Commit ebae8d0743 ("drm/tegra: dc: Implement legacy blending") broke
support for YUV overlays by accident. The reason is that YUV formats are
considered opaque because they have no alpha component, but on the other
hand no corresponding format with an alpha component can be returned. In
the case of YUV formats, the opaque format is the same as the alpha
format, so add the special case to restore YUV overlay support.
Reported-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This implements alpha blending on legacy display controllers (Tegra20,
Tegra30 and Tegra114). While it's theoretically possible to support the
zpos property to enable userspace to specify the Z-order of each plane
individually, this is not currently supported and the same fixed Z-
order as previously defined is used.
Reverts commit 71835caa00 ("drm/tegra: fb: Force alpha formats") since
the opaque formats are now supported.
Reported-by: Dmitry Osipenko <digetx@gmail.com>
Fixes: 7772fdaef9 ("drm/tegra: Support ARGB and ABGR formats")
Signed-off-by: Thierry Reding <treding@nvidia.com>
host1x_syncpt_wait() takes timeout value in jiffies, but DRM passes it in
milliseconds.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
iommu_map_sg() doesn't return a error value, but a size of the requested
IOMMU mapping or zero in case of error.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Hardware reset isn't actually broken on Tegra20, but there is a
dependency on the first display controller to be taken out of reset for
the second to be enabled successfully. Model this dependency using a PM
device link.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
[treding@nvidia.com: minor cleanups, extend commit message]
Signed-off-by: Thierry Reding <treding@nvidia.com>
The new debugfs registration fails to build when CONFIG_DEBUGFS is
disabled, because the drm_crtc structure is lacking a member in that
configuration:
drivers/gpu/drm/tegra/dc.c: In function 'tegra_dc_late_register':
drivers/gpu/drm/tegra/dc.c:1204:28: error: 'struct drm_crtc' has no member named 'debugfs_entry'
Without CONFIG_DEBUGFS, the rest of the function already degrades
into nothing, so we just avoid the one assignment.
Fixes: b95800eeef ("drm/tegra: dc: Register debugfs in ->late_register()")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Keep the reset values for the common mode voltage, output driver
impedance control and output driver current control parameters. This
fixes errors seen during SCDC communication with HDMI sinks.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The newly introduced driver has optional suspend/resume functions,
causing a warning when CONFIG_PM is disabled:
drivers/gpu/drm/tegra/hub.c:749:12: error: 'tegra_display_hub_resume' defined but not used [-Werror=unused-function]
drivers/gpu/drm/tegra/hub.c:733:12: error: 'tegra_display_hub_suspend' defined but not used [-Werror=unused-function]
This marks them __maybe_unused to shut up the warnings.
Fixes: c4755fb906 ("drm/tegra: Add Tegra186 display hub support")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
In order to support IOMMUs more generically and transparently handle the
ARM SMMU on Tegra186, move to using groups instead of devices for domain
attachment. An IOMMU group is a set of devices that share the same IOMMU
domain and is therefore a good match to represent what Tegra DRM needs.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Use IOMMU groups to attach the host1x device to its IOMMU domain. This
is not strictly necessary because the domain isn't shared with any other
device, but it makes the code consistent with how IOMMU is handled in
other drivers and provides an easy way to detect when no IOMMU has been
attached via device tree.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Implement the standard zpos property for planes on Tegra124 and later.
Earlier generations have a different blending unit that needs different
programming.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The spinlock is only used to serialize accesses to the DC_CMD_INT_MASK
register. However, this register is accesses either with interrupts
masked (in tegra_crtc_atomic_enable()) or protected by the vbl_lock and
vblank_time_lock spinlocks of the DRM device. Therefore, these accesses
don't need any extra serialization and the lock can be removed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Traditionally, windows were accessed indirectly, through a register
selection window that required a global register to be programmed with
the index of the window to access. Since the global register could be
written from modesetting functions as well as the interrupt handler
concurrently, accesses had to be serialized using a lock. Using direct
accesses to the window registers the lock can be avoided.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Also, split up formats into per-SoC lists because not all generations
support all of them. Note that the list is now exhaustive for all RGB
formats, but not for YUV and indexed formats.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Tegra20 and Tegra30 don't actually support the 24-bit RGB formats that
don't have an alpha component. In order to allow the fbdev emulation to
run on those chips, force the 32-bit RGBA formats.
