko. When want to
enable virtual display feature, need set the option "amdgpu.virtual_display=1".
And then disable vga render and crtc if have DCE engine.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, define virtual display ip blocks, and set
dce_virtual_ip_funcs to DCE block.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, add one connector type in amdgpu_connector_add.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, as there is no dce engine, so no pageflip irq
generated. So directly call pageflip irq funtion when received vysn interrupt.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, use the software timer to
simulate the vsync interrupt.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, when the GPU has DCE engine, need to disable
the VGA render and CRTC, or it will hang when initialize GMC.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, when the GPU has DCE engine, need to disable
the VGA render and CRTC, or it will hang when initialize GMC. So first detect
whether the GPU has DCE engine.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_funcs.
v2: agd: rebase on upstream
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_helper_funcs.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_irq_funcs,
dce_virtual_pageflip_irq_funcs. As it has no dce engine, so the
pageflip interrupt won't be generated, and the vsync interrupt will
be generated by smu's periodic timer or software timer which will
be implemented later.
v2: agd: rebase on upstream
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_display_funcs,
which will be used in function dce_virtual_set_display_funcs.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, first need to initialize dce_virtual_ip_funcs,
which will be used when set ip blocks.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, add virtual connector and encoder macros.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When this code was written, we didn't retry DP aux transactions on any
error, which required retrying important transactions like this in
individual drivers. Since that's no longer the case, retrying here is
not necessary. As well, we retry any aux transaction on any error 32
times. 7 * 32 = 224, which means this loop causes us to retry grabbing
the dpcd 224 times. This is definitely far more then we actually need to
do.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Since it's normal for DRM to retry our aux transaction helpers multiple
times in a row, up to 32 times for each attempted transaction, we're
making a lot of noise that is no longer necessary now that DRM will just
print the return code we give it.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixes hangs under memory pressure, e.g. running the piglit test
tex3d-maxsize concurrently with other tests.
Fixes: 17d33bc9d6 ("drm/ttm: drop waiting for idle in ttm_bo_evict.")
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Enable powerplay as default on Carrizo and Stoney. And it can be
disabled with amdgpu.powerplay=0.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Cc: Rex Zhu <Rex.Zhu@amd.com>
Cc: Flora Cui <Flora.Cui@amd.com>
Cc: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
they were controled by module parameter.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is a workaround to let VCE soft reset work.
RB1_BUSY bit is always set, so remove its checking now, and we
will depend on RB0_BUSY currently.
After we find the root cause of RB1_BUSY, we can add it back.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Partially undo changes made by commit:
drm/amd/amdgpu: don't track state in UVD clockgating
To keep bypass even if CG flags are not set.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's handled by DPM/PP properly.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CG was being enabled in reverse sense from dpm/powerplay.
Also fix the default CLK_EN signal to enable all of the blocks.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This will make clock and power gated when no block decoded, for example
when paused during the playback.
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's useful for debugging.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2: fix the return value for fill failure and validate bo before
filling data
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
so that bo could be set to some pattern
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This got leftover somehow when I cleaned this up.
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's already covered by the default case, but add it for
consistency.
Reviewed-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Looks like this got missed when we ported the code from radeon.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Enable the PG_EN bit just before the SMU would be tasked
with the PG transition.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There's no need to track CG state anymore.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is handled properly by both DPM and PP externally.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adds support for PM locks around access to registers that might
have race conditions on PG transistions.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds a mutex lock for both DPM/PP around the changes in
power gating state so that userspace can poll registers without
a race condition on power state.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds DPM running checking back, because the DPM issue is
fixed.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds the deep sleep initialization at DPM, it needs send a
message to SMC to enable this feature before enable voltage controller.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's able to enable iceland powerplay manually via the module
parameter. The default state is disabled.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch introduces the iceland HW manager of powerplay which
includes HW manager, clockpowergating, thermal, and powertune.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The system management unit (SMU) is a subcomponent of the northbridge
that is responsible for a variety of system and power management tasks
during boot and runtime for GPU. In powerplay, it will be used on
firmware loading and power task management. This patch adds SMU
mananger for iceland.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Saves us quite a bunch of code.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Saves us quite a bunch of code.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Saves us some code.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Warn when we try to get the address and the BO isn't locked or reserved.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
They can't move anyway, but just to be clean here.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We often allocate, pin and map things at the same time in the kernel.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Check gpu status first, if MC/VMC/DISPLAY hang, directly triger full reset.
If engine hangs, then triger engine soft reset, if soft reset fails, will
fallback to full reset.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It will be used before soft_reset to do some preparing work for reset.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It is used to identify if the ip block is hang.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Merge drm updates from Dave Airlie:
"This is the main drm pull request for 4.8.
