2014-07-24 23:04:10 +07:00
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/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Ben Widawsky <ben@bwidawsk.net>
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* Michel Thierry <michel.thierry@intel.com>
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* Thomas Daniel <thomas.daniel@intel.com>
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* Oscar Mateo <oscar.mateo@intel.com>
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*
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*/
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2014-07-24 23:04:48 +07:00
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/**
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* DOC: Logical Rings, Logical Ring Contexts and Execlists
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*
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* Motivation:
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2014-07-24 23:04:10 +07:00
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* GEN8 brings an expansion of the HW contexts: "Logical Ring Contexts".
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* These expanded contexts enable a number of new abilities, especially
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* "Execlists" (also implemented in this file).
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*
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2014-07-24 23:04:48 +07:00
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* One of the main differences with the legacy HW contexts is that logical
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* ring contexts incorporate many more things to the context's state, like
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* PDPs or ringbuffer control registers:
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*
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* The reason why PDPs are included in the context is straightforward: as
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* PPGTTs (per-process GTTs) are actually per-context, having the PDPs
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* contained there mean you don't need to do a ppgtt->switch_mm yourself,
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* instead, the GPU will do it for you on the context switch.
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*
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* But, what about the ringbuffer control registers (head, tail, etc..)?
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* shouldn't we just need a set of those per engine command streamer? This is
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* where the name "Logical Rings" starts to make sense: by virtualizing the
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* rings, the engine cs shifts to a new "ring buffer" with every context
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* switch. When you want to submit a workload to the GPU you: A) choose your
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* context, B) find its appropriate virtualized ring, C) write commands to it
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* and then, finally, D) tell the GPU to switch to that context.
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*
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* Instead of the legacy MI_SET_CONTEXT, the way you tell the GPU to switch
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* to a contexts is via a context execution list, ergo "Execlists".
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*
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* LRC implementation:
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* Regarding the creation of contexts, we have:
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*
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* - One global default context.
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* - One local default context for each opened fd.
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* - One local extra context for each context create ioctl call.
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*
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* Now that ringbuffers belong per-context (and not per-engine, like before)
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* and that contexts are uniquely tied to a given engine (and not reusable,
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* like before) we need:
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*
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* - One ringbuffer per-engine inside each context.
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* - One backing object per-engine inside each context.
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*
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* The global default context starts its life with these new objects fully
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* allocated and populated. The local default context for each opened fd is
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* more complex, because we don't know at creation time which engine is going
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* to use them. To handle this, we have implemented a deferred creation of LR
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* contexts:
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*
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* The local context starts its life as a hollow or blank holder, that only
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* gets populated for a given engine once we receive an execbuffer. If later
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* on we receive another execbuffer ioctl for the same context but a different
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* engine, we allocate/populate a new ringbuffer and context backing object and
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* so on.
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*
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* Finally, regarding local contexts created using the ioctl call: as they are
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* only allowed with the render ring, we can allocate & populate them right
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* away (no need to defer anything, at least for now).
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*
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* Execlists implementation:
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2014-07-24 23:04:10 +07:00
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* Execlists are the new method by which, on gen8+ hardware, workloads are
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* submitted for execution (as opposed to the legacy, ringbuffer-based, method).
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2014-07-24 23:04:48 +07:00
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* This method works as follows:
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*
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* When a request is committed, its commands (the BB start and any leading or
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* trailing commands, like the seqno breadcrumbs) are placed in the ringbuffer
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* for the appropriate context. The tail pointer in the hardware context is not
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* updated at this time, but instead, kept by the driver in the ringbuffer
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* structure. A structure representing this request is added to a request queue
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* for the appropriate engine: this structure contains a copy of the context's
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* tail after the request was written to the ring buffer and a pointer to the
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* context itself.
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*
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* If the engine's request queue was empty before the request was added, the
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* queue is processed immediately. Otherwise the queue will be processed during
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* a context switch interrupt. In any case, elements on the queue will get sent
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* (in pairs) to the GPU's ExecLists Submit Port (ELSP, for short) with a
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* globally unique 20-bits submission ID.
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*
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* When execution of a request completes, the GPU updates the context status
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* buffer with a context complete event and generates a context switch interrupt.
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* During the interrupt handling, the driver examines the events in the buffer:
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* for each context complete event, if the announced ID matches that on the head
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* of the request queue, then that request is retired and removed from the queue.
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*
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* After processing, if any requests were retired and the queue is not empty
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* then a new execution list can be submitted. The two requests at the front of
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* the queue are next to be submitted but since a context may not occur twice in
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* an execution list, if subsequent requests have the same ID as the first then
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* the two requests must be combined. This is done simply by discarding requests
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* at the head of the queue until either only one requests is left (in which case
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* we use a NULL second context) or the first two requests have unique IDs.
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*
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* By always executing the first two requests in the queue the driver ensures
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* that the GPU is kept as busy as possible. In the case where a single context
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* completes but a second context is still executing, the request for this second
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* context will be at the head of the queue when we remove the first one. This
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* request will then be resubmitted along with a new request for a different context,
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* which will cause the hardware to continue executing the second request and queue
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* the new request (the GPU detects the condition of a context getting preempted
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* with the same context and optimizes the context switch flow by not doing
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* preemption, but just sampling the new tail pointer).
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*
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2014-07-24 23:04:10 +07:00
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*/
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drm/i915: Move execlists irq handler to a bottom half
Doing a lot of work in the interrupt handler introduces huge
latencies to the system as a whole.
Most dramatic effect can be seen by running an all engine
stress test like igt/gem_exec_nop/all where, when the kernel
config is lean enough, the whole system can be brought into
multi-second periods of complete non-interactivty. That can
look for example like this:
NMI watchdog: BUG: soft lockup - CPU#0 stuck for 23s! [kworker/u8:3:143]
Modules linked in: [redacted for brevity]
CPU: 0 PID: 143 Comm: kworker/u8:3 Tainted: G U L 4.5.0-160321+ #183
Hardware name: Intel Corporation Broadwell Client platform/WhiteTip Mountain 1
Workqueue: i915 gen6_pm_rps_work [i915]
task: ffff8800aae88000 ti: ffff8800aae90000 task.ti: ffff8800aae90000
RIP: 0010:[<ffffffff8104a3c2>] [<ffffffff8104a3c2>] __do_softirq+0x72/0x1d0
RSP: 0000:ffff88014f403f38 EFLAGS: 00000206
RAX: ffff8800aae94000 RBX: 0000000000000000 RCX: 00000000000006e0
RDX: 0000000000000020 RSI: 0000000004208060 RDI: 0000000000215d80
RBP: ffff88014f403f80 R08: 0000000b1b42c180 R09: 0000000000000022
R10: 0000000000000004 R11: 00000000ffffffff R12: 000000000000a030
R13: 0000000000000082 R14: ffff8800aa4d0080 R15: 0000000000000082
FS: 0000000000000000(0000) GS:ffff88014f400000(0000) knlGS:0000000000000000
CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
CR2: 00007fa53b90c000 CR3: 0000000001a0a000 CR4: 00000000001406f0
DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000
DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400
Stack:
042080601b33869f ffff8800aae94000 00000000fffc2678 ffff88010000000a
0000000000000000 000000000000a030 0000000000005302 ffff8800aa4d0080
0000000000000206 ffff88014f403f90 ffffffff8104a716 ffff88014f403fa8
Call Trace:
<IRQ>
[<ffffffff8104a716>] irq_exit+0x86/0x90
[<ffffffff81031e7d>] smp_apic_timer_interrupt+0x3d/0x50
[<ffffffff814f3eac>] apic_timer_interrupt+0x7c/0x90
<EOI>
[<ffffffffa01c5b40>] ? gen8_write64+0x1a0/0x1a0 [i915]
[<ffffffff814f2b39>] ? _raw_spin_unlock_irqrestore+0x9/0x20
[<ffffffffa01c5c44>] gen8_write32+0x104/0x1a0 [i915]
[<ffffffff8132c6a2>] ? n_tty_receive_buf_common+0x372/0xae0
[<ffffffffa017cc9e>] gen6_set_rps_thresholds+0x1be/0x330 [i915]
[<ffffffffa017eaf0>] gen6_set_rps+0x70/0x200 [i915]
[<ffffffffa0185375>] intel_set_rps+0x25/0x30 [i915]
[<ffffffffa01768fd>] gen6_pm_rps_work+0x10d/0x2e0 [i915]
[<ffffffff81063852>] ? finish_task_switch+0x72/0x1c0
[<ffffffff8105ab29>] process_one_work+0x139/0x350
[<ffffffff8105b186>] worker_thread+0x126/0x490
[<ffffffff8105b060>] ? rescuer_thread+0x320/0x320
[<ffffffff8105fa64>] kthread+0xc4/0xe0
[<ffffffff8105f9a0>] ? kthread_create_on_node+0x170/0x170
[<ffffffff814f351f>] ret_from_fork+0x3f/0x70
[<ffffffff8105f9a0>] ? kthread_create_on_node+0x170/0x170
I could not explain, or find a code path, which would explain
a +20 second lockup, but from some instrumentation it was
apparent the interrupts off proportion of time was between
10-25% under heavy load which is quite bad.
When a interrupt "cliff" is reached, which was >~320k irq/s on
my machine, the whole system goes into a terrible state of the
above described multi-second lockups.
By moving the GT interrupt handling to a tasklet in a most
simple way, the problem above disappears completely.
Testing the effect on sytem-wide latencies using
igt/gem_syslatency shows the following before this patch:
gem_syslatency: cycles=1532739, latency mean=416531.829us max=2499237us
gem_syslatency: cycles=1839434, latency mean=1458099.157us max=4998944us
gem_syslatency: cycles=1432570, latency mean=2688.451us max=1201185us
gem_syslatency: cycles=1533543, latency mean=416520.499us max=2498886us
This shows that the unrelated process is experiencing huge
delays in its wake-up latency. After the patch the results
look like this:
gem_syslatency: cycles=808907, latency mean=53.133us max=1640us
gem_syslatency: cycles=862154, latency mean=62.778us max=2117us
gem_syslatency: cycles=856039, latency mean=58.079us max=2123us
gem_syslatency: cycles=841683, latency mean=56.914us max=1667us
Showing a huge improvement in the unrelated process wake-up
latency. It also shows an approximate halving in the number
of total empty batches submitted during the test. This may
not be worrying since the test puts the driver under
a very unrealistic load with ncpu threads doing empty batch
submission to all GPU engines each.
Another benefit compared to the hard-irq handling is that now
work on all engines can be dispatched in parallel since we can
have up to number of CPUs active tasklets. (While previously
a single hard-irq would serially dispatch on one engine after
another.)
More interesting scenario with regards to throughput is
"gem_latency -n 100" which shows 25% better throughput and
CPU usage, and 14% better dispatch latencies.
I did not find any gains or regressions with Synmark2 or
GLbench under light testing. More benchmarking is certainly
required.
v2:
* execlists_lock should be taken as spin_lock_bh when
queuing work from userspace now. (Chris Wilson)
* uncore.lock must be taken with spin_lock_irq when
submitting requests since that now runs from either
softirq or process context.
v3:
* Expanded commit message with more testing data;
* converted missed locking sites to _bh;
* added execlist_lock comment. (Chris Wilson)
v4:
* Mention dispatch parallelism in commit. (Chris Wilson)
* Do not hold uncore.lock over MMIO reads since the block
is already serialised per-engine via the tasklet itself.
(Chris Wilson)
* intel_lrc_irq_handler should be static. (Chris Wilson)
* Cancel/sync the tasklet on GPU reset. (Chris Wilson)
* Document and WARN that tasklet cannot be active/pending
on engine cleanup. (Chris Wilson/Imre Deak)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Imre Deak <imre.deak@intel.com>
Testcase: igt/gem_exec_nop/all
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94350
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1459768316-6670-1-git-send-email-tvrtko.ursulin@linux.intel.com
2016-04-04 18:11:56 +07:00
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#include <linux/interrupt.h>
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2014-07-24 23:04:10 +07:00
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2019-05-28 16:29:49 +07:00
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#include "gem/i915_gem_context.h"
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2014-07-24 23:04:10 +07:00
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#include "i915_drv.h"
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2019-08-08 20:42:44 +07:00
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#include "i915_perf.h"
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2019-08-06 17:07:28 +07:00
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#include "i915_trace.h"
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2018-06-29 03:12:07 +07:00
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#include "i915_vgpu.h"
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2019-05-03 15:09:42 +07:00
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#include "intel_engine_pm.h"
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2019-07-04 16:19:25 +07:00
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#include "intel_gt.h"
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2019-08-09 03:27:58 +07:00
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#include "intel_gt_pm.h"
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2018-01-24 07:43:49 +07:00
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#include "intel_lrc_reg.h"
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2015-07-11 00:13:11 +07:00
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#include "intel_mocs.h"
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2019-04-25 00:48:39 +07:00
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#include "intel_reset.h"
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2018-04-10 23:12:46 +07:00
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#include "intel_workarounds.h"
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2014-07-24 23:04:11 +07:00
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drm/i915/bdw: Handle context switch events
Handle all context status events in the context status buffer on every
context switch interrupt. We only remove work from the execlist queue
after a context status buffer reports that it has completed and we only
attempt to schedule new contexts on interrupt when a previously submitted
context completes (unless no contexts are queued, which means the GPU is
free).
We canot call intel_runtime_pm_get() in an interrupt (or with a spinlock
grabbed, FWIW), because it might sleep, which is not a nice thing to do.
Instead, do the runtime_pm get/put together with the create/destroy request,
and handle the forcewake get/put directly.
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
v2: Unreferencing the context when we are freeing the request might free
the backing bo, which requires the struct_mutex to be grabbed, so defer
unreferencing and freeing to a bottom half.
v3:
- Ack the interrupt inmediately, before trying to handle it (fix for
missing interrupts by Bob Beckett <robert.beckett@intel.com>).
- Update the Context Status Buffer Read Pointer, just in case (spotted
by Damien Lespiau).
v4: New namespace and multiple rebase changes.
v5: Squash with "drm/i915/bdw: Do not call intel_runtime_pm_get() in an
interrupt", as suggested by Daniel.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Checkpatch ...]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:39 +07:00
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#define RING_EXECLIST_QFULL (1 << 0x2)
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#define RING_EXECLIST1_VALID (1 << 0x3)
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#define RING_EXECLIST0_VALID (1 << 0x4)
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#define RING_EXECLIST_ACTIVE_STATUS (3 << 0xE)
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#define RING_EXECLIST1_ACTIVE (1 << 0x11)
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#define RING_EXECLIST0_ACTIVE (1 << 0x12)
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#define GEN8_CTX_STATUS_IDLE_ACTIVE (1 << 0)
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#define GEN8_CTX_STATUS_PREEMPTED (1 << 1)
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#define GEN8_CTX_STATUS_ELEMENT_SWITCH (1 << 2)
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#define GEN8_CTX_STATUS_ACTIVE_IDLE (1 << 3)
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#define GEN8_CTX_STATUS_COMPLETE (1 << 4)
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#define GEN8_CTX_STATUS_LITE_RESTORE (1 << 15)
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drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
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2016-09-09 20:11:46 +07:00
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#define GEN8_CTX_STATUS_COMPLETED_MASK \
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2017-11-20 19:34:56 +07:00
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(GEN8_CTX_STATUS_COMPLETE | GEN8_CTX_STATUS_PREEMPTED)
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2016-09-09 20:11:46 +07:00
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drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
#define CTX_DESC_FORCE_RESTORE BIT_ULL(2)
|
|
|
|
|
2019-08-20 17:22:01 +07:00
|
|
|
#define GEN12_CTX_STATUS_SWITCHED_TO_NEW_QUEUE (0x1) /* lower csb dword */
|
|
|
|
#define GEN12_CTX_SWITCH_DETAIL(csb_dw) ((csb_dw) & 0xF) /* upper csb dword */
|
|
|
|
#define GEN12_CSB_SW_CTX_ID_MASK GENMASK(25, 15)
|
|
|
|
#define GEN12_IDLE_CTX_ID 0x7FF
|
|
|
|
#define GEN12_CSB_CTX_VALID(csb_dw) \
|
|
|
|
(FIELD_GET(GEN12_CSB_SW_CTX_ID_MASK, csb_dw) != GEN12_IDLE_CTX_ID)
|
|
|
|
|
2016-04-29 15:07:06 +07:00
|
|
|
/* Typical size of the average request (2 pipecontrols and a MI_BB) */
|
|
|
|
#define EXECLISTS_REQUEST_SIZE 64 /* bytes */
|
2016-10-05 03:11:26 +07:00
|
|
|
#define WA_TAIL_DWORDS 2
|
2017-09-29 02:38:59 +07:00
|
|
|
#define WA_TAIL_BYTES (sizeof(u32) * WA_TAIL_DWORDS)
|
2016-10-05 03:11:26 +07:00
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
struct virtual_engine {
|
|
|
|
struct intel_engine_cs base;
|
|
|
|
struct intel_context context;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* We allow only a single request through the virtual engine at a time
|
|
|
|
* (each request in the timeline waits for the completion fence of
|
|
|
|
* the previous before being submitted). By restricting ourselves to
|
|
|
|
* only submitting a single request, each request is placed on to a
|
|
|
|
* physical to maximise load spreading (by virtue of the late greedy
|
|
|
|
* scheduling -- each real engine takes the next available request
|
|
|
|
* upon idling).
|
|
|
|
*/
|
|
|
|
struct i915_request *request;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* We keep a rbtree of available virtual engines inside each physical
|
|
|
|
* engine, sorted by priority. Here we preallocate the nodes we need
|
|
|
|
* for the virtual engine, indexed by physical_engine->id.
|
|
|
|
*/
|
|
|
|
struct ve_node {
|
|
|
|
struct rb_node rb;
|
|
|
|
int prio;
|
|
|
|
} nodes[I915_NUM_ENGINES];
|
|
|
|
|
2019-05-22 04:11:33 +07:00
|
|
|
/*
|
|
|
|
* Keep track of bonded pairs -- restrictions upon on our selection
|
|
|
|
* of physical engines any particular request may be submitted to.
|
|
|
|
* If we receive a submit-fence from a master engine, we will only
|
|
|
|
* use one of sibling_mask physical engines.
|
|
|
|
*/
|
|
|
|
struct ve_bond {
|
|
|
|
const struct intel_engine_cs *master;
|
|
|
|
intel_engine_mask_t sibling_mask;
|
|
|
|
} *bonds;
|
|
|
|
unsigned int num_bonds;
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
/* And finally, which physical engines this virtual engine maps onto. */
|
|
|
|
unsigned int num_siblings;
|
|
|
|
struct intel_engine_cs *siblings[0];
|
|
|
|
};
|
|
|
|
|
|
|
|
static struct virtual_engine *to_virtual_engine(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
GEM_BUG_ON(!intel_engine_is_virtual(engine));
|
|
|
|
return container_of(engine, struct virtual_engine, base);
|
|
|
|
}
|
|
|
|
|
2019-08-10 01:25:16 +07:00
|
|
|
static int __execlists_context_alloc(struct intel_context *ce,
|
|
|
|
struct intel_engine_cs *engine);
|
|
|
|
|
2016-10-05 03:11:26 +07:00
|
|
|
static void execlists_init_reg_state(u32 *reg_state,
|
2019-03-06 15:47:04 +07:00
|
|
|
struct intel_context *ce,
|
2016-10-05 03:11:26 +07:00
|
|
|
struct intel_engine_cs *engine,
|
|
|
|
struct intel_ring *ring);
|
2014-11-13 17:28:56 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static inline u32 intel_hws_preempt_address(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
return (i915_ggtt_offset(engine->status_page.vma) +
|
|
|
|
I915_GEM_HWS_PREEMPT_ADDR);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void
|
|
|
|
ring_set_paused(const struct intel_engine_cs *engine, int state)
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* We inspect HWS_PREEMPT with a semaphore inside
|
|
|
|
* engine->emit_fini_breadcrumb. If the dword is true,
|
|
|
|
* the ring is paused as the semaphore will busywait
|
|
|
|
* until the dword is false.
