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drm/i915: Add support for non-power-of-2 FB plane alignment
At least one framebuffer plane on TGL - the UV plane of YUV semiplanar FBs - requires a non-power-of-2 alignment, so add support for this. This new alignment restriction applies only to an offset within an FB, so the GEM buffer itself containing the FB must still be power-of-2 aligned. Add a check for this (in practice plane 0, since the plane 0 offset must be 0). v2: - Fix WARN check for alignment=0. v3: - Return error for alignment programming bugs. (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Imre Deak <imre.deak@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20191231233756.18753-2-imre.deak@intel.com
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@ -2194,6 +2194,8 @@ intel_pin_and_fence_fb_obj(struct drm_framebuffer *fb,
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return ERR_PTR(-EINVAL);
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alignment = intel_surf_alignment(fb, 0);
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if (WARN_ON(alignment && !is_power_of_2(alignment)))
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return ERR_PTR(-EINVAL);
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/* Note that the w/a also requires 64 PTE of padding following the
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* bo. We currently fill all unused PTE with the shadow page and so
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@ -2432,9 +2434,6 @@ static u32 intel_compute_aligned_offset(struct drm_i915_private *dev_priv,
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unsigned int cpp = fb->format->cpp[color_plane];
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u32 offset, offset_aligned;
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if (alignment)
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alignment--;
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if (!is_surface_linear(fb, color_plane)) {
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unsigned int tile_size, tile_width, tile_height;
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unsigned int tile_rows, tiles, pitch_tiles;
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@ -2456,17 +2455,24 @@ static u32 intel_compute_aligned_offset(struct drm_i915_private *dev_priv,
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*x %= tile_width;
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offset = (tile_rows * pitch_tiles + tiles) * tile_size;
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offset_aligned = offset & ~alignment;
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offset_aligned = offset;
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if (alignment)
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offset_aligned = rounddown(offset_aligned, alignment);
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intel_adjust_tile_offset(x, y, tile_width, tile_height,
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tile_size, pitch_tiles,
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offset, offset_aligned);
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} else {
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offset = *y * pitch + *x * cpp;
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offset_aligned = offset & ~alignment;
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*y = (offset & alignment) / pitch;
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*x = ((offset & alignment) - *y * pitch) / cpp;
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offset_aligned = offset;
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if (alignment) {
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offset_aligned = rounddown(offset_aligned, alignment);
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*y = (offset % alignment) / pitch;
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*x = ((offset % alignment) - *y * pitch) / cpp;
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} else {
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*y = *x = 0;
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}
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}
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return offset_aligned;
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@ -3738,6 +3744,8 @@ static int skl_check_main_surface(struct intel_plane_state *plane_state)
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intel_add_fb_offsets(&x, &y, plane_state, 0);
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offset = intel_plane_compute_aligned_offset(&x, &y, plane_state, 0);
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alignment = intel_surf_alignment(fb, 0);
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if (WARN_ON(alignment && !is_power_of_2(alignment)))
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return -EINVAL;
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/*
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* AUX surface offset is specified as the distance from the
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