Adds documentation to most of the functions in
radeon_fence.c
v2: address Christian's comments:
- split common concept description into it's own comment
- fix description of intr parameter
- Improve description of -EDEADLK error
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Adds documentation to most of the functions in
radeon_asic.c
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Adds documentation to most of the functions in
radeon_irq_kms.c
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Adds documentation to most of the functions in
radeon_kms.c
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Adds documentation to most of the functions in
radeon_device.c
v2: split out general descriptions as per Christian's
comments.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Add support for using memory buffers rather than
scratch registers. Some rings may not be able to
write to scratch registers.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Just store the index in the ring structure.
Idea taken from one of Jerome's wip rptr patches.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
When submitting a CONST_IB, emit a SWITCH_BUFFER
packet before the CONST_IB. This isn't strictly necessary
(the driver will work fine without it), but is good practice
and allows for more flexible DE/CE sychronization options
in the future. Current userspace drivers do not take
advantage of the CE yet.
v2: - clean up code flow a bit
- no need to flush caches for CONST IB
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Const IBs are executed on the CE not the CP, so we can't
fence them in the normal way.
So submit them directly before the IB instead, just as
the documentation says.
v2: keep the extra documentation
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Otherwise we can encounter out of memory situations under extreme load.
v2: add documentation for the new function
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Otherwise the sa managers out of memory
handling doesn't work.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
DRM_IOCTL_MODESET_CTL must only be used for UMS drivers. Make it a no-op
for KMS drivers.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Dave Airlie <airlied@gmail.com>
Try to save whatever is on the rings when
we encounter an lockup.
v2: Fix spelling error. Free saved ring data if reset fails.
Add documentation for the new functions.
v3: Some more spelling fixes
v4: It doesn't make sense to save anything if all fences
are signaled
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This allow code that want to resume
ring to resume ring right after ib that caused GPU lockup.
v2: use scratch registers instead of storing it into memory
v3: skip over the surface sync for ni and si as well
v4: use SET_CONFIG_REG instead of PACKET0
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Making it easier to control when it is executed.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Just restore the page table instead. Addressing three
problem with this change:
1. Calling vm_manager_suspend in the suspend path is
problematic cause it wants to wait for the VM use
to end, which in case of a lockup never happens.
2. In case of a locked up memory controller
unbinding the VM seems to make it even more
unstable, creating an unrecoverable lockup
in the end.
3. If we want to backup/restore the leftover ring
content we must not unbind VMs in between.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Just reinitialize the shader content on resume instead.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The IB pool is in gart memory, so it is completely
superfluous to unpin / repin it on suspend / resume.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It's not critical, but the current code isn't
100% correct.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
For a normal suspend/resume we allready wait for
the rings to be empty, and for a suspend/reasume
in case of a lockup we REALLY don't want to wait
for anything.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Start with last signaled fence number instead
of last emitted one.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It is possible that radeon_fence_process is called
after writeback is disabled for suspend, leading
to an invalid read of register 0x0.
This fixes a problem for me where the fence value
is temporary incremented by 0x100000000 on
suspend/resume.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
We don't need to pad anything if the number of dwords
written to the ring already matches the requirements.
Fixes some "writting more dword to ring than expected"
warnings.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
GPU reset need to be exclusive, one happening at a time. For this
add a rw semaphore so that any path that trigger GPU activities
have to take the semaphore as a reader thus allowing concurency.
The GPU reset path take the semaphore as a writer ensuring that
no concurrent reset take place.
v2: init rw semaphore
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Don't return success if scheduling the IB fails, otherwise
we end up with an oops in ttm_eu_fence_buffer_objects.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Waiting for a fence can fail for different reasons,
the most common is a deadlock.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Instead of returning the error handle it directly
and while at it fix the comments about the ring lock.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
In order to support snoopable memory on non-LLC architectures (so that
we can bind vgem objects into the i915 GATT for example), we have to
avoid the prefetcher on the GPU from crossing memory domains and so
prevent allocation of a snoopable PTE immediately following an uncached
PTE. To do that, we need to extend the range allocator with support for
tracking and segregating different node colours.
This will be used by i915 to segregate memory domains within the GTT.
v2: Now with more drm_mm helpers and less driver interference.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Dave Airlie <airlied@redhat.com
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Jerome Glisse <jglisse@redhat.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@gmail.com>
If drm can't find proc it should fail more gracefully, than just
oopsing, this tests drm_class is NULL, and sets it to NULL in the
fail paths.
Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Daniel writes:
New pull for -next. Highlights:
- rc6/turbo support for hsw (Eugeni)
- improve corner-case of the reset handling code - gpu reset handling
should be rock-solid now
- support for fb offset > 4096 pixels on gen4+ (yeah, you need some fairly
big screens to hit that)
- the "Flush Me Harder" patch to fix the gen6+ fallout from disabling the
flushing_list
- no more /dev/agpgart on gen6+!
- HAS_PCH_xxx improvements from Paulo
- a few minor bits&pieces all over, most of it in thew hsw code
* tag 'drm-intel-next-2012-07-06' of git://people.freedesktop.org/~danvet/drm-intel: (40 commits)
drm/i915: program FDI_RX TP and FDI delays
drm/i915: introduce for_each_encoder_on_crtc
drm/i915: adjust framebuffer base address on gen4+
drm/i915: introduce crtc->dspaddr_offset
drm/i915: Reject page flips with changed format/offset/pitch
drm/i915: Zero initialize mode_cmd
drm/i915: don't return a spurious -EIO from intel_ring_begin
drm/i915: properly SIGBUS on I/O errors
drm/i915: don't hang userspace when the gpu reset is stuck
drm/i915: non-interruptible sleeps can't handle -EAGAIN
drm/i915: don't trylock in the gpu reset code
drm/i915: fix PIPE_DDI_PORT_MASK
drm/i915: prevent bogus intel_update_fbc notifications
drm/i915: re-initialize DDI buffer translations after resume
drm/i915: don't ironlake_init_pch_refclk() on LPT
drm/i915: get rid of dev_priv->info->has_pch_split
drm/i915: add PCH_NONE to enum intel_pch
drm/i915: prefer wide & slow to fast & narrow in DP configs
drm/i915: fix up ilk rc6 disabling confusion
drm/i915: move force wake support into intel_pm
...
This is required for a stable FDI connection.
v2: fix and simplify the FDI_RX_MISC bits as noticed by Paulo Zanoni.
