linux_dsm_epyc7002/drivers/gpu/drm/i915/gt/intel_hangcheck.c

348 lines
9.4 KiB
C
Raw Normal View History

/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "intel_reset.h"
#include "i915_drv.h"
struct hangcheck {
u64 acthd;
u32 ring;
u32 head;
enum intel_engine_hangcheck_action action;
unsigned long action_timestamp;
int deadlock;
struct intel_instdone instdone;
bool wedged:1;
bool stalled:1;
};
static bool instdone_unchanged(u32 current_instdone, u32 *old_instdone)
{
u32 tmp = current_instdone | *old_instdone;
bool unchanged;
unchanged = tmp == *old_instdone;
*old_instdone |= tmp;
return unchanged;
}
static bool subunits_stuck(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
struct intel_instdone instdone;
struct intel_instdone *accu_instdone = &engine->hangcheck.instdone;
bool stuck;
int slice;
int subslice;
if (engine->id != RCS0)
return true;
intel_engine_get_instdone(engine, &instdone);
/* There might be unstable subunit states even when
* actual head is not moving. Filter out the unstable ones by
* accumulating the undone -> done transitions and only
* consider those as progress.
*/
stuck = instdone_unchanged(instdone.instdone,
&accu_instdone->instdone);
stuck &= instdone_unchanged(instdone.slice_common,
&accu_instdone->slice_common);
Revert "drm/i915: Expand subslice mask" This reverts commit 1ac159e23c2c ("drm/i915: Expand subslice mask"), which kills ICL due to GEM_BUG_ON() sanity checks before CI even gets a chance to do anything. The commit exposes an issue in commit 1e40d4aea57b ("drm/i915/cnl: Implement WaProgramMgsrForCorrectSliceSpecificMmioReads"), which will also need to be addressed. There's a proposed fix [1], but considering the seeming uncertainty with the fix as well as the size of the regressing commit (in this context, the one that actually brings down ICL), this warrants a revert to get ICL working, and gives us time to get all of this right without rushing. Even if this means shooting the messenger. <3>[ 9.426327] intel_sseu_get_subslices:46 GEM_BUG_ON(slice >= sseu->max_slices) <4>[ 9.426355] ------------[ cut here ]------------ <2>[ 9.426357] kernel BUG at drivers/gpu/drm/i915/gt/intel_sseu.c:46! <4>[ 9.426371] invalid opcode: 0000 [#1] PREEMPT SMP NOPTI <4>[ 9.426377] CPU: 1 PID: 364 Comm: systemd-udevd Not tainted 5.2.0-rc2-CI-CI_DRM_6159+ #1 <4>[ 9.426385] Hardware name: Intel Corporation Ice Lake Client Platform/IceLake U DDR4 SODIMM PD RVP TLC, BIOS ICLSFWR1.R00.3183.A00.1905020411 05/02/2019 <4>[ 9.426444] RIP: 0010:intel_sseu_get_subslices+0x8a/0xe0 [i915] <4>[ 9.426452] Code: d5 76 b7 e0 48 8b 35 9d 24 21 00 49 c7 c0 07 f0 72 a0 b9 2e 00 00 00 48 c7 c2 00 8e 6d a0 48 c7 c7 a5 14 5b a0 e8 36 3c be e0 <0f> 0b 48 c7 c1 80 d5 6f a0 ba 30 00 00 00 48 c7 c6 00 8e 6d a0 48 <4>[ 9.426468] RSP: 0018:ffffc9000037b9c8 EFLAGS: 