Before we commit ourselves to writing commands into the
ringbuffer and submitting the request, allow signals to interrupt
acquisition of the timeline mutex. We allow ourselves to be interrupted
at any time later if we need to block for space in the ring, anyway.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190610103610.19883-1-chris@chris-wilson.co.uk
The function operates on the render engine so make the input reflect it.
v2:
* Pass engine to read_subslice_reg. (Chris)
* Drop inline from read_subslice_reg.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Suggested-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190610125706.26110-1-tvrtko.ursulin@linux.intel.com
Similar to earlier conversions, eliminate the implicit dev_priv by
introducing some helpers which take the engine parameter (since the
register itself is per engine).
v2:
* Always use parentheses in macro arguments.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190607101535.767-1-tvrtko.ursulin@linux.intel.com
The plan is to use the blitter engine for async object clearing when
using local memory, but before we can move the worker to get_pages() we
have to first tame some more of our struct_mutex usage. With this in
mind we should be able to upstream the object clearing as some
selftests, which should serve as a guinea pig for the ongoing locking
rework and upcoming async get_pages() framework.
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: CQ Tang <cq.tang@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190529123108.24422-2-matthew.auld@intel.com
We should check "request[n]" instead of just "request".
Fixes: 78e41ddd21 ("drm/i915: Apply an execution_mask to the virtual_engine")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190529110355.GA19119@mwanda
Currently, the subslice_mask runtime parameter is stored as an
array of subslices per slice. Expand the subslice mask array to
better match what is presented to userspace through the
I915_QUERY_TOPOLOGY_INFO ioctl. The index into this array is
then calculated:
slice * subslice stride + subslice index / 8
v2: fix spacing in set_sseu_info args
use set_sseu_info to initialize sseu data when building
device status in debugfs
rename variables in intel_engine_types.h to avoid checkpatch
warnings
v3: update headers in intel_sseu.h
v4: add const to some sseu_dev_info variables
use sseu->eu_stride for EU stride calculations
v5: address review comments from Tvrtko and Daniele
v6: remove extra space in intel_sseu_get_subslices
return the correct subslice enable in for_each_instdone
add GEM_BUG_ON to ensure user doesn't pass invalid ss_mask size
use printk formatted string for subslice mask
v7: remove string.h header and rebase
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Signed-off-by: Stuart Summers <stuart.summers@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190524154022.13575-6-stuart.summers@intel.com
Move functions to intel_sseu.h and remove inline qualifier.
Additionally, ensure these are all prefixed with intel_sseu_*
to match the convention of other functions in i915.
v2: fix spacing from checkpatch warning
v3: squash helper function changes into a single patch
break 80 character line to fix checkpatch warning
move get/set_eus helpers to intel_device_info.c
v4: Remove intel_ prefix from static functions in
intel_device_info.c and correctly copy changes
to stride calculation in those functions.
Acked-by: Jani Nikula <jani.nikula@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Signed-off-by: Stuart Summers <stuart.summers@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190524154022.13575-5-stuart.summers@intel.com
Add a new function to return the number of subslices per slice to
consolidate code usage.
v2: rebase on changes to move sseu struct to intel_sseu.h
v3: add intel_* prefix to sseu_subslices_per_slice
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Signed-off-by: Stuart Summers <stuart.summers@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190524154022.13575-4-stuart.summers@intel.com
Subslice stride and EU stride are calculated multiple times in
i915_query. Move this calculation to a macro to reduce code duplication.