Signed-off-by: Thierry Reding <treding@nvidia.com>
DPAUX is the same as on previous generations. Supporting it is as simple
as adding the compatible string so that the driver will bind to any of
the devices.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Move clock and reset management into runtime PM callbacks and hook them
up. This cleans up the code structure so that power management code does
not clutter up the rest.
Signed-off-by: Thierry Reding <treding@nvidia.com>
In addition to using the SCDC helpers to enable support for scrambling
for HDMI 2.0 modes, take into account the high pixel clocks when
programming some of the registers.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The SOR found on Tegra186 is very similar to the one found on Tegra210
and earlier. However, due to some changes in the display architecture,
some programming sequences have changed and some register have moved
around.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Future Tegra generations have an increased number of display controllers
that can drive individual SORs. In order to support that, the offset and
layout of some registers has changed in backwards-incompatible ways. Use
parameterized register offsets to support this.
Signed-off-by: Thierry Reding <treding@nvidia.com>
These formats can easily be supported on all generations of Tegra.
Note that the XRGB and XBGR formats that we supported were in fact using
the ARGB and ABGR Tegra formats. This happened to work in cases where no
alpha was being considered. This change is also a fix for those formats.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The display architecture has changed in several signifcant ways with the
new Tegra186 SoC. Display controllers are a completely different design,
but have been given a frontend that simulates the register interface for
earlier chips.
Unfortunately the frontend isn't completely backwards compatible, so the
driver needs parameterization to take the changes into account.
One big change is that the total number of display controllers has been
increased to three. At the same time the number of planes available has
remained constant. However, planes can now be freely assigned between
the display controllers, giving applications more flexibility in making
the best use of the available resources.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The display architecture has changed in several significant ways with
the new Tegra186 SoC. Shared between all display controllers is a set
of common resources referred to as the display hub. The hub generates
accesses to memory and feeds them into various composition pipelines,
each of which being a window that can be assigned to arbitrary heads.
Atomic state is subclassed in order to track the global bandwidth
requirements and select and adjust the hub clocks appropriately. The
plane code is shared to a large degree with earlier SoC generations,
except where the programming differs.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Subsequent patches will add support for Tegra186 which has a different
architecture and needs different plane code but which can share a lot of
code with earlier Tegra support.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Move the display controller state definition to the header file so that
it can be referenced by other files.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Both tegra_overlay_plane_funcs is identical to tegra_plane_funcs. Get
rid of the duplicate and use one set of function pointers for all
planes.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Both tegra_primary_plane_funcs and tegra_cursor_plane_funcs are
identical. Get rid of the duplicate and use one set of function pointers
for all planes.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Tegra display hardware has GO bits and meets all the requirements to use
drm_crtc_arm_vblank_event(). Use it instead and get rid of the hand-
rolled implementation.
Signed-off-by: Thierry Reding <treding@nvidia.com>
There's no reason not to use them, and they already get all the
semantics right, so rip out all of the custom code and replace it by the
helpers.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Starting with Tegra124, the interface to set the background color (the
value generated for pixels that are not sourced from any window) is via
a different register. Earlier generations called this the border color.
