With the current code, when we boot with the amdgpu
driver enabled and loaded, the VCE also automatically
remains enabled since bootup. This can be verified from
the output of amdgpu_pm_info. It does not matter whether
we boot into command line directly or into X, the VCE
stays enabled the entire time.
This patch addresses the issue and makes sure that
VCE is turned on only during playback, and remains
disaled otherwise.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Arindam Nath <arindam.nath@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
No need to stall the pipe when we are using firmware with the
fix.
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: do not overwrite register when bitmap is zero
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: do not overwrite register when bitmap is zero
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This parameter will allow disabling individual CUs on module load, e.g.
amdgpu.disable_cu=2.0.3,2.0.4 to disable CUs 3 and 4 of SE2.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
On workstation cards with ECC vram, the entirety of vram is cleared to 0
on asic init to set the ECC status correctly. On non ECC boards, I don't
think they do any explicit clearing, but the vram controller is reset
which may cause issues with the data there.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In the AMD powerplay driver, a pointer is checked for validity by
comparing against an integer '0', which causes a harmless warning
when building with "make W=1":
drivers/gpu/drm/amd/amdgpu/../powerplay/hwmgr/processpptables.c:1502:16: error: ordered comparison of pointer with integer zero [-Werror=extra]
This changes the code to the more conventional "if (pointer)" check.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This boosts Xonotic from 38fps to 47fps when artificially limiting VRAM to
256MB for testing. It should improve all CPU bound rendering situations
where we have a lot of swapping to/from VRAM.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When we pipeline evictions the page directory could already be
moving somewhere else when grab_id is called.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Free up the memory immediately, remember the last eviction for each domain and
make new allocations depend on the last eviction to be completed.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
As far as I can see no need for a custom implementation any more.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Instead of using the flag just remember the fence of the last move operation.
This avoids waiting for command submissions pipelined after the move, but
before accessing the BO with the CPU again.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It isn't used and not waiting for the GPU after scheduling a move is
actually quite dangerous.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not needed any more.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Otherwise we could update the VM page tables while the move is only scheduled.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Final part to avoid pre move waits.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
That is unnecessary now.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
That is unnecessary now.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When we want to pipeline accelerated moves we need to wait in the fallback path.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Wait for idle before moving the BO in all drivers implementing
an accelerated move function.
This should keep the current behavior when removing the pre move wait.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's pointless to only call the default implementation.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function is a no-op with a NULL pointer.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
ttm_tt_destroy should be the only one unbinding the object.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It changes the way to skip newline character and also avoids
warning message from some compiler.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The soft pptable was used for re-uploading pptable as cache, but since
previous commits, the generic codes for uploading pptable are used and
backend is released during resetting powerplay. So it becomes redundance.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Due to uploading pptable implementation changed, the generic codes in
previous commit have been used intead of the Asic specific codes.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Necessary for re-initializing dpm with new pptables at runtime.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
backend_init and backend_fini are paired functions, backend is freed
in backend_fini and should be allocated in backend_init.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add an interface to disable dpm so that we can disable dpm before
updating pptables at runtime.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Necessary for updating pptables at runtime.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The new amdgpu_firmware_info function will be used on amdgpu firmware
version debugfs.
Suggested-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It was redundant with data_length, and in fact set incorrectly in one case
leading to an out-of-bound read by memcpy in acpi_ut_copy_esimple_to_isimple,
reported by CONFIG_KASAN=y.
Signed-off-by: Nicolai Hähnle <Nicolai.Haehnle@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Saves power when not in use.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Drop the lock before calling cancel_delayed_work_sync().
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96445
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Tested-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Align to the jump table offset. May fix hangs on some
asics with GFX PG enabled.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Tom St Denis <tom.stdenis@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Align to the jump table offset. May fix hangs on some
asics with GFX PG enabled.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Tom St Denis <tom.stdenis@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Align to the jump table offset. Fixes hangs on some
systems with GFX PG enabled.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Tom St Denis <tom.stdenis@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- adding amdgpu_cs_bo_status to track total size and
total entry count of bo for each submission.
- adding amdgpu_ttm_bo_move to track the bo eviction
including the size of bo and the location before/after the move
Signed-off-by: David Mao <David.Mao@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- adding memory type, prefered heap, allowed heap, and host visible
information to the amdgpu_bo_create tracepoint.
- adding bo size to the amdgpu_bo_list_set tracepoint.
Signed-off-by: David Mao <David.Mao@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
To make the code more legible various numerical constants
have been changed to their #define'ed MASKs.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Initialize the variable in a straight-forward way instead of
hiding the initialization inside the loop. This can also
reduce one function call.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use == instead of != in the if statement to make code easier understood
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add comment to describe some variables otherwise.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Re-enable bus mastering after GPU reset. We disable it
at the top of these functions, so balance them by
re-enabling it.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
eviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
So we know whether or not the reset succeeded.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>