v2: update headers in intel_sseu.h
v3: use GEN_SSEU_STRIDE for stride calculations in intel_sseu.h
apply s/bits/max_entries/ to GEN_SSEU_STRIDE parameter
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Signed-off-by: Stuart Summers <stuart.summers@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190524154022.13575-3-stuart.summers@intel.com
An old optimisation to reduce the number of atomics per batch sadly
relies on struct_mutex for coordination. In order to remove struct_mutex
from serialising object/context closing, always taking and releasing an
active reference on first use / last use greatly simplifies the locking.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190528092956.14910-15-chris@chris-wilson.co.uk
Rename the engine this HW context is currently active upon (that we are
flying upon) to disambiguate between the mixture of different active
terms (and prevent conflict in future patches).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190528092956.14910-14-chris@chris-wilson.co.uk
Use the per-object local lock to control the cache domain of the
individual GEM objects, not struct_mutex. This is a huge leap forward
for us in terms of object-level synchronisation; execbuffers are
coordinated using the ww_mutex and pread/pwrite is finally fully
serialised again.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190528092956.14910-10-chris@chris-wilson.co.uk
For convenience in avoiding inline spaghetti, keep the type definition
as a separate header.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190528092956.14910-1-chris@chris-wilson.co.uk
Setting bit5 (headerless msg for preemptible GPGPU context) of SAMPLER_MODE
register to enable support for the headless msgs on gen11. None of existing
use cases will be affected by this as this change makes both types of
message - headerless and w/ header supported at the same time. It also
complies with the new recommendation for the default bit value for the
next gen.
v2: rewrote commit message to include more information
v3: setting the bit in icl_ctx_workarounds_init()
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190425055005.21790-1-chris@chris-wilson.co.uk
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We were testing full GPU reset in atomic context without correctly
wrapping it by prepare/finish steps. This could confuse our GuC
reset handling code.
Signed-off-by: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522193203.23932-4-michal.wajdeczko@intel.com
Split igt_atomic_reset selftests into separate full & engines parts,
so we can move former to the dedicated reset selftests file.
While here change engines test to loop first over atomic phases and
then loop over available engines.
Signed-off-by: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522193203.23932-3-michal.wajdeczko@intel.com
igt_global_reset and igt_wedged_reset testcases are first candidates.
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522193203.23932-2-michal.wajdeczko@intel.com
Engine discovery query allows userspace to enumerate engines, probe their
configuration features, all without needing to maintain the internal PCI
ID based database.
A new query for the generic i915 query ioctl is added named
DRM_I915_QUERY_ENGINE_INFO, together with accompanying structure
drm_i915_query_engine_info. The address of latter should be passed to the
kernel in the query.data_ptr field, and should be large enough for the
kernel to fill out all known engines as struct drm_i915_engine_info
elements trailing the query.
As with other queries, setting the item query length to zero allows
userspace to query minimum required buffer size.
Enumerated engines have common type mask which can be used to query all
hardware engines, versus engines userspace can submit to using the execbuf
uAPI.
Engines also have capabilities which are per engine class namespace of
bits describing features not present on all engine instances.
v2:
* Fixed HEVC assignment.
* Reorder some fields, rename type to flags, increase width. (Lionel)
* No need to allocate temporary storage if we do it engine by engine.
(Lionel)
v3:
* Describe engine flags and mark mbz fields. (Lionel)
* HEVC only applies to VCS.
v4:
* Squash SFC flag into main patch.
* Tidy some comments.
v5:
* Add uabi_ prefix to engine capabilities. (Chris Wilson)
* Report exact size of engine info array. (Chris Wilson)
* Drop the engine flags. (Joonas Lahtinen)
* Added some more reserved fields.
* Move flags after class/instance.
v6:
* Do not check engine info array was zeroed by userspace but zero the
unused fields for them instead.
v7:
* Simplify length calculation loop. (Lionel Landwerlin)
v8:
* Remove MBZ comments where not applicable.
* Rename ABI flags to match engine class define naming.
* Rename SFC ABI flag to reflect it applies to VCS and VECS.
* SFC is wired to even _logical_ engine instances.
* SFC applies to VCS and VECS.
* HEVC is present on all instances on Gen11. (Tony)
* Simplify length calculation even more. (Chris Wilson)
* Move info_ptr assigment closer to loop for clarity. (Chris Wilson)
* Use vdbox_sfc_access from runtime info.
* Rebase for RUNTIME_INFO.
* Refactor for lower indentation.
* Rename uAPI class/instance to engine_class/instance to avoid C++
keyword.
v9:
* Rebase for s/num_rings/num_engines/ in RUNTIME_INFO.
v10:
* Use new copy_query_item.
v11:
* Consolidate with struct i915_engine_class_instnace.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jon Bloomfield <jon.bloomfield@intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tony Ye <tony.ye@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> # v7
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522090054.6007-1-tvrtko.ursulin@linux.intel.com
Test context workarounds have been correctly applied in newly created
contexts.