00010282 <4>[ 9.426475] RAX: 000000000000000f RBX: 0000000000000000 RCX: 0000000000000000 <4>[ 9.426482] RDX: 0000000000000001 RSI: 0000000000000008 RDI: ffff88849e346f98 <4>[ 9.426490] RBP: ffff88848a200000 R08: 0000000000000004 R09: ffff88849d50b000 <4>[ 9.426497] R10: 0000000000000000 R11: ffff88849e346f98 R12: ffff88848a209e78 <4>[ 9.426505] R13: 0000000003000000 R14: ffff88848a20b1a8 R15: 0000000000000000 <4>[ 9.426513] FS: 00007f73d5ae8680(0000) GS:ffff88849fc80000(0000) knlGS:0000000000000000 <4>[ 9.426521] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 <4>[ 9.426527] CR2: 0000561417b01260 CR3: 0000000494764003 CR4: 0000000000760ee0 <4>[ 9.426535] PKRU: 55555554 <4>[ 9.426538] Call Trace: <4>[ 9.426585] wa_init_mcr+0xd5/0x110 [i915] <4>[ 9.426597] ? lock_acquire+0xa6/0x1c0 <4>[ 9.426645] icl_gt_workarounds_init+0x21/0x1a0 [i915] <4>[ 9.426694] ? i915_driver_load+0xfcf/0x18a0 [i915] <4>[ 9.426739] gt_init_workarounds+0x14c/0x230 [i915] <4>[ 9.426748] ? _raw_spin_unlock_irq+0x24/0x50 <4>[ 9.426789] intel_gt_init_workarounds+0x1b/0x30 [i915] <4>[ 9.426835] i915_driver_load+0xfd7/0x18a0 [i915] <4>[ 9.426843] ? lock_acquire+0xa6/0x1c0 <4>[ 9.426850] ? __pm_runtime_resume+0x4f/0x80 <4>[ 9.426857] ? _raw_spin_unlock_irqrestore+0x4c/0x60 <4>[ 9.426863] ? _raw_spin_unlock_irqrestore+0x4c/0x60 <4>[ 9.426870] ? lockdep_hardirqs_on+0xe3/0x1b0 <4>[ 9.426915] i915_pci_probe+0x29/0xa0 [i915] <4>[ 9.426923] pci_device_probe+0x9e/0x120 <4>[ 9.426930] really_probe+0xea/0x3c0 <4>[ 9.426936] driver_probe_device+0x10b/0x120 <4>[ 9.426942] device_driver_attach+0x4a/0x50 <4>[ 9.426948] __driver_attach+0x97/0x130 <4>[ 9.426954] ? device_driver_attach+0x50/0x50 <4>[ 9.426960] bus_for_each_dev+0x74/0xc0 <4>[ 9.426966] bus_add_driver+0x13f/0x210 <4>[ 9.426971] ? 0xffffffffa083b000 <4>[ 9.426976] driver_register+0x56/0xe0 <4>[ 9.426982] ? 0xffffffffa083b000 <4>[ 9.426987] do_one_initcall+0x58/0x300 <4>[ 9.426994] ? do_init_module+0x1d/0x1f6 <4>[ 9.427001] ? rcu_read_lock_sched_held+0x6f/0x80 <4>[ 9.427007] ? kmem_cache_alloc_trace+0x261/0x290 <4>[ 9.427014] do_init_module+0x56/0x1f6 <4>[ 9.427020] load_module+0x24d1/0x2990 <4>[ 9.427032] ? __se_sys_finit_module+0xd3/0xf0 <4>[ 9.427037] __se_sys_finit_module+0xd3/0xf0 <4>[ 9.427047] do_syscall_64+0x55/0x1c0 <4>[ 9.427053] entry_SYSCALL_64_after_hwframe+0x49/0xbe <4>[ 9.427059] RIP: 0033:0x7f73d5609839 <4>[ 9.427064] Code: 00 f3 c3 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 40 00 48 89 f8 48 89 f7 48 89 d6 48 89 ca 4d 89 c2 4d 89 c8 4c 8b 4c 24 08 0f 05 <48> 3d 01 f0 ff ff 73 01 c3 48 8b 0d 1f f6 2c 00 f7 d8 64 89 01 48 <4>[ 9.427082] RSP: 002b:00007ffdf34477b8 EFLAGS: 00000246 ORIG_RAX: 0000000000000139 <4>[ 9.427091] RAX: ffffffffffffffda RBX: 00005559fd5d7b40 RCX: 00007f73d5609839 <4>[ 9.427099] RDX: 0000000000000000 