linux_dsm_epyc7002/drivers/gpu/drm/i915/gt/intel_hangcheck.c

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/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "i915_drv.h"
#include "intel_engine.h"
#include "intel_gt.h"
#include "intel_reset.h"
struct hangcheck {
u64 acthd;
u32 ring;
u32 head;
enum intel_engine_hangcheck_action action;
unsigned long action_timestamp;
int deadlock;
struct intel_instdone instdone;
bool wedged:1;
bool stalled:1;
};
static bool instdone_unchanged(u32 current_instdone, u32 *old_instdone)
{
u32 tmp = current_instdone | *old_instdone;
bool unchanged;
unchanged = tmp == *old_instdone;
*old_instdone |= tmp;
return unchanged;
}
static bool subunits_stuck(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
const struct sseu_dev_info *sseu = &RUNTIME_INFO(dev_priv)->sseu;
struct intel_instdone instdone;
struct intel_instdone *accu_instdone = &engine->hangcheck.instdone;
bool stuck;
int slice;
int subslice;
intel_engine_get_instdone(engine, &instdone);
/* There might be unstable subunit states even when
* actual head is not moving. Filter out the unstable ones by
* accumulating the undone -> done transitions and only
* consider those as progress.
*/
stuck = instdone_unchanged(instdone.instdone,
&accu_instdone->instdone);
stuck &= instdone_unchanged(instdone.slice_common,
&accu_instdone->slice_common);
for_each_instdone_slice_subslice(dev_priv, sseu, slice, subslice) {
stuck &= instdone_unchanged(instdone.sampler[slice][subslice],
&accu_instdone->sampler[slice][subslice]);
stuck &= instdone_unchanged(instdone.row[slice][subslice],
&accu_instdone->row[slice][subslice]);
}
return stuck;
}
static enum intel_engine_hangcheck_action
head_stuck(struct intel_engine_cs *engine, u64 acthd)
{
if (acthd != engine->hangcheck.acthd) {
/* Clear subunit states on head movement */
memset(&engine->hangcheck.instdone, 0,
sizeof(engine->hangcheck.instdone));
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_ACTIVE_HEAD;
}
if (!subunits_stuck(engine))
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_ACTIVE_SUBUNITS;
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_DEAD;
}
static enum intel_engine_hangcheck_action
engine_stuck(struct intel_engine_cs *engine, u64 acthd)
{
enum intel_engine_hangcheck_action ha;
u32 tmp;
ha = head_stuck(engine, acthd);
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
if (ha != ENGINE_DEAD)
return ha;
if (IS_GEN(engine->i915, 2))
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_DEAD;
/* Is the chip hanging on a WAIT_FOR_EVENT?
* If so we can simply poke the RB_WAIT bit
* and break the hang. This should work on
* all but the second generation chipsets.
*/
tmp = ENGINE_READ(engine, RING_CTL);
if (tmp & RING_WAIT) {
intel_gt_handle_error(engine->gt, engine->mask, 0,
"stuck wait on %s", engine->name);
ENGINE_WRITE(engine, RING_CTL, tmp);
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_WAIT_KICK;
}
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_DEAD;
}
static void hangcheck_load_sample(struct intel_engine_cs *engine,
struct hangcheck *hc)
{
hc->acthd = intel_engine_get_active_head(engine);
hc->ring = ENGINE_READ(engine, RING_START);
hc->head = ENGINE_READ(engine, RING_HEAD);
}
static void hangcheck_store_sample(struct intel_engine_cs *engine,
const struct hangcheck *hc)
{
engine->hangcheck.acthd = hc->acthd;
engine->hangcheck.last_ring = hc->ring;
engine->hangcheck.last_head = hc->head;
}
static enum intel_engine_hangcheck_action
hangcheck_get_action(struct intel_engine_cs *engine,
const struct hangcheck *hc)
{
if (intel_engine_is_idle(engine))
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_IDLE;
if (engine->hangcheck.last_ring != hc->ring)
return ENGINE_ACTIVE_SEQNO;
if (engine->hangcheck.last_head != hc->head)
return ENGINE_ACTIVE_SEQNO;
return engine_stuck(engine, hc->acthd);
}
static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
struct hangcheck *hc)
{
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
unsigned long timeout = I915_ENGINE_DEAD_TIMEOUT;
hc->action = hangcheck_get_action(engine, hc);
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
/* We always increment the progress
* if the engine is busy and still processing
* the same request, so that no single request
* can run indefinitely (such as a chain of
* batches). The only time we do not increment
* the hangcheck score on this ring, if this
* engine is in a legitimate wait for another
* engine. In that case the waiting engine is a
* victim and we want to be sure we catch the
* right culprit. Then every time we do kick
* the ring, make it as a progress as the seqno
* advancement might ensure and if not, it
* will catch the hanging engine.
*/
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
switch (hc->action) {
case ENGINE_IDLE:
case ENGINE_ACTIVE_SEQNO:
/* Clear head and subunit states on seqno movement */
hc->acthd = 0;
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
memset(&engine->hangcheck.instdone, 0,
sizeof(engine->hangcheck.instdone));
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
/* Intentional fall through */
case ENGINE_WAIT_KICK:
case ENGINE_WAIT:
engine->hangcheck.action_timestamp = jiffies;
break;
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
case ENGINE_ACTIVE_HEAD:
case ENGINE_ACTIVE_SUBUNITS:
/*
* Seqno stuck with still active engine gets leeway,
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
* in hopes that it is just a long shader.