|
|
|
|
*/
|
|
|
|
engine->status_page.addr[I915_GEM_HWS_PREEMPT] = state;
|
2019-06-24 16:20:09 +07:00
|
|
|
if (state)
|
|
|
|
wmb();
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
}
|
|
|
|
|
2018-02-22 21:22:29 +07:00
|
|
|
static inline struct i915_priolist *to_priolist(struct rb_node *rb)
|
|
|
|
{
|
|
|
|
return rb_entry(rb, struct i915_priolist, node);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline int rq_prio(const struct i915_request *rq)
|
|
|
|
{
|
2018-04-19 01:40:52 +07:00
|
|
|
return rq->sched.attr.priority;
|
2018-02-22 21:22:29 +07:00
|
|
|
}
|
|
|
|
|
2019-03-01 05:06:39 +07:00
|
|
|
static int effective_prio(const struct i915_request *rq)
|
|
|
|
{
|
2019-03-02 00:08:58 +07:00
|
|
|
int prio = rq_prio(rq);
|
|
|
|
|
2019-07-09 23:42:27 +07:00
|
|
|
/*
|
|
|
|
* If this request is special and must not be interrupted at any
|
|
|
|
* cost, so be it. Note we are only checking the most recent request
|
|
|
|
* in the context and so may be masking an earlier vip request. It
|
|
|
|
* is hoped that under the conditions where nopreempt is used, this
|
|
|
|
* will not matter (i.e. all requests to that context will be
|
|
|
|
* nopreempt for as long as desired).
|
|
|
|
*/
|
|
|
|
if (i915_request_has_nopreempt(rq))
|
|
|
|
prio = I915_PRIORITY_UNPREEMPTABLE;
|
|
|
|
|
2019-03-02 00:08:58 +07:00
|
|
|
/*
|
|
|
|
* On unwinding the active request, we give it a priority bump
|
2019-05-15 20:00:52 +07:00
|
|
|
* if it has completed waiting on any semaphore. If we know that
|
|
|
|
* the request has already started, we can prevent an unwanted
|
|
|
|
* preempt-to-idle cycle by taking that into account now.
|
2019-03-02 00:08:58 +07:00
|
|
|
*/
|
2019-05-15 20:00:52 +07:00
|
|
|
if (__i915_request_has_started(rq))
|
|
|
|
prio |= I915_PRIORITY_NOSEMAPHORE;
|
2019-03-02 00:08:58 +07:00
|
|
|
|
2019-03-01 05:06:39 +07:00
|
|
|
/* Restrict mere WAIT boosts from triggering preemption */
|
2019-06-20 21:20:52 +07:00
|
|
|
BUILD_BUG_ON(__NO_PREEMPTION & ~I915_PRIORITY_MASK); /* only internal */
|
2019-03-02 00:08:58 +07:00
|
|
|
return prio | __NO_PREEMPTION;
|
2019-03-01 05:06:39 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
static int queue_prio(const struct intel_engine_execlists *execlists)
|
|
|
|
{
|
|
|
|
struct i915_priolist *p;
|
|
|
|
struct rb_node *rb;
|
|
|
|
|
|
|
|
rb = rb_first_cached(&execlists->queue);
|
|
|
|
if (!rb)
|
|
|
|
return INT_MIN;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* As the priolist[] are inverted, with the highest priority in [0],
|
|
|
|
* we have to flip the index value to become priority.
|
|
|
|
*/
|
|
|
|
p = to_priolist(rb);
|
|
|
|
return ((p->priority + 1) << I915_USER_PRIORITY_SHIFT) - ffs(p->used);
|
|
|
|
}
|
|
|
|
|
2018-02-22 21:22:29 +07:00
|
|
|
static inline bool need_preempt(const struct intel_engine_cs *engine,
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
const struct i915_request *rq,
|
|
|
|
struct rb_node *rb)
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
{
|
2019-03-01 05:06:39 +07:00
|
|
|
int last_prio;
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
|
2019-07-09 16:12:33 +07:00
|
|
|
if (!intel_engine_has_semaphores(engine))
|
|
|
|
return false;
|
|
|
|
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
/*
|
|
|
|
* Check if the current priority hint merits a preemption attempt.
|
|
|
|
*
|
|
|
|
* We record the highest value priority we saw during rescheduling
|
|
|
|
* prior to this dequeue, therefore we know that if it is strictly
|
|
|
|
* less than the current tail of ESLP[0], we do not need to force
|
|
|
|
* a preempt-to-idle cycle.
|
|
|
|
*
|
|
|
|
* However, the priority hint is a mere hint that we may need to
|
|
|
|
* preempt. If that hint is stale or we may be trying to preempt
|
|
|
|
* ourselves, ignore the request.
|
|
|
|
*/
|
2019-03-01 05:06:39 +07:00
|
|
|
last_prio = effective_prio(rq);
|
2019-05-07 19:25:44 +07:00
|
|
|
if (!i915_scheduler_need_preempt(engine->execlists.queue_priority_hint,
|
|
|
|
last_prio))
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
return false;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Check against the first request in ELSP[1], it will, thanks to the
|
|
|
|
* power of PI, be the highest priority of that context.
|
|
|
|
*/
|
2019-06-14 23:46:06 +07:00
|
|
|
if (!list_is_last(&rq->sched.link, &engine->active.requests) &&
|
|
|
|
rq_prio(list_next_entry(rq, sched.link)) > last_prio)
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
return true;
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
if (rb) {
|
|
|
|
struct virtual_engine *ve =
|
|
|
|
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
|
|
|
|
bool preempt = false;
|
|
|
|
|
|
|
|
if (engine == ve->siblings[0]) { /* only preempt one sibling */
|
|
|
|
struct i915_request *next;
|
|
|
|
|
|
|
|
rcu_read_lock();
|
|
|
|
next = READ_ONCE(ve->request);
|
|
|
|
if (next)
|
|
|
|
preempt = rq_prio(next) > last_prio;
|
|
|
|
rcu_read_unlock();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (preempt)
|
|
|
|
return preempt;
|
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
/*
|
|
|
|
* If the inflight context did not trigger the preemption, then maybe
|
|
|
|
* it was the set of queued requests? Pick the highest priority in
|
|
|
|
* the queue (the first active priolist) and see if it deserves to be
|
|
|
|
* running instead of ELSP[0].
|
|
|
|
*
|
|
|
|
* The highest priority request in the queue can not be either
|
|
|
|
* ELSP[0] or ELSP[1] as, thanks again to PI, if it was the same
|
|
|
|
* context, it's priority would not exceed ELSP[0] aka last_prio.
|
|
|
|
*/
|
|
|
|
return queue_prio(&engine->execlists) > last_prio;
|
|
|
|
}
|
|
|
|
|
|
|
|
__maybe_unused static inline bool
|
2019-02-09 06:51:08 +07:00
|
|
|
assert_priority_queue(const struct i915_request *prev,
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
const struct i915_request *next)
|
2018-02-22 21:22:29 +07:00
|
|
|
{
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
/*
|
|
|
|
* Without preemption, the prev may refer to the still active element
|
|
|
|
* which we refuse to let go.
|
|
|
|
*
|
|
|
|
* Even with preemption, there are times when we think it is better not
|
|
|
|
* to preempt and leave an ostensibly lower priority request in flight.
|
|
|
|
*/
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (i915_request_is_active(prev))
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
return true;
|
|
|
|
|
|
|
|
return rq_prio(prev) >= rq_prio(next);
|
2018-02-22 21:22:29 +07:00
|
|
|
}
|
|
|
|
|
2018-05-18 04:26:32 +07:00
|
|
|
/*
|
2016-01-15 22:10:27 +07:00
|
|
|
* The context descriptor encodes various attributes of a context,
|
|
|
|
* including its GTT address and some flags. Because it's fairly
|
|
|
|
* expensive to calculate, we'll just do it once and cache the result,
|
|
|
|
* which remains valid until the context is unpinned.
|
|
|
|
*
|
2016-07-16 02:48:06 +07:00
|
|
|
* This is what a descriptor looks like, from LSB to MSB::
|
|
|
|
*
|
2017-01-27 20:03:09 +07:00
|
|
|
* bits 0-11: flags, GEN8_CTX_* (cached in ctx->desc_template)
|
2016-07-16 02:48:06 +07:00
|
|
|
* bits 12-31: LRCA, GTT address of (the HWSP of) this context
|
2018-06-02 18:29:45 +07:00
|
|
|
* bits 32-52: ctx ID, a globally unique tag (highest bit used by GuC)
|
2016-07-16 02:48:06 +07:00
|
|
|
* bits 53-54: mbz, reserved for use by hardware
|
|
|
|
* bits 55-63: group ID, currently unused and set to 0
|
2018-03-02 23:14:58 +07:00
|
|
|
*
|
|
|
|
* Starting from Gen11, the upper dword of the descriptor has a new format:
|
|
|
|
*
|
|
|
|
* bits 32-36: reserved
|
|
|
|
* bits 37-47: SW context ID
|
|
|
|
* bits 48:53: engine instance
|
|
|
|
* bit 54: mbz, reserved for use by hardware
|
|
|
|
* bits 55-60: SW counter
|
|
|
|
* bits 61-63: engine class
|
|
|
|
*
|
|
|
|
* engine info, SW context ID and SW counter need to form a unique number
|
|
|
|
* (Context ID) per lrc.
|
2014-07-24 23:04:48 +07:00
|
|
|
*/
|
2019-03-08 20:25:20 +07:00
|
|
|
static u64
|
|
|
|
lrc_descriptor(struct intel_context *ce, struct intel_engine_cs *engine)
|
2014-07-24 23:04:36 +07:00
|
|
|
{
|
2019-03-08 20:25:20 +07:00
|
|
|
struct i915_gem_context *ctx = ce->gem_context;
|
2016-04-28 15:56:52 +07:00
|
|
|
u64 desc;
|
2014-07-24 23:04:36 +07:00
|
|
|
|
2018-03-02 23:14:58 +07:00
|
|
|
BUILD_BUG_ON(MAX_CONTEXT_HW_ID > (BIT(GEN8_CTX_ID_WIDTH)));
|
|
|
|
BUILD_BUG_ON(GEN11_MAX_CONTEXT_HW_ID > (BIT(GEN11_SW_CTX_ID_WIDTH)));
|
2014-07-24 23:04:36 +07:00
|
|
|
|
2019-07-30 20:30:26 +07:00
|
|
|
desc = INTEL_LEGACY_32B_CONTEXT;
|
|
|
|
if (i915_vm_is_4lvl(ce->vm))
|
|
|
|
desc = INTEL_LEGACY_64B_CONTEXT;
|
|
|
|
desc <<= GEN8_CTX_ADDRESSING_MODE_SHIFT;
|
|
|
|
|
|
|
|
desc |= GEN8_CTX_VALID | GEN8_CTX_PRIVILEGE;
|
|
|
|
if (IS_GEN(engine->i915, 8))
|
|
|
|
desc |= GEN8_CTX_L3LLC_COHERENT;
|
2018-03-02 23:14:58 +07:00
|
|
|
|
2017-09-13 15:56:00 +07:00
|
|
|
desc |= i915_ggtt_offset(ce->state) + LRC_HEADER_PAGES * PAGE_SIZE;
|
2016-05-24 20:53:37 +07:00
|
|
|
/* bits 12-31 */
|
2018-06-02 18:29:46 +07:00
|
|
|
/*
|
|
|
|
* The following 32bits are copied into the OA reports (dword 2).
|
|
|
|
* Consider updating oa_get_render_ctx_id in i915_perf.c when changing
|
|
|
|
* anything below.
|
|
|
|
*/
|
2019-03-08 20:25:20 +07:00
|
|
|
if (INTEL_GEN(engine->i915) >= 11) {
|
2018-03-02 23:14:58 +07:00
|
|
|
GEM_BUG_ON(ctx->hw_id >= BIT(GEN11_SW_CTX_ID_WIDTH));
|
|
|
|
desc |= (u64)ctx->hw_id << GEN11_SW_CTX_ID_SHIFT;
|
|
|
|
/* bits 37-47 */
|
|
|
|
|
|
|
|
desc |= (u64)engine->instance << GEN11_ENGINE_INSTANCE_SHIFT;
|
|
|
|
/* bits 48-53 */
|
|
|
|
|
|
|
|
/* TODO: decide what to do with SW counter (bits 55-60) */
|
|
|
|
|
|
|
|
desc |= (u64)engine->class << GEN11_ENGINE_CLASS_SHIFT;
|
|
|
|
/* bits 61-63 */
|
|
|
|
} else {
|
|
|
|
GEM_BUG_ON(ctx->hw_id >= BIT(GEN8_CTX_ID_WIDTH));
|
|
|
|
desc |= (u64)ctx->hw_id << GEN8_CTX_ID_SHIFT; /* bits 32-52 */
|
|
|
|
}
|
2015-09-04 18:59:15 +07:00
|
|
|
|
2019-03-08 20:25:20 +07:00
|
|
|
return desc;
|
2015-09-04 18:59:15 +07:00
|
|
|
}
|
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
static void unwind_wa_tail(struct i915_request *rq)
|
2017-09-29 02:38:59 +07:00
|
|
|
{
|
|
|
|
rq->tail = intel_ring_wrap(rq->ring, rq->wa_tail - WA_TAIL_BYTES);
|
|
|
|
assert_ring_tail_valid(rq->ring, rq->tail);
|
|
|
|
}
|
|
|
|
|
2019-01-25 20:22:28 +07:00
|
|
|
static struct i915_request *
|
2019-05-15 20:00:52 +07:00
|
|
|
__unwind_incomplete_requests(struct intel_engine_cs *engine)
|
2017-09-29 02:38:59 +07:00
|
|
|
{
|
2018-10-01 21:47:53 +07:00
|
|
|
struct i915_request *rq, *rn, *active = NULL;
|
2018-10-01 19:32:04 +07:00
|
|
|
struct list_head *uninitialized_var(pl);
|
2019-05-15 20:00:52 +07:00
|
|
|
int prio = I915_PRIORITY_INVALID;
|
2017-09-29 02:38:59 +07:00
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
lockdep_assert_held(&engine->active.lock);
|
2017-09-29 02:38:59 +07:00
|
|
|
|
|
|
|
list_for_each_entry_safe_reverse(rq, rn,
|
2019-06-14 23:46:06 +07:00
|
|
|
&engine->active.requests,
|
|
|
|
sched.link) {
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
struct intel_engine_cs *owner;
|
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
if (i915_request_completed(rq))
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
continue; /* XXX */
|
2017-09-29 02:38:59 +07:00
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
__i915_request_unsubmit(rq);
|
2017-09-29 02:38:59 +07:00
|
|
|
unwind_wa_tail(rq);
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
/*
|
|
|
|
* Push the request back into the queue for later resubmission.
|
|
|
|
* If this request is not native to this physical engine (i.e.
|
|
|
|
* it came from a virtual source), push it back onto the virtual
|
|
|
|
* engine so that it can be moved across onto another physical
|
|
|
|
* engine as load dictates.
|
|
|
|
*/
|
|
|
|
owner = rq->hw_context->engine;
|
|
|
|
if (likely(owner == engine)) {
|
|
|
|
GEM_BUG_ON(rq_prio(rq) == I915_PRIORITY_INVALID);
|
|
|
|
if (rq_prio(rq) != prio) {
|
|
|
|
prio = rq_prio(rq);
|
|
|
|
pl = i915_sched_lookup_priolist(engine, prio);
|
|
|
|
}
|
|
|
|
GEM_BUG_ON(RB_EMPTY_ROOT(&engine->execlists.queue.rb_root));
|
2018-10-01 21:47:53 +07:00
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
list_move(&rq->sched.link, pl);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
active = rq;
|
|
|
|
} else {
|
2019-07-16 19:49:30 +07:00
|
|
|
/*
|
|
|
|
* Decouple the virtual breadcrumb before moving it
|
|
|
|
* back to the virtual engine -- we don't want the
|
|
|
|
* request to complete in the background and try
|
|
|
|
* and cancel the breadcrumb on the virtual engine
|
|
|
|
* (instead of the old engine where it is linked)!
|
|
|
|
*/
|
|
|
|
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
|
|
|
|
&rq->fence.flags)) {
|
|
|
|
spin_lock(&rq->lock);
|
|
|
|
i915_request_cancel_breadcrumb(rq);
|
|
|
|
spin_unlock(&rq->lock);
|
|
|
|
}
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
rq->engine = owner;
|
|
|
|
owner->submit_request(rq);
|
|
|
|
active = NULL;
|
|
|
|
}
|
2018-10-01 21:47:53 +07:00
|
|
|
}
|
|
|
|
|
2019-01-25 20:22:28 +07:00
|
|
|
return active;
|
2017-09-29 02:38:59 +07:00
|
|
|
}
|
|
|
|
|
2019-04-11 20:05:14 +07:00
|
|
|
struct i915_request *
|
2017-10-26 03:00:18 +07:00
|
|
|
execlists_unwind_incomplete_requests(struct intel_engine_execlists *execlists)
|
|
|
|
{
|
|
|
|
struct intel_engine_cs *engine =
|
|
|
|
container_of(execlists, typeof(*engine), execlists);
|
|
|
|
|
2019-05-15 20:00:52 +07:00
|
|
|
return __unwind_incomplete_requests(engine);
|
2017-10-26 03:00:18 +07:00
|
|
|
}
|
|
|
|
|
2016-09-09 20:11:45 +07:00
|
|
|
static inline void
|
2018-02-21 16:56:36 +07:00
|
|
|
execlists_context_status_change(struct i915_request *rq, unsigned long status)
|
2014-07-24 23:04:36 +07:00
|
|
|
{
|
2016-09-09 20:11:45 +07:00
|
|
|
/*
|
|
|
|
* Only used when GVT-g is enabled now. When GVT-g is disabled,
|
|
|
|
* The compiler should eliminate this function as dead-code.