CC: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We already have this pattern at quite a few places, and moving part of
the modeset helper stuff into the driver will add more.
v2: Don't clobber the crtc struct name with the macro parameter ...
v3: Convert two more places noticed by Paulo Zanoni.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The tileoffset register only supports a limited offset in x/y of 4096,
so for giant screen configuration with a shared fb we wrap around.
Fix this by computing a linear offset in tiles (pages) and only use
the tileoffset register to offset within the tile.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To avoid recomputing the display framebuffer offset on gen2/3
pageflips. This is also prep work to do similar trickery on gen4+
Also:
- kill "Start", such upper-case remnants from the ddx must surely die.
- rename "Offset" to linear_offset, to make it clearer that on gen4+
this is only used by the hw for linear buffers, for tiled buffers it
uses the TILEOFF register.
- call DSAPADDR DSPLINOFF on gen4+ for the same reason (and because
the documentation really renamed the register).
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
MI display flips can't handle some changes in the framebuffer
format or layout. Return an error in such cases.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Zero initialize the mode_cmd structure when creating the kernel
framebuffer. Avoids having uninitialized data in offsets[0] for
instance.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The issue with this check is that it results in userspace receiving an
-EIO while the gpu reset hasn't completed, resulting in fallback to sw
rendering or worse.
Now there's also a stern comment in intel_ring_wait_seqno saying that
intel_ring_begin should not return -EAGAIN, ever, because some callers
can't handle that. But after an audit of the callsites I don't see any
issues. I guess the last problematic spot disappeared with the removal
of the pipelined fencing code.
So do the right thing and call check_wedge, which should properly
decide whether an -EAGAIN or -EIO is appropriate if wedged is set.
Note that the early check for a wedged gpu before touching the ring is
rather important (and it took me quite some time of acting like the
densest doofus to figure that out): If we don't do that and the gpu
died for good, not having been resurrect by the reset code, userspace
can merrily fill up the entire ring until it notices that something is
amiss.
Allowing userspace to emit more render, despite that we know that it
will fail can't lead to anything good (and by experience can lead to
all sorts of havoc, including angering the OOM gods and hard-hanging
the hw for good).
v2: Fix EAGAIN mispell, noticed by Chris Wilson.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of looping endless with no hope of ever serving that
page-fault. We only need to break out of this loop when the gpu died,
to run the reset work (and hopefully resurrect it).
To clarify questions Chris raised on irc: This is about handling I/O
errors not from our own code, but e.g. when the disk died when trying
to swap in a gem bo. So this patch remidies the issue that the current
handling only handles gpu-death-induced cases of -EIO. Admittedly,
dying disks are much rarer than hanging gpus ...To clarify questions
Chris raised on irc: This is about handling I/O errors not from our
own code, but e.g. when the disk died when trying to swap in a gem bo.
So this patch remidies the issue that the current handling only
handles gpu-death-induced cases of -EIO. Admittedly, dying disks are
much rarer than hanging gpus ...
This seems to have been lost in:
commit d9bc7e9f32
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Feb 7 13:09:31 2011 +0000
drm/i915: Fix infinite loop regression from 21dd3734
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With the gpu reset no longer using a trylock we've increased the
chances of userspace getting stuck quite a bit. To make that
(hopefully) rare case more paletable time out when waiting for the gpu
reset code to complete and signal this little issue to the caller by
returning -EIO.
This should help userspace to somewhat gracefully fall back and
hopefully allow the user to grab some logs and reboot the machine
(instead of staring at a frozen X screen in agony).
Suggested by Chris Wilson because I've been stubborn about allowing
the gpu reset code no to fail, ever (by removing the trylock).
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
So don't return -EAGAIN, even in the case of a gpu hang. Remap it to
-EIO instead. Note that this isn't really an issue with
interruptability, but more that we have quite a few codepaths (mostly
around kms stuff) that simply can't handle any errors and hence not
even -EAGAIN. Instead of adding proper failure paths so that we could
restart these ioctls we've opted for the cheap way out of sleeping
non-interruptibly. Which works everywhere but when the gpu dies,
which this patch fixes.
So essentially interruptible == false means 'wait for the gpu or die
trying'.'
This patch is a bit ugly because intel_ring_begin is all non-interruptible
and hence only returns -EIO. But as the comment in there says,
auditing all the callsites would be a pain.
To avoid duplicating code, reuse i915_gem_check_wedge in __wait_seqno
and intel_wait_ring_buffer. Also use the opportunity to clarify the
different cases in i915_gem_check_wedge a bit with comments.
v2: Don't access dev_priv->mm.interruptible from check_wedge - we
might not hold dev->struct_mutex, making this racy. Instead pass
interruptible in as a parameter. I've noticed this because I've hit a
BUG_ON(!mutex_is_locked) at the top of check_wedge. This has been
added in
commit b4aca0106c
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Wed Apr 25 20:50:12 2012 -0700
drm/i915: extract some common olr+wedge code
although that commit is missing any justification for this. I guess
it's just copy&paste, because the same commit add the same BUG_ON
check to check_olr, where it indeed makes sense.
But in check_wedge everything we access is protected by other means,
so this is superflous. And because it now gets in the way (we add a
new caller in __wait_seqno, which can be called without
dev->struct_mutext) let's just remove it.
v3: Group all the i915_gem_check_wedge refactoring into this patch, so
that this patch here is all about not returning -EAGAIN to callsites
that can't handle syscall restarting.
v4: Add clarification what interuptible == fales means in our code,
requested by Ben Widawsky.
v5: Fix EAGAIN mispell noticed by Chris Wilson.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Simply failing to reset the gpu because someone else might still hold
the mutex isn't a great idea - I see reliable silent reset failures.
And gpu reset simply needs to be reliable and Just Work.
"But ... the deadlocks!"
We already kick all processes waiting for the gpu before launching the
reset work item. New waiters need to check the wedging state anyway
and then bail out. If we have places that can deadlock, we simply need
to fix them.
"But ... testing!"
We have the gpu hangman, and if the current gpu load gem_exec_nop
isn't good enough to hit a specific case, we can add a new one.
"But ... don't we return -EAGAIN for non-interruptible calls to
wait_seqno now?"
