Set all vcn jpeg ring function pointers.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Implement all ring functions needed for jpeg ring
v2: remove unnecessary mem read function.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add more jpeg registers defines that are needed for jpeg ring functions
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add new packet for vcn jpeg, including condition checks, types and packet
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add AMDGPU_RING_TYPE_VCN_JPEG ring define
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With this we can now terminate jobs enqueue into SW queue the moment
the task is being killed instead of waiting for last user of
drm file to release it.
Also stop checking for kref_read(&ctx->refcount) == 1 when
calling drm_sched_entity_do_release since other task
might still hold a reference to this entity but we don't
care since KILL means terminate job submission regardless
of what other tasks are doing.
v2:
Use returned remaining timeout as parameter for the next call.
Rebase.
v3:
Switch to working with jiffies.
Streamline remainder TO usage.
Rebase.
v4:
Rebase.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Dying process might be blocked from receiving any more signals
so avoid using it.
Also retire enity->fini_status and just check the SW queue,
if it's not empty do the fallback cleanup.
Also handle entity->last_scheduled == NULL use case which
happens when HW ring is already hangged whem a new entity
tried to enqeue jobs.
v2:
Return the remaining timeout and use that as parameter for the next call.
This way when we need to cleanup multiple queues we don't wait for the
entire TO period for each queue but rather in total.
Styling comments.
Rebase.
v3:
Update types from unsigned to long.
Work with jiffies instead of ms.
Return 0 when TO expires.
Rebase.
v4:
Remove unnecessary timeout calculation.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
* Fix format of return value descriptions
* Document all parameters of amdgpu_bo_free_kernel
* Document amdgpu_bo_get_preferred_pin_domain
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
So that it can be referenced from e.g. DOC comments.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Switch hawaii and bonaire to use powerplay rather than the old
dpm implementation. Powerplay supports more features and is
better maintained. Ultimately, we can drop the older dpm
implementation like we did for other older asics.
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Rex Zhu <rezhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's required for displays on Raven. The DCN bandwidth calcs use
floating point, but DCN is APU only and it already depends on
X86.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Just enable it always. This was leftover from feature
bring up.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Document the GEM domains exposed to userspace.
Suggested-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Samuel Li <Samuel.Li@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Document the amdgpu buffer object API.
v2: Add a DOC section and some more clarification.
v3: Add some clarification and fix a spelling.
Suggested-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Samuel Li <Samuel.Li@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tony Cheng <tony.cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Update MSA MISC1 bit 6 programming to handle YCbCr 4:2:0
and BT2020 cases.
Signed-off-by: Eric Bernstein <eric.bernstein@amd.com>
Reviewed-by: Hersen Wu <hersenxs.wu@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Yasir Al Shekerchi <YasirAl.Shekerchi@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Basic framework:
- caps for reporting dynamic HDR metadata support
- allocation of frame buffer memory and storage
Signed-off-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
DP_SINK_STATUS_ESI range data is not continual, but rather than
getting it in two AUX reads, it's quicker to read more bytes in a
AUX read and then memcpy the required fields (it's only 8 more
bytes to read).
Signed-off-by: Nikola Cornij <nikola.cornij@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Aric Cyr <aric.cyr@amd.com>
Reviewed-by: Jun Lei <Jun.Lei@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Eric Bernstein <eric.bernstein@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This change shorten wait time when HPD LOW. With HPD LOW, without this
change, AUX routine delay is 450us. With this change, it is 42us.
Signed-off-by: Hersen Wu <hersenxs.wu@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Tony Cheng <tony.cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This change will allow the viewport overlap to apply to rotated/
mirrored surfaces. Viewport overlap results in extra pixels being
added to viewport allowing the first few pixels to be scaled as
if there is no cut-off(mpo or pipe split) and allows us to get matching
crc's between scaled split and unsplit outputs of the same thing.
Signed-off-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
convert existing raw comments into kernel-doc format as well
as add new documentation
v2: reword the overview
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Daniel Vetter <daniel@ffwll.ch>
Currently, the maximum value that *counter* can reach is 255, and
code at line 150: while (counter < 1000) { implies a bigger value
could be expected.
Fix this by changing the type of variable *counter* from uint8_t
to uint16_t.
Addresses-Coverity-ID: 1470030 ("Operands don't affect result")
Fixes: 2b6199a1d1 ("drm/amd/display: replace msleep with udelay in fbc path")
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The uvd version information was not set correctly for vega20.
Rearrange the logic to set it correctly and fix the warnings
as a result.
v2: fix version formatting for userspace based on feedback from Leo
Fixes: 96ca7f298f (drm/amdgpu/vg20:support new UVD FW version naming convention)
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Vega20 UVD Firmware has a new version naming convention:
[31, 30] for encode interface major
[29, 24] for encode interface minor
[15, 8] for decode interface minor
[7, 0] for hardware family id
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if vbios not set the max clock voltage limit table for DC mode,
Set the table as sama as the table for AC mode.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
make custom values survive when S3 sleep transitions.
so not reset the od table if it is not null.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Per VM BOs share the reservation object with the PD and so need to
reserve a shared fence slot for the update.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fix the issue that SCLK&MCLK can't be set higher than dpm7 when
OD is enabled in SMU7.
v2: fix warning (Alex)
Signed-off-by: Kenneth Feng <kenneth.feng@amd.com>
Acked-by: Rex Zhu<rezhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>