|
|
|
|
*/
|
|
|
|
if (!IS_ENABLED(CONFIG_DRM_I915_GVT))
|
|
|
|
return;
|
2015-01-16 16:34:35 +07:00
|
|
|
|
2017-03-13 09:47:11 +07:00
|
|
|
atomic_notifier_call_chain(&rq->engine->context_status_notifier,
|
|
|
|
status, rq);
|
2014-07-24 23:04:36 +07:00
|
|
|
}
|
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
static inline struct intel_engine_cs *
|
|
|
|
__execlists_schedule_in(struct i915_request *rq)
|
|
|
|
{
|
|
|
|
struct intel_engine_cs * const engine = rq->engine;
|
|
|
|
struct intel_context * const ce = rq->hw_context;
|
|
|
|
|
|
|
|
intel_context_get(ce);
|
|
|
|
|
|
|
|
intel_gt_pm_get(engine->gt);
|
|
|
|
execlists_context_status_change(rq, INTEL_CONTEXT_SCHEDULE_IN);
|
|
|
|
intel_engine_context_in(engine);
|
|
|
|
|
|
|
|
return engine;
|
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static inline struct i915_request *
|
|
|
|
execlists_schedule_in(struct i915_request *rq, int idx)
|
2018-03-31 20:06:26 +07:00
|
|
|
{
|
2019-08-17 00:16:08 +07:00
|
|
|
struct intel_context * const ce = rq->hw_context;
|
|
|
|
struct intel_engine_cs *old;
|
2018-03-31 20:06:26 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
GEM_BUG_ON(!intel_engine_pm_is_awake(rq->engine));
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
trace_i915_request_in(rq, idx);
|
2018-03-31 20:06:26 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
old = READ_ONCE(ce->inflight);
|
|
|
|
do {
|
|
|
|
if (!old) {
|
|
|
|
WRITE_ONCE(ce->inflight, __execlists_schedule_in(rq));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
} while (!try_cmpxchg(&ce->inflight, &old, ptr_inc(old)));
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
|
|
|
GEM_BUG_ON(intel_context_inflight(ce) != rq->engine);
|
|
|
|
return i915_request_get(rq);
|
2017-11-22 01:18:47 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static void kick_siblings(struct i915_request *rq, struct intel_context *ce)
|
2019-05-22 04:11:31 +07:00
|
|
|
{
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
|
2019-05-22 04:11:31 +07:00
|
|
|
struct i915_request *next = READ_ONCE(ve->request);
|
|
|
|
|
|
|
|
if (next && next->execution_mask & ~rq->execution_mask)
|
|
|
|
tasklet_schedule(&ve->base.execlists.tasklet);
|
|
|
|
}
|
|
|
|
|
2017-11-22 01:18:47 +07:00
|
|
|
static inline void
|
2019-08-17 00:16:08 +07:00
|
|
|
__execlists_schedule_out(struct i915_request *rq,
|
|
|
|
struct intel_engine_cs * const engine)
|
2017-11-22 01:18:47 +07:00
|
|
|
{
|
2019-08-17 00:16:08 +07:00
|
|
|
struct intel_context * const ce = rq->hw_context;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
intel_engine_context_out(engine);
|
|
|
|
execlists_context_status_change(rq, INTEL_CONTEXT_SCHEDULE_OUT);
|
|
|
|
intel_gt_pm_put(engine->gt);
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
/*
|
|
|
|
* If this is part of a virtual engine, its next request may
|
|
|
|
* have been blocked waiting for access to the active context.
|
|
|
|
* We have to kick all the siblings again in case we need to
|
|
|
|
* switch (e.g. the next request is not runnable on this
|
|
|
|
* engine). Hopefully, we will already have submitted the next
|
|
|
|
* request before the tasklet runs and do not need to rebuild
|
|
|
|
* each virtual tree and kick everyone again.
|
|
|
|
*/
|
|
|
|
if (ce->engine != engine)
|
|
|
|
kick_siblings(rq, ce);
|
2019-05-22 04:11:31 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
intel_context_put(ce);
|
|
|
|
}
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
static inline void
|
|
|
|
execlists_schedule_out(struct i915_request *rq)
|
|
|
|
{
|
|
|
|
struct intel_context * const ce = rq->hw_context;
|
|
|
|
struct intel_engine_cs *cur, *old;
|
2019-06-21 15:07:29 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
trace_i915_request_out(rq);
|
|
|
|
GEM_BUG_ON(intel_context_inflight(ce) != rq->engine);
|
|
|
|
|
|
|
|
old = READ_ONCE(ce->inflight);
|
|
|
|
do
|
|
|
|
cur = ptr_unmask_bits(old, 2) ? ptr_dec(old) : NULL;
|
|
|
|
while (!try_cmpxchg(&ce->inflight, &old, cur));
|
|
|
|
if (!cur)
|
|
|
|
__execlists_schedule_out(rq, old);
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
|
|
|
i915_request_put(rq);
|
2017-11-22 01:18:47 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static u64 execlists_update_context(const struct i915_request *rq)
|
2014-07-24 23:04:37 +07:00
|
|
|
{
|
2018-05-18 04:26:32 +07:00
|
|
|
struct intel_context *ce = rq->hw_context;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
u64 desc;
|
2014-07-24 23:04:37 +07:00
|
|
|
|
2018-12-07 16:02:13 +07:00
|
|
|
ce->lrc_reg_state[CTX_RING_TAIL + 1] =
|
|
|
|
intel_ring_set_tail(rq->ring, rq->tail);
|
2016-09-09 20:11:46 +07:00
|
|
|
|
2018-11-08 15:17:38 +07:00
|
|
|
/*
|
|
|
|
* Make sure the context image is complete before we submit it to HW.
|
|
|
|
*
|
|
|
|
* Ostensibly, writes (including the WCB) should be flushed prior to
|
|
|
|
* an uncached write such as our mmio register access, the empirical
|
|
|
|
* evidence (esp. on Braswell) suggests that the WC write into memory
|
|
|
|
* may not be visible to the HW prior to the completion of the UC
|
|
|
|
* register write and that we may begin execution from the context
|
|
|
|
* before its image is complete leading to invalid PD chasing.
|
2018-12-06 15:44:31 +07:00
|
|
|
*
|
|
|
|
* Furthermore, Braswell, at least, wants a full mb to be sure that
|
|
|
|
* the writes are coherent in memory (visible to the GPU) prior to
|
|
|
|
* execution, and not just visible to other CPUs (as is the result of
|
|
|
|
* wmb).
|
2018-11-08 15:17:38 +07:00
|
|
|
*/
|
2018-12-06 15:44:31 +07:00
|
|
|
mb();
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
|
|
|
desc = ce->lrc_desc;
|
|
|
|
ce->lrc_desc &= ~CTX_DESC_FORCE_RESTORE;
|
|
|
|
|
|
|
|
return desc;
|
2014-07-24 23:04:37 +07:00
|
|
|
}
|
|
|
|
|
2018-03-02 23:14:59 +07:00
|
|
|
static inline void write_desc(struct intel_engine_execlists *execlists, u64 desc, u32 port)
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
{
|
2018-03-02 23:14:59 +07:00
|
|
|
if (execlists->ctrl_reg) {
|
|
|
|
writel(lower_32_bits(desc), execlists->submit_reg + port * 2);
|
|
|
|
writel(upper_32_bits(desc), execlists->submit_reg + port * 2 + 1);
|
|
|
|
} else {
|
|
|
|
writel(upper_32_bits(desc), execlists->submit_reg);
|
|
|
|
writel(lower_32_bits(desc), execlists->submit_reg);
|
|
|
|
}
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static __maybe_unused void
|
|
|
|
trace_ports(const struct intel_engine_execlists *execlists,
|
|
|
|
const char *msg,
|
|
|
|
struct i915_request * const *ports)
|
|
|
|
{
|
|
|
|
const struct intel_engine_cs *engine =
|
|
|
|
container_of(execlists, typeof(*engine), execlists);
|
|
|
|
|
|
|
|
GEM_TRACE("%s: %s { %llx:%lld%s, %llx:%lld }\n",
|
|
|
|
engine->name, msg,
|
|
|
|
ports[0]->fence.context,
|
|
|
|
ports[0]->fence.seqno,
|
|
|
|
i915_request_completed(ports[0]) ? "!" :
|
|
|
|
i915_request_started(ports[0]) ? "*" :
|
|
|
|
"",
|
|
|
|
ports[1] ? ports[1]->fence.context : 0,
|
|
|
|
ports[1] ? ports[1]->fence.seqno : 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static __maybe_unused bool
|
|
|
|
assert_pending_valid(const struct intel_engine_execlists *execlists,
|
|
|
|
const char *msg)
|
|
|
|
{
|
|
|
|
struct i915_request * const *port, *rq;
|
|
|
|
struct intel_context *ce = NULL;
|
|
|
|
|
|
|
|
trace_ports(execlists, msg, execlists->pending);
|
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
if (!execlists->pending[0])
|
|
|
|
return false;
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (execlists->pending[execlists_num_ports(execlists)])
|
|
|
|
return false;
|
|
|
|
|
|
|
|
for (port = execlists->pending; (rq = *port); port++) {
|
|
|
|
if (ce == rq->hw_context)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
ce = rq->hw_context;
|
|
|
|
if (i915_request_completed(rq))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (i915_active_is_idle(&ce->active))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!i915_vma_is_pinned(ce->state))
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return ce;
|
|
|
|
}
|
|
|
|
|
2016-09-09 20:11:46 +07:00
|
|
|
static void execlists_submit_ports(struct intel_engine_cs *engine)
|
2016-09-09 20:11:45 +07:00
|
|
|
{
|
2018-03-02 23:14:59 +07:00
|
|
|
struct intel_engine_execlists *execlists = &engine->execlists;
|
2017-05-17 19:10:00 +07:00
|
|
|
unsigned int n;
|
2016-09-09 20:11:45 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_BUG_ON(!assert_pending_valid(execlists, "submit"));
|
|
|
|
|
2018-07-19 14:50:29 +07:00
|
|
|
/*
|
|
|
|
* We can skip acquiring intel_runtime_pm_get() here as it was taken
|
|
|
|
* on our behalf by the request (see i915_gem_mark_busy()) and it will
|
|
|
|
* not be relinquished until the device is idle (see
|
|
|
|
* i915_gem_idle_work_handler()). As a precaution, we make sure
|
|
|
|
* that all ELSP are drained i.e. we have processed the CSB,
|
|
|
|
* before allowing ourselves to idle and calling intel_runtime_pm_put().
|
|
|
|
*/
|
2019-06-25 20:01:14 +07:00
|
|
|
GEM_BUG_ON(!intel_engine_pm_is_awake(engine));
|
2018-07-19 14:50:29 +07:00
|
|
|
|
2018-03-02 23:14:59 +07:00
|
|
|
/*
|
|
|
|
* ELSQ note: the submit queue is not cleared after being submitted
|
|
|
|
* to the HW so we need to make sure we always clean it up. This is
|
|
|
|
* currently ensured by the fact that we always write the same number
|
|
|
|
* of elsq entries, keep this in mind before changing the loop below.
|
|
|
|
*/
|
|
|
|
for (n = execlists_num_ports(execlists); n--; ) {
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
struct i915_request *rq = execlists->pending[n];
|
2016-09-09 20:11:45 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
write_desc(execlists,
|
|
|
|
rq ? execlists_update_context(rq) : 0,
|
|
|
|
n);
|
2017-05-17 19:10:00 +07:00
|
|
|
}
|
2018-03-02 23:14:59 +07:00
|
|
|
|
|
|
|
/* we need to manually load the submit queue */
|
|
|
|
if (execlists->ctrl_reg)
|
|
|
|
writel(EL_CTRL_LOAD, execlists->ctrl_reg);
|
2016-09-09 20:11:45 +07:00
|
|
|
}
|
|
|
|
|
2018-05-18 04:26:32 +07:00
|
|
|
static bool ctx_single_port_submission(const struct intel_context *ce)
|
2014-07-24 23:04:36 +07:00
|
|
|
{
|
2016-09-09 20:11:46 +07:00
|
|
|
return (IS_ENABLED(CONFIG_DRM_I915_GVT) &&
|
2018-05-18 04:26:32 +07:00
|
|
|
i915_gem_context_force_single_submission(ce->gem_context));
|
2016-09-09 20:11:46 +07:00
|
|
|
}
|
2014-07-24 23:04:36 +07:00
|
|
|
|
2018-05-18 04:26:32 +07:00
|
|
|
static bool can_merge_ctx(const struct intel_context *prev,
|
|
|
|
const struct intel_context *next)
|
2016-09-09 20:11:46 +07:00
|
|
|
{
|
|
|
|
if (prev != next)
|
|
|
|
return false;
|
2016-03-17 19:59:46 +07:00
|
|
|
|
2016-09-09 20:11:46 +07:00
|
|
|
if (ctx_single_port_submission(prev))
|
|
|
|
return false;
|
2016-03-17 19:59:46 +07:00
|
|
|
|
2016-09-09 20:11:46 +07:00
|
|
|
return true;
|
2014-07-24 23:04:36 +07:00
|
|
|
}
|
|
|
|
|
2019-02-09 06:51:08 +07:00
|
|
|
static bool can_merge_rq(const struct i915_request *prev,
|
|
|
|
const struct i915_request *next)
|
|
|
|
{
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_BUG_ON(prev == next);
|
2019-02-09 06:51:08 +07:00
|
|
|
GEM_BUG_ON(!assert_priority_queue(prev, next));
|
|
|
|
|
|
|
|
if (!can_merge_ctx(prev->hw_context, next->hw_context))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
static void virtual_update_register_offsets(u32 *regs,
|
|
|
|
struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
u32 base = engine->mmio_base;
|
|
|
|
|
|
|
|
/* Must match execlists_init_reg_state()! */
|
|
|
|
|
|
|
|
regs[CTX_CONTEXT_CONTROL] =
|
|
|
|
i915_mmio_reg_offset(RING_CONTEXT_CONTROL(base));
|
|
|
|
regs[CTX_RING_HEAD] = i915_mmio_reg_offset(RING_HEAD(base));
|
|
|
|
regs[CTX_RING_TAIL] = i915_mmio_reg_offset(RING_TAIL(base));
|
|
|
|
regs[CTX_RING_BUFFER_START] = i915_mmio_reg_offset(RING_START(base));
|
|
|
|
regs[CTX_RING_BUFFER_CONTROL] = i915_mmio_reg_offset(RING_CTL(base));
|
|
|
|
|
|
|
|
regs[CTX_BB_HEAD_U] = i915_mmio_reg_offset(RING_BBADDR_UDW(base));
|
|
|
|
regs[CTX_BB_HEAD_L] = i915_mmio_reg_offset(RING_BBADDR(base));
|
|
|
|
regs[CTX_BB_STATE] = i915_mmio_reg_offset(RING_BBSTATE(base));
|
|
|
|
regs[CTX_SECOND_BB_HEAD_U] =
|
|
|
|
i915_mmio_reg_offset(RING_SBBADDR_UDW(base));
|
|
|
|
regs[CTX_SECOND_BB_HEAD_L] = i915_mmio_reg_offset(RING_SBBADDR(base));
|
|
|
|
regs[CTX_SECOND_BB_STATE] = i915_mmio_reg_offset(RING_SBBSTATE(base));
|
|
|
|
|
|
|
|
regs[CTX_CTX_TIMESTAMP] =
|
|
|
|
i915_mmio_reg_offset(RING_CTX_TIMESTAMP(base));
|
|
|
|
regs[CTX_PDP3_UDW] = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, 3));
|
|
|
|
regs[CTX_PDP3_LDW] = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, 3));
|
|
|
|
regs[CTX_PDP2_UDW] = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, 2));
|
|
|
|
regs[CTX_PDP2_LDW] = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, 2));
|
|
|
|
regs[CTX_PDP1_UDW] = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, 1));
|
|
|
|
regs[CTX_PDP1_LDW] = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, 1));
|
|
|
|
regs[CTX_PDP0_UDW] = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, 0));
|
|
|
|
regs[CTX_PDP0_LDW] = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, 0));
|
|
|
|
|
|
|
|
if (engine->class == RENDER_CLASS) {
|
|
|
|
regs[CTX_RCS_INDIRECT_CTX] =
|
|
|
|
i915_mmio_reg_offset(RING_INDIRECT_CTX(base));
|
|
|
|
regs[CTX_RCS_INDIRECT_CTX_OFFSET] =
|
|
|
|
i915_mmio_reg_offset(RING_INDIRECT_CTX_OFFSET(base));
|
|
|
|
regs[CTX_BB_PER_CTX_PTR] =
|
|
|
|
i915_mmio_reg_offset(RING_BB_PER_CTX_PTR(base));
|
|
|
|
|
|
|
|
regs[CTX_R_PWR_CLK_STATE] =
|
|
|
|
i915_mmio_reg_offset(GEN8_R_PWR_CLK_STATE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool virtual_matches(const struct virtual_engine *ve,
|
|
|
|
const struct i915_request *rq,
|
|
|
|
const struct intel_engine_cs *engine)
|
|
|
|
{
|
2019-05-28 16:29:55 +07:00
|
|
|
const struct intel_engine_cs *inflight;
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
|
2019-05-22 04:11:31 +07:00
|
|
|
if (!(rq->execution_mask & engine->mask)) /* We peeked too soon! */
|
|
|
|
return false;
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
/*
|
|
|
|
* We track when the HW has completed saving the context image
|
|
|
|
* (i.e. when we have seen the final CS event switching out of
|
|
|
|
* the context) and must not overwrite the context image before
|
|
|
|
* then. This restricts us to only using the active engine
|
|
|
|
* while the previous virtualized request is inflight (so
|
|
|
|
* we reuse the register offsets). This is a very small
|
|
|
|
* hystersis on the greedy seelction algorithm.
|
|
|
|
*/
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
inflight = intel_context_inflight(&ve->context);
|
2019-05-28 16:29:55 +07:00
|
|
|
if (inflight && inflight != engine)
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void virtual_xfer_breadcrumbs(struct virtual_engine *ve,
|
|
|
|
struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
struct intel_engine_cs *old = ve->siblings[0];
|
|
|
|
|
|
|
|
/* All unattached (rq->engine == old) must already be completed */
|
|
|
|
|
|
|
|
spin_lock(&old->breadcrumbs.irq_lock);
|
|
|
|
if (!list_empty(&ve->context.signal_link)) {
|
|
|
|
list_move_tail(&ve->context.signal_link,
|
|
|
|
&engine->breadcrumbs.signalers);
|
|
|
|
intel_engine_queue_breadcrumbs(engine);
|
|
|
|
}
|
|
|
|
spin_unlock(&old->breadcrumbs.irq_lock);
|
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static struct i915_request *
|
|
|
|
last_active(const struct intel_engine_execlists *execlists)
|
|
|
|
{
|
|
|
|
struct i915_request * const *last = execlists->active;
|
|
|
|
|
|
|
|
while (*last && i915_request_completed(*last))
|
|
|
|
last++;
|
|
|
|
|
|
|
|
return *last;
|
|
|
|
}
|
|
|
|
|
2019-06-25 20:01:09 +07:00
|
|
|
static void defer_request(struct i915_request *rq, struct list_head * const pl)
|
2019-06-20 21:20:52 +07:00
|
|
|
{
|
2019-06-25 20:01:09 +07:00
|
|
|
LIST_HEAD(list);
|
2019-06-20 21:20:52 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* We want to move the interrupted request to the back of
|
|
|
|
* the round-robin list (i.e. its priority level), but
|
|
|
|
* in doing so, we must then move all requests that were in
|
|
|
|
* flight and were waiting for the interrupted request to
|
|
|
|
* be run after it again.