To accomplish this the existing engine_wa_list_verify helper is extended
to take in a context from which reading of the workaround list will be
done.
Context workaround verification is done from the existing subtests, which
have been renamed to reflect they are no longer only about GT and engine
workarounds.
v2:
* Test after resets and refactor to use intel_context more. (Chris)
v3:
* Use ce->engine->i915 instead of ce->gem_context->i915. (Chris)
* gem_engine_iter.idx is engine->id + 1. (Chris)
v4:
* Make local function static.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190520142546.12493-1-tvrtko.ursulin@linux.intel.com
Some users require that when a master batch is executed on one particular
engine, a companion batch is run simultaneously on a specific slave
engine. For this purpose, we introduce virtual engine bonding, allowing
maps of master:slaves to be constructed to constrain which physical
engines a virtual engine may select given a fence on a master engine.
For the moment, we continue to ignore the issue of preemption deferring
the master request for later. Ideally, we would like to then also remove
the slave and run something else rather than have it stall the pipeline.
With load balancing, we should be able to move workload around it, but
there is a similar stall on the master pipeline while it may wait for
the slave to be executed. At the cost of more latency for the bonded
request, it may be interesting to launch both on their engines in
lockstep. (Bubbles abound.)
Opens: Also what about bonding an engine as its own master? It doesn't
break anything internally, so allow the silliness.
v2: Emancipate the bonds
v3: Couple in delayed scheduling for the selftests
v4: Handle invalid mutually exclusive bonding
v5: Mention what the uapi does
v6: s/nbond/num_bonds/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-9-chris@chris-wilson.co.uk
Allow the user to direct which physical engines of the virtual engine
they wish to execute one, as sometimes it is necessary to override the
load balancing algorithm.
v2: Only kick the virtual engines on context-out if required
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-7-chris@chris-wilson.co.uk
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
With the disappearance of NEWCLIENT, we no longer need to provide the
priority boost on preemption in order to prevent repeated gazumping,
and we can remove the dead code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190515130052.4475-5-chris@chris-wilson.co.uk
Commit 1413b2bc07 ("drm/i915: Trim NEWCLIENT boosting") had the
intended consequence of not allowing a sequence of work that merely
crossed into a new engine the privilege to be promoted to NEWCLIENT
status. It also had the unintended consequence of actually making
NEWCLIENT effective on heavily oversubscribed transcode machines and
impacting upon their throughput.
If we consider a client packet composed of (rcsA, rcsB, vcs) and 30 of
those clients, using the NEWCLIENT boost that will be scheduled as
rcsA x 30, (rcsB, vcs) x 30
where as before it would have been
(rcsA, rcsB, vcs) x 30
That is with NEWCLIENT only boosting the first request of each client,
we would execute all rcsA requests prior to running on the vcs engines;
acruing a lot of dead time as compared to the previous case where the
vcs engine would be started in parallel to processing the second client.
The previous patch has the effect of delaying submission until it is
required by a third party (either the user with an explicit wait, or by
another client/engine). We reduce the NEWCLIENT bump to a mere WAIT,
which has the effect of removing its preemptive grant and reducing it to
the same level as any other user interaction -- that it will not be
promoted above the interengine dependencies, and so preventing NEWCLIENTS
from starving other engines. This a large nerf to the rrul properties of
the current NEWCLIENT, but it still does give prioritised submission to
new requests from light workloads.
References: b16c765122 ("drm/i915: Priority boost for new clients")
Fixes: 1413b2bc07 ("drm/i915: Trim NEWCLIENT boosting") # customer impact
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Cc: Dmitry Ermilov <dmitry.ermilov@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190515130052.4475-4-chris@chris-wilson.co.uk
The handling of the no-preemption priority level imposes the restriction
that we need to maintain the implied ordering even though preemption is
disabled. Otherwise we may end up with an AB-BA deadlock across multiple
engine due to a real preemption event reordering the no-preemption
WAITs. To resolve this issue we currently promote all requests to WAIT
on unsubmission, however this interferes with the timeslicing
requirement that we do not apply any implicit promotion that will defeat
the round-robin timeslice list. (If we automatically promote the active
request it will go back to the head of the queue and not the tail!)
