linux_dsm_epyc7002/drivers/gpu/drm/i915/gt/intel_hangcheck.c
Sebastian Andrzej Siewior e3792238c1 drm/i915: Don't disable interrupts for intel_engine_breadcrumbs_irq()
The function intel_engine_breadcrumbs_irq() is always invoked from an interrupt
handler and for that reason it invokes (as an optimisation) only spin_lock()
for locking assuming that the interrupts are already disabled. The
function intel_engine_signal_breadcrumbs() is provided to disable
interrupts while the former function is invoked so that assumption is
also true for callers from preemptible context.

On PREEMPT_RT local_irq_disable() really disables interrupts and this
forbids to invoke spin_lock() which becomes a sleeping spinlock.

This is also problematic with `threadirqs' in conjunction with
irq_work. With force threading the interrupt handler, the handler is
invoked with disabled BH but with interrupts enabled. This is okay and
the lock itself is never acquired in IRQ context. This changes with
irq_work (signal_irq_work()) which _still_ invokes
intel_engine_breadcrumbs_irq() from IRQ context. Lockdep should see this
and complain.

Acquire the locks in intel_engine_breadcrumbs_irq() with _irqsave()
suffix and let all callers invoke intel_engine_breadcrumbs_irq()
directly instead using intel_engine_signal_breadcrumbs().

Reported-by: Clark Williams <williams@redhat.com>
Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190926105644.16703-2-bigeasy@linutronix.de
2019-09-26 18:44:35 +01:00