|
|
|
|
*/
|
2019-06-25 20:01:09 +07:00
|
|
|
do {
|
|
|
|
struct i915_dependency *p;
|
2019-06-20 21:20:52 +07:00
|
|
|
|
2019-06-25 20:01:09 +07:00
|
|
|
GEM_BUG_ON(i915_request_is_active(rq));
|
|
|
|
list_move_tail(&rq->sched.link, pl);
|
2019-06-20 21:20:52 +07:00
|
|
|
|
2019-06-25 20:01:09 +07:00
|
|
|
list_for_each_entry(p, &rq->sched.waiters_list, wait_link) {
|
|
|
|
struct i915_request *w =
|
|
|
|
container_of(p->waiter, typeof(*w), sched);
|
2019-06-20 21:20:52 +07:00
|
|
|
|
2019-06-25 20:01:09 +07:00
|
|
|
/* Leave semaphores spinning on the other engines */
|
|
|
|
if (w->engine != rq->engine)
|
|
|
|
continue;
|
2019-06-20 21:20:52 +07:00
|
|
|
|
2019-06-25 20:01:09 +07:00
|
|
|
/* No waiter should start before its signaler */
|
|
|
|
GEM_BUG_ON(i915_request_started(w) &&
|
|
|
|
!i915_request_completed(rq));
|
2019-06-20 21:20:52 +07:00
|
|
|
|
2019-06-25 20:01:09 +07:00
|
|
|
GEM_BUG_ON(i915_request_is_active(w));
|
|
|
|
if (list_empty(&w->sched.link))
|
|
|
|
continue; /* Not yet submitted; unready */
|
2019-06-20 21:20:52 +07:00
|
|
|
|
2019-06-25 20:01:09 +07:00
|
|
|
if (rq_prio(w) < rq_prio(rq))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
GEM_BUG_ON(rq_prio(w) > rq_prio(rq));
|
|
|
|
list_move_tail(&w->sched.link, &list);
|
|
|
|
}
|
|
|
|
|
|
|
|
rq = list_first_entry_or_null(&list, typeof(*rq), sched.link);
|
|
|
|
} while (rq);
|
2019-06-20 21:20:52 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
static void defer_active(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
struct i915_request *rq;
|
|
|
|
|
|
|
|
rq = __unwind_incomplete_requests(engine);
|
|
|
|
if (!rq)
|
|
|
|
return;
|
|
|
|
|
|
|
|
defer_request(rq, i915_sched_lookup_priolist(engine, rq_prio(rq)));
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool
|
|
|
|
need_timeslice(struct intel_engine_cs *engine, const struct i915_request *rq)
|
|
|
|
{
|
|
|
|
int hint;
|
|
|
|
|
2019-07-09 16:12:33 +07:00
|
|
|
if (!intel_engine_has_semaphores(engine))
|
|
|
|
return false;
|
|
|
|
|
2019-06-20 21:20:52 +07:00
|
|
|
if (list_is_last(&rq->sched.link, &engine->active.requests))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
hint = max(rq_prio(list_next_entry(rq, sched.link)),
|
|
|
|
engine->execlists.queue_priority_hint);
|
|
|
|
|
2019-07-03 16:17:20 +07:00
|
|
|
return hint >= effective_prio(rq);
|
2019-06-20 21:20:52 +07:00
|
|
|
}
|
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
static int
|
|
|
|
switch_prio(struct intel_engine_cs *engine, const struct i915_request *rq)
|
|
|
|
{
|
|
|
|
if (list_is_last(&rq->sched.link, &engine->active.requests))
|
|
|
|
return INT_MIN;
|
|
|
|
|
|
|
|
return rq_prio(list_next_entry(rq, sched.link));
|
|
|
|
}
|
|
|
|
|
2019-06-20 21:20:52 +07:00
|
|
|
static bool
|
2019-08-17 00:16:08 +07:00
|
|
|
enable_timeslice(const struct intel_engine_execlists *execlists)
|
2019-06-20 21:20:52 +07:00
|
|
|
{
|
2019-08-17 00:16:08 +07:00
|
|
|
const struct i915_request *rq = *execlists->active;
|
|
|
|
|
|
|
|
if (i915_request_completed(rq))
|
|
|
|
return false;
|
2019-06-20 21:20:52 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
return execlists->switch_priority_hint >= effective_prio(rq);
|
2019-06-20 21:20:52 +07:00
|
|
|
}
|
|
|
|
|
2019-07-10 13:44:41 +07:00
|
|
|
static void record_preemption(struct intel_engine_execlists *execlists)
|
|
|
|
{
|
|
|
|
(void)I915_SELFTEST_ONLY(execlists->preempt_hang.count++);
|
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
static void execlists_dequeue(struct intel_engine_cs *engine)
|
2014-07-24 23:04:38 +07:00
|
|
|
{
|
2017-09-22 19:43:06 +07:00
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
struct i915_request **port = execlists->pending;
|
|
|
|
struct i915_request ** const last_port = port + execlists->port_mask;
|
|
|
|
struct i915_request *last;
|
2016-11-15 03:41:03 +07:00
|
|
|
struct rb_node *rb;
|
2016-09-09 20:11:46 +07:00
|
|
|
bool submit = false;
|
|
|
|
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
/*
|
|
|
|
* Hardware submission is through 2 ports. Conceptually each port
|
2016-09-09 20:11:46 +07:00
|
|
|
* has a (RING_START, RING_HEAD, RING_TAIL) tuple. RING_START is
|
|
|
|
* static for a context, and unique to each, so we only execute
|
|
|
|
* requests belonging to a single context from each ring. RING_HEAD
|
|
|
|
* is maintained by the CS in the context image, it marks the place
|
|
|
|
* where it got up to last time, and through RING_TAIL we tell the CS
|
|
|
|
* where we want to execute up to this time.
|
|
|
|
*
|
|
|
|
* In this list the requests are in order of execution. Consecutive
|
|
|
|
* requests from the same context are adjacent in the ringbuffer. We
|
|
|
|
* can combine these requests into a single RING_TAIL update:
|
|
|
|
*
|
|
|
|
* RING_HEAD...req1...req2
|
|
|
|
* ^- RING_TAIL
|
|
|
|
* since to execute req2 the CS must first execute req1.
|
|
|
|
*
|
|
|
|
* Our goal then is to point each port to the end of a consecutive
|
|
|
|
* sequence of requests as being the most optimal (fewest wake ups
|
|
|
|
* and context switches) submission.
|
2015-05-11 22:03:27 +07:00
|
|
|
*/
|
2014-07-24 23:04:38 +07:00
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
for (rb = rb_first_cached(&execlists->virtual); rb; ) {
|
|
|
|
struct virtual_engine *ve =
|
|
|
|
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
|
|
|
|
struct i915_request *rq = READ_ONCE(ve->request);
|
|
|
|
|
|
|
|
if (!rq) { /* lazily cleanup after another engine handled rq */
|
|
|
|
rb_erase_cached(rb, &execlists->virtual);
|
|
|
|
RB_CLEAR_NODE(rb);
|
|
|
|
rb = rb_first_cached(&execlists->virtual);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!virtual_matches(ve, rq, engine)) {
|
|
|
|
rb = rb_next(rb);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
/*
|
|
|
|
* If the queue is higher priority than the last
|
|
|
|
* request in the currently active context, submit afresh.
|
|
|
|
* We will resubmit again afterwards in case we need to split
|
|
|
|
* the active context to interject the preemption request,
|
|
|
|
* i.e. we will retrigger preemption following the ack in case
|
|
|
|
* of trouble.
|
|
|
|
*/
|
|
|
|
last = last_active(execlists);
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
if (last) {
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
if (need_preempt(engine, last, rb)) {
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_TRACE("%s: preempting last=%llx:%lld, prio=%d, hint=%d\n",
|
|
|
|
engine->name,
|
|
|
|
last->fence.context,
|
|
|
|
last->fence.seqno,
|
|
|
|
last->sched.attr.priority,
|
|
|
|
execlists->queue_priority_hint);
|
2019-07-10 13:44:41 +07:00
|
|
|
record_preemption(execlists);
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
/*
|
|
|
|
* Don't let the RING_HEAD advance past the breadcrumb
|
|
|
|
* as we unwind (and until we resubmit) so that we do
|
|
|
|
* not accidentally tell it to go backwards.
|
|
|
|
*/
|
|
|
|
ring_set_paused(engine, 1);
|
2018-02-22 21:22:29 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
/*
|
|
|
|
* Note that we have not stopped the GPU at this point,
|
|
|
|
* so we are unwinding the incomplete requests as they
|
|
|
|
* remain inflight and so by the time we do complete
|
|
|
|
* the preemption, some of the unwound requests may
|
|
|
|
* complete!
|
|
|
|
*/
|
|
|
|
__unwind_incomplete_requests(engine);
|
2018-02-22 21:22:29 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
/*
|
|
|
|
* If we need to return to the preempted context, we
|
|
|
|
* need to skip the lite-restore and force it to
|
|
|
|
* reload the RING_TAIL. Otherwise, the HW has a
|
|
|
|
* tendency to ignore us rewinding the TAIL to the
|
|
|
|
* end of an earlier request.
|
|
|
|
*/
|
|
|
|
last->hw_context->lrc_desc |= CTX_DESC_FORCE_RESTORE;
|
|
|
|
last = NULL;
|
2019-06-20 21:20:52 +07:00
|
|
|
} else if (need_timeslice(engine, last) &&
|
|
|
|
!timer_pending(&engine->execlists.timer)) {
|
|
|
|
GEM_TRACE("%s: expired last=%llx:%lld, prio=%d, hint=%d\n",
|
|
|
|
engine->name,
|
|
|
|
last->fence.context,
|
|
|
|
last->fence.seqno,
|
|
|
|
last->sched.attr.priority,
|
|
|
|
execlists->queue_priority_hint);
|
|
|
|
|
|
|
|
ring_set_paused(engine, 1);
|
|
|
|
defer_active(engine);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Unlike for preemption, if we rewind and continue
|
|
|
|
* executing the same context as previously active,
|
|
|
|
* the order of execution will remain the same and
|
|
|
|
* the tail will only advance. We do not need to
|
|
|
|
* force a full context restore, as a lite-restore
|
|
|
|
* is sufficient to resample the monotonic TAIL.
|
|
|
|
*
|
|
|
|
* If we switch to any other context, similarly we
|
|
|
|
* will not rewind TAIL of current context, and
|
|
|
|
* normal save/restore will preserve state and allow
|
|
|
|
* us to later continue executing the same request.
|
|
|
|
*/
|
|
|
|
last = NULL;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
} else {
|
|
|
|
/*
|
|
|
|
* Otherwise if we already have a request pending
|
|
|
|
* for execution after the current one, we can
|
|
|
|
* just wait until the next CS event before
|
|
|
|
* queuing more. In either case we will force a
|
|
|
|
* lite-restore preemption event, but if we wait
|
|
|
|
* we hopefully coalesce several updates into a single
|
|
|
|
* submission.
|
|
|
|
*/
|
|
|
|
if (!list_is_last(&last->sched.link,
|
|
|
|
&engine->active.requests))
|
|
|
|
return;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* WaIdleLiteRestore:bdw,skl
|
|
|
|
* Apply the wa NOOPs to prevent
|
|
|
|
* ring:HEAD == rq:TAIL as we resubmit the
|
|
|
|
* request. See gen8_emit_fini_breadcrumb() for
|
|
|
|
* where we prepare the padding after the
|
|
|
|
* end of the request.
|
|
|
|
*/
|
|
|
|
last->tail = last->wa_tail;
|
|
|
|
}
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
while (rb) { /* XXX virtual is always taking precedence */
|
|
|
|
struct virtual_engine *ve =
|
|
|
|
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
|
|
|
|
struct i915_request *rq;
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock(&ve->base.active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
|
|
|
|
rq = ve->request;
|
|
|
|
if (unlikely(!rq)) { /* lost the race to a sibling */
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock(&ve->base.active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
rb_erase_cached(rb, &execlists->virtual);
|
|
|
|
RB_CLEAR_NODE(rb);
|
|
|
|
rb = rb_first_cached(&execlists->virtual);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
GEM_BUG_ON(rq != ve->request);
|
|
|
|
GEM_BUG_ON(rq->engine != &ve->base);
|
|
|
|
GEM_BUG_ON(rq->hw_context != &ve->context);
|
|
|
|
|
|
|
|
if (rq_prio(rq) >= queue_prio(execlists)) {
|
|
|
|
if (!virtual_matches(ve, rq, engine)) {
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock(&ve->base.active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
rb = rb_next(rb);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (i915_request_completed(rq)) {
|
|
|
|
ve->request = NULL;
|
|
|
|
ve->base.execlists.queue_priority_hint = INT_MIN;
|
|
|
|
rb_erase_cached(rb, &execlists->virtual);
|
|
|
|
RB_CLEAR_NODE(rb);
|
|
|
|
|
|
|
|
rq->engine = engine;
|
|
|
|
__i915_request_submit(rq);
|
|
|
|
|
|
|
|
spin_unlock(&ve->base.active.lock);
|
|
|
|
|
|
|
|
rb = rb_first_cached(&execlists->virtual);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
if (last && !can_merge_rq(last, rq)) {
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock(&ve->base.active.lock);
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
return; /* leave this for another */
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
GEM_TRACE("%s: virtual rq=%llx:%lld%s, new engine? %s\n",
|
|
|
|
engine->name,
|
|
|
|
rq->fence.context,
|
|
|
|
rq->fence.seqno,
|
|
|
|
i915_request_completed(rq) ? "!" :
|
|
|
|
i915_request_started(rq) ? "*" :
|
|
|
|
"",
|
|
|
|
yesno(engine != ve->siblings[0]));
|
|
|
|
|
|
|
|
ve->request = NULL;
|
|
|
|
ve->base.execlists.queue_priority_hint = INT_MIN;
|
|
|
|
rb_erase_cached(rb, &execlists->virtual);
|
|
|
|
RB_CLEAR_NODE(rb);
|
|
|
|
|
2019-05-22 04:11:33 +07:00
|
|
|
GEM_BUG_ON(!(rq->execution_mask & engine->mask));
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
rq->engine = engine;
|
|
|
|
|
|
|
|
if (engine != ve->siblings[0]) {
|
|
|
|
u32 *regs = ve->context.lrc_reg_state;
|
|
|
|
unsigned int n;
|
|
|
|
|
2019-05-28 16:29:55 +07:00
|
|
|
GEM_BUG_ON(READ_ONCE(ve->context.inflight));
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
virtual_update_register_offsets(regs, engine);
|
|
|
|
|
|
|
|
if (!list_empty(&ve->context.signals))
|
|
|
|
virtual_xfer_breadcrumbs(ve, engine);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Move the bound engine to the top of the list
|
|
|
|
* for future execution. We then kick this
|
|
|
|
* tasklet first before checking others, so that
|
|
|
|
* we preferentially reuse this set of bound
|
|
|
|
* registers.
|
|
|
|
*/
|
|
|
|
for (n = 1; n < ve->num_siblings; n++) {
|
|
|
|
if (ve->siblings[n] == engine) {
|
|
|
|
swap(ve->siblings[n],
|
|
|
|
ve->siblings[0]);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GEM_BUG_ON(ve->siblings[0] != engine);
|
|
|
|
}
|
|
|
|
|
|
|
|
__i915_request_submit(rq);
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (!i915_request_completed(rq)) {
|
|
|
|
submit = true;
|
|
|
|
last = rq;
|
|
|
|
}
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
}
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock(&ve->base.active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2018-06-29 14:53:20 +07:00
|
|
|
while ((rb = rb_first_cached(&execlists->queue))) {
|
2018-02-22 21:22:29 +07:00
|
|
|
struct i915_priolist *p = to_priolist(rb);
|
2018-02-21 16:56:36 +07:00
|
|
|
struct i915_request *rq, *rn;
|
2018-10-01 19:32:04 +07:00
|
|
|
int i;
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
|
2018-10-01 19:32:04 +07:00
|
|
|
priolist_for_each_request_consume(rq, rn, p, i) {
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (i915_request_completed(rq))
|
|
|
|
goto skip;
|
|
|
|
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
/*
|
|
|
|
* Can we combine this request with the current port?
|
|
|
|
* It has to be the same context/ringbuffer and not
|
|
|
|
* have any exceptions (e.g. GVT saying never to
|
|
|
|
* combine contexts).
|
|
|
|
*
|
|
|
|
* If we can combine the requests, we can execute both
|
|
|
|
* by updating the RING_TAIL to point to the end of the
|
|
|
|
* second request, and so we never need to tell the
|
|
|
|
* hardware about the first.
|
2016-09-09 20:11:46 +07:00
|
|
|
*/
|
2019-02-09 06:51:08 +07:00
|
|
|
if (last && !can_merge_rq(last, rq)) {
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
/*
|
|
|
|
* If we are on the second port and cannot
|
|
|
|
* combine this request with the last, then we
|
|
|
|
* are done.
|
|
|
|
*/
|
2018-10-01 19:32:04 +07:00
|
|
|
if (port == last_port)
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
goto done;
|
|
|
|
|
2019-02-09 06:51:08 +07:00
|
|
|
/*
|
|
|
|
* We must not populate both ELSP[] with the
|
|
|
|
* same LRCA, i.e. we must submit 2 different
|
|
|
|
* contexts if we submit 2 ELSP.
|
|
|
|
*/
|
|
|
|
if (last->hw_context == rq->hw_context)
|
|
|
|
goto done;
|
|
|
|
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
/*
|
|
|
|
* If GVT overrides us we only ever submit
|
|
|
|
* port[0], leaving port[1] empty. Note that we
|
|
|
|
* also have to be careful that we don't queue
|
|
|
|
* the same context (even though a different
|
|
|
|
* request) to the second port.
|
|
|
|
*/
|
2018-05-18 04:26:32 +07:00
|
|
|
if (ctx_single_port_submission(last->hw_context) ||
|
2018-10-01 19:32:04 +07:00
|
|
|
ctx_single_port_submission(rq->hw_context))
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
goto done;
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
*port = execlists_schedule_in(last, port - execlists->pending);
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
port++;
|
|
|
|
}
|
2016-09-09 20:11:46 +07:00
|
|
|
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
last = rq;
|
|
|
|
submit = true;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
skip:
|
|
|
|
__i915_request_submit(rq);
|
2016-09-09 20:11:46 +07:00
|
|
|
}
|
2016-11-15 03:40:59 +07:00
|
|
|
|
2018-06-29 14:53:20 +07:00
|
|
|
rb_erase_cached(&p->node, &execlists->queue);
|
2019-02-28 17:20:33 +07:00
|
|
|
i915_priolist_free(p);
|
2018-02-22 21:22:29 +07:00
|
|
|
}
|
2018-04-11 17:39:29 +07:00
|
|
|
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
done:
|
2018-04-11 17:39:29 +07:00
|
|
|
/*
|
|
|
|
* Here be a bit of magic! Or sleight-of-hand, whichever you prefer.
|
|
|
|
*
|
2019-01-30 01:54:51 +07:00
|
|
|
* We choose the priority hint such that if we add a request of greater
|
2018-04-11 17:39:29 +07:00
|
|
|
* priority than this, we kick the submission tasklet to decide on
|
|
|
|
* the right order of submitting the requests to hardware. We must
|
|
|
|
* also be prepared to reorder requests as they are in-flight on the
|
2019-01-30 01:54:51 +07:00
|
|
|
* HW. We derive the priority hint then as the first "hole" in
|
2018-04-11 17:39:29 +07:00
|
|
|
* the HW submission ports and if there are no available slots,
|
|
|
|
* the priority of the lowest executing request, i.e. last.
|
|
|
|
*
|
|
|
|
* When we do receive a higher priority request ready to run from the
|
2019-01-30 01:54:51 +07:00
|
|
|
* user, see queue_request(), the priority hint is bumped to that
|
2018-04-11 17:39:29 +07:00
|
|
|
* request triggering preemption on the next dequeue (or subsequent
|
|
|
|
* interrupt for secondary ports).