I'm down with a cold at the moment so hopefully this isn't in too bad
a state, I finished pulling stuff last week mostly (nouveau fixes just
went in today), so only this message should be influenced by illness.
Apologies to anyone who's major feature I missed :-)
Core:
Lockless GEM BO freeing
Non-blocking atomic work
Documentation changes (rst/sphinx)
Prep for new fencing changes
Simple display helpers
Master/auth changes
Register/unregister rework
Loads of trivial patches/fixes.
New stuff:
ARM Mali display driver (not the 3D chip)
sii902x RGB->HDMI bridge
Panel:
Support for new panels
Improved backlight support
Bridge:
Convert ADV7511 to bridge driver
ADV7533 support
TC358767 (DSI/DPI to eDP) encoder chip support
i915:
BXT support enabled by default
GVT-g infrastructure
GuC command submission and fixes
BXT workarounds
SKL/BKL workarounds
Demidlayering device registration
Thundering herd fixes
Missing pci ids
Atomic updates
amdgpu/radeon:
ATPX improvements for better dGPU power control on PX systems
New power features for CZ/BR/ST
Pipelined BO moves and evictions in TTM
GPU scheduler improvements
GPU reset improvements
Overclocking on dGPUs with amdgpu
Polaris powermanagement enabled
nouveau:
GK20A/GM20B volt and clock improvements.
Initial support for GP100/GP104 GPUs, GP104 will not yet support
acceleration due to NVIDIA having not released firmware for them as of yet.
exynos:
Exynos5433 SoC with IOMMU support.
vc4:
Shader validation for branching
imx-drm:
Atomic mode setting conversion
Reworked DMFC FIFO allocation
External bridge support
analogix-dp:
RK3399 eDP support
Lots of fixes.
rockchip:
Lots of small fixes.
msm:
DT bindings cleanups
Shrinker and madvise support
ASoC HDMI codec support
tegra:
Host1x driver cleanups
SOR reworking for DP support
Runtime PM support
omapdrm:
PLL enhancements
Header refactoring
Gamma table support
arcgpu:
Simulator support
virtio-gpu:
Atomic modesetting fixes.
rcar-du:
Misc fixes.
mediatek:
MT8173 HDMI support
sti:
ASOC HDMI codec support
Minor fixes
fsl-dcu:
Suspend/resume support
Bridge support
amdkfd:
Minor fixes.
etnaviv:
Enable GPU clock gating
hisilicon:
Vblank and other fixes"
* tag 'drm-for-v4.8' of git://people.freedesktop.org/~airlied/linux: (1575 commits)
drm/nouveau/gr/nv3x: fix instobj write offsets in gr setup
drm/nouveau/acpi: fix lockup with PCIe runtime PM
drm/nouveau/acpi: check for function 0x1B before using it
drm/nouveau/acpi: return supported DSM functions
drm/nouveau/acpi: ensure matching ACPI handle and supported functions
drm/nouveau/fbcon: fix font width not divisible by 8
drm/amd/powerplay: remove enable_clock_power_gatings_tasks from initialize and resume events
drm/amd/powerplay: move clockgating to after ungating power in pp for uvd/vce
drm/amdgpu: add query device id and revision id into system info entry at CGS
drm/amdgpu: add new definition in bif header
drm/amd/powerplay: rename smum header guards
drm/amdgpu: enable UVD context buffer for older HW
drm/amdgpu: fix default UVD context size
drm/amdgpu: fix incorrect type of info_id
drm/amdgpu: make amdgpu_cgs_call_acpi_method as static
drm/amdgpu: comment out unused defaults_staturn_pro static const structure to fix the build
drm/amdgpu: enable UVD VM only on polaris
drm/amdgpu: increase timeout of IB test
drm/amdgpu: add destroy session when generate VCE destroy msg.
drm/amd: fix deadlock of job_list_lock V2
...
Setting PG state this early would cause lock ups in the IP block
initialized functions.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cannot set clockgating state before ungating power.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds device id and revision into system info entry at CGS,
it's able to get PCI device id and revision id from amdgpu, it might
get more info in future.
PCI device id will be also used on powerplay part at current.
Suggested-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds new definition in bif header, and will be used on
iceland HW powertune part.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch renames the smum header guards to align with the file name.
Reported-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Supported starting on certain FW versions.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Context buffers should be denied by default, not allowed.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Stoney support it, but doesn't has unlimited session support.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
we should give enough time to IB test.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: David Mao <David.Mao@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
run_job involves mutex, which could sleep.
V2: use list_for_each_entry_safe, since the job might complete
while we dropped the lock.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>