So we need implicit promotion to prevent reordering around semaphores
where we are not allowed to preempt, and we must avoid implicit
promotion on unsubmission. So instead of at unsubmit, if we apply that
implicit promotion on adding the dependency, we avoid the semaphore
deadlock and we also reduce the gains made by the promotion for user
space waiting. Furthermore, by keeping the earlier dependencies at a
higher level, we reduce the search space for timeslicing without
altering runtime scheduling too badly (no dependencies at all will be
assigned a higher priority for rrul).
v2: Limit the bump to external edges (as originally intended) i.e.
between contexts and out to the user.
Testcase: igt/gem_concurrent_blit
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190515130052.4475-3-chris@chris-wilson.co.uk
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
After realising we need to sample RING_START to detect context switches
from preemption events that do not allow for the seqno to advance, we
can also realise that the seqno itself is just a distance along the ring
and so can be replaced by sampling RING_HEAD.
v2: Bonus comment for the mystery separate CS_STALL before MI_USER_INTERRUPT
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508080704.24223-1-chris@chris-wilson.co.uk
If the HW fails to ack a change in forcewake status, the machine is as
good as dead -- it may recover, but in reality it missed the mmio
updates and is now in a very inconsistent state. If it happens, we can't
trust the CI results (or at least the fails may be genuine but due to
the HW being dead and not the actual test!) so reboot the machine (CI
checks for a kernel taint in between each test and reboots if the
machine is tainted).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508115245.27790-1-chris@chris-wilson.co.uk
If we couple the scheduler more tightly with the execlists policy, we
can apply the preemption policy to the question of whether we need to
kick the tasklet at all for this priority bump.
v2: Rephrase it as a core i915 policy and not an execlists foible.
v3: Pull the kick together.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190507122544.12698-1-chris@chris-wilson.co.uk
Due to the asynchronous tasklet and recursive GT wakeref, it may happen
that we submit to the engine (underneath it's own wakeref) prior to the
central wakeref being marked as taken. Switch to checking the local wakeref
for greater consistency.
Fixes: 79ffac8599 ("drm/i915: Invert the GEM wakeref hierarchy")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190503115225.30831-3-chris@chris-wilson.co.uk
Inside the signal handler, we expect the requests to be ordered by their
breadcrumb such that no later request may be complete if we find an
earlier incomplete. Add an assert to check that the next breadcrumb
should not be logically before the current.
v2: Move the overhanging line into its own function and reuse it after
doing the insertion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190503152214.26517-1-chris@chris-wilson.co.uk
Asking the GPU to busywait on a memory address, perhaps not unexpectedly
in hindsight for a shared system, leads to bus contention that affects
CPU programs trying to concurrently access memory. This can manifest as
a drop in transcode throughput on highly over-saturated workloads.
The only clue offered by perf, is that the bus-cycles (perf stat -e
bus-cycles) jumped by 50% when enabling semaphores. This corresponds
with extra CPU active cycles being attributed to intel_idle's mwait.
This patch introduces a heuristic to try and detect when more than one
client is submitting to the GPU pushing it into an oversaturated state.
As we already keep track of when the semaphores are signaled, we can
inspect their state on submitting the busywait batch and if we planned
to use a semaphore but were too late, conclude that the GPU is
overloaded and not try to use semaphores in future requests. In
practice, this means we optimistically try to use semaphores for the
first frame of a transcode job split over multiple engines, and fail if
there are multiple clients active and continue not to use semaphores for
the subsequent frames in the sequence. Periodically, we try to
optimistically switch semaphores back on whenever the client waits to
catch up with the transcode results.
