Without this change, blits to the front buffer won't invalidate FBC
state, causing us to scan out stale data. Make sure we update these
bits on every FBC enable, since they may get clobbered if we shut off
the display.
References: https://bugzilla.kernel.org/show_bug.cgi?id=26932
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add a couple of missing workaround bits for ILK & SNB. These disable
clock gating on a couple of units that would otherwise prevent FBC from
working.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In order to workaround the issue with LVDS not working on the Lenovo
U160 apparently due to using the wrong SSC frequency, add an option to
disable SSC.
Suggested-by: Lukács, Árpád <lukacs.arpad@gmail.com>
Bugzillla: https://bugs.freedesktop.org/show_bug.cgi?id=32748
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
The docs recommend that if 8 display lines fit inside the FIFO buffer,
then the number of watermark entries should be increased to hide the
latency of filling the rest of the FIFO buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cleanup several aspects of the rc6 code:
- misnamed intel_disable_clock_gating function (was only about rc6)
- remove commented call to intel_disable_clock_gating
- rc6 enabling code belongs in its own function (allows us to move the
actual clock gating enable call back into restore_state)
- allocate power & render contexts up front, only free on unload
(avoids ugly lazy init at rc6 enable time)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[ickle: checkpatch cleanup]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Re-enable rc6 support on Ironlake for power savings. Adds a debugfs
file to check current RC state, adds a missing workaround for Ironlake
MI_SET_CONTEXT instructions, and renames MCHBAR_RENDER_STANDBY to
RSTDBYCTL to match the docs.
Keep RC6 and the power context disabled on pre-ILK. It only seems to
hang and doesn't save any power.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
These functions need to be reworked for Ironlake and above, but until
then at least avoid reading non-existent registers.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[ickle: combine with a gratuitous tidy]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
On Ironlake, the LP0 latency is hardcoded and in ns unit, while on
Sandybridge, it comes from a register and with unit 0.1 us. So, fix
the wrong latency value while computing wm0 on Ironlake and Sandybridge.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This patch actually makes the watermark code even uglier (if that's
possible), but has the advantage of sharing code between SNB and ILK at
least. Longer term we should refactor the watermark stuff into its own
file and clean it up now that we know how it's supposed to work.
Supporting WM2 on my Vaio reduced power consumption by around 0.5W, so
this patch is definitely worthwhile (though it also needs lots of test
coverage).
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[ickle: pass the watermark structs arounds]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In some configuration, the PCU may allow us to overclock the GPU.
Check for this case and adjust the max frequency as appropriate. Also
initialize the min/max frequencies to default values as indicated by
hardware.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By tracking the current status of the backlight we can prevent recording
the value of the current backlight when we have disabled it. And so
prevent restoring it to 'off' after an unbalanced sequence of
intel_lvds_disable/enable.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=22672
Tested-by: Alex Riesen <raa.lkml@gmail.com>
Tested-by: Larry Finger <Larry.Finger@lwfinger.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
We were using a stale pointer in the check which caused us to use CPU
attached DP params when we should have been using PCH attached params.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31988
Tested-by: Jan-Hendrik Zab <jan@jhz.name>
Tested-by: Christoph Lukas <christoph.lukas@gmx.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
It's required by the specs, but we don't know why. Let's not find out
why.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add an interrupt handler for switching graphics frequencies and handling
PM interrupts. This should allow for increased performance when busy
and lower power consumption when idle.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This patch changes the strategy for pageflip completion
timestamping. It detects if the pageflip completion
routine gets executed before or after drm_handle_vblank,
and thereby decides if the returned vblank count and
timestamp must be incremented by 1 frame(duration) or
not. It compares the current system time at invocation
against the current vblank timestamp. If the difference
is more than 0.9 video refresh interval durations then
it assumes the vblank timestamp and count are outdated
and need to be incremented and does so. Otherwise it
assumes a delayed pageflip irq and doesn't correct
the timestamp and count.
Advantage of this patch: Pageflip timestamping becomes
more robust against implementation errors and is
maintenance free for future GPU's.
Disadvantage: A few dozen (hundred?) nsecs extra
time spent in pageflip irq handler for each flip,
compared to hard-coded per-gpu settings?
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
v2: Change IS_IRONLAKE to IS_GEN5 to adapt to 2.6.37
This patch adds new functions for use by the drm core:
.get_vblank_timestamp() provides a precise timestamp
for the end of the most recent (or current) vblank
interval of a given crtc, as needed for the DRI2
implementation of the OML_sync_control extension.
It is a thin wrapper around the drm function
drm_calc_vbltimestamp_from_scanoutpos() which does
almost all the work.
.get_scanout_position() provides the current horizontal
and vertical video scanout position and "in vblank"
status of a given crtc, as needed by the drm for use by
drm_calc_vbltimestamp_from_scanoutpos().
