Make the engine responsible for cleaning itself up!
This removes the i915->gt.cleanup vfunc that has been annoying the
casual reader and myself for the last several years, and helps keep a
future patch to add more cleanup tidy.
v2: Assert that engine->destroy is set after the backend starts
allocating its own state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190501103204.18632-1-chris@chris-wilson.co.uk
It used to be handy that we only had a couple of headers, but over time
intel_drv.h has become unwieldy. Extract declarations to a separate
header file corresponding to the implementation module, clarifying the
modularity of the driver.
Ensure the new header is self-contained, and do so with minimal further
includes, using forward declarations as needed. Include the new header
only where needed, and sort the modified include directives while at it
and as needed.
No functional changes.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/2e4fb1e67ed38870df3040bb0a1b1a58fd90cc86.1556540890.git.jani.nikula@intel.com
It used to be handy that we only had a couple of headers, but over time
intel_drv.h has become unwieldy. Extract declarations to a separate
header file corresponding to the implementation module, clarifying the
modularity of the driver.
Ensure the new header is self-contained, and do so with minimal further
includes, using forward declarations as needed. Include the new header
only where needed, and sort the modified include directives while at it
and as needed.
No functional changes.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/64e46278dc8dccc9c548ef453cb2ceece5367bb2.1556540890.git.jani.nikula@intel.com
WaEnableStateCacheRedirectToCS context workaround configures the L3 cache
to benefit 3d workloads but media has different requirements.
Remove the workaround and whitelist the register to allow any userspace
configure the behaviour to their liking.
v2:
* Remove the workaround apart from adding the whitelist.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: kevin.ma@intel.com
Cc: xiaogang.li@intel.com
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190418100634.984-1-tvrtko.ursulin@linux.intel.com
Fixes: f63c7b4880 ("drm/i915/icl: WaEnableStateCacheRedirectToCS")
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
[tursulin: Anuj reported no GPU hangs or performance regressions with old
Mesa on patched kernel.]
Having transitioned GEM over to using intel_context as its primary means
of tracking the GEM context and engine combined and using
i915_request_create(), we can move the older i915_request_alloc()
helper function into selftests/ where the remaining users are confined.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-9-chris@chris-wilson.co.uk
We no longer need to track the active intel_contexts within each engine,
allowing us to drop a tricky mutex_lock from inside unpin (which may
occur inside fs_reclaim).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-8-chris@chris-wilson.co.uk
We switched to a tree of per-engine HW context to accommodate the
introduction of virtual engines. However, we plan to also support
multiple instances of the same engine within the GEM context, defeating
our use of the engine as a key to looking up the HW context. Just
allocate a logical per-engine instance and always use an index into the
ctx->engines[]. Later on, this ctx->engines[] may be replaced by a user
specified map.
v2: Add for_each_gem_engine() helper to iterator within the engines lock
v3: intel_context_create_request() helper
v4: s/unsigned long/unsigned int/ 4 billion engines is quite enough.
v5: Push iterator locking to caller
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-7-chris@chris-wilson.co.uk
In the next patch, we require the engine vfuncs setup prior to
initialising the pinned kernel contexts, so split the vfunc setup from
the engine initialisation and call it earlier.
v2: s/setup_xcs/setup_common/ for intel_ring_submission_setup()
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-6-chris@chris-wilson.co.uk
Move the intel_context_instance() to the caller so that we can decouple
ourselves from one context instance per engine.
v2: Rename pin_lock() to lock_pinned(), hopefully that is clearer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-5-chris@chris-wilson.co.uk
Broadwater and the rest of gen4 do support being able to saving and
reloading context specific registers between contexts, providing isolation
of the basic GPU state (as programmable by userspace). This allows
userspace to assume that the GPU retains their state from one batch to the
next, minimising the amount of state it needs to reload and manually save
across batches.
v2: CONSTANT_BUFFER woes
Running through piglit turned up an interesting issue, a GPU hang inside
the context load. The context image includes the CONSTANT_BUFFER command
that loads an address into a on-gpu buffer, and the context load was
executing that immediately. However, since it was reading from the GTT
there is no guarantee that the GTT retains the same configuration as
when the context was saved, resulting in stray reads and a GPU hang.
Having tried issuing a CONSTANT_BUFFER (to disable the command) from the
ring before saving the context to no avail, we resort to patching out
the instruction inside the context image before loading.