Yep, but this problem already exists in the current code. A follow up
patch will remedy this by returning -EIO for non-interruptible sleeps
if the gpu died and the low-level wait bails out with -EAGAIN.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Only bits 30:28, bit 31 is PIPE_DDI_FUNC_ENABLE.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This pollutes dmesg output even if we do not have FBC for the device, so
move the DRM_DEBUG_KMS statement lower.
v2: just kill the message as suggested by Daniel.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is necessary for the modesetting to work correctly after a
suspend-resume cycle. Without this, the pipes and clocks got the correct
configuration, but the underlying DDI buffers configuration was lost.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This function is used to set the PCH_DREF_CONTROL register, which does
not exist on LPT anymore.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Previously we had has_pch_split to tell us whether we had a PCH or not
and we also had dev_priv->pch_type to tell us which kind of PCH it
was, but it could only be used if we were 100% sure we did have a PCH.
Now that PCH_NONE was added to dev_priv->pch_type we don't need
has_pch_split anymore: we can just check for pch_type != PCH_NONE.
The HAS_PCH_{IBX,CPT,LPT} macros use dev_priv->pch_type, so they can
only be called after intel_detect_pch. The HAS_PCH_SPLIT macro looks
at dev_priv->info->has_pch_split, which is available earlier.
Since the goal is to implement HAS_PCH_SPLIT using dev_priv->pch_type
instead of dev_priv->info->has_pch_split, we need to make sure that
intel_detect_pch is called before any calls to HAS_PCH_SPLIT are made.
So we moved the intel_detect_pch call to an earlier stage.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And rely on the fact that it's 0 to assume that machines without a PCH
will have PCH_NONE as dev_priv->pch_type.
Just today I finally realized that HAS_PCH_IBX is true for machines
without a PCH. IMHO this is totally counter-intuitive and I don't
think it's a good idea to assume that we're going to check for
HAS_PCH_IBX only after we check for HAS_PCH_SPLIT.
I believe that in the future we'll have more PCH types and checks
like:
if (HAS_PCH_IBX(dev) || HAS_PCH_CPT(dev))
will become more and more common. There's a good chance that we may
break non-PCH machines by adding these checks in code that runs on all
machines. I also believe that the HAS_PCH_SPLIT check will become less
common as we add more and more different PCH types. We'll probably
start replacing checks like:
if (HAS_PCH_SPLIT(dev))
foo();
else
bar();
with:
if (HAS_PCH_NEW(dev))
baz();
else if (HAS_PCH_OLD(dev) || HAS_PCH_IBX(dev))
foo();
else
bar();
and this may break gen 2/3/4.
As far as we have investigated, this patch will affect the behavior of
intel_hdmi_dpms and intel_dp_link_down on gen 4. In both functions the
code inside the HAS_PCH_IBX check is for IBX-specific workarounds, so
we should be safe. If we start bisecting gen 2/3/4 bugs to this commit
we should consider replacing the HAS_PCH_IBX checks with something
else.
V2: Improve commit message, list possible side effects and solution.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
High frequency link configurations have the potential to cause trouble
with long and/or cheap cables, so prefer slow and wide configurations
instead. This patch has the potential to cause trouble for eDP
configurations that lie about available lanes, so if we run into that we
can make it conditional on eDP.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45801
Tested-by: peter@colberg.org
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
While creating the new enable/disable_gt_powersave functions in
commit 8090c6b9da
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Sun Jun 24 16:42:32 2012 +0200
drm/i915: wrap up gt powersave enabling functions
I've botched up the handling of ironlake_disable_rc6. Fix this up by
calling it at the right place. Note though that ironlake_disable_rc6
does a bit more than just disabling rc6 - it also tears down all the
allocated context objects.
Hence we need to move intel_teardown_rc6 out and directly call it from
intel_modeset_cleanup.
Also properly mark ironlake_enable_rc6 as static and kill the un-used
declaration in i915_drv.h.
Note: In review a question popped out why disable_rc6 also tears down
the backing object and why we should move that out - it's simply for
consistency with gen6+ rps code, which does it that way.
Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit moves force wake support routines into intel_pm modules, and
exports the gen6_gt_check_fifodbg routine (used in I915_READ).
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For Haswell, on some of the early hardware revisions, it is possible to
run into issues when RC6 state is enabled and when pipes change state.
v2: add comment saying that this is for early revisions only.
v3: beautify as suggested by Daniel Vetter.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is based on Ivy Bridge clock gating for now, but is subject to
changes in the future.
Note: Compared to the ivb clock gating this drops the the IDICOS
medium uncore sharing tuned in
commit 208482232d
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Fri May 4 18:58:59 2012 -0700
drm/i915: set IDICOS to medium uncore resources
Eugeni wants to benchmark the effect of this first.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
[danvet: added note]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We weren't disabling RC6 bits when bringing down RPS.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It should be working so let's turn it on by default and catch any possible
issues faster.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Just a cosmetic change to simplify the if statement.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Most of the RPS and RC6 enabling functionality is similar to what we had
on Gen6/Gen7, so we preserve most of the registers.
Note that Haswell only has RC6, so account for that as well. As suggested
by Daniel Vetter, to reduce the amount of changes in the patch, we still
write the RC6p/RC6pp thresholds, but those are ignored on Haswell.
Note: Some discussion about the nature of the new tuning constants
popped up in review - the answer is that we don't know why they've
changed, but the guide from VPG with the magic numbers simply has
different values now.
v2: Squash fix for ?: vs | operation precende bug into this patch.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Added note to commit message. Squashed fix.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
There is a different ACK register for force wake on Haswell, so account
for that.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As a w/a to prevent reads sporadically returning 0, we need to wait for
the GT thread to return to TC0 before proceeding to read the registers.
v2: adapt for Haswell changes (Eugeni).
v3: use wait_for_atomic_us for thread status polling.
v3: *really* use wait_for_atomic for polling.
References: https://bugs.freedesktop.org/show_bug.cgi?id=50243
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Tidy up the routines for interacting with the GT (in particular the
forcewake dance) which are scattered throughout the code in a single
structure.
v2: use wait_for_atomic for polling.
v3: *really* use wait_for_atomic for polling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Daniel complained about this on initial review, but he graciously moved
the patches forward. As promised, I am delivering the desired cleanup
now.
Hopefully I didn't screw the trivial patch up ;-)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It was stuck right in the middle of the gart functions.
Move next to the bm_disable function and where it is used.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Consolidate the CS functions to one section of the file.