RSI: 00007f73d52e8145 RDI: 000000000000000f <4>[ 9.427106] RBP: 00007f73d52e8145 R08: 0000000000000000 R09: 00007ffdf34478d0 <4>[ 9.427114] R10: 000000000000000f R11: 0000000000000246 R12: 0000000000000000 <4>[ 9.427121] R13: 00005559fd5c90f0 R14: 0000000000020000 R15: 00005559fd5d7b40 <4>[ 9.427131] Modules linked in: i915(+) mei_hdcp x86_pkg_temp_thermal coretemp snd_hda_intel crct10dif_pclmul crc32_pclmul snd_hda_codec snd_hwdep e1000e snd_hda_core ghash_clmulni_intel ptp snd_pcm cdc_ether usbnet mii pps_core mei_me mei prime_numbers btusb btrtl btbcm btintel bluetooth ecdh_generic ecc <4>[ 9.427254] ---[ end trace af3eeb543bd66e66 ]--- [1] http://patchwork.freedesktop.org/patch/msgid/20190528200655.11605-1-chris@chris-wilson.co.uk References: https://intel-gfx-ci.01.org/tree/drm-tip/CI_DRM_6159/fi-icl-u2/pstore0-1517155098_Oops_1.log References: 1e40d4aea57b ("drm/i915/cnl: Implement WaProgramMgsrForCorrectSliceSpecificMmioReads") Fixes: 1ac159e23c2c ("drm/i915: Expand subslice mask") Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Manasi Navare <manasi.d.navare@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Oscar Mateo <oscar.mateo@intel.com> Cc: Stuart Summers <stuart.summers@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Yunwei Zhang <yunwei.zhang@intel.com> Acked-by: Daniel Vetter <daniel@ffwll.ch> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190529082150.31526-1-jani.nikula@intel.com
2019-05-29 15:21:50 +07:00
for_each_instdone_slice_subslice(dev_priv, slice, subslice) {
stuck &= instdone_unchanged(instdone.sampler[slice][subslice],
&accu_instdone->sampler[slice][subslice]);
stuck &= instdone_unchanged(instdone.row[slice][subslice],
&accu_instdone->row[slice][subslice]);
}
return stuck;
}
static enum intel_engine_hangcheck_action
head_stuck(struct intel_engine_cs *engine, u64 acthd)
{
if (acthd != engine->hangcheck.acthd) {
/* Clear subunit states on head movement */
memset(&engine->hangcheck.instdone, 0,
sizeof(engine->hangcheck.instdone));
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_ACTIVE_HEAD;
}
if (!subunits_stuck(engine))
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_ACTIVE_SUBUNITS;
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_DEAD;
}
static enum intel_engine_hangcheck_action
engine_stuck(struct intel_engine_cs *engine, u64 acthd)
{
struct drm_i915_private *dev_priv = engine->i915;
enum intel_engine_hangcheck_action ha;
u32 tmp;
ha = head_stuck(engine, acthd);
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
if (ha != ENGINE_DEAD)
return ha;
if (IS_GEN(dev_priv, 2))
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_DEAD;
/* Is the chip hanging on a WAIT_FOR_EVENT?
* If so we can simply poke the RB_WAIT bit
* and break the hang. This should work on
* all but the second generation chipsets.