This does impose that gen4 always reissues CONSTANT_BUFFER commands on
each batch, but due to the use of a shared GTT that was and will remain
a requirement.
v3: ECOSKPD to the rescue
Ville found the magic bit in the ECOSKPD to disable saving and restoring
the CONSTANT_BUFFER from the context image, thereby completely avoiding
the GPU hangs from chasing invalid pointers. This appears to be the
default behaviour for gen5, and so we just need to tweak gen4 to match.
v4: Fix spelling of ECOSKPD and discover it already exists
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419172720.5462-1-chris@chris-wilson.co.uk
Ironlake does support being able to saving and reloading context specific
registers between contexts, providing isolation of the basic GPU state
(as programmable by userspace). This allows userspace to assume that the
GPU retains their state from one batch to the next, minimising the
amount of state it needs to reload, or manually save and restore.
v2: Fix off-by-one in reading CXT_SIZE, and add a comment that the
CXT_SIZE and context-layout do not match in bspec, but the difference is
irrelevant as we overallocate the full page anyway (Ville).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-2-chris@chris-wilson.co.uk
Despite what I think the prm recommends, commit f2253bd985
("drm/i915/ringbuffer: EMIT_INVALIDATE after switch context") turned out
to be a huge mistake when enabling Ironlake contexts as the GPU would
hang on either a MI_FLUSH or PIPE_CONTROL immediately following the
MI_SET_CONTEXT of an active mesa context (more vanilla contexts, e.g.
simple rendercopies with igt, do not suffer).
Ville found the following clue,
"[DevCTG+]: For the invalidate operation of the pipe control, the
following pointers are affected. The
invalidate operation affects the restore of these packets. If the pipe
control invalidate operation is completed
before the context save, the indirect pointers will not be restored from
memory.
1. Pipeline State Pointer
2. Media State Pointer
3. Constant Buffer Packet"
which suggests by us emitting the INVALIDATE prior to the MI_SET_CONTEXT,
we prevent the context-restore from chasing the dangling pointers within
the image, and explains why this likely prevents the GPU hang.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-1-chris@chris-wilson.co.uk
In the current scheme, on submitting a request we take a single global
GEM wakeref, which trickles down to wake up all GT power domains. This
is undesirable as we would like to be able to localise our power
management to the available power domains and to remove the global GEM
operations from the heart of the driver. (The intent there is to push
global GEM decisions to the boundary as used by the GEM user interface.)
Now during request construction, each request is responsible via its
logical context to acquire a wakeref on each power domain it intends to
utilize. Currently, each request takes a wakeref on the engine(s) and
the engines themselves take a chipset wakeref. This gives us a
transition on each engine which we can extend if we want to insert more
powermangement control (such as soft rc6). The global GEM operations
that currently require a struct_mutex are reduced to listening to pm
events from the chipset GT wakeref. As we reduce the struct_mutex
requirement, these listeners should evaporate.
Perhaps the biggest immediate change is that this removes the
struct_mutex requirement around GT power management, allowing us greater
flexibility in request construction. Another important knock-on effect,
is that by tracking engine usage, we can insert a switch back to the
kernel context on that engine immediately, avoiding any extra delay or
inserting global synchronisation barriers. This makes tracking when an
engine and its associated contexts are idle much easier -- important for
when we forgo our assumed execution ordering and need idle barriers to
unpin used contexts. In the process, it means we remove a large chunk of
code whose only purpose was to switch back to the kernel context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
Start acquiring the logical intel_context and using that as our primary
means for request allocation. This is the initial step to allow us to
avoid requiring struct_mutex for request allocation along the
perma-pinned kernel context, but it also provides a foundation for
breaking up the complex request allocation to handle different scenarios
inside execbuf.
For the purpose of emitting a request from inside retirement (see the
next patch for engine power management), we also need to lift control
over the timeline mutex to the caller.
v2: Note that the request carries the active reference upon construction.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-4-chris@chris-wilson.co.uk
We wish to start segregating the power management into different control
domains, both with respect to the hardware and the user interface. The
first step is that at the lowest level flow of requests, we want to
process a context event (and not a global GEM operation). In this patch,
we introduce the context callbacks that in future patches will be
redirected to per-engine interfaces leading to global operations as
required.
The intent is that this will be guarded by the timeline->mutex, except
that retiring has not quite finished transitioning over from being
guarded by struct_mutex. So at the moment it is protected by
struct_mutex with a reminded to switch.
v2: Rename default handlers to intel_context_enter_engine.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-3-chris@chris-wilson.co.uk
Start partitioning off the code that talks to the hardware (GT) from the
uapi layers and move the device facing code under gt/
One casualty is s/intel_ringbuffer.h/intel_engine.h/ with the plan to
subdivide that header and body further (and split out the submission
code from the ringbuffer and logical context handling). This patch aims
to be simple motion so git can fixup inflight patches with little mess.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424174839.7141-1-chris@chris-wilson.co.uk