Previously they were spread all around.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Looks like a copy/paste error.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The prep to remove the flushing list in
commit cc889e0f6c
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Wed Jun 13 20:45:19 2012 +0200
drm/i915: disable flushing_list/gpu_write_list
causes quite some decent regressions. We can fix this by setting the
CS_STALL bit to ensure that the following seqno write happens only
after the cache flush has completed. But only do that when the caller
actually wants the flush (and not also when we invalidate caches
before starting the next batch).
I've looked through all our ancient scrolls about gen6+ pipe control
workarounds, and this seems to be indeed a legal combination: We're
allowed to set the CS_STALL bit when we flush the render cache (which
we do).
While yelling at this code, also pass back the return value from
intel_emit_post_sync_nonzero_flush properly.
v2: Instead of emitting more pipe controls, set the CS_STALL bit on
the write flush as suggested by Chris Wilson. It seems to work, too.
Cc: Eric Anholt <eric@anholt.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51436
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51429
Tested-by: Lu Hua <huax.lu@intel.com>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Daniel writes:
New -next pull request. Highlights:
- Remaining vlv patches from Jesse et al.
- Some hw workarounds from Jesse
- hw context support from Ben
- full uncore sharing on ivb
- prep work to move the gtt code from intel-gtt.c to drm/i915 for gen6+
- some backlight code improvements
- leftovers for the timeout ioctl (we've forgotten the getparam)
- ibx transcoder workarounds
- some smaller fixlets and improvements
- the new version of the "dont rely on HPD exclusively for VGA" patch
Wrt regressions QA reported quite a few this time around.
- The piglit/kernel-test fallout all has patches that are just awaiting
review and merging into the next -next cycle.
- Which just leaves a bunch of bugs about new modelines that don't work.
It looks like these are all due to the new 16:9/16:10 modes in 3.5
(yeah, only in this manual testing cycle did the git branch used by QA
contain a backmerge of mainline with these patches). Although I haven't
yet confirmed this by letting our QA test the revert of that series.
- Wrt bugs in general I'm trying to fight down some of our long-standing
backlight issues (not regressions), but this seems to be a game of
"you move, you lose" ... :("
Dropped merge bits since this had an -rc4 merge in it to fix some ugly
conflicts.
If we ever hit the default case in the switch statement we'll return
from the function without freeing the memory we just allocated to
'intel_plane' (but that has not been used).
This patch gets rid of the leak by freeing the memory just before we
return.
Signed-off-by: Jesper Juhl <jj@chaosbits.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We shouldn't hit this path anyway, but make it use the IVB sprite format
definition to avoid confusion.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These are unintuitive. These are type bool and return -1 casted to true
on failure. Let's just make it return an int. The callers don't care,
but let's change this as a cleanup.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is the quick&dirty way Dave Airlie suggested to workaround the
midlayer drm agp brain-damange. Note that i915_probe is only called
when the driver has ksm enabled, so no need to check for that.
We also need to move the intel_agp_enabled check at the right place.
Note that the only thing this does is enforce the correct module load
order (by using a symbol from intel-agp.ko) to ensure that the fake
agp driver is ready before the drm core tries to set up the agp stuff.
v2: Add a comment to explain why gen3 needs all this legacy fake agp
stuff - we've shipped an XvMC library with a kms-enabled ddx that
requires it (but only on gen3).
v3: Make it clear that this is only a gen3 issue in the comment.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This single leftover use is due to a patch that went into 3.5 through
-fixes. With the fake agp stuff on demise, at least for gen6+ we can't
use this any more.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The enable functions grabbed dev->struct_mutex themselves, whereas
the disable functions expected dev->struct_mutex to be held by the
caller. Move the locking out to the (currently only) callsite of
intel_enable_gt_powersave to make this more consistent.
Originally this was prep work for future patches, but I've chased down
a totally wrong alley. Still, I think this is a sensible
clarification.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of calling each one for each generation indiviudally.
Notice that we've already managed to be inconsistent, the resume path
is missing an IS_VLV check. As a nice benefit we can mark all the
platform specific enable/disable functions as static and hide them in
intel_pm.c
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Merge tag 'v3.5-rc4' into drm-intel-next-queued
I want to merge the "no more fake agp on gen6+" patches into
drm-intel-next (well, the last pieces). But a patch in 3.5-rc4 also
adds a new use of dev->agp. Hence the backmarge to sort this out, for
otherwise drm-intel-next merged into Linus' tree would conflict in the
relevant code, things would compile but nicely OOPS at driver load :(
Conflicts in this merge are just simple cases of "both branches
changed/added lines at the same place". The only tricky part is to
keep the order correct wrt the unwind code in case of errors in
intel_ringbuffer.c (and the MI_DISPLAY_FLIP #defines in i915_reg.h
together, obviously).
Conflicts:
drivers/gpu/drm/i915/i915_reg.h
drivers/gpu/drm/i915/intel_ringbuffer.c
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This box claims to have an LVDS interface but doesn't
actually have one.
Signed-off-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
* 'next' of git://people.freedesktop.org/~deathsimple/linux:
drm/radeon: replace cs_mutex with vm_mutex v3
drm/radeon: replace pflip and sw_int counters with atomics
drm/radeon: apply Murphy's law to the kms irq code v3
drm/radeon: fix & improve ih ring handling v3
drm/radeon: remove some unneeded structure members
drm/radeon: replace vmram_mutex with mclk_lock v2
drm/radeon: rework ring syncing code
drm/radeon: add infrastructure for advanced ring synchronization v2
drm/radeon: remove radeon_fence_create
It is more readable by printing "ret = -1" than "ret = 0xffffffff"
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to initialize this to false, because the is_rb callback only
ever sets it to true.
Noticed while reading through the code.
Cc: stable@vger.kernel.org
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixes the following sparse warning:
drivers/gpu/drm/drm_info.c:238:5:
warning: symbol 'drm_gem_one_name_info' was not declared. Should it be static?
Signed-off-by: Sachin Kamat <sachin.kamat@linaro.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Try to remove or replace the cs_mutex with a
vm_mutex where it is still needed.
v2: fix locking order
v3: rebased on drm-next
Signed-off-by: Christian König <deathsimple@vodafone.de>
So we can skip the locking. Also renames sw_int to
ring_int, cause that better matches its purpose.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
1. It is really dangerous to have more than one
spinlock protecting the same information.
