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drm/ttm: Wait for a BO to become idle before unbinding it from GTT
Fixes hangs under memory pressure, e.g. running the piglit test
tex3d-maxsize concurrently with other tests.
Fixes: 17d33bc9d6
("drm/ttm: drop waiting for idle in ttm_bo_evict.")
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
parent
fdba11f407
commit
7b8082bc07
@ -336,7 +336,7 @@ static int amdgpu_move_vram_ram(struct ttm_buffer_object *bo,
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if (unlikely(r)) {
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goto out_cleanup;
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}
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r = ttm_bo_move_ttm(bo, true, no_wait_gpu, new_mem);
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r = ttm_bo_move_ttm(bo, true, interruptible, no_wait_gpu, new_mem);
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out_cleanup:
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ttm_bo_mem_put(bo, &tmp_mem);
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return r;
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@ -369,7 +369,7 @@ static int amdgpu_move_ram_vram(struct ttm_buffer_object *bo,
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if (unlikely(r)) {
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return r;
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}
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r = ttm_bo_move_ttm(bo, true, no_wait_gpu, &tmp_mem);
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r = ttm_bo_move_ttm(bo, true, interruptible, no_wait_gpu, &tmp_mem);
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if (unlikely(r)) {
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goto out_cleanup;
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}
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@ -1151,7 +1151,7 @@ nouveau_bo_move_flipd(struct ttm_buffer_object *bo, bool evict, bool intr,
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if (ret)
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goto out;
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ret = ttm_bo_move_ttm(bo, true, no_wait_gpu, new_mem);
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ret = ttm_bo_move_ttm(bo, true, intr, no_wait_gpu, new_mem);
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out:
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ttm_bo_mem_put(bo, &tmp_mem);
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return ret;
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@ -1179,7 +1179,7 @@ nouveau_bo_move_flips(struct ttm_buffer_object *bo, bool evict, bool intr,
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if (ret)
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return ret;
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ret = ttm_bo_move_ttm(bo, true, no_wait_gpu, &tmp_mem);
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ret = ttm_bo_move_ttm(bo, true, intr, no_wait_gpu, &tmp_mem);
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if (ret)
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goto out;
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@ -346,7 +346,7 @@ static int radeon_move_vram_ram(struct ttm_buffer_object *bo,
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if (unlikely(r)) {
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goto out_cleanup;
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}
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r = ttm_bo_move_ttm(bo, true, no_wait_gpu, new_mem);
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r = ttm_bo_move_ttm(bo, true, interruptible, no_wait_gpu, new_mem);
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out_cleanup:
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ttm_bo_mem_put(bo, &tmp_mem);
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return r;
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@ -379,7 +379,7 @@ static int radeon_move_ram_vram(struct ttm_buffer_object *bo,
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if (unlikely(r)) {
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return r;
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}
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r = ttm_bo_move_ttm(bo, true, no_wait_gpu, &tmp_mem);
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r = ttm_bo_move_ttm(bo, true, interruptible, no_wait_gpu, &tmp_mem);
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if (unlikely(r)) {
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goto out_cleanup;
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}
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@ -354,7 +354,8 @@ static int ttm_bo_handle_move_mem(struct ttm_buffer_object *bo,
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if (!(old_man->flags & TTM_MEMTYPE_FLAG_FIXED) &&
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!(new_man->flags & TTM_MEMTYPE_FLAG_FIXED))
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ret = ttm_bo_move_ttm(bo, evict, no_wait_gpu, mem);
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ret = ttm_bo_move_ttm(bo, evict, interruptible, no_wait_gpu,
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mem);
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else if (bdev->driver->move)
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ret = bdev->driver->move(bo, evict, interruptible,
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no_wait_gpu, mem);
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@ -45,7 +45,7 @@ void ttm_bo_free_old_node(struct ttm_buffer_object *bo)
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}
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int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
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bool evict,
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bool evict, bool interruptible,
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bool no_wait_gpu, struct ttm_mem_reg *new_mem)
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{
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struct ttm_tt *ttm = bo->ttm;
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@ -53,6 +53,14 @@ int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
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int ret;
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if (old_mem->mem_type != TTM_PL_SYSTEM) {
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ret = ttm_bo_wait(bo, interruptible, no_wait_gpu);
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if (unlikely(ret != 0)) {
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if (ret != -ERESTARTSYS)
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pr_err("Failed to expire sync object before unbinding TTM\n");
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return ret;
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}
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ttm_tt_unbind(ttm);
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ttm_bo_free_old_node(bo);
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ttm_flag_masked(&old_mem->placement, TTM_PL_FLAG_SYSTEM,
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@ -962,6 +962,7 @@ void ttm_mem_io_free(struct ttm_bo_device *bdev,
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*
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* @bo: A pointer to a struct ttm_buffer_object.
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* @evict: 1: This is an eviction. Don't try to pipeline.
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* @interruptible: Sleep interruptible if waiting.
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* @no_wait_gpu: Return immediately if the GPU is busy.
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* @new_mem: struct ttm_mem_reg indicating where to move.
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*
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@ -976,7 +977,7 @@ void ttm_mem_io_free(struct ttm_bo_device *bdev,
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*/
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extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
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bool evict, bool no_wait_gpu,
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bool evict, bool interruptible, bool no_wait_gpu,
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struct ttm_mem_reg *new_mem);
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/**
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