*/
tmp = ENGINE_READ(engine, RING_CTL);
if (tmp & RING_WAIT) {
i915_handle_error(dev_priv, engine->mask, 0,
"stuck wait on %s", engine->name);
ENGINE_WRITE(engine, RING_CTL, tmp);
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_WAIT_KICK;
}
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_DEAD;
}
static void hangcheck_load_sample(struct intel_engine_cs *engine,
struct hangcheck *hc)
{
hc->acthd = intel_engine_get_active_head(engine);
hc->ring = ENGINE_READ(engine, RING_START);
hc->head = ENGINE_READ(engine, RING_HEAD);
}
static void hangcheck_store_sample(struct intel_engine_cs *engine,
const struct hangcheck *hc)
{
engine->hangcheck.acthd = hc->acthd;
engine->hangcheck.last_ring = hc->ring;
engine->hangcheck.last_head = hc->head;
}
static enum intel_engine_hangcheck_action
hangcheck_get_action(struct intel_engine_cs *engine,
const struct hangcheck *hc)
{
if (intel_engine_is_idle(engine))
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
return ENGINE_IDLE;
if (engine->hangcheck.last_ring != hc->ring)
return ENGINE_ACTIVE_SEQNO;
if (engine->hangcheck.last_head != hc->head)
return ENGINE_ACTIVE_SEQNO;
return engine_stuck(engine, hc->acthd);
}
static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
struct hangcheck *hc)
{
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
unsigned long timeout = I915_ENGINE_DEAD_TIMEOUT;
hc->action = hangcheck_get_action(engine, hc);
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
/* We always increment the progress
* if the engine is busy and still processing
* the same request, so that no single request
* can run indefinitely (such as a chain of
* batches). The only time we do not increment
* the hangcheck score on this ring, if this
* engine is in a legitimate wait for another
* engine. In that case the waiting engine is a
* victim and we want to be sure we catch the
* right culprit. Then every time we do kick
* the ring, make it as a progress as the seqno
* advancement might ensure and if not, it
* will catch the hanging engine.
*/
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
switch (hc->action) {
case ENGINE_IDLE:
case ENGINE_ACTIVE_SEQNO:
/* Clear head and subunit states on seqno movement */
hc->acthd = 0;
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
memset(&engine->hangcheck.instdone, 0,
sizeof(engine->hangcheck.instdone));
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
/* Intentional fall through */
case ENGINE_WAIT_KICK:
case ENGINE_WAIT:
engine->hangcheck.action_timestamp = jiffies;
break;
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
case ENGINE_ACTIVE_HEAD:
case ENGINE_ACTIVE_SUBUNITS:
/*
* Seqno stuck with still active engine gets leeway,
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
* in hopes that it is just a long shader.
*/
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
timeout = I915_SEQNO_DEAD_TIMEOUT;
break;
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
case ENGINE_DEAD:
break;
default:
MISSING_CASE(hc->action);
}
drm/i915: Decouple hang detection from hangcheck period Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-18 20:09:04 +07:00
hc->stalled = time_after(jiffies,
engine->hangcheck.action_timestamp + timeout);
hc->wedged = time_after(jiffies,
engine->hangcheck.action_timestamp +
I915_ENGINE_WEDGED_TIMEOUT);
}
static void hangcheck_declare_hang(struct drm_i915_private *i915,
intel_engine_mask_t hung,
intel_engine_mask_t stuck)
{
struct intel_engine_cs *engine;
intel_engine_mask_t tmp;
char msg[80];
int len;
/* If some rings hung but others were still busy, only
* blame the hanging rings in the synopsis.
*/
if (stuck != hung)
hung &= ~stuck;
len = scnprintf(msg, sizeof(msg),
"%s on ", stuck == hung ? "no progress" : "hang");
for_each_engine_masked(engine, i915, hung, tmp)
len += scnprintf(msg + len, sizeof(msg) - len,
"%s, ", engine->name);
msg[len-2] = '\0';
return i915_handle_error(i915, hung, I915_ERROR_CAPTURE, "%s", msg);
}
/*
* This is called when the chip hasn't reported back with completed
* batchbuffers in a long time. We keep track per ring seqno progress and
* if there are no progress, hangcheck score for that ring is increased.