2. radeon_irq_set sometimes wasn't called with lock
protection, so it can happen that more than one
CPU would tamper with the irq regs at the same
time.
3. The pm.gui_idle variable was assuming that the 3D
engine wasn't becoming idle between testing the
register and setting the variable. So just remove
it and test the register directly.
v2: Also handle the hpd irq code the same way.
v3: Rename hpd parameter for clarification.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The spinlock was actually there to protect the
rptr, but rptr was read outside of the locked area.
Also we don't really need a spinlock here, an
atomic should to quite fine since we only need to
prevent it from being reentrant.
v2: Keep the spinlock....
v3: Back to an atomic again after finding & fixing the real bug.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
It is a rw_semaphore now and only write locked
while changing the clock. Also the lock is renamed
to better reflect what it is protecting.
v2: Keep the ttm_vm_ops on IGPs
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Move inter ring syncing with semaphores into the
existing ring allocations, with that we need to
lock the ring mutex only once.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
It is completely unnecessary to create fences
before they are emitted, so remove it and a bunch
of checks if fences are emitted or not.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
With the code in place, we can bind the driver, should make bisect possible.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Enable the on-chip messaging between the display engine and the GT.
v2: use bit definitions for DPFLIPSTAT reg
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And restructure the IRQ handling a little. We can use pipestat for most
things, and make sure we don't affect pipe events when enabling and
disabling vblank interupts.
We can leave vblank interrupts masked but enabled so we're not dependent
on the first client to toggle the disable timer. We can also mask all
render based interrupts, since the ring code will handle unmasking them
for us.
v2: roll in vblank masking, remove unneeded variable (Daniel)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since the offsets have all moved around.
v2: switch IS_DISPLAYREG and IS_VALLEYVIEW checks around since the latter is
cheaper (Daniel)
bail out early in IS_DISPLAYREG if the reg is in the new range (Daniel)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: Fixup if cascading fail that broke HAS_FORCEWAKE machines.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- Use the correct union for getting the tiling info
- Properly init the PIPE_CONFIG field for SI
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Daniel Vetter writes:
rc2 is out the door so I've figured I'll annoy you with the first -next
pull request for 3.6 already. Highlights:
- new wait_rendring_timeout interface (Ben)
- l3 cache remapping and error uevent support (Ben)
- even more infoframes work from Paulo
- gen4 hotplug rework from Chris
- prep work to make Laurent Pincharts original mode constification for
connector->mode_fixup possible
QA reported a few new bugs this time around, but no regressions afact. For
3.5 the only thing I'm aware of is the edp vdd dmesg spam Linus originally
reported - it looks like that might have been introduced in 3.5. But
somehow my brain is routinely offline when I work on that issue, so things
seem to take forever (and atm I'm at patch v4 for that little problem).
* tag 'drm-intel-next-2012-06-04' of git://people.freedesktop.org/~danvet/drm-intel: (39 commits)
drm/i915: add min freq control to debugfs
drm/i915: don't chnage the original mode in dp_mode_fixup
drm/i915: adjusted_mode->clock in the dp mode_fixup
drm/i915: compute the target_clock for edp directly
drm/i915: extract object active state flushing code
drm/i915: clarify IBX dp workaround
drm/i915: simplify sysfs setup code
drm/i915: initialize the parity work only once
drm/i915: ivybridge_handle_parity_error should be static
drm/i915: l3 parity sysfs interface
drm/i915: remap l3 on hw init
drm/i915: enable parity error interrupts
drm/i915: Dynamic Parity Detection handling
drm/i915: s/mdelay/msleep/ in the sdvo detect function
drm/i915: reuse the sdvo tv clock adjustment in ilk mode_set
drm/i915: there's no cxsr on ilk
drm/i915: add some barriers when changing DIPs
drm/i915: remove comment about HSW HDMI DIPs
drm/i915: don't set SDVO_BORDER_ENABLE when we're HDMI
drm/i915: don't write 0 to DIP control at HDMI init
...
ValleyView is similar to IbexPeak here, but with different register
offsets.
v2: use SDVOB instead ov VLV_HDMIB (Daniel)
drop unnecessary eDP check in DP_C init (Daniel)
eDP support will be coming later from Shobit.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Might be able to merge this back in at some point, but we're seeing bugs
with ADPA based detection, so keep it separate for now with explicit
hotplug trigger usage.
v2: drop superfluous debug message
v3: comment forced detection, need to debug (Eugeni)
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
VLV supports two dp panels, there are two set of panel power sequence
registers which needed to be programmed based on the configured
pipe. This patch add supports for the same
Acked-by: Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Beeresh G <beeresh.g@intel.com>
Reviewed-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com>
Reviewed-by: Jesse Barnes <jesse.barnes@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: Drop the lone hunk and only keep the register definitions - I
loathe incomplete bandaids. Also add a comment that this is for vlv.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add some VLV limit structures and update the PLL code.
v2: resolve conflicts, Vijay to re-post with PLL valid checks and fixed limits
v3: re-add dpio write function
v4: squash in Vijay's fixes for the PLL limits and clean up the m/n finder
Signed-off-by: Shobhit Kumar <shobhit.kumar@intel.com>
Signed-off-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is just the minimal patch to disable all this code so that we can
do decent amounts of QA before we rip it all out.
The complicating thing is that we need to flush the gpu caches after
the batchbuffer is emitted. Which is past the point of no return where
execbuffer can't fail any more (otherwise we risk submitting the same
batch multiple times).
Hence we need to add a flag to track whether any caches associated
with that ring are dirty. And emit the flush in add_request if that's
the case.
Note that this has a quite a few behaviour changes:
- Caches get flushed/invalidated unconditionally.
- Invalidation now happens after potential inter-ring sync.
I've bantered around a bit with Chris on irc whether this fixes
anything, and it might or might not. The only thing clear is that with
these changes it's much easier to reason about correctness.
Also rip out a lone get_next_request_seqno in the execbuffer
retire_commands function. I've dug around and I couldn't figure out
why that is still there, with the outstanding lazy request stuff it
shouldn't be necessary.
v2: Chris Wilson complained that I also invalidate the read caches
when flushing after a batchbuffer. Now optimized.
v3: Added some comments to explain the new flushing behaviour.
Cc: Eric Anholt <eric@anholt.net>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It seems to blow up my ilk in all kinds of strange ways. And now that
we're no longer resetting the entire modeset state, it shouldn't be
necessary any longer.