With 1 client, on Broxton J3455, with the relative fps normalized by %cpu:
x no semaphores
+ drm-tip
* patched
+------------------------------------------------------------------------+
| * |
| *+ |
| **+ |
| **+ x |
| x * +**+ x |
| x x * * +***x xx |
| x x * * *+***x *x |
| x x* + * * *****x *x x |
| + x xx+x* + *** * ********* x * |
| + x xx+x* * *** +** ********* xx * |
| * + ++++* + x*x****+*+* ***+*************+x* * |
|*+ +** *+ + +* + *++****** *xxx**********x***+*****************+*++ *|
| |__________A_____M_____| |
| |_______________A____M_________| |
| |____________A___M________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 2.60475 3.50941 3.31123 3.2143953 0.21117399
+ 120 2.3826 3.57077 3.25101 3.1414161 0.28146407
Difference at 95.0% confidence
-0.0729792 +/- 0.0629585
-2.27039% +/- 1.95864%
(Student's t, pooled s = 0.248814)
* 120 2.35536 3.66713 3.2849 3.2059917 0.24618565
No difference proven at 95.0% confidence
With 10 clients over-saturating the pipeline:
x no semaphores
+ drm-tip
* patched
+------------------------------------------------------------------------+
| ++ ** |
| ++ ** |
| ++ ** |
| ++ ** |
| ++ xx *** |
| ++ xx *** |
| ++ xxx*** |
| ++ xxx*** |
| +++ xxx*** |
| +++ xx**** |
| +++ xx**** |
| +++ xx**** |
| +++ xx**** |
| ++++ xx**** |
| +++++ xx**** |
| +++++ x x****** |
| ++++++ xxx******* |
| ++++++ xxx******* |
| ++++++ xxx******* |
| ++++++ xx******** |
| ++++++ xxxx******** |
| ++++++ xxxx******** |
| ++++++++ xxxxx********* |
|+ + + + ++++++++ xxx*xx**********x* *|
| |__A__| |
| |__AM__| |
| |__A_| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 2.47855 2.8972 2.72376 2.7193402 0.074604933
+ 120 1.17367 1.77459 1.71977 1.6966782 0.085850697
Difference at 95.0% confidence
-1.02266 +/- 0.0203502
-37.607% +/- 0.748352%
(Student's t, pooled s = 0.0804246)
* 120 2.57868 3.00821 2.80142 2.7923878 0.058646477
Difference at 95.0% confidence
0.0730476 +/- 0.0169791
2.68622% +/- 0.624383%
(Student's t, pooled s = 0.0671018)
Indicating that we've recovered the regression from enabling semaphores
on this saturated setup, with a hint towards an overall improvement.
Very similar, but of smaller magnitude, results are observed on both
Skylake(gt2) and Kabylake(gt4). This may be due to the reduced impact of
bus-cycles, where we see a 50% hit on Broxton, it is only 10% on the big
core, in this particular test.
One observation to make here is that for a greedy client trying to
maximise its own throughput, using semaphores is the right choice. It is
only the holistic system-wide view that semaphores of one client
impacts another and reduces the overall throughput where we would choose
to disable semaphores.
The most noticeable negactive impact this has is on the no-op
microbenchmarks, which are also very notable for having no cpu bus load.
In particular, this increases the runtime and energy consumption of
gem_exec_whisper.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Cc: Dmitry Ermilov <dmitry.ermilov@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190504070707.30902-1-chris@chris-wilson.co.uk
Given sufficient preemption, we may see a busy system that doesn't
advance seqno while performing work across multiple contexts, and given
sufficient pathology not even notice a change in ACTHD. What does change
between the preempting contexts is their RING, so take note of that and
treat a change in the ring address as being an indication of forward
progress.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190501114541.10077-1-chris@chris-wilson.co.uk
Tidy up the cleanup sequence by always ensure that the tasklet is
flushed on parking (before we cleanup). The parking provides a
convenient point to ensure that the backend is truly idle.
v2: Do the full check for idleness before parking, to be sure we flush
any residual interrupt.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190503080942.30151-1-chris@chris-wilson.co.uk
Make the engine responsible for cleaning itself up!
This removes the i915->gt.cleanup vfunc that has been annoying the
casual reader and myself for the last several years, and helps keep a
future patch to add more cleanup tidy.
v2: Assert that engine->destroy is set after the backend starts
allocating its own state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190501103204.18632-1-chris@chris-wilson.co.uk
It used to be handy that we only had a couple of headers, but over time
intel_drv.h has become unwieldy. Extract declarations to a separate
header file corresponding to the implementation module, clarifying the
modularity of the driver.
Ensure the new header is self-contained, and do so with minimal further
includes, using forward declarations as needed. Include the new header
only where needed, and sort the modified include directives while at it
and as needed.
