diff --git a/drivers/gpu/drm/i915/display/intel_display.c b/drivers/gpu/drm/i915/display/intel_display.c index cb5c9ee27b7c..5ade0b27b451 100644 --- a/drivers/gpu/drm/i915/display/intel_display.c +++ b/drivers/gpu/drm/i915/display/intel_display.c @@ -2194,6 +2194,8 @@ intel_pin_and_fence_fb_obj(struct drm_framebuffer *fb, return ERR_PTR(-EINVAL); alignment = intel_surf_alignment(fb, 0); + if (WARN_ON(alignment && !is_power_of_2(alignment))) + return ERR_PTR(-EINVAL); /* Note that the w/a also requires 64 PTE of padding following the * bo. We currently fill all unused PTE with the shadow page and so @@ -2432,9 +2434,6 @@ static u32 intel_compute_aligned_offset(struct drm_i915_private *dev_priv, unsigned int cpp = fb->format->cpp[color_plane]; u32 offset, offset_aligned; - if (alignment) - alignment--; - if (!is_surface_linear(fb, color_plane)) { unsigned int tile_size, tile_width, tile_height; unsigned int tile_rows, tiles, pitch_tiles; @@ -2456,17 +2455,24 @@ static u32 intel_compute_aligned_offset(struct drm_i915_private *dev_priv, *x %= tile_width; offset = (tile_rows * pitch_tiles + tiles) * tile_size; - offset_aligned = offset & ~alignment; + + offset_aligned = offset; + if (alignment) + offset_aligned = rounddown(offset_aligned, alignment); intel_adjust_tile_offset(x, y, tile_width, tile_height, tile_size, pitch_tiles, offset, offset_aligned); } else { offset = *y * pitch + *x * cpp; - offset_aligned = offset & ~alignment; - - *y = (offset & alignment) / pitch; - *x = ((offset & alignment) - *y * pitch) / cpp; + offset_aligned = offset; + if (alignment) { + offset_aligned = rounddown(offset_aligned, alignment); + *y = (offset % alignment) / pitch; + *x = ((offset % alignment) - *y * pitch) / cpp; + } else { + *y = *x = 0; + } } return offset_aligned; @@ -3738,6 +3744,8 @@ static int skl_check_main_surface(struct intel_plane_state *plane_state) intel_add_fb_offsets(&x, &y, plane_state, 0); offset = intel_plane_compute_aligned_offset(&x, &y, plane_state, 0); alignment = intel_surf_alignment(fb, 0); + if (WARN_ON(alignment && !is_power_of_2(alignment))) + return -EINVAL; /* * AUX surface offset is specified as the distance from the