This essentially reverts
commit f817586ceb
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Tue Apr 10 15:50:11 2012 +0200
drm/i915: re-init modeset hw state after gpu reset
safe for the introduction of modeset_init_hw, that one is nice to
prevent code duplication between driver load and resume.
v2: Add a comment to the code to warn future travellers of the dragon
dungeon ahead, suggested by Chris Wilson.
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The idr code already passes us the pointer associated with that id, so
no need to look it up again. Also, we'll kill the idr right away, so
there's no issue with leaving these dangling pointers behind - the
current code does the same.
v2: Also drop the file argument, spotted by Ben Widawsky.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is our customary "no such object" errno, not -EINVAL.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It doesn't hurt and it at least prevents us from OOPSing left and
right at quite a few places. This also allows us to simplify the code
a bit by folding the only line of context_open into the callsite.
We obviuosly also need to run the cleanup code unconditionally, too.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
commit 8e96d9c4d9
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Mon Jun 4 14:42:56 2012 -0700
drm/i915: reset the GPU on context fini
broke module unload because it reset the gpu before we've stopped
touching it. Later on in the unload sequence the ringbuffer code
complained that the gpu would idle properly (because intel_gpu_reset
only resets the hw and not our sw state).
v2: Reorder things so that we reset the gpu _before_ we release the
backing storage of the default context.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51183
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Prevents a possible hang: WaDisableL3Bank2xClockGate.
v2: only apply to VLV, IVB doesn't need this anymore
References: https://bugs.freedesktop.org/show_bug.cgi?id=50245
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Another required workaround for a potential hang:
WaDisableTDLUnitClockGating.
v2: only apply this to VLV, IVB doesn't need it anymore (Eugeni)
References: https://bugs.freedesktop.org/show_bug.cgi?id=50245
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
According to the bspec for MBCTL:
Driver must set bit in the following scenarios:
- to realod teh h/w boot context every time it gets loaded through OS
- after an FLR clears the register (BIOS won't run afterwards)
References: https://bugs.freedesktop.org/show_bug.cgi?id=50237
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The RCBP workaround still applies on these chips, and we need VDS as well.
v2: remove MB boot fetch that snuck in (Daniel)
add workaround tags to comments for easier internal tracking (Daniel)
v3: only apply RCPB and VDS on SNB and VLV, IVB doesn't need them (Eugeni)
References: https://bugs.freedesktop.org/show_bug.cgi?id=50251
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I've added a bit of logic such that running the hangman test on chips
without any hw reset support at all doesn't wedge the gpu because the
reset failed. This relied on checking for non-null stop_rings.
Unfortunately I've botched a rebase somewhere and stop_rings is still
cleared at the old place before the reset code.
Fix this up so that running the i-g-t tests on gen2/3 doesn't result
in a wedged gpu.
v2: Actually remove the lines instead of adding them twice ... my git
license should be revoked immediately.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I'm seeing about a 5% FPS improvement across various benchmarks on my
IVB i3. Rumor has it that the higher end parts show even more benefit.
This derives from a patch originally given to me by Bernard. The docs
are confusing about the definition names (ie. medium really seems like
max), but it would seem it gives more cache to the GT at the expense of
uncore. This configuration makes the split most in favor of the GT. I've
not tried the other IDICOS values.
Cc: "Kilarski, Bernard R" <bernard.r.kilarski@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This got dropped as a result of the last round of comments. I didn't
test it on unsupported HW (which this is likely the case).
Note that this prevents hw context from blowing up on any pre-gen6 hw.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51142
[danvet: Added note and buglink.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Somehow this went unnoticed in the past reviews, but the condition would
never timeout properly.
This was initially introduced in the v2 of original SBI enabling patch.
Highly embarrassing.
Note that we now actually time out for the read, which resulted in gcc
complaining that we can now return unitialized garbage if that
happens. There's not much we can do here because there's not much
point in thread -EIO all the way down through these functions. Hence
simply shut up the compiler.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
[danvet: Added note and squashed uninitialized value shut-up into this
patch.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel:
drm/i915: cache the EDID for eDP panels
Revert "drm/i915/dp: Use auxch precharge value of 5 everywhere"
drm/i915: eDP aux needs vdd
drm/i915: don't enumerate HDMID if an eDP panel is already active on the port
They aren't going anywhere, and probing on DDC can cause the panel to
blank briefly, so read them up front and cache them for later queries.
v2: fix potential NULL derefs in intel_dp_get_edid_modes and
intel_dp_get_edid (Jani)
copy full EDID length, including extension blocks (Takashi)
free EDID on teardown (Takashi)
v3: malloc a new EDID buffer that's big enough for the memcpy (Chris)
v4: change handling of NULL EDIDs, just preserve the NULL behavior
across detects and mode list fetches rather than trying to re-fetch
the EDID (Chris)
v5: be glad that Chris is around to remind me to hit C-x C-s before
committing.
References: https://bugs.freedesktop.org/show_bug.cgi?id=46856
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This reverts commit 092945e11c.
This commit prevents a DP screen from properly training the link.
Oddly enough it works, once the machine has been warm-booted with an
older kernel.
According to DP docs this _should_ have been the right precharge time.
Also, the commit that originally introduces this was just general snb
DP enabling and didn't mention any specific reason for this special
value. Whatever, trust the reporter that this makes things worse and
let's just revert it.
v2: Less spelling fail.
Cc: Adam Jackson <ajax@redhat.com>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Reported-by: "Wouter M. Koolen" <W.M.Koolen-Wijkstra@cwi.nl>
Buglink: https://lkml.org/lkml/2012/6/14/301
Cc: stable@vger.kernel.org (only for 3.4)
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The new oui probe has been missing these.
This issue has been introduce in
commit 0d19832853
Author: Adam Jackson <ajax@redhat.com>
Date: Mon May 14 16:05:47 2012 -0400
drm/i915/dp: Probe branch/sink OUIs
v2: Do the eDP vdd dance of simply not probing the OUI on eDP panels
as suggested by Chris Wilson.
v3: Fix up the error path fail - I suck.
Cc: Adam Jackson <ajax@redhat.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50808
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Bugreport: http://permalink.gmane.org/gmane.comp.video.dri.devel/69695
Tested-by: Yang Guang <guang.a.yang@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This prevents the HDMI detect functions from poking at an eDP
connected panel, which can lead to trouble.