|
|
|
|
*/
|
2019-02-09 06:51:08 +07:00
|
|
|
execlists->queue_priority_hint = queue_prio(execlists);
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_TRACE("%s: queue_priority_hint:%d, submit:%s\n",
|
|
|
|
engine->name, execlists->queue_priority_hint,
|
|
|
|
yesno(submit));
|
2018-04-11 17:39:29 +07:00
|
|
|
|
2018-06-29 03:12:04 +07:00
|
|
|
if (submit) {
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
*port = execlists_schedule_in(last, port - execlists->pending);
|
|
|
|
memset(port + 1, 0, (last_port - port) * sizeof(*port));
|
2018-06-29 03:12:04 +07:00
|
|
|
execlists_submit_ports(engine);
|
2019-08-17 00:16:08 +07:00
|
|
|
execlists->switch_priority_hint =
|
|
|
|
switch_prio(engine, *execlists->pending);
|
2019-06-24 16:20:09 +07:00
|
|
|
} else {
|
|
|
|
ring_set_paused(engine, 0);
|
2018-06-29 03:12:04 +07:00
|
|
|
}
|
2018-05-09 04:03:17 +07:00
|
|
|
}
|
|
|
|
|
2019-08-13 03:36:26 +07:00
|
|
|
static void
|
|
|
|
cancel_port_requests(struct intel_engine_execlists * const execlists)
|
2017-09-22 19:43:05 +07:00
|
|
|
{
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
struct i915_request * const *port, *rq;
|
2018-03-06 09:15:57 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
for (port = execlists->pending; (rq = *port); port++)
|
|
|
|
execlists_schedule_out(rq);
|
|
|
|
memset(execlists->pending, 0, sizeof(execlists->pending));
|
2017-09-26 17:17:19 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
for (port = execlists->active; (rq = *port); port++)
|
|
|
|
execlists_schedule_out(rq);
|
|
|
|
execlists->active =
|
|
|
|
memset(execlists->inflight, 0, sizeof(execlists->inflight));
|
2017-09-22 19:43:05 +07:00
|
|
|
}
|
|
|
|
|
2018-12-05 20:46:12 +07:00
|
|
|
static inline void
|
|
|
|
invalidate_csb_entries(const u32 *first, const u32 *last)
|
|
|
|
{
|
|
|
|
clflush((void *)first);
|
|
|
|
clflush((void *)last);
|
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
static inline bool
|
|
|
|
reset_in_progress(const struct intel_engine_execlists *execlists)
|
|
|
|
{
|
|
|
|
return unlikely(!__tasklet_is_enabled(&execlists->tasklet));
|
|
|
|
}
|
|
|
|
|
2019-07-01 17:04:54 +07:00
|
|
|
enum csb_step {
|
|
|
|
CSB_NOP,
|
|
|
|
CSB_PROMOTE,
|
|
|
|
CSB_PREEMPT,
|
|
|
|
CSB_COMPLETE,
|
|
|
|
};
|
|
|
|
|
2019-08-20 17:22:01 +07:00
|
|
|
/*
|
|
|
|
* Starting with Gen12, the status has a new format:
|
|
|
|
*
|
|
|
|
* bit 0: switched to new queue
|
|
|
|
* bit 1: reserved
|
|
|
|
* bit 2: semaphore wait mode (poll or signal), only valid when
|
|
|
|
* switch detail is set to "wait on semaphore"
|
|
|
|
* bits 3-5: engine class
|
|
|
|
* bits 6-11: engine instance
|
|
|
|
* bits 12-14: reserved
|
|
|
|
* bits 15-25: sw context id of the lrc the GT switched to
|
|
|
|
* bits 26-31: sw counter of the lrc the GT switched to
|
|
|
|
* bits 32-35: context switch detail
|
|
|
|
* - 0: ctx complete
|
|
|
|
* - 1: wait on sync flip
|
|
|
|
* - 2: wait on vblank
|
|
|
|
* - 3: wait on scanline
|
|
|
|
* - 4: wait on semaphore
|
|
|
|
* - 5: context preempted (not on SEMAPHORE_WAIT or
|
|
|
|
* WAIT_FOR_EVENT)
|
|
|
|
* bit 36: reserved
|
|
|
|
* bits 37-43: wait detail (for switch detail 1 to 4)
|
|
|
|
* bits 44-46: reserved
|
|
|
|
* bits 47-57: sw context id of the lrc the GT switched away from
|
|
|
|
* bits 58-63: sw counter of the lrc the GT switched away from
|
|
|
|
*/
|
|
|
|
static inline enum csb_step
|
|
|
|
gen12_csb_parse(const struct intel_engine_execlists *execlists, const u32 *csb)
|
|
|
|
{
|
|
|
|
u32 lower_dw = csb[0];
|
|
|
|
u32 upper_dw = csb[1];
|
|
|
|
bool ctx_to_valid = GEN12_CSB_CTX_VALID(lower_dw);
|
|
|
|
bool ctx_away_valid = GEN12_CSB_CTX_VALID(upper_dw);
|
|
|
|
bool new_queue = lower_dw & GEN12_CTX_STATUS_SWITCHED_TO_NEW_QUEUE;
|
|
|
|
|
|
|
|
if (!ctx_away_valid && ctx_to_valid)
|
|
|
|
return CSB_PROMOTE;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* The context switch detail is not guaranteed to be 5 when a preemption
|
|
|
|
* occurs, so we can't just check for that. The check below works for
|
|
|
|
* all the cases we care about, including preemptions of WAIT
|
|
|
|
* instructions and lite-restore. Preempt-to-idle via the CTRL register
|
|
|
|
* would require some extra handling, but we don't support that.
|
|
|
|
*/
|
|
|
|
if (new_queue && ctx_away_valid)
|
|
|
|
return CSB_PREEMPT;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* switch detail = 5 is covered by the case above and we do not expect a
|
|
|
|
* context switch on an unsuccessful wait instruction since we always
|
|
|
|
* use polling mode.
|
|
|
|
*/
|
|
|
|
GEM_BUG_ON(GEN12_CTX_SWITCH_DETAIL(upper_dw));
|
|
|
|
|
|
|
|
if (*execlists->active) {
|
|
|
|
GEM_BUG_ON(!ctx_away_valid);
|
|
|
|
return CSB_COMPLETE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return CSB_NOP;
|
|
|
|
}
|
|
|
|
|
2019-07-01 17:04:54 +07:00
|
|
|
static inline enum csb_step
|
2019-08-20 17:22:01 +07:00
|
|
|
gen8_csb_parse(const struct intel_engine_execlists *execlists, const u32 *csb)
|
2019-07-01 17:04:54 +07:00
|
|
|
{
|
|
|
|
unsigned int status = *csb;
|
|
|
|
|
|
|
|
if (status & GEN8_CTX_STATUS_IDLE_ACTIVE)
|
|
|
|
return CSB_PROMOTE;
|
|
|
|
|
|
|
|
if (status & GEN8_CTX_STATUS_PREEMPTED)
|
|
|
|
return CSB_PREEMPT;
|
|
|
|
|
|
|
|
if (*execlists->active)
|
|
|
|
return CSB_COMPLETE;
|
|
|
|
|
|
|
|
return CSB_NOP;
|
|
|
|
}
|
|
|
|
|
2018-05-17 01:33:53 +07:00
|
|
|
static void process_csb(struct intel_engine_cs *engine)
|
drm/i915/bdw: Handle context switch events
Handle all context status events in the context status buffer on every
context switch interrupt. We only remove work from the execlist queue
after a context status buffer reports that it has completed and we only
attempt to schedule new contexts on interrupt when a previously submitted
context completes (unless no contexts are queued, which means the GPU is
free).
We canot call intel_runtime_pm_get() in an interrupt (or with a spinlock
grabbed, FWIW), because it might sleep, which is not a nice thing to do.
Instead, do the runtime_pm get/put together with the create/destroy request,
and handle the forcewake get/put directly.
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
v2: Unreferencing the context when we are freeing the request might free
the backing bo, which requires the struct_mutex to be grabbed, so defer
unreferencing and freeing to a bottom half.
v3:
- Ack the interrupt inmediately, before trying to handle it (fix for
missing interrupts by Bob Beckett <robert.beckett@intel.com>).
- Update the Context Status Buffer Read Pointer, just in case (spotted
by Damien Lespiau).
v4: New namespace and multiple rebase changes.
v5: Squash with "drm/i915/bdw: Do not call intel_runtime_pm_get() in an
interrupt", as suggested by Daniel.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Checkpatch ...]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:39 +07:00
|
|
|
{
|
2017-09-22 19:43:03 +07:00
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
2018-06-29 03:12:07 +07:00
|
|
|
const u32 * const buf = execlists->csb_status;
|
2019-04-06 03:46:56 +07:00
|
|
|
const u8 num_entries = execlists->csb_size;
|
2018-06-29 03:12:07 +07:00
|
|
|
u8 head, tail;
|
2016-02-26 23:58:32 +07:00
|
|
|
|
2019-06-18 18:07:36 +07:00
|
|
|
GEM_BUG_ON(USES_GUC_SUBMISSION(engine->i915));
|
drm/i915/execlists: Suppress preempting self
In order to avoid preempting ourselves, we currently refuse to schedule
the tasklet if we reschedule an inflight context. However, this glosses
over a few issues such as what happens after a CS completion event and
we then preempt the newly executing context with itself, or if something
else causes a tasklet_schedule triggering the same evaluation to
preempt the active context with itself.
However, when we avoid preempting ELSP[0], we still retain the preemption
value as it may match a second preemption request within the same time period
that we need to resolve after the next CS event. However, since we only
store the maximum preemption priority seen, it may not match the
subsequent event and so we should double check whether or not we
actually do need to trigger a preempt-to-idle by comparing the top
priorities from each queue. Later, this gives us a hook for finer
control over deciding whether the preempt-to-idle is justified.
The sequence of events where we end up preempting for no avail is:
1. Queue requests/contexts A, B
2. Priority boost A; no preemption as it is executing, but keep hint
3. After CS switch, B is less than hint, force preempt-to-idle
4. Resubmit B after idling
v2: We can simplify a bunch of tests based on the knowledge that PI will
ensure that earlier requests along the same context will have the highest
priority.
v3: Demonstrate the stale preemption hint with a selftest
References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
|
|
|
|
2018-06-29 03:12:07 +07:00
|
|
|
/*
|
|
|
|
* Note that csb_write, csb_status may be either in HWSP or mmio.
|
|
|
|
* When reading from the csb_write mmio register, we have to be
|
|
|
|
* careful to only use the GEN8_CSB_WRITE_PTR portion, which is
|
|
|
|
* the low 4bits. As it happens we know the next 4bits are always
|
|
|
|
* zero and so we can simply masked off the low u8 of the register
|
|
|
|
* and treat it identically to reading from the HWSP (without having
|
|
|
|
* to use explicit shifting and masking, and probably bifurcating
|
|
|
|
* the code to handle the legacy mmio read).
|
|
|
|
*/
|
|
|
|
head = execlists->csb_head;
|
|
|
|
tail = READ_ONCE(*execlists->csb_write);
|
|
|
|
GEM_TRACE("%s cs-irq head=%d, tail=%d\n", engine->name, head, tail);
|
|
|
|
if (unlikely(head == tail))
|
|
|
|
return;
|
2018-06-15 16:31:37 +07:00
|
|
|
|
2018-06-29 03:12:07 +07:00
|
|
|
/*
|
|
|
|
* Hopefully paired with a wmb() in HW!
|
|
|
|
*
|
|
|
|
* We must complete the read of the write pointer before any reads
|
|
|
|
* from the CSB, so that we do not see stale values. Without an rmb
|
|
|
|
* (lfence) the HW may speculatively perform the CSB[] reads *before*
|
|
|
|
* we perform the READ_ONCE(*csb_write).
|
|
|
|
*/
|
|
|
|
rmb();
|
2017-09-13 15:56:05 +07:00
|
|
|
|
2018-06-29 03:12:07 +07:00
|
|
|
do {
|
2019-08-20 17:22:01 +07:00
|
|
|
enum csb_step csb_step;
|
|
|
|
|
2019-04-06 03:46:56 +07:00
|
|
|
if (++head == num_entries)
|
2018-06-29 03:12:06 +07:00
|
|
|
head = 0;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* We are flying near dragons again.
|
|
|
|
*
|
|
|
|
* We hold a reference to the request in execlist_port[]
|
|
|
|
* but no more than that. We are operating in softirq
|
|
|
|
* context and so cannot hold any mutex or sleep. That
|
|
|
|
* prevents us stopping the requests we are processing
|
|
|
|
* in port[] from being retired simultaneously (the
|
|
|
|
* breadcrumb will be complete before we see the
|
|
|
|
* context-switch). As we only hold the reference to the
|
|
|
|
* request, any pointer chasing underneath the request
|
|
|
|
* is subject to a potential use-after-free. Thus we
|
|
|
|
* store all of the bookkeeping within port[] as
|
|
|
|
* required, and avoid using unguarded pointers beneath
|
|
|
|
* request itself. The same applies to the atomic
|
|
|
|
* status notifier.
|
|
|
|
*/
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_TRACE("%s csb[%d]: status=0x%08x:0x%08x\n",
|
2018-06-29 03:12:06 +07:00
|
|
|
engine->name, head,
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
buf[2 * head + 0], buf[2 * head + 1]);
|
2018-06-29 03:12:06 +07:00
|
|
|
|
2019-08-20 17:22:01 +07:00
|
|
|
if (INTEL_GEN(engine->i915) >= 12)
|
|
|
|
csb_step = gen12_csb_parse(execlists, buf + 2 * head);
|
|
|
|
else
|
|
|
|
csb_step = gen8_csb_parse(execlists, buf + 2 * head);
|
|
|
|
|
|
|
|
switch (csb_step) {
|
2019-07-01 17:04:54 +07:00
|
|
|
case CSB_PREEMPT: /* cancel old inflight, prepare for switch */
|
|
|
|
trace_ports(execlists, "preempted", execlists->active);
|
|
|
|
|
|
|
|
while (*execlists->active)
|
|
|
|
execlists_schedule_out(*execlists->active++);
|
|
|
|
|
|
|
|
/* fallthrough */
|
|
|
|
case CSB_PROMOTE: /* switch pending to inflight */
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_BUG_ON(*execlists->active);
|
|
|
|
GEM_BUG_ON(!assert_pending_valid(execlists, "promote"));
|
|
|
|
execlists->active =
|
|
|
|
memcpy(execlists->inflight,
|
|
|
|
execlists->pending,
|
|
|
|
execlists_num_ports(execlists) *
|
|
|
|
sizeof(*execlists->pending));
|
2019-07-01 17:04:54 +07:00
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
if (enable_timeslice(execlists))
|
2019-06-20 21:20:52 +07:00
|
|
|
mod_timer(&execlists->timer, jiffies + 1);
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (!inject_preempt_hang(execlists))
|
|
|
|
ring_set_paused(engine, 0);
|
2019-08-17 00:16:08 +07:00
|
|
|
|
|
|
|
WRITE_ONCE(execlists->pending[0], NULL);
|
2019-07-01 17:04:54 +07:00
|
|
|
break;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
2019-07-01 17:04:54 +07:00
|
|
|
case CSB_COMPLETE: /* port0 completed, advanced to port1 */
|
|
|
|
trace_ports(execlists, "completed", execlists->active);
|
2017-02-07 00:05:02 +07:00
|
|
|
|
2018-06-29 03:12:06 +07:00
|
|
|
/*
|
|
|
|
* We rely on the hardware being strongly
|
|
|
|
* ordered, that the breadcrumb write is
|
|
|
|
* coherent (visible from the CPU) before the
|
|
|
|
* user interrupt and CSB is processed.
|
|
|
|
*/
|
2019-07-16 19:49:29 +07:00
|
|
|
GEM_BUG_ON(!i915_request_completed(*execlists->active) &&
|
|
|
|
!reset_in_progress(execlists));
|
2019-07-01 17:04:54 +07:00
|
|
|
execlists_schedule_out(*execlists->active++);
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_BUG_ON(execlists->active - execlists->inflight >
|
|
|
|
execlists_num_ports(execlists));
|
2019-07-01 17:04:54 +07:00
|
|
|
break;
|
|
|
|
|
|
|
|
case CSB_NOP:
|
|
|
|
break;
|
2017-03-26 03:10:53 +07:00
|
|
|
}
|
2018-06-29 03:12:07 +07:00
|
|
|
} while (head != tail);
|
drm/i915/bdw: Handle context switch events
Handle all context status events in the context status buffer on every
context switch interrupt. We only remove work from the execlist queue
after a context status buffer reports that it has completed and we only
attempt to schedule new contexts on interrupt when a previously submitted
context completes (unless no contexts are queued, which means the GPU is
free).
We canot call intel_runtime_pm_get() in an interrupt (or with a spinlock
grabbed, FWIW), because it might sleep, which is not a nice thing to do.
Instead, do the runtime_pm get/put together with the create/destroy request,
and handle the forcewake get/put directly.
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
v2: Unreferencing the context when we are freeing the request might free
the backing bo, which requires the struct_mutex to be grabbed, so defer
unreferencing and freeing to a bottom half.
v3:
- Ack the interrupt inmediately, before trying to handle it (fix for
missing interrupts by Bob Beckett <robert.beckett@intel.com>).
- Update the Context Status Buffer Read Pointer, just in case (spotted
by Damien Lespiau).
v4: New namespace and multiple rebase changes.
v5: Squash with "drm/i915/bdw: Do not call intel_runtime_pm_get() in an
interrupt", as suggested by Daniel.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Checkpatch ...]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:39 +07:00
|
|
|
|
2018-06-29 03:12:07 +07:00
|
|
|
execlists->csb_head = head;
|
2018-12-05 20:46:12 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Gen11 has proven to fail wrt global observation point between
|
|
|
|
* entry and tail update, failing on the ordering and thus
|
|
|
|
* we see an old entry in the context status buffer.
|
|
|
|
*
|
|
|
|
* Forcibly evict out entries for the next gpu csb update,
|
|
|
|
* to increase the odds that we get a fresh entries with non
|
|
|
|
* working hardware. The cost for doing so comes out mostly with
|
|
|
|
* the wash as hardware, working or not, will need to do the
|
|
|
|
* invalidation before.
|
|
|
|
*/
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
invalidate_csb_entries(&buf[0], &buf[num_entries - 1]);
|
2018-05-17 01:33:53 +07:00
|
|
|
}
|
2016-02-26 23:58:32 +07:00
|
|
|
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
static void __execlists_submission_tasklet(struct intel_engine_cs *const engine)
|
2018-05-17 01:33:53 +07:00
|
|
|
{
|
2019-06-14 23:46:06 +07:00
|
|
|
lockdep_assert_held(&engine->active.lock);
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (!engine->execlists.pending[0])
|
2018-05-17 01:33:53 +07:00
|
|
|
execlists_dequeue(engine);
|
drm/i915/bdw: Handle context switch events
Handle all context status events in the context status buffer on every
context switch interrupt. We only remove work from the execlist queue
after a context status buffer reports that it has completed and we only
attempt to schedule new contexts on interrupt when a previously submitted
context completes (unless no contexts are queued, which means the GPU is
free).
We canot call intel_runtime_pm_get() in an interrupt (or with a spinlock
grabbed, FWIW), because it might sleep, which is not a nice thing to do.
Instead, do the runtime_pm get/put together with the create/destroy request,
and handle the forcewake get/put directly.
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
v2: Unreferencing the context when we are freeing the request might free
the backing bo, which requires the struct_mutex to be grabbed, so defer
unreferencing and freeing to a bottom half.
v3:
- Ack the interrupt inmediately, before trying to handle it (fix for
missing interrupts by Bob Beckett <robert.beckett@intel.com>).