No functional changes.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/2e4fb1e67ed38870df3040bb0a1b1a58fd90cc86.1556540890.git.jani.nikula@intel.com
It used to be handy that we only had a couple of headers, but over time
intel_drv.h has become unwieldy. Extract declarations to a separate
header file corresponding to the implementation module, clarifying the
modularity of the driver.
Ensure the new header is self-contained, and do so with minimal further
includes, using forward declarations as needed. Include the new header
only where needed, and sort the modified include directives while at it
and as needed.
No functional changes.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/64e46278dc8dccc9c548ef453cb2ceece5367bb2.1556540890.git.jani.nikula@intel.com
WaEnableStateCacheRedirectToCS context workaround configures the L3 cache
to benefit 3d workloads but media has different requirements.
Remove the workaround and whitelist the register to allow any userspace
configure the behaviour to their liking.
v2:
* Remove the workaround apart from adding the whitelist.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: kevin.ma@intel.com
Cc: xiaogang.li@intel.com
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190418100634.984-1-tvrtko.ursulin@linux.intel.com
Fixes: f63c7b4880 ("drm/i915/icl: WaEnableStateCacheRedirectToCS")
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
[tursulin: Anuj reported no GPU hangs or performance regressions with old
Mesa on patched kernel.]
Having transitioned GEM over to using intel_context as its primary means
of tracking the GEM context and engine combined and using
i915_request_create(), we can move the older i915_request_alloc()
helper function into selftests/ where the remaining users are confined.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-9-chris@chris-wilson.co.uk
We no longer need to track the active intel_contexts within each engine,
allowing us to drop a tricky mutex_lock from inside unpin (which may
occur inside fs_reclaim).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-8-chris@chris-wilson.co.uk
We switched to a tree of per-engine HW context to accommodate the
introduction of virtual engines. However, we plan to also support
multiple instances of the same engine within the GEM context, defeating
our use of the engine as a key to looking up the HW context. Just
allocate a logical per-engine instance and always use an index into the
ctx->engines[]. Later on, this ctx->engines[] may be replaced by a user
specified map.
v2: Add for_each_gem_engine() helper to iterator within the engines lock
v3: intel_context_create_request() helper
v4: s/unsigned long/unsigned int/ 4 billion engines is quite enough.
v5: Push iterator locking to caller
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-7-chris@chris-wilson.co.uk
In the next patch, we require the engine vfuncs setup prior to
initialising the pinned kernel contexts, so split the vfunc setup from
the engine initialisation and call it earlier.
v2: s/setup_xcs/setup_common/ for intel_ring_submission_setup()
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-6-chris@chris-wilson.co.uk
Move the intel_context_instance() to the caller so that we can decouple
ourselves from one context instance per engine.
v2: Rename pin_lock() to lock_pinned(), hopefully that is clearer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-5-chris@chris-wilson.co.uk
Broadwater and the rest of gen4 do support being able to saving and
reloading context specific registers between contexts, providing isolation
of the basic GPU state (as programmable by userspace). This allows
userspace to assume that the GPU retains their state from one batch to the
next, minimising the amount of state it needs to reload and manually save
across batches.
v2: CONSTANT_BUFFER woes
Running through piglit turned up an interesting issue, a GPU hang inside
the context load. The context image includes the CONSTANT_BUFFER command
that loads an address into a on-gpu buffer, and the context load was
executing that immediately. However, since it was reading from the GTT
there is no guarantee that the GTT retains the same configuration as
when the context was saved, resulting in stray reads and a GPU hang.
Having tried issuing a CONSTANT_BUFFER (to disable the command) from the
ring before saving the context to no avail, we resort to patching out
the instruction inside the context image before loading.
This does impose that gen4 always reissues CONSTANT_BUFFER commands on
each batch, but due to the use of a shared GTT that was and will remain
a requirement.
v3: ECOSKPD to the rescue
Ville found the magic bit in the ECOSKPD to disable saving and restoring
the CONSTANT_BUFFER from the context image, thereby completely avoiding
the GPU hangs from chasing invalid pointers. This appears to be the
default behaviour for gen5, and so we just need to tweak gen4 to match.
v4: Fix spelling of ECOSKPD and discover it already exists
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419172720.5462-1-chris@chris-wilson.co.uk
Ironlake does support being able to saving and reloading context specific
registers between contexts, providing isolation of the basic GPU state
(as programmable by userspace). This allows userspace to assume that the
GPU retains their state from one batch to the next, minimising the
amount of state it needs to reload, or manually save and restore.
