New macros ENGINE_TRACE(), CE_TRACE(), RQ_TRACE() and
GT_TRACE() are introduce to tag device name and engine
name with contexts and requests tracing in i915.
Cc: Sudeep Dutt <sudeep.dutt@intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Venkata Sandeep Dhanalakota <venkata.s.dhanalakota@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20191213155152.69182-2-venkata.s.dhanalakota@intel.com
We use timeline->mutex to protect modifications to
context->active_count, and the associated enable/disable callbacks.
Due to complications with engine-pm barrier there is a path where we used
a "superlock" to provide serialised protect and so could not
unconditionally assert with lockdep that it was always held. However,
we can mark the mutex as taken (noting that we may be nested underneath
ourselves) which means we can be reassured the right timeline->mutex is
always treated as held and let lockdep roam free.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190816121000.8507-1-chris@chris-wilson.co.uk
Forgo the struct_mutex requirement for request retirement as we have
been transitioning over to only using the timeline->mutex for
controlling the lifetime of a request on that timeline.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190815205709.24285-4-chris@chris-wilson.co.uk
Move the timeline from being inside the intel_ring to intel_context
itself. This saves much pointer dancing and makes the relations of the
context to its timeline much clearer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190809182518.20486-4-chris@chris-wilson.co.uk
By placing our idle-barriers in the i915_active fence tree, we expose
those for reuse by other components that are issuing requests along the
kernel_context. Reusing the proto-barrier active_node is perfectly fine
as the new request implies a context-switch, and so an opportune point
to run the idle-barrier. However, the proto-barrier is not equivalent
to a normal active_node and care must be taken to avoid dereferencing the
ERR_PTR used as its request marker.
v2: Comment the more egregious cheek
v3: A glossary!
Reported-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ce476c80b8 ("drm/i915: Keep contexts pinned until after the next kernel context switch")
Fixes: a9877da2d6 ("drm/i915/oa: Reconfigure contexts on the fly")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190802100015.1281-1-chris@chris-wilson.co.uk
Prior to freeing the struct, call the fini function to cleanup the
common members. Currently this only calls the debug functions to mark
the structs as destroyed, but may be extended to real work in future.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190718070024.21781-2-chris@chris-wilson.co.uk
Avoid a global idle barrier by reconfiguring each context by rewriting
them with MI_STORE_DWORD from the kernel context.
v2: We only need to determine the desired register values once, they are
the same for all contexts.
v3: Don't remove the kernel context from the list of known GEM contexts;
the world is not ready for that yet.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190716213443.9874-1-chris@chris-wilson.co.uk
If we introduce a callback for i915_active that is only called the first
time we use the i915_active and is symmetrically paired with the
i915_active.retire callback, we can replace the open-coded and
non-atomic implementations -- which will be very fragile (i.e. broken)
upon removing the struct_mutex serialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190621183801.23252-4-chris@chris-wilson.co.uk
We need to keep the context image pinned in memory until after the GPU
has finished writing into it. Since it continues to write as we signal
the final breadcrumb, we need to keep it pinned until the request after
it is complete. Currently we know the order in which requests execute on
each engine, and so to remove that presumption we need to identify a
request/context-switch we know must occur after our completion. Any
request queued after the signal must imply a context switch, for
simplicity we use a fresh request from the kernel context.
The sequence of operations for keeping the context pinned until saved is:
- On context activation, we preallocate a node for each physical engine
the context may operate on. This is to avoid allocations during
unpinning, which may be from inside FS_RECLAIM context (aka the
shrinker)
- On context deactivation on retirement of the last active request (which
is before we know the context has been saved), we add the
preallocated node onto a barrier list on each engine
- On engine idling, we emit a switch to kernel context. When this
switch completes, we know that all previous contexts must have been
saved, and so on retiring this request we can finally unpin all the
contexts that were marked as deactivated prior to the switch.
We can enhance this in future by flushing all the idle contexts on a
regular heartbeat pulse of a switch to kernel context, which will also
be used to check for hung engines.
v2: intel_context_active_acquire/_release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
Before we commit ourselves to writing commands into the
ringbuffer and submitting the request, allow signals to interrupt
acquisition of the timeline mutex. We allow ourselves to be interrupted
at any time later if we need to block for space in the ring, anyway.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190610103610.19883-1-chris@chris-wilson.co.uk
We switched to a tree of per-engine HW context to accommodate the
introduction of virtual engines. However, we plan to also support
multiple instances of the same engine within the GEM context, defeating
our use of the engine as a key to looking up the HW context. Just
allocate a logical per-engine instance and always use an index into the
ctx->engines[]. Later on, this ctx->engines[] may be replaced by a user
specified map.
v2: Add for_each_gem_engine() helper to iterator within the engines lock
v3: intel_context_create_request() helper
v4: s/unsigned long/unsigned int/ 4 billion engines is quite enough.
v5: Push iterator locking to caller
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-7-chris@chris-wilson.co.uk
Move the intel_context_instance() to the caller so that we can decouple
ourselves from one context instance per engine.
v2: Rename pin_lock() to lock_pinned(), hopefully that is clearer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-5-chris@chris-wilson.co.uk
Start acquiring the logical intel_context and using that as our primary
means for request allocation. This is the initial step to allow us to
avoid requiring struct_mutex for request allocation along the
perma-pinned kernel context, but it also provides a foundation for
breaking up the complex request allocation to handle different scenarios
inside execbuf.
For the purpose of emitting a request from inside retirement (see the
next patch for engine power management), we also need to lift control
over the timeline mutex to the caller.
v2: Note that the request carries the active reference upon construction.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-4-chris@chris-wilson.co.uk
We wish to start segregating the power management into different control
domains, both with respect to the hardware and the user interface. The
first step is that at the lowest level flow of requests, we want to
process a context event (and not a global GEM operation). In this patch,
we introduce the context callbacks that in future patches will be
redirected to per-engine interfaces leading to global operations as
required.
The intent is that this will be guarded by the timeline->mutex, except
that retiring has not quite finished transitioning over from being
guarded by struct_mutex. So at the moment it is protected by
struct_mutex with a reminded to switch.
v2: Rename default handlers to intel_context_enter_engine.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-3-chris@chris-wilson.co.uk
Start partitioning off the code that talks to the hardware (GT) from the
uapi layers and move the device facing code under gt/
One casualty is s/intel_ringbuffer.h/intel_engine.h/ with the plan to
subdivide that header and body further (and split out the submission
code from the ringbuffer and logical context handling). This patch aims
to be simple motion so git can fixup inflight patches with little mess.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424174839.7141-1-chris@chris-wilson.co.uk