* Further, acthd is inspected to see if the ring is stuck. On stuck case
* we kick the ring. If we see no progress on three subsequent calls
* we assume chip is wedged and try to fix it by resetting the chip.
*/
static void i915_hangcheck_elapsed(struct work_struct *work)
{
struct drm_i915_private *dev_priv =
container_of(work, typeof(*dev_priv),
gpu_error.hangcheck_work.work);
intel_engine_mask_t hung = 0, stuck = 0, wedged = 0;
struct intel_engine_cs *engine;
enum intel_engine_id id;
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
intel_wakeref_t wakeref;
if (!i915_modparams.enable_hangcheck)
return;
if (!READ_ONCE(dev_priv->gt.awake))
return;
if (i915_terminally_wedged(dev_priv))
return;
wakeref = intel_runtime_pm_get_if_in_use(&dev_priv->runtime_pm);
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
if (!wakeref)
return;
/* As enabling the GPU requires fairly extensive mmio access,
* periodically arm the mmio checker to see if we are triggering
* any invalid access.
*/
intel_uncore_arm_unclaimed_mmio_detection(&dev_priv->uncore);
for_each_engine(engine, dev_priv, id) {
struct hangcheck hc;
intel_engine_signal_breadcrumbs(engine);
hangcheck_load_sample(engine, &hc);
hangcheck_accumulate_sample(engine, &hc);
hangcheck_store_sample(engine, &hc);
if (hc.stalled) {
hung |= engine->mask;
if (hc.action != ENGINE_DEAD)
stuck |= engine->mask;
}
if (hc.wedged)
wedged |= engine->mask;
}
if (GEM_SHOW_DEBUG() && (hung | stuck)) {
struct drm_printer p = drm_debug_printer("hangcheck");
for_each_engine(engine, dev_priv, id) {
if (intel_engine_is_idle(engine))
continue;
intel_engine_dump(engine, &p, "%s\n", engine->name);
}
}
if (wedged) {
dev_err(dev_priv->drm.dev,
"GPU recovery timed out,"
" cancelling all in-flight rendering.\n");
GEM_TRACE_DUMP();
i915_gem_set_wedged(dev_priv);
}
if (hung)
hangcheck_declare_hang(dev_priv, hung, stuck);
intel_runtime_pm_put(&dev_priv->runtime_pm, wakeref);
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
/* Reset timer in case GPU hangs without another request being added */
drm/i915: Always run hangcheck while the GPU is busy Previously, we relied on only running the hangcheck while somebody was waiting on the GPU, in order to minimise the amount of time hangcheck had to run. (If nobody was watching the GPU, nobody would notice if the GPU wasn't responding -- eventually somebody would care and so kick hangcheck into action.) However, this falls apart from around commit 4680816be336 ("drm/i915: Wait first for submission, before waiting for request completion"), as not all waiters declare themselves to hangcheck and so we could switch off hangcheck and miss GPU hangs even when waiting under the struct_mutex. If we enable hangcheck from the first request submission, and let it run until the GPU is idle again, we forgo all the complexity involved with only enabling around waiters. We just have to remember to be careful that we do not declare a GPU hang when idly waiting for the next request to be come ready, as we will run hangcheck continuously even when the engines are stalled waiting for external events. This should be true already as we should only be tracking requests submitted to hardware for execution as an indicator that the engine is busy. Fixes: 4680816be336 ("drm/i915: Wait first for submission, before waiting for request completion" Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104840 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180129144104.3921-1-chris@chris-wilson.co.uk Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
2018-01-29 21:41:04 +07:00
i915_queue_hangcheck(dev_priv);
}
void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
{
memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
engine->hangcheck.action_timestamp = jiffies;
}
void intel_hangcheck_init(struct drm_i915_private *i915)
{
INIT_DELAYED_WORK(&i915->gpu_error.hangcheck_work,
i915_hangcheck_elapsed);
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftest_hangcheck.c"
#endif