[danvet: Note that we have some other reports of DP vs. HDMI fighting,
but the general case is a much bigger fish to fry.]
References: https://bugs.freedesktop.org/show_bug.cgi?id=42278
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Required for streamout. Bump drm minor.
Marek v2: fix pkt->count check
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- SMX_SAR_CTL0 needs to be programmed correctly to prevent
problems with memory exports in certain cases.
- VC_ENHANCE needs to be initialized on 6xx/7xx.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
VGA hotplug detection "works" by measuring the resistance across
certain pins. A lot of kvm switches fumble this and wire up cheap
resistors with the wrong resistance or don't bother at all.
To accomodate these, also try to detect a connected monitor by trying
to grab the edid. Contrary to !HAS_HOTPLUG platforms we don't bother
with an actual load-detection cycle when the output is life - that
would be actual work to implement because things moved around. This is
the big difference to Chris Wilson's original approach:
commit 9e612a008f
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Thu May 31 13:08:53 2012 +0100
drm/i915/crt: Do not rely upon the HPD presence pin
This blew up on Linus' machine because it errornously detected a vga
screen (without and edid and hence only the default modes), leading to
it's prompt removal:
commit 8f53369b75
Author: Linus Torvalds <torvalds@linux-foundation.org>
Date: Fri Jun 8 14:53:06 2012 -0700
Revert "drm/i915/crt: Do not rely upon the HPD presence pin"
Some digging around in Bspec shows the reason why load detect doesn't work on
newer chips - the legacy VGA load detect bit isn't wired up any longer:
Public Snb Bspec, Vol3 Part1, 1.1.1 ST00 Input Status 0, bit4:
"RGB Comparator / Sense. This bit is here for compatibility and will
always return one. Monitor detection must be done be done through the
programming of registers in the MMIO space.
0 = Below threshold
1 = Above threshold"
v2: Add a comment in the code that load detect on hotplug capable
machines is broken and pimp the commit message with a quote of Bspec
to show why.
Reported-and-tested-by: Matthieu LAVIE <boiteamadmax@hotmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50501
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
After recent changes HDMI code is ready to be enabled on DCE5. This
patch just changes conditions to execute already present code on DCE5.
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Christian König <christian.koenig@amd.com>
Tested-by: Andre Heider <a.heider@gmail.com>
Tested-by: Zoltán Böszörményi <zboszor@pr.hu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The filed object_idr of struct drm_sis_private was introduced with
commit http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=commitdiff;h=6de8a748881f1cd9d795454da2b6db616d5ca3d7 .
The idr_init(&dev->object_name_idr) is called instead of
idr_init(&dev_priv->object_idr) by mistake, leaving object_idr
uninitialized. Correct this.
This patch was not tested because of lack of hardware.
Signed-off-by: Márton Németh <nm127@freemail.hu>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
The field obejct_idr of struct drm_via_private was introduced with the
commit http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=commitdiff;h=77ee8f3825054f23b17e9c8f728f061defd86cdc .
In that patch idr_init(&dev->object_name_idr) was called instead of
idr_init(&dev_priv->object_idr) by mistake, leaving the dev_priv->object_idr
uninitialized. To be more exact, the object_idr buffer is filled with zeros
because of kzalloc(), but the dev_priv->object_idr.lock spinlock can cause
system freeze at lib/idr.c:move_to_free_list() when spin_lock_irqsave()
is called on this spinlock.
The patch was tested on Clevo D4J, model D410J laptop, on the following
hardware, without AGP kernel module loaded:
# lspci -s 01:00.0 -n
01:00.0 0300: 1106:3108 (rev 01)
# lspci -s 01:00.0 -v
01:00.0 VGA compatible controller: VIA Technologies, Inc. K8M800/K8N800/K8N800A [S3 UniChrome Pro] (rev 01) (prog-if 00 [VGA controller])
Subsystem: CLEVO/KAPOK Computer Device 4702
Flags: bus master, 66MHz, medium devsel, latency 64, IRQ 16
Memory at f0000000 (32-bit, prefetchable) [size=64M]
Memory at d1000000 (32-bit, non-prefetchable) [size=16M]
Expansion ROM at <unassigned> [disabled]
Capabilities: [60] Power Management version 2
Capabilities: [70] AGP version 3.0
Signed-off-by: Márton Németh <nm127@freemail.hu>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
I finally got to test this code a bit more and hit the ttm
no reserved assert, so add the reservations around the pinning.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not all asics have all rings, so make sure the ring is ready
before attempting to check it in the dynpm work handler.
Fixes:
https://bugzilla.kernel.org/show_bug.cgi?id=43367
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use the rsvd1 field in execbuf2 to specify the context ID associated
with the workload. This will allow the driver to do the proper context
switch when/if needed.
v2: Add checks for context switches on rings not supporting contexts.
Before the code would silently ignore such requests.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Add the interfaces to allow user space to create and destroy contexts.
Contexts are destroyed automatically if the file descriptor for the dri
device is closed.
Following convention as usual here causes checkpatch warnings.
v2: with is_initialized, no longer need to init at create
drop the context switch on create (daniel)
v3: Use interruptible lock (Chris)
return -ENODEV in !GEM case (Chris)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
To keep things as sane as possible, switch to the default context before
idling. This should help free context objects, as well as put things in
a more well defined state before suspending.
v2: remove seqno from context switch call (daniel)
return error on failed context switch instead of WARN+continue (daniel)
v3: move idling to i915_gpu idle (from i915_gem_idle) (Chris)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
With the code to do HW context switches in place have the driver load the
default context for the render ring when the driver loads.
The default context will be an ever present context that is available to
switch to at any time for the given ring.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
From http://intellinuxgraphics.org/documentation/SNB/IHD_OS_Vol1_Part3.pdf
[DevSNB] If Flush TLB invalidation Mode is enabled it's the driver's
responsibility to invalidate the TLBs at least once after the previous
context switch after any GTT mappings changed (including new GTT
entries). This can be done by a pipelined PIPE_CONTROL with TLB inv bit
set immediately before MI_SET_CONTEXT.
On GEN7 the invalidation mode is explicitly set, but this appears to be
lacking for GEN6. Since I don't know the history on this, I've decided
to dynamically read the value at ring init time, and use that value
throughout.
v2: better comment (daniel)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
This has showed up in several other patches. It's required for the next
context workaround.