- Update the Context Status Buffer Read Pointer, just in case (spotted
by Damien Lespiau).
v4: New namespace and multiple rebase changes.
v5: Squash with "drm/i915/bdw: Do not call intel_runtime_pm_get() in an
interrupt", as suggested by Daniel.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Checkpatch ...]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:39 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
/*
|
|
|
|
* Check the unread Context Status Buffers and manage the submission of new
|
|
|
|
* contexts to the ELSP accordingly.
|
|
|
|
*/
|
|
|
|
static void execlists_submission_tasklet(unsigned long data)
|
|
|
|
{
|
|
|
|
struct intel_engine_cs * const engine = (struct intel_engine_cs *)data;
|
|
|
|
unsigned long flags;
|
|
|
|
|
2019-08-17 00:16:08 +07:00
|
|
|
process_csb(engine);
|
|
|
|
if (!READ_ONCE(engine->execlists.pending[0])) {
|
|
|
|
spin_lock_irqsave(&engine->active.lock, flags);
|
|
|
|
__execlists_submission_tasklet(engine);
|
|
|
|
spin_unlock_irqrestore(&engine->active.lock, flags);
|
|
|
|
}
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
}
|
|
|
|
|
2019-06-20 21:20:52 +07:00
|
|
|
static void execlists_submission_timer(struct timer_list *timer)
|
|
|
|
{
|
|
|
|
struct intel_engine_cs *engine =
|
|
|
|
from_timer(engine, timer, execlists.timer);
|
|
|
|
|
|
|
|
/* Kick the tasklet for some interrupt coalescing and reset handling */
|
|
|
|
tasklet_hi_schedule(&engine->execlists.tasklet);
|
|
|
|
}
|
|
|
|
|
2018-02-22 21:22:29 +07:00
|
|
|
static void queue_request(struct intel_engine_cs *engine,
|
2018-04-19 01:40:51 +07:00
|
|
|
struct i915_sched_node *node,
|
2018-02-22 21:22:29 +07:00
|
|
|
int prio)
|
2017-09-17 03:44:13 +07:00
|
|
|
{
|
2019-06-14 23:46:06 +07:00
|
|
|
GEM_BUG_ON(!list_empty(&node->link));
|
2018-10-01 21:47:54 +07:00
|
|
|
list_add_tail(&node->link, i915_sched_lookup_priolist(engine, prio));
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
static void __submit_queue_imm(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
|
|
|
|
|
|
|
if (reset_in_progress(execlists))
|
|
|
|
return; /* defer until we restart the engine following reset */
|
|
|
|
|
|
|
|
if (execlists->tasklet.func == execlists_submission_tasklet)
|
|
|
|
__execlists_submission_tasklet(engine);
|
|
|
|
else
|
|
|
|
tasklet_hi_schedule(&execlists->tasklet);
|
2018-03-26 18:50:34 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static void submit_queue(struct intel_engine_cs *engine,
|
|
|
|
const struct i915_request *rq)
|
2018-02-22 21:22:29 +07:00
|
|
|
{
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
struct intel_engine_execlists *execlists = &engine->execlists;
|
|
|
|
|
|
|
|
if (rq_prio(rq) <= execlists->queue_priority_hint)
|
|
|
|
return;
|
|
|
|
|
|
|
|
execlists->queue_priority_hint = rq_prio(rq);
|
|
|
|
__submit_queue_imm(engine);
|
2017-09-17 03:44:13 +07:00
|
|
|
}
|
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
static void execlists_submit_request(struct i915_request *request)
|
2014-07-24 23:04:38 +07:00
|
|
|
{
|
2016-03-16 18:00:38 +07:00
|
|
|
struct intel_engine_cs *engine = request->engine;
|
2016-09-09 20:11:54 +07:00
|
|
|
unsigned long flags;
|
2014-07-24 23:04:38 +07:00
|
|
|
|
2016-11-15 03:41:00 +07:00
|
|
|
/* Will be called from irq-context when using foreign fences. */
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock_irqsave(&engine->active.lock, flags);
|
2014-07-24 23:04:38 +07:00
|
|
|
|
2018-04-19 01:40:51 +07:00
|
|
|
queue_request(engine, &request->sched, rq_prio(request));
|
2014-07-24 23:04:38 +07:00
|
|
|
|
2018-06-29 14:53:20 +07:00
|
|
|
GEM_BUG_ON(RB_EMPTY_ROOT(&engine->execlists.queue.rb_root));
|
2018-04-19 01:40:51 +07:00
|
|
|
GEM_BUG_ON(list_empty(&request->sched.link));
|
drm/i915: Split execlist priority queue into rbtree + linked list
All the requests at the same priority are executed in FIFO order. They
do not need to be stored in the rbtree themselves, as they are a simple
list within a level. If we move the requests at one priority into a list,
we can then reduce the rbtree to the set of priorities. This should keep
the height of the rbtree small, as the number of active priorities can not
exceed the number of active requests and should be typically only a few.
Currently, we have ~2k possible different priority levels, that may
increase to allow even more fine grained selection. Allocating those in
advance seems a waste (and may be impossible), so we opt for allocating
upon first use, and freeing after its requests are depleted. To avoid
the possibility of an allocation failure causing us to lose a request,
we preallocate the default priority (0) and bump any request to that
priority if we fail to allocate it the appropriate plist. Having a
request (that is ready to run, so not leading to corruption) execute
out-of-order is better than leaking the request (and its dependency
tree) entirely.
There should be a benefit to reducing execlists_dequeue() to principally
using a simple list (and reducing the frequency of both rbtree iteration
and balancing on erase) but for typical workloads, request coalescing
should be small enough that we don't notice any change. The main gain is
from improving PI calls to schedule, and the explicit list within a
level should make request unwinding simpler (we just need to insert at
the head of the list rather than the tail and not have to make the
rbtree search more complicated).
v2: Avoid use-after-free when deleting a depleted priolist
v3: Michał found the solution to handling the allocation failure
gracefully. If we disable all priority scheduling following the
allocation failure, those requests will be executed in fifo and we will
ensure that this request and its dependencies are in strict fifo (even
when it doesn't realise it is only a single list). Normal scheduling is
restored once we know the device is idle, until the next failure!
Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
submit_queue(engine, request);
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock_irqrestore(&engine->active.lock, flags);
|
2014-07-24 23:04:38 +07:00
|
|
|
}
|
|
|
|
|
2019-03-08 20:25:19 +07:00
|
|
|
static void __execlists_context_fini(struct intel_context *ce)
|
2018-05-18 04:26:32 +07:00
|
|
|
{
|
2019-03-18 16:51:46 +07:00
|
|
|
intel_ring_put(ce->ring);
|
2019-06-22 01:37:59 +07:00
|
|
|
i915_vma_put(ce->state);
|
2018-05-18 04:26:32 +07:00
|
|
|
}
|
|
|
|
|
2019-03-19 04:23:47 +07:00
|
|
|
static void execlists_context_destroy(struct kref *kref)
|
2019-03-08 20:25:19 +07:00
|
|
|
{
|
2019-03-19 04:23:47 +07:00
|
|
|
struct intel_context *ce = container_of(kref, typeof(*ce), ref);
|
|
|
|
|
2019-06-20 00:01:35 +07:00
|
|
|
GEM_BUG_ON(!i915_active_is_idle(&ce->active));
|
2019-03-08 20:25:22 +07:00
|
|
|
GEM_BUG_ON(intel_context_is_pinned(ce));
|
2019-03-08 20:25:19 +07:00
|
|
|
|
|
|
|
if (ce->state)
|
|
|
|
__execlists_context_fini(ce);
|
|
|
|
|
2019-07-18 14:00:06 +07:00
|
|
|
intel_context_fini(ce);
|
2019-03-08 20:25:19 +07:00
|
|
|
intel_context_free(ce);
|
|
|
|
}
|
|
|
|
|
2019-08-17 14:37:11 +07:00
|
|
|
static void
|
|
|
|
set_redzone(void *vaddr, const struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
if (!IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
|
|
|
|
return;
|
|
|
|
|
|
|
|
vaddr += LRC_HEADER_PAGES * PAGE_SIZE;
|
|
|
|
vaddr += engine->context_size;
|
|
|
|
|
|
|
|
memset(vaddr, POISON_INUSE, I915_GTT_PAGE_SIZE);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
check_redzone(const void *vaddr, const struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
if (!IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
|
|
|
|
return;
|
|
|
|
|
|
|
|
vaddr += LRC_HEADER_PAGES * PAGE_SIZE;
|
|
|
|
vaddr += engine->context_size;
|
|
|
|
|
|
|
|
if (memchr_inv(vaddr, POISON_INUSE, I915_GTT_PAGE_SIZE))
|
|
|
|
dev_err_once(engine->i915->drm.dev,
|
|
|
|
"%s context redzone overwritten!\n",
|
|
|
|
engine->name);
|
|
|
|
}
|
|
|
|
|
2018-05-18 04:26:33 +07:00
|
|
|
static void execlists_context_unpin(struct intel_context *ce)
|
2018-05-18 04:26:32 +07:00
|
|
|
{
|
2019-08-17 14:37:11 +07:00
|
|
|
check_redzone((void *)ce->lrc_reg_state - LRC_STATE_PN * PAGE_SIZE,
|
|
|
|
ce->engine);
|
|
|
|
|
2018-09-04 22:31:17 +07:00
|
|
|
i915_gem_context_unpin_hw_id(ce->gem_context);
|
2018-05-18 04:26:32 +07:00
|
|
|
i915_gem_object_unpin_map(ce->state->obj);
|
2019-08-16 03:57:09 +07:00
|
|
|
intel_ring_reset(ce->ring, ce->ring->tail);
|
2017-11-10 21:26:32 +07:00
|
|
|
}
|
|
|
|
|
2019-01-25 09:29:33 +07:00
|
|
|
static void
|
2019-03-08 20:25:20 +07:00
|
|
|
__execlists_update_reg_state(struct intel_context *ce,
|
|
|
|
struct intel_engine_cs *engine)
|
2019-01-25 09:29:33 +07:00
|
|
|
{
|
|
|
|
struct intel_ring *ring = ce->ring;
|
2019-03-08 20:25:20 +07:00
|
|
|
u32 *regs = ce->lrc_reg_state;
|
|
|
|
|
|
|
|
GEM_BUG_ON(!intel_ring_offset_valid(ring, ring->head));
|
|
|
|
GEM_BUG_ON(!intel_ring_offset_valid(ring, ring->tail));
|
2019-01-25 09:29:33 +07:00
|
|
|
|
|
|
|
regs[CTX_RING_BUFFER_START + 1] = i915_ggtt_offset(ring->vma);
|
|
|
|
regs[CTX_RING_HEAD + 1] = ring->head;
|
|
|
|
regs[CTX_RING_TAIL + 1] = ring->tail;
|
|
|
|
|
|
|
|
/* RPCS */
|
2019-07-17 04:34:43 +07:00
|
|
|
if (engine->class == RENDER_CLASS) {
|
2019-03-06 15:47:04 +07:00
|
|
|
regs[CTX_R_PWR_CLK_STATE + 1] =
|
2019-04-24 16:51:34 +07:00
|
|
|
intel_sseu_make_rpcs(engine->i915, &ce->sseu);
|
2019-07-17 04:34:43 +07:00
|
|
|
|
|
|
|
i915_oa_init_reg_state(engine, ce, regs);
|
|
|
|
}
|
2019-01-25 09:29:33 +07:00
|
|
|
}
|
|
|
|
|
2019-03-08 20:25:20 +07:00
|
|
|
static int
|
|
|
|
__execlists_context_pin(struct intel_context *ce,
|
|
|
|
struct intel_engine_cs *engine)
|
drm/i915/bdw: Pin the context backing objects to GGTT on-demand
Up until now, we have pinned every logical ring context backing object
during creation, and left it pinned until destruction. This made my life
easier, but it's a harmful thing to do, because we cause fragmentation
of the GGTT (and, eventually, we would run out of space).
This patch makes the pinning on-demand: the backing objects of the two
contexts that are written to the ELSP are pinned right before submission
and unpinned once the hardware is done with them. The only context that
is still pinned regardless is the global default one, so that the HWS can
still be accessed in the same way (ring->status_page).
v2: In the early version of this patch, we were pinning the context as
we put it into the ELSP: on the one hand, this is very efficient because
only a maximum two contexts are pinned at any given time, but on the other
hand, we cannot really pin in interrupt time :(
v3: Use a mutex rather than atomic_t to protect pin count to avoid races.
Do not unpin default context in free_request.
v4: Break out pin and unpin into functions. Fix style problems reported
by checkpatch
v5: Remove unpin_lock as all pinning and unpinning is done with the struct
mutex already locked. Add WARN_ONs to make sure this is the case in future.
Issue: VIZ-4277
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
Reviewed-by: Akash Goel <akash.goels@gmail.com>
Reviewed-by: Deepak S<deepak.s@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:10 +07:00
|
|
|
{
|
2016-04-12 21:40:42 +07:00
|
|
|
void *vaddr;
|
2016-01-15 22:10:27 +07:00
|
|
|
int ret;
|
drm/i915/bdw: Pin the context backing objects to GGTT on-demand
Up until now, we have pinned every logical ring context backing object
during creation, and left it pinned until destruction. This made my life
easier, but it's a harmful thing to do, because we cause fragmentation
of the GGTT (and, eventually, we would run out of space).
This patch makes the pinning on-demand: the backing objects of the two
contexts that are written to the ELSP are pinned right before submission
and unpinned once the hardware is done with them. The only context that
is still pinned regardless is the global default one, so that the HWS can
still be accessed in the same way (ring->status_page).
v2: In the early version of this patch, we were pinning the context as
we put it into the ELSP: on the one hand, this is very efficient because
only a maximum two contexts are pinned at any given time, but on the other
hand, we cannot really pin in interrupt time :(
v3: Use a mutex rather than atomic_t to protect pin count to avoid races.
Do not unpin default context in free_request.
v4: Break out pin and unpin into functions. Fix style problems reported
by checkpatch
v5: Remove unpin_lock as all pinning and unpinning is done with the struct
mutex already locked. Add WARN_ONs to make sure this is the case in future.
Issue: VIZ-4277
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
Reviewed-by: Akash Goel <akash.goels@gmail.com>
Reviewed-by: Deepak S<deepak.s@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:10 +07:00
|
|
|
|
2017-01-05 22:30:20 +07:00
|
|
|
GEM_BUG_ON(!ce->state);
|
drm/i915: Unify active context tracking between legacy/execlists/guc
The requests conversion introduced a nasty bug where we could generate a
new request in the middle of constructing a request if we needed to idle
the system in order to evict space for a context. The request to idle
would be executed (and waited upon) before the current one, creating a
minor havoc in the seqno accounting, as we will consider the current
request to already be completed (prior to deferred seqno assignment) but
ring->last_retired_head would have been updated and still could allow
us to overwrite the current request before execution.
We also employed two different mechanisms to track the active context
until it was switched out. The legacy method allowed for waiting upon an
active context (it could forcibly evict any vma, including context's),
but the execlists method took a step backwards by pinning the vma for
the entire active lifespan of the context (the only way to evict was to
idle the entire GPU, not individual contexts). However, to circumvent
the tricky issue of locking (i.e. we cannot take struct_mutex at the
time of i915_gem_request_submit(), where we would want to move the
previous context onto the active tracker and unpin it), we take the
execlists approach and keep the contexts pinned until retirement.
The benefit of the execlists approach, more important for execlists than
legacy, was the reduction in work in pinning the context for each
request - as the context was kept pinned until idle, it could short
circuit the pinning for all active contexts.
We introduce new engine vfuncs to pin and unpin the context
respectively. The context is pinned at the start of the request, and
only unpinned when the following request is retired (this ensures that
the context is idle and coherent in main memory before we unpin it). We
move the engine->last_context tracking into the retirement itself
(rather than during request submission) in order to allow the submission
to be reordered or unwound without undue difficultly.
And finally an ulterior motive for unifying context handling was to
prepare for mock requests.
v2: Rename to last_retired_context, split out legacy_context tracking
for MI_SET_CONTEXT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 22:37:20 +07:00
|
|
|
|
2019-06-22 01:38:00 +07:00
|
|
|
ret = intel_context_active_acquire(ce);
|
2015-09-11 18:53:46 +07:00
|
|
|
if (ret)
|
2016-04-28 15:56:53 +07:00
|
|
|
goto err;
|
2019-06-22 01:38:00 +07:00
|
|
|
GEM_BUG_ON(!i915_vma_is_pinned(ce->state));
|
2014-11-13 17:28:56 +07:00
|
|
|
|
2018-09-14 19:35:04 +07:00
|
|
|
vaddr = i915_gem_object_pin_map(ce->state->obj,
|
2019-03-08 20:25:20 +07:00
|
|
|
i915_coherent_map_type(engine->i915) |
|
2018-09-14 19:35:04 +07:00
|
|
|
I915_MAP_OVERRIDE);
|
2016-04-12 21:40:42 +07:00
|
|
|
if (IS_ERR(vaddr)) {
|
|
|
|
ret = PTR_ERR(vaddr);
|
drm/i915: Keep contexts pinned until after the next kernel context switch
We need to keep the context image pinned in memory until after the GPU
has finished writing into it. Since it continues to write as we signal
the final breadcrumb, we need to keep it pinned until the request after
it is complete. Currently we know the order in which requests execute on
each engine, and so to remove that presumption we need to identify a
request/context-switch we know must occur after our completion. Any
request queued after the signal must imply a context switch, for
simplicity we use a fresh request from the kernel context.
The sequence of operations for keeping the context pinned until saved is:
- On context activation, we preallocate a node for each physical engine
the context may operate on. This is to avoid allocations during
unpinning, which may be from inside FS_RECLAIM context (aka the
shrinker)
- On context deactivation on retirement of the last active request (which
is before we know the context has been saved), we add the
preallocated node onto a barrier list on each engine
- On engine idling, we emit a switch to kernel context. When this
switch completes, we know that all previous contexts must have been
saved, and so on retiring this request we can finally unpin all the
contexts that were marked as deactivated prior to the switch.
We can enhance this in future by flushing all the idle contexts on a
regular heartbeat pulse of a switch to kernel context, which will also
be used to check for hung engines.
v2: intel_context_active_acquire/_release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
2019-06-14 23:46:04 +07:00
|
|
|
goto unpin_active;
|
2016-01-16 00:12:45 +07:00
|
|
|
}
|
|
|
|
|
2019-03-08 20:25:20 +07:00
|
|
|
ret = i915_gem_context_pin_hw_id(ce->gem_context);
|
2018-09-04 22:31:17 +07:00
|
|
|
if (ret)
|
2019-06-20 00:01:35 +07:00
|
|
|
goto unpin_map;
|
2018-09-04 22:31:17 +07:00
|
|
|
|
2019-03-08 20:25:20 +07:00
|
|
|
ce->lrc_desc = lrc_descriptor(ce, engine);
|
2016-10-05 03:11:26 +07:00
|
|
|
ce->lrc_reg_state = vaddr + LRC_STATE_PN * PAGE_SIZE;
|
2019-03-08 20:25:20 +07:00
|
|
|
__execlists_update_reg_state(ce, engine);
|
2016-10-05 03:11:26 +07:00
|
|
|
|
2019-03-08 20:25:20 +07:00
|
|
|
return 0;
|
2014-11-13 17:28:56 +07:00
|
|
|
|
2016-04-12 21:40:42 +07:00
|
|
|
unpin_map:
|
2016-08-15 16:48:54 +07:00
|
|
|
i915_gem_object_unpin_map(ce->state->obj);
|
drm/i915: Keep contexts pinned until after the next kernel context switch
We need to keep the context image pinned in memory until after the GPU
has finished writing into it. Since it continues to write as we signal
the final breadcrumb, we need to keep it pinned until the request after
it is complete. Currently we know the order in which requests execute on
each engine, and so to remove that presumption we need to identify a
request/context-switch we know must occur after our completion. Any
request queued after the signal must imply a context switch, for
simplicity we use a fresh request from the kernel context.