The patch modifies the pageflip completion routine
to use these precise vblank timestamps as the timestamps
for pageflip completion events.
This code has been only tested on a HP-Mini Netbook with
Atom processor and Intel 945GME gpu. The codepath for
(IS_G4X(dev) || IS_GEN5(dev) || IS_GEN6(dev)) gpu's
has not been tested so far due to lack of hardware.
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add frame buffer compression on Sandybridge. The method is similar to
Ironlake, except that two new registers of type GTTMMADR must be written
with the right fence info.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add the support of memory self-refresh on Sandybridge, which is now
support 3 levels of watermarks and the source of the latency values
for watermarks has changed.
On Sandybridge, the LP0 WM value is not hardcoded any more. All the
latency value is now should be extracted from MCHBAR SSKPD register.
And the MCHBAR base address is changed, too.
For the WM values, if any calculated watermark values is larger than
the maximum value that can be programmed into the associated watermark
register, that watermark must be disabled.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
[ickle: remove duplicate compute routines and fixup for checkpatch]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Be paranoid and ensure that the vblank has passed and the scanout has
switched to the new fb, before unpinning the old one and possibly
tearing down its PTEs.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we already know the limits for the hardware clock, pass it down
rather than recomputing them for each match.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Don't post a downclocking task if the device is still active when the
idle timer fires. A pathological process could queue up several seconds
worth of processing and then go to sleep, during which time the idle
timer would kick in and downclock the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The ability to save the hardware context upon powering down the render
clock through PWRCTXA is only available on a couple of gen4 chipsets.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The bulk of the change is to convert the growing list of rings into an
array so that the relationship between the rings and the semaphore sync
registers can be easily computed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Magic numbers from the specs. This is supposed to allow the PLL some
variance to improve jitter performance and VCO headroom across
manufacturing and environmental variations.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
... it's because setting the Pixel Multiply bits only takes effect once
the PLL is enabled and stable.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Fixes the modesetting on the secondary panel of the Libretto W100 and
presumably many more Ironlake laptops with SDVO LVDS displays.
Reported-and-tested-by: Matthew Willoughby <mattfredwill@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Use the hardware DDA to calculate the ratio with as much accuracy as is
possible.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
If we leave the registers in a conflicting state then when we attempt
to teardown the active mode, we will not disable the pipes and planes
in the correct order -- leaving a plane reading from a disabled pipe and
possibly leading to undefined behaviour.
Reported-and-tested-by: Andy Whitcroft <apw@canonical.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32078
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
The pipe is always set to 8BPC, but here we were leaving whatever
previous bits were set by the BIOS in place.
Signed-off-by: Eric Anholt <eric@anholt.net>
Tested-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
With this change, every batchbuffer can use all available fences (save
pinned and scanout, of course) without ever stalling the gpu!
In theory. Currently the actual pipelined update of the register is
disabled due to some stability issues. However, just the deferred update
is a significant win.
Based on a series of patches by Daniel Vetter.
The premise is that before every access to a buffer through the GTT we
have to declare whether we need a register or not. If the access is by
the GPU, a pipelined update to the register is made via the ringbuffer,
and we track the last seqno of the batches that access it. If by the
CPU we wait for the last GPU access and update the register (either
to clear or to set it for the current buffer).
One advantage of being able to pipeline changes is that we can defer the
actual updating of the fence register until we first need to access the
object through the GTT, i.e. we can eliminate the stall on set_tiling.
This is important as the userspace bo cache does not track the tiling
status of active buffers which generate frequent stalls on gen3 when
enabling tiling for an already bound buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... otherwise the panel-fitter may be left enabled with random settings
and cause unintended filtering (i.e. blurring of native modes on external
panels).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31942
Reported-and-tested-by: Ben Kohler <bkohler@gmail.com>
Tested-by: Ciprian Docan <docan@eden.rutgers.edu>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When trying to diagnose mysterious errors on resume, capture the
display register contents as well.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
An old and oft reported bug, is that of the GPU hanging on a
MI_WAIT_FOR_EVENT following a mode switch. The cause is that the GPU is
waiting on a scanline counter on an inactive pipe, and so waits for a
very long time until eventually the user reboots his machine.
We can prevent this either by moving the WAIT into the kernel and
thereby incurring considerable cost on every swapbuffers, or by waiting
for the GPU to retire the last batch that accesses the framebuffer
before installing a new one. As mode switches are much rarer than swap
buffers, this looks like an easy choice.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28964
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29252
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
We only ever used the PRB0, neglecting the secondary ring buffers, and
now with the advent of multiple engines with separate ring buffers we
need to excise the anachronisms from our code (and be explicit about
which ring we mean where). This is doubly important in light of the
FORCEWAKE required to read ring buffer registers on SandyBridge.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We use i915_gem_object_get_fence_reg() to do LRU tracking of the fence
registers, so stop trying to be too clever when pinning the fb->obj.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>