Reverse the feature flag and assume that IP revisions that don't have
support for background color will support border color instead.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The ->late_register() and ->early_unregister() callbacks are called at
the right time to make sure userspace only accesses interfaces when it
should. Move debugfs registration and unregistration to these callback
functions to avoid potential races with userspace.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rather create new files within the top-level DRM device's debugfs node,
add the SOR specific files to the connector's debugfs node. This avoids
the need to come up with subdirectory names and is also more intuitive.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The ->late_register() and ->early_unregister() callbacks are called at
the right time to make sure userspace only accesses interfaces when it
should. Move debugfs registration and unregistration to these callback
functions to avoid potential races with userspace.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The ->late_register() and ->early_unregister() callbacks are called at
the right time to make sure userspace only accesses interfaces when it
should. Move debugfs registration and unregistration to these callback
functions to avoid potential races with userspace.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The ->late_register() and ->early_unregister() callbacks are called at
the right time to make sure userspace only accesses interfaces when it
should. Move debugfs registration and unregistration to these callback
functions to avoid potential races with userspace.
Signed-off-by: Thierry Reding <treding@nvidia.com>
After commit 932f652913 ("drm/tegra: sor: Trace register accesses"),
the debugfs register dump implementation causes excessive stack usage
and can result in build warnings. To fix this, move the register
definitions into a table and iterate over the table while dumping the
registers to debugfs.
Signed-off-by: Thierry Reding <treding@nvidia.com>
After commit 07a8aab899 ("drm/tegra: hdmi: Trace register accesses"),
the debugfs register dump implementation causes excessive stack usage
and can result in build warnings. To fix this, move the register
definitions into a table and iterate over the table while dumping the
registers to debugfs.
Signed-off-by: Thierry Reding <treding@nvidia.com>
After commit 75af8fa7fd ("drm/tegra: dsi: Trace register accesses"),
the debugfs register dump implementation causes excessive stack usage
and can result in build warnings. To fix this, move the register
definitions into a table and iterate over the table while dumping the
registers to debugfs.
Signed-off-by: Thierry Reding <treding@nvidia.com>
After commit 67e04d1ab1 ("drm/tegra: dc: Trace register accesses"),
the debugfs register dump implementation causes excessive stack usage
and can result in build warnings. To fix this, move the register
definitions into a table and iterate over the table while dumping the
registers to debugfs.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Update the SOR bindings for Tegra186, in which a new property is
required to identify the instance of the SOR interface and the clock
tree has slightly changed as well.
Signed-off-by: Thierry Reding <treding@nvidia.com>
When an error happens during the initialization of one of the sub-
devices, make sure to properly cleanup all sub-devices that have been
initialized up to that point.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The existing format modifier definitions were merged prematurely, and
recent work has unveiled that the definitions are suboptimal in several
ways:
- The format specifiers, except for one, are not Tegra specific, but
the names don't reflect that.
- The number space is split into two, reserving 32 bits for some
"parameter" which most of the modifiers are not going to have.
- Symbolic names for the modifiers are not using the standard
DRM_FORMAT_MOD_* prefix, which makes them awkward to use.
- The vendor prefix NV is somewhat ambiguous.
Fortunately, nobody's started using these modifiers, so we can still fix
the above issues. Do so by using the standard prefix. Also, remove TEGRA
from the name of those modifiers that exist on NVIDIA GPUs as well. In
case of the block linear modifiers, make the "parameter" smaller (4
bits, though only 6 values are valid) and don't let that leak into any
of the other modifiers.
Finally, also use the more canonical NVIDIA instead of the ambiguous NV
prefix.
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Avoid a compiler warnings when the val parameter is an expression.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
QXL associates mouse state with its primary plane.
Destroying a primary plane and putting a new one in place has the side
effect of destroying the cursor as well.
This commit changes the driver to reapply the cursor any time a new
primary is created. It achieves this by keeping a reference to the
cursor bo on the qxl_crtc struct.
This fix is very similar to
commit 4532b241a4 ("drm/qxl: reapply cursor after SetCrtc calls")
which got implicitly reverted as part of implementing the atomic
modeset feature.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Dave Airlie <airlied@redhat.com>
Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=1512097
Fixes: 1277eed5fe ("drm: qxl: Atomic phase 1: convert cursor to universal plane")
Cc: stable@vger.kernel.org
Signed-off-by: Ray Strode <rstrode@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>