*/
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
timeout = I915_SEQNO_DEAD_TIMEOUT;
break;
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
case ENGINE_DEAD:
break;
default:
MISSING_CASE(hc->action);
}
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
hc->stalled = time_after(jiffies,
engine->hangcheck.action_timestamp + timeout);
hc->wedged = time_after(jiffies,
engine->hangcheck.action_timestamp +
I915_ENGINE_WEDGED_TIMEOUT);
}
static void hangcheck_declare_hang(struct intel_gt *gt,
intel_engine_mask_t hung,
intel_engine_mask_t stuck)
{
struct intel_engine_cs *engine;
intel_engine_mask_t tmp;
char msg[80];
int len;
/* If some rings hung but others were still busy, only
* blame the hanging rings in the synopsis.
*/
if (stuck != hung)
hung &= ~stuck;
len = scnprintf(msg, sizeof(msg),
"%s on ", stuck == hung ? "no progress" : "hang");
for_each_engine_masked(engine, gt->i915, hung, tmp)
len += scnprintf(msg + len, sizeof(msg) - len,
"%s, ", engine->name);
msg[len-2] = '\0';
return intel_gt_handle_error(gt, hung, I915_ERROR_CAPTURE, "%s", msg);
}
/*
* This is called when the chip hasn't reported back with completed
* batchbuffers in a long time. We keep track per ring seqno progress and
* if there are no progress, hangcheck score for that ring is increased.
* Further, acthd is inspected to see if the ring is stuck. On stuck case
* we kick the ring. If we see no progress on three subsequent calls
* we assume chip is wedged and try to fix it by resetting the chip.
*/
static void hangcheck_elapsed(struct work_struct *work)
{
struct intel_gt *gt =
container_of(work, typeof(*gt), hangcheck.work.work);
intel_engine_mask_t hung = 0, stuck = 0, wedged = 0;
struct intel_engine_cs *engine;
enum intel_engine_id id;
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
intel_wakeref_t wakeref;
if (!i915_modparams.enable_hangcheck)
return;
if (!READ_ONCE(gt->awake))
return;
if (intel_gt_is_wedged(gt))
return;
wakeref = intel_runtime_pm_get_if_in_use(&gt->i915->runtime_pm);
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
if (!wakeref)
return;
/* As enabling the GPU requires fairly extensive mmio access,
* periodically arm the mmio checker to see if we are triggering
* any invalid access.
*/
intel_uncore_arm_unclaimed_mmio_detection(gt->uncore);
for_each_engine(engine, gt->i915, id) {
struct hangcheck hc;
drm/i915: Don't disable interrupts for intel_engine_breadcrumbs_irq() The function intel_engine_breadcrumbs_irq() is always invoked from an interrupt handler and for that reason it invokes (as an optimisation) only spin_lock() for locking assuming that the interrupts are already disabled. The function intel_engine_signal_breadcrumbs() is provided to disable interrupts while the former function is invoked so that assumption is also true for callers from preemptible context. On PREEMPT_RT local_irq_disable() really disables interrupts and this forbids to invoke spin_lock() which becomes a sleeping spinlock. This is also problematic with `threadirqs' in conjunction with irq_work. With force threading the interrupt handler, the handler is invoked with disabled BH but with interrupts enabled. This is okay and the lock itself is never acquired in IRQ context. This changes with irq_work (signal_irq_work()) which _still_ invokes intel_engine_breadcrumbs_irq() from IRQ context. Lockdep should see this and complain. Acquire the locks in intel_engine_breadcrumbs_irq() with _irqsave() suffix and let all callers invoke intel_engine_breadcrumbs_irq() directly instead using intel_engine_signal_breadcrumbs(). Reported-by: Clark Williams <williams@redhat.com> Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20190926105644.16703-2-bigeasy@linutronix.de
2019-09-26 17:56:43 +07:00
intel_engine_breadcrumbs_irq(engine);
hangcheck_load_sample(engine, &hc);
hangcheck_accumulate_sample(engine, &hc);
hangcheck_store_sample(engine, &hc);
if (hc.stalled) {
hung |= engine->mask;
if (hc.action != ENGINE_DEAD)
stuck |= engine->mask;
}
if (hc.wedged)
wedged |= engine->mask;
}
if (GEM_SHOW_DEBUG() && (hung | stuck)) {
struct drm_printer p = drm_debug_printer("hangcheck");
for_each_engine(engine, gt->i915, id) {
if (intel_engine_is_idle(engine))
continue;
intel_engine_dump(engine, &p, "%s\n", engine->name);
}
}
if (wedged) {
dev_err(gt->i915->drm.dev,
"GPU recovery timed out,"
" cancelling all in-flight rendering.\n");
GEM_TRACE_DUMP();
intel_gt_set_wedged(gt);
}
if (hung)
hangcheck_declare_hang(gt, hung, stuck);
intel_runtime_pm_put(&gt->i915->runtime_pm, wakeref);
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
/* Reset timer in case GPU hangs without another request being added */
intel_gt_queue_hangcheck(gt);
}
void intel_gt_queue_hangcheck(struct intel_gt *gt)
{
unsigned long delay;
if (unlikely(!i915_modparams.enable_hangcheck))
return;
/*
* Don't continually defer the hangcheck so that it is always run at
* least once after work has been scheduled on any ring. Otherwise,
* we will ignore a hung ring if a second ring is kept busy.
*/
delay = round_jiffies_up_relative(DRM_I915_HANGCHECK_JIFFIES);
queue_delayed_work(system_long_wq, &gt->hangcheck.work, delay);
}
void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
{
memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
engine->hangcheck.action_timestamp = jiffies;
}
void intel_gt_init_hangcheck(struct intel_gt *gt)
{
INIT_DELAYED_WORK(&gt->hangcheck.work, hangcheck_elapsed);
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftest_hangcheck.c"
#endif