v2: Fix off-by-one in reading CXT_SIZE, and add a comment that the
CXT_SIZE and context-layout do not match in bspec, but the difference is
irrelevant as we overallocate the full page anyway (Ville).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-2-chris@chris-wilson.co.uk
Despite what I think the prm recommends, commit f2253bd985
("drm/i915/ringbuffer: EMIT_INVALIDATE after switch context") turned out
to be a huge mistake when enabling Ironlake contexts as the GPU would
hang on either a MI_FLUSH or PIPE_CONTROL immediately following the
MI_SET_CONTEXT of an active mesa context (more vanilla contexts, e.g.
simple rendercopies with igt, do not suffer).
Ville found the following clue,
"[DevCTG+]: For the invalidate operation of the pipe control, the
following pointers are affected. The
invalidate operation affects the restore of these packets. If the pipe
control invalidate operation is completed
before the context save, the indirect pointers will not be restored from
memory.
1. Pipeline State Pointer
2. Media State Pointer
3. Constant Buffer Packet"
which suggests by us emitting the INVALIDATE prior to the MI_SET_CONTEXT,
we prevent the context-restore from chasing the dangling pointers within
the image, and explains why this likely prevents the GPU hang.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-1-chris@chris-wilson.co.uk
In the current scheme, on submitting a request we take a single global
GEM wakeref, which trickles down to wake up all GT power domains. This
is undesirable as we would like to be able to localise our power
management to the available power domains and to remove the global GEM
operations from the heart of the driver. (The intent there is to push
global GEM decisions to the boundary as used by the GEM user interface.)
Now during request construction, each request is responsible via its
logical context to acquire a wakeref on each power domain it intends to
utilize. Currently, each request takes a wakeref on the engine(s) and
the engines themselves take a chipset wakeref. This gives us a
transition on each engine which we can extend if we want to insert more
powermangement control (such as soft rc6). The global GEM operations
that currently require a struct_mutex are reduced to listening to pm
events from the chipset GT wakeref. As we reduce the struct_mutex
requirement, these listeners should evaporate.
Perhaps the biggest immediate change is that this removes the
struct_mutex requirement around GT power management, allowing us greater
flexibility in request construction. Another important knock-on effect,
is that by tracking engine usage, we can insert a switch back to the
kernel context on that engine immediately, avoiding any extra delay or
inserting global synchronisation barriers. This makes tracking when an
engine and its associated contexts are idle much easier -- important for
when we forgo our assumed execution ordering and need idle barriers to
unpin used contexts. In the process, it means we remove a large chunk of
code whose only purpose was to switch back to the kernel context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
Start acquiring the logical intel_context and using that as our primary
means for request allocation. This is the initial step to allow us to
avoid requiring struct_mutex for request allocation along the
perma-pinned kernel context, but it also provides a foundation for
breaking up the complex request allocation to handle different scenarios
inside execbuf.
For the purpose of emitting a request from inside retirement (see the
next patch for engine power management), we also need to lift control
over the timeline mutex to the caller.
v2: Note that the request carries the active reference upon construction.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-4-chris@chris-wilson.co.uk
We wish to start segregating the power management into different control
domains, both with respect to the hardware and the user interface. The
first step is that at the lowest level flow of requests, we want to
process a context event (and not a global GEM operation). In this patch,
we introduce the context callbacks that in future patches will be
redirected to per-engine interfaces leading to global operations as
required.
The intent is that this will be guarded by the timeline->mutex, except
that retiring has not quite finished transitioning over from being
guarded by struct_mutex. So at the moment it is protected by
struct_mutex with a reminded to switch.
v2: Rename default handlers to intel_context_enter_engine.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-3-chris@chris-wilson.co.uk
Start partitioning off the code that talks to the hardware (GT) from the
uapi layers and move the device facing code under gt/
One casualty is s/intel_ringbuffer.h/intel_engine.h/ with the plan to
subdivide that header and body further (and split out the submission
code from the ringbuffer and logical context handling). This patch aims
to be simple motion so git can fixup inflight patches with little mess.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424174839.7141-1-chris@chris-wilson.co.uk