Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
[danvet: Clarify that the returned pointer must be freed with
kfree().]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- more fence destaging and cleanup (Gustavo&Sumit)
- DRIVER_LEGACY to untangle from DRIVER_MODESET
- drm_mm refactor (Chris)
- fbdev-less compile fies
- clipped plane src/dst rects (Ville)
- + a few mediatek patches that build on top of that (Bibby+Daniel)
- small stuff all over really
* tag 'topic/drm-misc-2016-08-12' of git://anongit.freedesktop.org/drm-intel: (43 commits)
dma-buf/fence: kerneldoc: remove spurious section header
dma-buf/fence: kerneldoc: remove unused struct members
Revert "gpu: drm: omapdrm: dss-of: add missing of_node_put after calling of_parse_phandle"
drm: Protect fb_defio in drivers with CONFIG_KMS_FBDEV_EMULATION
drm/radeon|amgpu: Make fbdev emulation optional
drm/vmwgfx: select CONFIG_FB
drm: Remove superflous linux/fb.h includes
drm/fb-helper: Add a dummy remove_conflicting_framebuffers
dma-buf/sync_file: only enable fence signalling on poll()
Documentation: add doc for sync_file_get_fence()
dma-buf/sync_file: add sync_file_get_fence()
dma-buf/sync_file: refactor fence storage in struct sync_file
dma-buf/fence-array: add fence_is_array()
drm/dp_helper: Rate limit timeout errors from drm_dp_i2c_do_msg()
drm/dp_helper: Print first error received on failure in drm_dp_dpcd_access()
drm: Add ratelimited versions of the DRM_DEBUG* macros
drm: Make sure drm_vblank_no_hw_counter isn't abused
drm/mediatek: Fix mtk_atomic_complete for runtime_pm
drm/mediatek: plane: Use FB's format's cpp to compute x offset
drm/mediatek: plane: Merge mtk_plane_enable into mtk_plane_atomic_update
...
Lots of drivers don't properly compile without this when CONFIG_FB=n.
It's kinda a hack, but since CONFIG_FB doesn't stub any fucntions when
it's disabled I think it makes sense to add it to drm_fb_helper.h.
Long term we probably need to rethink all the logic to unload firmware
framebuffer drivers, at least if we want to be able to move away from
CONFIG_FB and fbcon.
v2: Unfortunately just stubbing out remove_conflicting_framebuffers in
drm_fb_helper.h upset gcc about static vs. non-static declarations, so
a new wrapper it needs to be. Means more churn :(
Cc: Tobias Jakobi <tjakobi@math.uni-bielefeld.de>
Cc: Noralf Trønnes <noralf@tronnes.org>
Cc: tomi.valkeinen@ti.com
Cc: dh.herrmann@gmail.com
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470847958-28465-2-git-send-email-daniel.vetter@ffwll.ch
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With the previous change, it's safe to let page flips take effect
anytime during a vertical blank period.
This can avoid delaying a flip by a frame in some cases where we get to
amdgpu_flip_work_func -> adev->mode_info.funcs->page_flip during a
vertical blank period.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now we can program a flip during a vertical blank period, if it's the
one targeted by the flip (or a later one). This allows simplifying
amdgpu_flip_work_func considerably.
agd: update dce_virtual.c as well.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We align to 64KB, but when userspace aligns even more we can easily use more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We can add the fragment params before we split the update for the page tables.
That should save a few CPU cycles for larger updates.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
No need to carry that forward as a separate parameter.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Well those are actually page table entry parameters.
This also makes the variable names used a bit shorter.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We can actually do way more than just the 64KB we currently used as default.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not used for a long time.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch introduces a new macro WREG32_FIELD which is used
to write to a register with a new value in a field. It's designed
to replace the pattern:
tmp = RREG32(mmFoo);
tmp &= ~REG__FIELD_MASK;
tmp |= new_value << REG__FIELD__SHIFT;
WREG32(mmFoo, tmp)
with:
WREG32_FIELD(Foo, FIELD, new_value);
Unlike WREG32_P() it understands offsets/masks and doesn't
require the caller to shift the value (or mask properly).
It's applied where suitable in the gfx_v8_0.c driver to start
with.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fix various whitespace issues in gfx v8 driver.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, as there may be multiple GPUs,
for user could choose whiche GPU need to enable this feature, change
the type of virtual_display from int to char*. The variable will be set
like this virtual_display="xxxx:xx:xx.x;xxxx:xx:xx.x;".