The sequence of operations for keeping the context pinned until saved is:
- On context activation, we preallocate a node for each physical engine
the context may operate on. This is to avoid allocations during
unpinning, which may be from inside FS_RECLAIM context (aka the
shrinker)
- On context deactivation on retirement of the last active request (which
is before we know the context has been saved), we add the
preallocated node onto a barrier list on each engine
- On engine idling, we emit a switch to kernel context. When this
switch completes, we know that all previous contexts must have been
saved, and so on retiring this request we can finally unpin all the
contexts that were marked as deactivated prior to the switch.
We can enhance this in future by flushing all the idle contexts on a
regular heartbeat pulse of a switch to kernel context, which will also
be used to check for hung engines.
v2: intel_context_active_acquire/_release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
2019-06-14 23:46:04 +07:00
|
|
|
unpin_active:
|
|
|
|
intel_context_active_release(ce);
|
2016-04-28 15:56:53 +07:00
|
|
|
err:
|
2019-03-08 20:25:20 +07:00
|
|
|
return ret;
|
2015-09-11 18:53:46 +07:00
|
|
|
}
|
|
|
|
|
2019-03-08 20:25:20 +07:00
|
|
|
static int execlists_context_pin(struct intel_context *ce)
|
2015-09-11 18:53:46 +07:00
|
|
|
{
|
2019-03-08 20:25:20 +07:00
|
|
|
return __execlists_context_pin(ce, ce->engine);
|
drm/i915/bdw: Pin the context backing objects to GGTT on-demand
Up until now, we have pinned every logical ring context backing object
during creation, and left it pinned until destruction. This made my life
easier, but it's a harmful thing to do, because we cause fragmentation
of the GGTT (and, eventually, we would run out of space).
This patch makes the pinning on-demand: the backing objects of the two
contexts that are written to the ELSP are pinned right before submission
and unpinned once the hardware is done with them. The only context that
is still pinned regardless is the global default one, so that the HWS can
still be accessed in the same way (ring->status_page).
v2: In the early version of this patch, we were pinning the context as
we put it into the ELSP: on the one hand, this is very efficient because
only a maximum two contexts are pinned at any given time, but on the other
hand, we cannot really pin in interrupt time :(
v3: Use a mutex rather than atomic_t to protect pin count to avoid races.
Do not unpin default context in free_request.
v4: Break out pin and unpin into functions. Fix style problems reported
by checkpatch
v5: Remove unpin_lock as all pinning and unpinning is done with the struct
mutex already locked. Add WARN_ONs to make sure this is the case in future.
Issue: VIZ-4277
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Thomas Daniel <thomas.daniel@intel.com>
Reviewed-by: Akash Goel <akash.goels@gmail.com>
Reviewed-by: Deepak S<deepak.s@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:10 +07:00
|
|
|
}
|
|
|
|
|
2019-08-10 01:25:16 +07:00
|
|
|
static int execlists_context_alloc(struct intel_context *ce)
|
|
|
|
{
|
|
|
|
return __execlists_context_alloc(ce, ce->engine);
|
|
|
|
}
|
|
|
|
|
2019-04-11 02:01:20 +07:00
|
|
|
static void execlists_context_reset(struct intel_context *ce)
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* Because we emit WA_TAIL_DWORDS there may be a disparity
|
|
|
|
* between our bookkeeping in ce->ring->head and ce->ring->tail and
|
|
|
|
* that stored in context. As we only write new commands from
|
|
|
|
* ce->ring->tail onwards, everything before that is junk. If the GPU
|
|
|
|
* starts reading from its RING_HEAD from the context, it may try to
|
|
|
|
* execute that junk and die.
|
|
|
|
*
|
|
|
|
* The contexts that are stilled pinned on resume belong to the
|
|
|
|
* kernel, and are local to each engine. All other contexts will
|
|
|
|
* have their head/tail sanitized upon pinning before use, so they
|
|
|
|
* will never see garbage,
|
|
|
|
*
|
|
|
|
* So to avoid that we reset the context images upon resume. For
|
|
|
|
* simplicity, we just zero everything out.
|
|
|
|
*/
|
|
|
|
intel_ring_reset(ce->ring, 0);
|
|
|
|
__execlists_update_reg_state(ce, ce->engine);
|
|
|
|
}
|
|
|
|
|
2019-03-08 20:25:18 +07:00
|
|
|
static const struct intel_context_ops execlists_context_ops = {
|
2019-08-10 01:25:16 +07:00
|
|
|
.alloc = execlists_context_alloc,
|
|
|
|
|
2019-03-08 20:25:20 +07:00
|
|
|
.pin = execlists_context_pin,
|
2019-03-08 20:25:18 +07:00
|
|
|
.unpin = execlists_context_unpin,
|
2019-04-11 02:01:20 +07:00
|
|
|
|
2019-04-25 03:07:15 +07:00
|
|
|
.enter = intel_context_enter_engine,
|
|
|
|
.exit = intel_context_exit_engine,
|
|
|
|
|
2019-04-11 02:01:20 +07:00
|
|
|
.reset = execlists_context_reset,
|
2019-03-08 20:25:18 +07:00
|
|
|
.destroy = execlists_context_destroy,
|
|
|
|
};
|
|
|
|
|
2019-01-30 01:54:50 +07:00
|
|
|
static int gen8_emit_init_breadcrumb(struct i915_request *rq)
|
|
|
|
{
|
|
|
|
u32 *cs;
|
|
|
|
|
|
|
|
GEM_BUG_ON(!rq->timeline->has_initial_breadcrumb);
|
|
|
|
|
|
|
|
cs = intel_ring_begin(rq, 6);
|
|
|
|
if (IS_ERR(cs))
|
|
|
|
return PTR_ERR(cs);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Check if we have been preempted before we even get started.
|
|
|
|
*
|
|
|
|
* After this point i915_request_started() reports true, even if
|
|
|
|
* we get preempted and so are no longer running.
|
|
|
|
*/
|
|
|
|
*cs++ = MI_ARB_CHECK;
|
|
|
|
*cs++ = MI_NOOP;
|
|
|
|
|
|
|
|
*cs++ = MI_STORE_DWORD_IMM_GEN4 | MI_USE_GGTT;
|
|
|
|
*cs++ = rq->timeline->hwsp_offset;
|
|
|
|
*cs++ = 0;
|
|
|
|
*cs++ = rq->fence.seqno - 1;
|
|
|
|
|
|
|
|
intel_ring_advance(rq, cs);
|
2019-02-08 22:37:08 +07:00
|
|
|
|
|
|
|
/* Record the updated position of the request's payload */
|
|
|
|
rq->infix = intel_ring_offset(rq, cs);
|
|
|
|
|
2019-01-30 01:54:50 +07:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2018-12-07 16:02:13 +07:00
|
|
|
static int emit_pdps(struct i915_request *rq)
|
|
|
|
{
|
|
|
|
const struct intel_engine_cs * const engine = rq->engine;
|
2019-07-30 21:32:09 +07:00
|
|
|
struct i915_ppgtt * const ppgtt = i915_vm_to_ppgtt(rq->hw_context->vm);
|
2018-12-07 16:02:13 +07:00
|
|
|
int err, i;
|
|
|
|
u32 *cs;
|
|
|
|
|
|
|
|
GEM_BUG_ON(intel_vgpu_active(rq->i915));
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Beware ye of the dragons, this sequence is magic!
|
|
|
|
*
|
|
|
|
* Small changes to this sequence can cause anything from
|
|
|
|
* GPU hangs to forcewake errors and machine lockups!
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* Flush any residual operations from the context load */
|
|
|
|
err = engine->emit_flush(rq, EMIT_FLUSH);
|
|
|
|
if (err)
|
|
|
|
return err;
|
|
|
|
|
|
|
|
/* Magic required to prevent forcewake errors! */
|
|
|
|
err = engine->emit_flush(rq, EMIT_INVALIDATE);
|
|
|
|
if (err)
|
|
|
|
return err;
|
|
|
|
|
|
|
|
cs = intel_ring_begin(rq, 4 * GEN8_3LVL_PDPES + 2);
|
|
|
|
if (IS_ERR(cs))
|
|
|
|
return PTR_ERR(cs);
|
|
|
|
|
|
|
|
/* Ensure the LRI have landed before we invalidate & continue */
|
|
|
|
*cs++ = MI_LOAD_REGISTER_IMM(2 * GEN8_3LVL_PDPES) | MI_LRI_FORCE_POSTED;
|
|
|
|
for (i = GEN8_3LVL_PDPES; i--; ) {
|
|
|
|
const dma_addr_t pd_daddr = i915_page_dir_dma_addr(ppgtt, i);
|
2019-04-05 19:38:31 +07:00
|
|
|
u32 base = engine->mmio_base;
|
2018-12-07 16:02:13 +07:00
|
|
|
|
2019-04-05 19:38:31 +07:00
|
|
|
*cs++ = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, i));
|
2018-12-07 16:02:13 +07:00
|
|
|
*cs++ = upper_32_bits(pd_daddr);
|
2019-04-05 19:38:31 +07:00
|
|
|
*cs++ = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, i));
|
2018-12-07 16:02:13 +07:00
|
|
|
*cs++ = lower_32_bits(pd_daddr);
|
|
|
|
}
|
|
|
|
*cs++ = MI_NOOP;
|
|
|
|
|
|
|
|
intel_ring_advance(rq, cs);
|
|
|
|
|
|
|
|
/* Be doubly sure the LRI have landed before proceeding */
|
|
|
|
err = engine->emit_flush(rq, EMIT_FLUSH);
|
|
|
|
if (err)
|
|
|
|
return err;
|
|
|
|
|
|
|
|
/* Re-invalidate the TLB for luck */
|
|
|
|
return engine->emit_flush(rq, EMIT_INVALIDATE);
|
|
|
|
}
|
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
static int execlists_request_alloc(struct i915_request *request)
|
2016-12-18 22:37:19 +07:00
|
|
|
{
|
2017-11-15 22:12:04 +07:00
|
|
|
int ret;
|
2016-12-18 22:37:19 +07:00
|
|
|
|
2019-03-08 20:25:22 +07:00
|
|
|
GEM_BUG_ON(!intel_context_is_pinned(request->hw_context));
|
drm/i915: Unify active context tracking between legacy/execlists/guc
The requests conversion introduced a nasty bug where we could generate a
new request in the middle of constructing a request if we needed to idle
the system in order to evict space for a context. The request to idle
would be executed (and waited upon) before the current one, creating a
minor havoc in the seqno accounting, as we will consider the current
request to already be completed (prior to deferred seqno assignment) but
ring->last_retired_head would have been updated and still could allow
us to overwrite the current request before execution.
We also employed two different mechanisms to track the active context
until it was switched out. The legacy method allowed for waiting upon an
active context (it could forcibly evict any vma, including context's),
but the execlists method took a step backwards by pinning the vma for
the entire active lifespan of the context (the only way to evict was to
idle the entire GPU, not individual contexts). However, to circumvent
the tricky issue of locking (i.e. we cannot take struct_mutex at the
time of i915_gem_request_submit(), where we would want to move the
previous context onto the active tracker and unpin it), we take the
execlists approach and keep the contexts pinned until retirement.
The benefit of the execlists approach, more important for execlists than
legacy, was the reduction in work in pinning the context for each
request - as the context was kept pinned until idle, it could short
circuit the pinning for all active contexts.
We introduce new engine vfuncs to pin and unpin the context
respectively. The context is pinned at the start of the request, and
only unpinned when the following request is retired (this ensures that
the context is idle and coherent in main memory before we unpin it). We
move the engine->last_context tracking into the retirement itself
(rather than during request submission) in order to allow the submission
to be reordered or unwound without undue difficultly.
And finally an ulterior motive for unifying context handling was to
prepare for mock requests.
v2: Rename to last_retired_context, split out legacy_context tracking
for MI_SET_CONTEXT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 22:37:20 +07:00
|
|
|
|
2018-12-07 16:02:11 +07:00
|
|
|
/*
|
|
|
|
* Flush enough space to reduce the likelihood of waiting after
|
2016-12-18 22:37:19 +07:00
|
|
|
* we start building the request - in which case we will just
|
|
|
|
* have to repeat work.
|
|
|
|
*/
|
|
|
|
request->reserved_space += EXECLISTS_REQUEST_SIZE;
|
|
|
|
|
2018-12-07 16:02:11 +07:00
|
|
|
/*
|
|
|
|
* Note that after this point, we have committed to using
|
2016-12-18 22:37:19 +07:00
|
|
|
* this request as it is being used to both track the
|
|
|
|
* state of engine initialisation and liveness of the
|
|
|
|
* golden renderstate above. Think twice before you try
|
|
|
|
* to cancel/unwind this request now.
|
|
|
|
*/
|
|
|
|
|
2018-12-07 16:02:13 +07:00
|
|
|
/* Unconditionally invalidate GPU caches and TLBs. */
|
2019-07-30 21:32:09 +07:00
|
|
|
if (i915_vm_is_4lvl(request->hw_context->vm))
|
2018-12-07 16:02:13 +07:00
|
|
|
ret = request->engine->emit_flush(request, EMIT_INVALIDATE);
|
|
|
|
else
|
|
|
|
ret = emit_pdps(request);
|
|
|
|
if (ret)
|
|
|
|
return ret;
|
|
|
|
|
2016-12-18 22:37:19 +07:00
|
|
|
request->reserved_space -= EXECLISTS_REQUEST_SIZE;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2015-07-03 20:27:31 +07:00
|
|
|
/*
|
|
|
|
* In this WA we need to set GEN8_L3SQCREG4[21:21] and reset it after
|
|
|
|
* PIPE_CONTROL instruction. This is required for the flush to happen correctly
|
|
|
|
* but there is a slight complication as this is applied in WA batch where the
|
|
|
|
* values are only initialized once so we cannot take register value at the
|
|
|
|
* beginning and reuse it further; hence we save its value to memory, upload a
|
|
|
|
* constant value with bit21 set and then we restore it back with the saved value.
|
|
|
|
* To simplify the WA, a constant value is formed by using the default value
|
|
|
|
* of this register. This shouldn't be a problem because we are only modifying
|
|
|
|
* it for a short period and this batch in non-premptible. We can ofcourse
|
|
|
|
* use additional instructions that read the actual value of the register
|
|
|
|
* at that time and set our bit of interest but it makes the WA complicated.
|
|
|
|
*
|
|
|
|
* This WA is also required for Gen9 so extracting as a function avoids
|
|
|
|
* code duplication.
|
|
|
|
*/
|
2017-02-17 14:58:59 +07:00
|
|
|
static u32 *
|
|
|
|
gen8_emit_flush_coherentl3_wa(struct intel_engine_cs *engine, u32 *batch)
|
2015-06-20 01:07:01 +07:00
|
|
|
{
|
2018-12-04 21:15:16 +07:00
|
|
|
/* NB no one else is allowed to scribble over scratch + 256! */
|
2017-02-17 14:58:59 +07:00
|
|
|
*batch++ = MI_STORE_REGISTER_MEM_GEN8 | MI_SRM_LRM_GLOBAL_GTT;
|
|
|
|
*batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4);
|
2019-07-09 19:33:43 +07:00
|
|
|
*batch++ = intel_gt_scratch_offset(engine->gt,
|
|
|
|
INTEL_GT_SCRATCH_FIELD_COHERENTL3_WA);
|
2017-02-17 14:58:59 +07:00
|
|
|
*batch++ = 0;
|
|
|
|
|
|
|
|
*batch++ = MI_LOAD_REGISTER_IMM(1);
|
|
|
|
*batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4);
|
|
|
|
*batch++ = 0x40400000 | GEN8_LQSC_FLUSH_COHERENT_LINES;
|
|
|
|
|
2017-02-16 19:23:25 +07:00
|
|
|
batch = gen8_emit_pipe_control(batch,
|
|
|
|
PIPE_CONTROL_CS_STALL |
|
|
|
|
PIPE_CONTROL_DC_FLUSH_ENABLE,
|
|
|
|
0);
|
2017-02-17 14:58:59 +07:00
|
|
|
|
|
|
|
*batch++ = MI_LOAD_REGISTER_MEM_GEN8 | MI_SRM_LRM_GLOBAL_GTT;
|
|
|
|
*batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4);
|
2019-07-09 19:33:43 +07:00
|
|
|
*batch++ = intel_gt_scratch_offset(engine->gt,
|
|
|
|
INTEL_GT_SCRATCH_FIELD_COHERENTL3_WA);
|
2017-02-17 14:58:59 +07:00
|
|
|
*batch++ = 0;
|
|
|
|
|
|
|
|
return batch;
|
2015-06-20 01:07:01 +07:00
|
|
|
}
|
|
|
|
|
2019-07-09 19:33:43 +07:00
|
|
|
static u32 slm_offset(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
return intel_gt_scratch_offset(engine->gt,
|
|
|
|
INTEL_GT_SCRATCH_FIELD_CLEAR_SLM_WA);
|
|
|
|
}
|
|
|
|
|
2016-07-16 02:48:06 +07:00
|
|
|
/*
|
|
|
|
* Typically we only have one indirect_ctx and per_ctx batch buffer which are
|
|
|
|
* initialized at the beginning and shared across all contexts but this field
|
|
|
|
* helps us to have multiple batches at different offsets and select them based
|
|
|
|
* on a criteria. At the moment this batch always start at the beginning of the page
|
|
|
|
* and at this point we don't have multiple wa_ctx batch buffers.
|
2015-06-23 21:50:43 +07:00
|
|
|
*
|
2016-07-16 02:48:06 +07:00
|
|
|
* The number of WA applied are not known at the beginning; we use this field
|
|
|
|
* to return the no of DWORDS written.
|
2015-06-20 01:07:01 +07:00
|
|
|
*
|
2016-07-16 02:48:06 +07:00
|
|
|
* It is to be noted that this batch does not contain MI_BATCH_BUFFER_END
|
|
|
|
* so it adds NOOPs as padding to make it cacheline aligned.
|
|
|
|
* MI_BATCH_BUFFER_END will be added to perctx batch and both of them together
|
|
|
|
* makes a complete batch buffer.
