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mutex: Fix w/w mutex deadlock injection
The check needs to be for > 1, because ctx->acquired is already incremented. This will prevent ww_mutex_lock_slow from returning -EDEADLK and not locking the mutex. It caused a lot of false gpu lockups on radeon with CONFIG_DEBUG_WW_MUTEX_SLOWPATH=y because a function that shouldn't be able to return -EDEADLK did. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/51F775B5.201@canonical.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -686,7 +686,7 @@ __ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
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might_sleep();
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ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
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0, &ctx->dep_map, _RET_IP_, ctx);
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if (!ret && ctx->acquired > 0)
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if (!ret && ctx->acquired > 1)
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return ww_mutex_deadlock_injection(lock, ctx);
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return ret;
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@ -702,7 +702,7 @@ __ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
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ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
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0, &ctx->dep_map, _RET_IP_, ctx);
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if (!ret && ctx->acquired > 0)
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if (!ret && ctx->acquired > 1)
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return ww_mutex_deadlock_injection(lock, ctx);
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return ret;
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