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, if user set the option "amdgpu.virtual_display=1"
when load amdgpu.ko. Then need to set the ip_blocks with virtual display ip
blocks. And when enable virtual display, the amdgpu_dal need to be set to zero.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, define on variable in amdgpu.ko. When want to
enable virtual display feature, need set the option "amdgpu.virtual_display=1".
And then disable vga render and crtc if have DCE engine.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, define virtual display ip blocks, and set
dce_virtual_ip_funcs to DCE block.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, add one connector type in amdgpu_connector_add.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, as there is no dce engine, so no pageflip irq
generated. So directly call pageflip irq funtion when received vysn interrupt.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, use the software timer to
simulate the vsync interrupt.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, when the GPU has DCE engine, need to disable
the VGA render and CRTC, or it will hang when initialize GMC.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, when the GPU has DCE engine, need to disable
the VGA render and CRTC, or it will hang when initialize GMC. So first detect
whether the GPU has DCE engine.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_funcs.
v2: agd: rebase on upstream
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_helper_funcs.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_crtc_irq_funcs,
dce_virtual_pageflip_irq_funcs. As it has no dce engine, so the
pageflip interrupt won't be generated, and the vsync interrupt will
be generated by smu's periodic timer or software timer which will
be implemented later.
v2: agd: rebase on upstream
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, initialize dce_virtual_display_funcs,
which will be used in function dce_virtual_set_display_funcs.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, first need to initialize dce_virtual_ip_funcs,
which will be used when set ip blocks.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For virtual display feature, add virtual connector and encoder macros.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When this code was written, we didn't retry DP aux transactions on any
error, which required retrying important transactions like this in
individual drivers. Since that's no longer the case, retrying here is
not necessary. As well, we retry any aux transaction on any error 32
times. 7 * 32 = 224, which means this loop causes us to retry grabbing
the dpcd 224 times. This is definitely far more then we actually need to
do.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Since it's normal for DRM to retry our aux transaction helpers multiple
times in a row, up to 32 times for each attempted transaction, we're
making a lot of noise that is no longer necessary now that DRM will just
print the return code we give it.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixes hangs under memory pressure, e.g. running the piglit test
tex3d-maxsize concurrently with other tests.
Fixes: 17d33bc9d6 ("drm/ttm: drop waiting for idle in ttm_bo_evict.")
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Enable powerplay as default on Carrizo and Stoney. And it can be
disabled with amdgpu.powerplay=0.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Cc: Rex Zhu <Rex.Zhu@amd.com>
Cc: Flora Cui <Flora.Cui@amd.com>
Cc: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
they were controled by module parameter.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is a workaround to let VCE soft reset work.
RB1_BUSY bit is always set, so remove its checking now, and we
will depend on RB0_BUSY currently.
After we find the root cause of RB1_BUSY, we can add it back.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Partially undo changes made by commit:
drm/amd/amdgpu: don't track state in UVD clockgating
To keep bypass even if CG flags are not set.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's handled by DPM/PP properly.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CG was being enabled in reverse sense from dpm/powerplay.
Also fix the default CLK_EN signal to enable all of the blocks.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This will make clock and power gated when no block decoded, for example
when paused during the playback.
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's useful for debugging.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
V2: fix the return value for fill failure and validate bo before
filling data
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
so that bo could be set to some pattern
Signed-off-by: Flora Cui <Flora.Cui@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This got leftover somehow when I cleaned this up.
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's already covered by the default case, but add it for
consistency.
Reviewed-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Looks like this got missed when we ported the code from radeon.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Enable the PG_EN bit just before the SMU would be tasked
with the PG transition.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There's no need to track CG state anymore.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is handled properly by both DPM and PP externally.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Adds support for PM locks around access to registers that might
have race conditions on PG transistions.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds a mutex lock for both DPM/PP around the changes in
power gating state so that userspace can poll registers without
a race condition on power state.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds DPM running checking back, because the DPM issue is
fixed.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds the deep sleep initialization at DPM, it needs send a
message to SMC to enable this feature before enable voltage controller.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's able to enable iceland powerplay manually via the module
parameter. The default state is disabled.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch introduces the iceland HW manager of powerplay which
includes HW manager, clockpowergating, thermal, and powertune.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The system management unit (SMU) is a subcomponent of the northbridge
that is responsible for a variety of system and power management tasks
during boot and runtime for GPU. In powerplay, it will be used on
firmware loading and power task management. This patch adds SMU
mananger for iceland.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Saves us quite a bunch of code.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Saves us quite a bunch of code.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Saves us some code.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>