I tested this one on its own and saw no differences in basic tests
(performance or otherwise). This patch is relatively likely to cause
regressions, hence why it's split out.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
The workaround itself applies to gen7 only (according to the docs) and
as Eric Anholt points out shouldn't be required since we don't use HW
scheduling features, and therefore arbitration. Though since it is a
small, and simple addition, and we don't really understand the issue,
just do it.
FWIW, I eventually want to play with some of the arbitration stuff, and
I'd hate to forget about this.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
This way round we don't introduce and ugly layering violations and use
the interface as I planned to use it.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Implement the context switch code as well as the interfaces to do the
context switch. This patch also doesn't match 1:1 with the RFC patches.
The main difference is that from Daniel's responses the last context
object is now stored instead of the last context. This aids in allows us
to free the context data structure, and context object independently.
There is room for optimization: this code will pin the context object
until the next context is active. The optimal way to do it is to
actually pin the object, move it to the active list, do the context
switch, and then unpin it. This allows the eviction code to actually
evict the context object if needed.
The context switch code is missing workarounds, they will be implemented
in future patches.
v2: actually do obj->dirty=1 in switch (daniel)
Modified comment around above
Remove flags to context switch (daniel)
Move mi_set_context code to i915_gem_context.c (daniel)
Remove seqno , use lazy request instead (daniel)
v3: use i915_gem_request_next_seqno instead of
outstanding_lazy_request (Daniel)
remove id's from trace events (Daniel)
Put the context BO in the instruction domain (Daniel)
Don't unref the BO is context switch fails (Chris)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Invent an abstraction for a hw context which is passed around through
the core functions. The main bit a hw context holds is the buffer object
which backs the context. The rest of the members are just helper
functions. Specifically the ring member, which could likely go away if
we decide to never implement whatever other hw context support exists.
Of note here is the introduction of the 64k alignment constraint for the
BO. If contexts become heavily used, we should consider tweaking this
down to 4k. Until the contexts are merged and tested a bit though, I
think 64k is a nice start (based on docs).
Since we don't yet switch contexts, there is really not much complexity
here. Creation/destruction works pretty much as one would expect. An idr
is used to generate the context id numbers which are unique per file
descriptor.
v2: add DRM_DEBUG_DRIVERS to distinguish ENOMEM failures (ben)
convert a BUG_ON to WARN_ON, default destruction is still fatal (ben)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Very basic code for context setup/destruction in the driver.
Adds the file i915_gem_context.c This file implements HW context
support. On gen5+ a HW context consists of an opaque GPU object which is
referenced at times of context saves and restores. With RC6 enabled,
the context is also referenced as the GPU enters and exists from RC6
(GPU has it's own internal power context, except on gen5). Though
something like a context does exist for the media ring, the code only
supports contexts for the render ring.
In software, there is a distinction between contexts created by the
user, and the default HW context. The default HW context is used by GPU
clients that do not request setup of their own hardware context. The
default context's state is never restored to help prevent programming
errors. This would happen if a client ran and piggy-backed off another
clients GPU state. The default context only exists to give the GPU some
offset to load as the current to invoke a save of the context we
actually care about. In fact, the code could likely be constructed,
albeit in a more complicated fashion, to never use the default context,
though that limits the driver's ability to swap out, and/or destroy
other contexts.
All other contexts are created as a request by the GPU client. These
contexts store GPU state, and thus allow GPU clients to not re-emit
state (and potentially query certain state) at any time. The kernel
driver makes certain that the appropriate commands are inserted.
There are 4 entry points into the contexts, init, fini, open, close.
The names are self-explanatory except that init can be called during
reset, and also during pm thaw/resume. As we expect our context to be
preserved across these events, we do not reinitialize in this case.
As Adam Jackson pointed out, The cutoff of 1MB where a HW context is
considered too big is arbitrary. The reason for this is even though
context sizes are increasing with every generation, they have yet to
eclipse even 32k. If we somehow read back way more than that, it
probably means BIOS has done something strange, or we're running on a
platform that wasn't designed for this.
v2: rename load/unload to init/fini (daniel)
remove ILK support for get_size() (indirectly daniel)
add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel)
added comments (Ben)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
The GPUs can have different default context layouts, and the sizes could
vary based on platform or BIOS. In order to back the context object with
a properly sized BO, we must read this register in order to find out a
sufficient size.
Thankfully (sarcarm!), the register moves and changes meanings
throughout generations.
CTX and CXT differences are intentional as that is how it is in the
documentation (prior to GEN6 it was CXT).
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
The Lenovo Thinkpad T410 has the LVDS_PIPEB_SELECT bit set in the LVDS
register when booted with the lid closed, even though the LVDS hasn't
really been initialized. Ignore this bit so that the VBT value will be
used instead.
Signed-off-by: Seth Forshee <seth.forshee@canonical.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we switch on/off the primary plane if it is completely obscured by an
overlapping video sprite, we also nee to make sure that we update the
FBC configuration at the same time.
v2: Not all crtcs are intel_crtcs, as spotted by Daniel.
v3: Boot testing rules.
References: https://bugs.freedesktop.org/show_bug.cgi?id=50238
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Especially vesafb likes to map everything as uc- (yikes), and if that
mapping hangs around still while we try to map the gtt as wc the
kernel will downgrade our request to uc-, resulting in abyssal
performance.
Unfortunately we can't do this as early as readon does (i.e. as the
first thing we do when initializing the hw) because our fb/mmio space
region moves around on a per-gen basis. So I've had to move it below
the gtt initialization, but that seems to work, too. The important
thing is that we do this before we set up the gtt wc mapping.
Now an altogether different question is why people compile their
kernels with vesafb enabled, but I guess making things just work isn't
bad per se ...
v2:
- s/radeondrmfb/inteldrmfb/
- fix up error handling
v3: Kill #ifdef X86, this is Intel after all. Noticed by Ben Widawsky.
v4: Jani Nikula complained about the pointless bool primary
initialization.
v5: Don't oops if we can't allocate, noticed by Chris Wilson.
v6: Resolve conflicts with agp rework and fixup whitespace.
Reported-and-tested-by: "Kilarski, Bernard R" <bernard.r.kilarski@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When drm/i915 is in control of the gtt, we need to call
the enable function at all the relevant places ourselves.
Reviewed-by: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>