362 lines
9.8 KiB
C

/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "i915_drv.h"
#include "intel_engine.h"
#include "intel_gt.h"
#include "intel_reset.h"
struct hangcheck {
u64 acthd;
u32 ring;
u32 head;
enum intel_engine_hangcheck_action action;
unsigned long action_timestamp;
int deadlock;
struct intel_instdone instdone;
bool wedged:1;
bool stalled:1;
};
static bool instdone_unchanged(u32 current_instdone, u32 *old_instdone)
{
u32 tmp = current_instdone | *old_instdone;
bool unchanged;
unchanged = tmp == *old_instdone;
*old_instdone |= tmp;
return unchanged;
}
static bool subunits_stuck(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
const struct sseu_dev_info *sseu = &RUNTIME_INFO(dev_priv)->sseu;
struct intel_instdone instdone;
struct intel_instdone *accu_instdone = &engine->hangcheck.instdone;
bool stuck;
int slice;
int subslice;
intel_engine_get_instdone(engine, &instdone);
/* There might be unstable subunit states even when
* actual head is not moving. Filter out the unstable ones by
* accumulating the undone -> done transitions and only
* consider those as progress.
*/
stuck = instdone_unchanged(instdone.instdone,
&accu_instdone->instdone);
stuck &= instdone_unchanged(instdone.slice_common,
&accu_instdone->slice_common);
for_each_instdone_slice_subslice(dev_priv, sseu, slice, subslice) {
stuck &= instdone_unchanged(instdone.sampler[slice][subslice],
&accu_instdone->sampler[slice][subslice]);
stuck &= instdone_unchanged(instdone.row[slice][subslice],
&accu_instdone->row[slice][subslice]);
}
return stuck;
}
static enum intel_engine_hangcheck_action
head_stuck(struct intel_engine_cs *engine, u64 acthd)
{
if (acthd != engine->hangcheck.acthd) {
/* Clear subunit states on head movement */
memset(&engine->hangcheck.instdone, 0,
sizeof(engine->hangcheck.instdone));
return ENGINE_ACTIVE_HEAD;
}
if (!subunits_stuck(engine))
return ENGINE_ACTIVE_SUBUNITS;
return ENGINE_DEAD;
}
static enum intel_engine_hangcheck_action
engine_stuck(struct intel_engine_cs *engine, u64 acthd)
{
enum intel_engine_hangcheck_action ha;
u32 tmp;
ha = head_stuck(engine, acthd);
if (ha != ENGINE_DEAD)
return ha;
if (IS_GEN(engine->i915, 2))
return ENGINE_DEAD;
/* Is the chip hanging on a WAIT_FOR_EVENT?
* If so we can simply poke the RB_WAIT bit
* and break the hang. This should work on
* all but the second generation chipsets.
*/
tmp = ENGINE_READ(engine, RING_CTL);
if (tmp & RING_WAIT) {
intel_gt_handle_error(engine->gt, engine->mask, 0,
"stuck wait on %s", engine->name);
ENGINE_WRITE(engine, RING_CTL, tmp);
return ENGINE_WAIT_KICK;
}
return ENGINE_DEAD;
}
static void hangcheck_load_sample(struct intel_engine_cs *engine,
struct hangcheck *hc)
{
hc->acthd = intel_engine_get_active_head(engine);
hc->ring = ENGINE_READ(engine, RING_START);
hc->head = ENGINE_READ(engine, RING_HEAD);
}
static void hangcheck_store_sample(struct intel_engine_cs *engine,
const struct hangcheck *hc)
{
engine->hangcheck.acthd = hc->acthd;
engine->hangcheck.last_ring = hc->ring;
engine->hangcheck.last_head = hc->head;
}
static enum intel_engine_hangcheck_action
hangcheck_get_action(struct intel_engine_cs *engine,
const struct hangcheck *hc)
{
if (intel_engine_is_idle(engine))
return ENGINE_IDLE;
if (engine->hangcheck.last_ring != hc->ring)
return ENGINE_ACTIVE_SEQNO;
if (engine->hangcheck.last_head != hc->head)
return ENGINE_ACTIVE_SEQNO;
return engine_stuck(engine, hc->acthd);
}
static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
struct hangcheck *hc)
{
unsigned long timeout = I915_ENGINE_DEAD_TIMEOUT;
hc->action = hangcheck_get_action(engine, hc);
/* We always increment the progress
* if the engine is busy and still processing
* the same request, so that no single request
* can run indefinitely (such as a chain of
* batches). The only time we do not increment
* the hangcheck score on this ring, if this
* engine is in a legitimate wait for another
* engine. In that case the waiting engine is a
* victim and we want to be sure we catch the
* right culprit. Then every time we do kick
* the ring, make it as a progress as the seqno
* advancement might ensure and if not, it
* will catch the hanging engine.
*/
switch (hc->action) {
case ENGINE_IDLE:
case ENGINE_ACTIVE_SEQNO:
/* Clear head and subunit states on seqno movement */
hc->acthd = 0;
memset(&engine->hangcheck.instdone, 0,
sizeof(engine->hangcheck.instdone));
/* Intentional fall through */
case ENGINE_WAIT_KICK:
case ENGINE_WAIT:
engine->hangcheck.action_timestamp = jiffies;
break;
case ENGINE_ACTIVE_HEAD:
case ENGINE_ACTIVE_SUBUNITS:
/*
* Seqno stuck with still active engine gets leeway,
* in hopes that it is just a long shader.
*/
timeout = I915_SEQNO_DEAD_TIMEOUT;
break;
case ENGINE_DEAD:
break;
default:
MISSING_CASE(hc->action);
}
hc->stalled = time_after(jiffies,
engine->hangcheck.action_timestamp + timeout);
hc->wedged = time_after(jiffies,
engine->hangcheck.action_timestamp +
I915_ENGINE_WEDGED_TIMEOUT);
}
static void hangcheck_declare_hang(struct intel_gt *gt,
intel_engine_mask_t hung,
intel_engine_mask_t stuck)
{
struct intel_engine_cs *engine;
intel_engine_mask_t tmp;
char msg[80];
int len;
/* If some rings hung but others were still busy, only
* blame the hanging rings in the synopsis.
*/
if (stuck != hung)
hung &= ~stuck;
len = scnprintf(msg, sizeof(msg),
"%s on ", stuck == hung ? "no progress" : "hang");
for_each_engine_masked(engine, gt->i915, hung, tmp)
len += scnprintf(msg + len, sizeof(msg) - len,
"%s, ", engine->name);
msg[len-2] = '\0';
return intel_gt_handle_error(gt, hung, I915_ERROR_CAPTURE, "%s", msg);
}
/*
* This is called when the chip hasn't reported back with completed
* batchbuffers in a long time. We keep track per ring seqno progress and
* if there are no progress, hangcheck score for that ring is increased.
* Further, acthd is inspected to see if the ring is stuck. On stuck case
* we kick the ring. If we see no progress on three subsequent calls
* we assume chip is wedged and try to fix it by resetting the chip.
*/
static void hangcheck_elapsed(struct work_struct *work)
{
struct intel_gt *gt =
container_of(work, typeof(*gt), hangcheck.work.work);
intel_engine_mask_t hung = 0, stuck = 0, wedged = 0;
struct intel_engine_cs *engine;
enum intel_engine_id id;
intel_wakeref_t wakeref;
if (!i915_modparams.enable_hangcheck)
return;
if (!READ_ONCE(gt->awake))
return;
if (intel_gt_is_wedged(gt))
return;
wakeref = intel_runtime_pm_get_if_in_use(&gt->i915->runtime_pm);
if (!wakeref)
return;
/* As enabling the GPU requires fairly extensive mmio access,
* periodically arm the mmio checker to see if we are triggering
* any invalid access.
*/
intel_uncore_arm_unclaimed_mmio_detection(gt->uncore);
for_each_engine(engine, gt->i915, id) {
struct hangcheck hc;
intel_engine_breadcrumbs_irq(engine);
hangcheck_load_sample(engine, &hc);
hangcheck_accumulate_sample(engine, &hc);
hangcheck_store_sample(engine, &hc);
if (hc.stalled) {
hung |= engine->mask;
if (hc.action != ENGINE_DEAD)
stuck |= engine->mask;
}
if (hc.wedged)
wedged |= engine->mask;
}
if (GEM_SHOW_DEBUG() && (hung | stuck)) {
struct drm_printer p = drm_debug_printer("hangcheck");
for_each_engine(engine, gt->i915, id) {
if (intel_engine_is_idle(engine))
continue;
intel_engine_dump(engine, &p, "%s\n", engine->name);
}
}
if (wedged) {
dev_err(gt->i915->drm.dev,
"GPU recovery timed out,"
" cancelling all in-flight rendering.\n");
GEM_TRACE_DUMP();
intel_gt_set_wedged(gt);
}
if (hung)
hangcheck_declare_hang(gt, hung, stuck);
intel_runtime_pm_put(&gt->i915->runtime_pm, wakeref);
/* Reset timer in case GPU hangs without another request being added */
intel_gt_queue_hangcheck(gt);
}
void intel_gt_queue_hangcheck(struct intel_gt *gt)
{
unsigned long delay;
if (unlikely(!i915_modparams.enable_hangcheck))
return;
/*
* Don't continually defer the hangcheck so that it is always run at
* least once after work has been scheduled on any ring. Otherwise,
* we will ignore a hung ring if a second ring is kept busy.
*/
delay = round_jiffies_up_relative(DRM_I915_HANGCHECK_JIFFIES);
queue_delayed_work(system_long_wq, &gt->hangcheck.work, delay);
}
void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
{
memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
engine->hangcheck.action_timestamp = jiffies;
}
void intel_gt_init_hangcheck(struct intel_gt *gt)
{
INIT_DELAYED_WORK(&gt->hangcheck.work, hangcheck_elapsed);
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftest_hangcheck.c"
#endif