|
2015-06-20 01:07:01 +07:00
|
|
|
*/
|
2017-02-17 14:58:59 +07:00
|
|
|
static u32 *gen8_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch)
|
2015-06-20 01:07:01 +07:00
|
|
|
{
|
2015-06-20 00:37:12 +07:00
|
|
|
/* WaDisableCtxRestoreArbitration:bdw,chv */
|
2017-02-17 14:58:59 +07:00
|
|
|
*batch++ = MI_ARB_ON_OFF | MI_ARB_DISABLE;
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2015-06-20 00:37:13 +07:00
|
|
|
/* WaFlushCoherentL3CacheLinesAtContextSwitch:bdw */
|
2017-02-17 14:58:59 +07:00
|
|
|
if (IS_BROADWELL(engine->i915))
|
|
|
|
batch = gen8_emit_flush_coherentl3_wa(engine, batch);
|
2015-06-20 00:37:13 +07:00
|
|
|
|
2015-06-23 21:46:57 +07:00
|
|
|
/* WaClearSlmSpaceAtContextSwitch:bdw,chv */
|
|
|
|
/* Actual scratch location is at 128 bytes offset */
|
2017-02-16 19:23:25 +07:00
|
|
|
batch = gen8_emit_pipe_control(batch,
|
|
|
|
PIPE_CONTROL_FLUSH_L3 |
|
|
|
|
PIPE_CONTROL_GLOBAL_GTT_IVB |
|
|
|
|
PIPE_CONTROL_CS_STALL |
|
|
|
|
PIPE_CONTROL_QW_WRITE,
|
2019-07-09 19:33:43 +07:00
|
|
|
slm_offset(engine));
|
2015-06-23 21:46:57 +07:00
|
|
|
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
*batch++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
|
|
|
|
|
2015-06-20 01:07:01 +07:00
|
|
|
/* Pad to end of cacheline */
|
2017-02-17 14:58:59 +07:00
|
|
|
while ((unsigned long)batch % CACHELINE_BYTES)
|
|
|
|
*batch++ = MI_NOOP;
|
2015-06-20 01:07:01 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* MI_BATCH_BUFFER_END is not required in Indirect ctx BB because
|
|
|
|
* execution depends on the length specified in terms of cache lines
|
|
|
|
* in the register CTX_RCS_INDIRECT_CTX
|
|
|
|
*/
|
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
return batch;
|
2015-06-20 01:07:01 +07:00
|
|
|
}
|
|
|
|
|
2018-06-18 16:41:50 +07:00
|
|
|
struct lri {
|
|
|
|
i915_reg_t reg;
|
|
|
|
u32 value;
|
|
|
|
};
|
|
|
|
|
|
|
|
static u32 *emit_lri(u32 *batch, const struct lri *lri, unsigned int count)
|
2015-07-14 21:01:27 +07:00
|
|
|
{
|
2018-06-18 16:41:50 +07:00
|
|
|
GEM_BUG_ON(!count || count > 63);
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
|
2018-06-18 16:41:50 +07:00
|
|
|
*batch++ = MI_LOAD_REGISTER_IMM(count);
|
|
|
|
do {
|
|
|
|
*batch++ = i915_mmio_reg_offset(lri->reg);
|
|
|
|
*batch++ = lri->value;
|
|
|
|
} while (lri++, --count);
|
|
|
|
*batch++ = MI_NOOP;
|
2015-07-14 21:01:29 +07:00
|
|
|
|
2018-06-18 16:41:50 +07:00
|
|
|
return batch;
|
|
|
|
}
|
2018-06-16 02:06:05 +07:00
|
|
|
|
2018-06-18 16:41:50 +07:00
|
|
|
static u32 *gen9_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch)
|
|
|
|
{
|
|
|
|
static const struct lri lri[] = {
|
|
|
|
/* WaDisableGatherAtSetShaderCommonSlice:skl,bxt,kbl,glk */
|
|
|
|
{
|
|
|
|
COMMON_SLICE_CHICKEN2,
|
|
|
|
__MASKED_FIELD(GEN9_DISABLE_GATHER_AT_SET_SHADER_COMMON_SLICE,
|
|
|
|
0),
|
|
|
|
},
|
|
|
|
|
|
|
|
/* BSpec: 11391 */
|
|
|
|
{
|
|
|
|
FF_SLICE_CHICKEN,
|
|
|
|
__MASKED_FIELD(FF_SLICE_CHICKEN_CL_PROVOKING_VERTEX_FIX,
|
|
|
|
FF_SLICE_CHICKEN_CL_PROVOKING_VERTEX_FIX),
|
|
|
|
},
|
|
|
|
|
|
|
|
/* BSpec: 11299 */
|
|
|
|
{
|
|
|
|
_3D_CHICKEN3,
|
|
|
|
__MASKED_FIELD(_3D_CHICKEN_SF_PROVOKING_VERTEX_FIX,
|
|
|
|
_3D_CHICKEN_SF_PROVOKING_VERTEX_FIX),
|
|
|
|
}
|
|
|
|
};
|
2018-06-16 02:06:05 +07:00
|
|
|
|
2018-06-18 16:41:50 +07:00
|
|
|
*batch++ = MI_ARB_ON_OFF | MI_ARB_DISABLE;
|
2018-06-16 02:06:05 +07:00
|
|
|
|
2018-06-18 16:41:50 +07:00
|
|
|
/* WaFlushCoherentL3CacheLinesAtContextSwitch:skl,bxt,glk */
|
|
|
|
batch = gen8_emit_flush_coherentl3_wa(engine, batch);
|
2018-06-16 02:06:05 +07:00
|
|
|
|
2018-06-18 16:41:50 +07:00
|
|
|
batch = emit_lri(batch, lri, ARRAY_SIZE(lri));
|
2016-07-20 18:26:13 +07:00
|
|
|
|
2017-01-26 16:16:58 +07:00
|
|
|
/* WaMediaPoolStateCmdInWABB:bxt,glk */
|
2016-07-05 16:01:30 +07:00
|
|
|
if (HAS_POOLED_EU(engine->i915)) {
|
|
|
|
/*
|
|
|
|
* EU pool configuration is setup along with golden context
|
|
|
|
* during context initialization. This value depends on
|
|
|
|
* device type (2x6 or 3x6) and needs to be updated based
|
|
|
|
* on which subslice is disabled especially for 2x6
|
|
|
|
* devices, however it is safe to load default
|
|
|
|
* configuration of 3x6 device instead of masking off
|
|
|
|
* corresponding bits because HW ignores bits of a disabled
|
|
|
|
* subslice and drops down to appropriate config. Please
|
|
|
|
* see render_state_setup() in i915_gem_render_state.c for
|
|
|
|
* possible configurations, to avoid duplication they are
|
|
|
|
* not shown here again.
|
|
|
|
*/
|
2017-02-17 14:58:59 +07:00
|
|
|
*batch++ = GEN9_MEDIA_POOL_STATE;
|
|
|
|
*batch++ = GEN9_MEDIA_POOL_ENABLE;
|
|
|
|
*batch++ = 0x00777000;
|
|
|
|
*batch++ = 0;
|
|
|
|
*batch++ = 0;
|
|
|
|
*batch++ = 0;
|
2016-07-05 16:01:30 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
*batch++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
|
|
|
|
|
2015-07-14 21:01:27 +07:00
|
|
|
/* Pad to end of cacheline */
|
2017-02-17 14:58:59 +07:00
|
|
|
while ((unsigned long)batch % CACHELINE_BYTES)
|
|
|
|
*batch++ = MI_NOOP;
|
2015-07-14 21:01:27 +07:00
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
return batch;
|
2015-07-14 21:01:27 +07:00
|
|
|
}
|
|
|
|
|
2018-02-06 06:33:30 +07:00
|
|
|
static u32 *
|
|
|
|
gen10_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* WaPipeControlBefore3DStateSamplePattern: cnl
|
|
|
|
*
|
|
|
|
* Ensure the engine is idle prior to programming a
|
|
|
|
* 3DSTATE_SAMPLE_PATTERN during a context restore.
|
|
|
|
*/
|
|
|
|
batch = gen8_emit_pipe_control(batch,
|
|
|
|
PIPE_CONTROL_CS_STALL,
|
|
|
|
0);
|
|
|
|
/*
|
|
|
|
* WaPipeControlBefore3DStateSamplePattern says we need 4 dwords for
|
|
|
|
* the PIPE_CONTROL followed by 12 dwords of 0x0, so 16 dwords in
|
|
|
|
* total. However, a PIPE_CONTROL is 6 dwords long, not 4, which is
|
|
|
|
* confusing. Since gen8_emit_pipe_control() already advances the
|
|
|
|
* batch by 6 dwords, we advance the other 10 here, completing a
|
|
|
|
* cacheline. It's not clear if the workaround requires this padding
|
|
|
|
* before other commands, or if it's just the regular padding we would
|
|
|
|
* already have for the workaround bb, so leave it here for now.
|
|
|
|
*/
|
|
|
|
for (i = 0; i < 10; i++)
|
|
|
|
*batch++ = MI_NOOP;
|
|
|
|
|
|
|
|
/* Pad to end of cacheline */
|
|
|
|
while ((unsigned long)batch % CACHELINE_BYTES)
|
|
|
|
*batch++ = MI_NOOP;
|
|
|
|
|
|
|
|
return batch;
|
|
|
|
}
|
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
#define CTX_WA_BB_OBJ_SIZE (PAGE_SIZE)
|
|
|
|
|
|
|
|
static int lrc_setup_wa_ctx(struct intel_engine_cs *engine)
|
2015-06-20 01:07:01 +07:00
|
|
|
{
|
2016-08-15 16:49:04 +07:00
|
|
|
struct drm_i915_gem_object *obj;
|
|
|
|
struct i915_vma *vma;
|
|
|
|
int err;
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2019-05-28 16:29:45 +07:00
|
|
|
obj = i915_gem_object_create_shmem(engine->i915, CTX_WA_BB_OBJ_SIZE);
|
2016-08-15 16:49:04 +07:00
|
|
|
if (IS_ERR(obj))
|
|
|
|
return PTR_ERR(obj);
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2019-06-21 14:08:08 +07:00
|
|
|
vma = i915_vma_instance(obj, &engine->gt->ggtt->vm, NULL);
|
2016-08-15 16:49:04 +07:00
|
|
|
if (IS_ERR(vma)) {
|
|
|
|
err = PTR_ERR(vma);
|
|
|
|
goto err;
|
2015-06-20 01:07:01 +07:00
|
|
|
}
|
|
|
|
|
2018-07-27 16:18:55 +07:00
|
|
|
err = i915_vma_pin(vma, 0, 0, PIN_GLOBAL | PIN_HIGH);
|
2016-08-15 16:49:04 +07:00
|
|
|
if (err)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
engine->wa_ctx.vma = vma;
|
2015-06-20 01:07:01 +07:00
|
|
|
return 0;
|
2016-08-15 16:49:04 +07:00
|
|
|
|
|
|
|
err:
|
|
|
|
i915_gem_object_put(obj);
|
|
|
|
return err;
|
2015-06-20 01:07:01 +07:00
|
|
|
}
|
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
static void lrc_destroy_wa_ctx(struct intel_engine_cs *engine)
|
2015-06-20 01:07:01 +07:00
|
|
|
{
|
2018-07-21 19:50:37 +07:00
|
|
|
i915_vma_unpin_and_release(&engine->wa_ctx.vma, 0);
|
2015-06-20 01:07:01 +07:00
|
|
|
}
|
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
typedef u32 *(*wa_bb_func_t)(struct intel_engine_cs *engine, u32 *batch);
|
|
|
|
|
2016-03-16 18:00:37 +07:00
|
|
|
static int intel_init_workaround_bb(struct intel_engine_cs *engine)
|
2015-06-20 01:07:01 +07:00
|
|
|
{
|
2016-08-15 16:49:04 +07:00
|
|
|
struct i915_ctx_workarounds *wa_ctx = &engine->wa_ctx;
|
2017-02-17 14:58:59 +07:00
|
|
|
struct i915_wa_ctx_bb *wa_bb[2] = { &wa_ctx->indirect_ctx,
|
|
|
|
&wa_ctx->per_ctx };
|
|
|
|
wa_bb_func_t wa_bb_fn[2];
|
2015-06-20 01:07:01 +07:00
|
|
|
struct page *page;
|
2017-02-17 14:58:59 +07:00
|
|
|
void *batch, *batch_ptr;
|
|
|
|
unsigned int i;
|
2016-08-15 16:49:04 +07:00
|
|
|
int ret;
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2019-04-26 23:33:33 +07:00
|
|
|
if (engine->class != RENDER_CLASS)
|
|
|
|
return 0;
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
switch (INTEL_GEN(engine->i915)) {
|
2019-08-17 16:38:42 +07:00
|
|
|
case 12:
|
2018-05-09 04:29:23 +07:00
|
|
|
case 11:
|
|
|
|
return 0;
|
2017-08-16 06:16:48 +07:00
|
|
|
case 10:
|
2018-02-06 06:33:30 +07:00
|
|
|
wa_bb_fn[0] = gen10_init_indirectctx_bb;
|
|
|
|
wa_bb_fn[1] = NULL;
|
|
|
|
break;
|
2017-02-17 14:58:59 +07:00
|
|
|
case 9:
|
|
|
|
wa_bb_fn[0] = gen9_init_indirectctx_bb;
|
2017-09-21 20:54:44 +07:00
|
|
|
wa_bb_fn[1] = NULL;
|
2017-02-17 14:58:59 +07:00
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
wa_bb_fn[0] = gen8_init_indirectctx_bb;
|
2017-10-04 03:34:49 +07:00
|
|
|
wa_bb_fn[1] = NULL;
|
2017-02-17 14:58:59 +07:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
MISSING_CASE(INTEL_GEN(engine->i915));
|
2015-06-23 21:50:44 +07:00
|
|
|
return 0;
|
2015-07-14 21:01:27 +07:00
|
|
|
}
|
2015-06-23 21:50:44 +07:00
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
ret = lrc_setup_wa_ctx(engine);
|
2015-06-20 01:07:01 +07:00
|
|
|
if (ret) {
|
|
|
|
DRM_DEBUG_DRIVER("Failed to setup context WA page: %d\n", ret);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2016-08-15 16:49:04 +07:00
|
|
|
page = i915_gem_object_get_dirty_page(wa_ctx->vma->obj, 0);
|
2017-02-17 14:58:59 +07:00
|
|
|
batch = batch_ptr = kmap_atomic(page);
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
/*
|
|
|
|
* Emit the two workaround batch buffers, recording the offset from the
|
|
|
|
* start of the workaround batch buffer object for each and their
|
|
|
|
* respective sizes.
|
|
|
|
*/
|
|
|
|
for (i = 0; i < ARRAY_SIZE(wa_bb_fn); i++) {
|
|
|
|
wa_bb[i]->offset = batch_ptr - batch;
|
2018-10-12 13:31:42 +07:00
|
|
|
if (GEM_DEBUG_WARN_ON(!IS_ALIGNED(wa_bb[i]->offset,
|
|
|
|
CACHELINE_BYTES))) {
|
2017-02-17 14:58:59 +07:00
|
|
|
ret = -EINVAL;
|
|
|
|
break;
|
|
|
|
}
|
2017-09-21 20:54:43 +07:00
|
|
|
if (wa_bb_fn[i])
|
|
|
|
batch_ptr = wa_bb_fn[i](engine, batch_ptr);
|
2017-02-17 14:58:59 +07:00
|
|
|
wa_bb[i]->size = batch_ptr - (batch + wa_bb[i]->offset);
|
2015-06-20 01:07:01 +07:00
|
|
|
}
|
|
|
|
|
2017-02-17 14:58:59 +07:00
|
|
|
BUG_ON(batch_ptr - batch > CTX_WA_BB_OBJ_SIZE);
|
|
|
|
|
2015-06-20 01:07:01 +07:00
|
|
|
kunmap_atomic(batch);
|
|
|
|
if (ret)
|
2017-02-17 14:58:59 +07:00
|
|
|
lrc_destroy_wa_ctx(engine);
|
2015-06-20 01:07:01 +07:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2018-01-02 22:12:34 +07:00
|
|
|
static void enable_execlists(struct intel_engine_cs *engine)
|
2014-07-24 23:04:24 +07:00
|
|
|
{
|
2019-07-03 22:52:24 +07:00
|
|
|
u32 mode;
|
|
|
|
|
|
|
|
assert_forcewakes_active(engine->uncore, FORCEWAKE_ALL);
|
|
|
|
|
2018-12-18 17:27:12 +07:00
|
|
|
intel_engine_set_hwsp_writemask(engine, ~0u); /* HWSTAM */
|
2018-01-30 20:49:17 +07:00
|
|
|
|
2019-06-07 15:45:20 +07:00
|
|
|
if (INTEL_GEN(engine->i915) >= 11)
|
2019-07-03 22:52:24 +07:00
|
|
|
mode = _MASKED_BIT_ENABLE(GEN11_GFX_DISABLE_LEGACY_MODE);
|
2018-01-30 20:49:17 +07:00
|
|
|
else
|
2019-07-03 22:52:24 +07:00
|
|
|
mode = _MASKED_BIT_ENABLE(GFX_RUN_LIST_ENABLE);
|
|
|
|
ENGINE_WRITE_FW(engine, RING_MODE_GEN7, mode);
|
2018-01-30 20:49:17 +07:00
|
|
|
|
2019-07-03 22:52:24 +07:00
|
|
|
ENGINE_WRITE_FW(engine, RING_MI_MODE, _MASKED_BIT_DISABLE(STOP_RING));
|
drm/i915: Flush the ring stop bit after clearing RING_HEAD in reset
Inside the live_hangcheck (reset) selftests, we occasionally see
failures like
<7>[ 239.094840] i915_gem_set_wedged rcs0
<7>[ 239.094843] i915_gem_set_wedged current seqno 19a98, last 19a9a, hangcheck 0 [5158 ms]
<7>[ 239.094846] i915_gem_set_wedged Reset count: 6239 (global 1)
<7>[ 239.094848] i915_gem_set_wedged Requests:
<7>[ 239.095052] i915_gem_set_wedged first 19a99 [e8c:5f] prio=1024 @ 5159ms: (null)
<7>[ 239.095056] i915_gem_set_wedged last 19a9a [e81:1a] prio=139 @ 5159ms: igt/rcs0[5977]/1
<7>[ 239.095059] i915_gem_set_wedged active 19a99 [e8c:5f] prio=1024 @ 5159ms: (null)
<7>[ 239.095062] i915_gem_set_wedged [head 0220, postfix 0280, tail 02a8, batch 0xffffffff_ffffffff]
<7>[ 239.100050] i915_gem_set_wedged ring->start: 0x00283000
<7>[ 239.100053] i915_gem_set_wedged ring->head: 0x000001f8
<7>[ 239.100055] i915_gem_set_wedged ring->tail: 0x000002a8
<7>[ 239.100057] i915_gem_set_wedged ring->emit: 0x000002a8
<7>[ 239.100059] i915_gem_set_wedged ring->space: 0x00000f10
<7>[ 239.100085] i915_gem_set_wedged RING_START: 0x00283000
<7>[ 239.100088] i915_gem_set_wedged RING_HEAD: 0x00000260
<7>[ 239.100091] i915_gem_set_wedged RING_TAIL: 0x000002a8
<7>[ 239.100094] i915_gem_set_wedged RING_CTL: 0x00000001
<7>[ 239.100097] i915_gem_set_wedged RING_MODE: 0x00000300 [idle]
<7>[ 239.100100] i915_gem_set_wedged RING_IMR: fffffefe
<7>[ 239.100104] i915_gem_set_wedged ACTHD: 0x00000000_0000609c
<7>[ 239.100108] i915_gem_set_wedged BBADDR: 0x00000000_0000609d
<7>[ 239.100111] i915_gem_set_wedged DMA_FADDR: 0x00000000_00283260
<7>[ 239.100114] i915_gem_set_wedged IPEIR: 0x00000000
<7>[ 239.100117] i915_gem_set_wedged IPEHR: 0x02800000
<7>[ 239.100120] i915_gem_set_wedged Execlist status: 0x00044052 00000002
<7>[ 239.100124] i915_gem_set_wedged Execlist CSB read 5 [5 cached], write 5 [5 from hws], interrupt posted? no, tasklet queued? no (enabled)
<7>[ 239.100128] i915_gem_set_wedged ELSP[0] count=1, ring->start=00283000, rq: 19a99 [e8c:5f] prio=1024 @ 5164ms: (null)
<7>[ 239.100132] i915_gem_set_wedged ELSP[1] count=1, ring->start=00257000, rq: 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1
<7>[ 239.100135] i915_gem_set_wedged HW active? 0x5
<7>[ 239.100250] i915_gem_set_wedged E 19a99 [e8c:5f] prio=1024 @ 5164ms: (null)
<7>[ 239.100338] i915_gem_set_wedged E 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1
<7>[ 239.100340] i915_gem_set_wedged Queue priority: 139
<7>[ 239.100343] i915_gem_set_wedged Q 0 [e98:19] prio=132 @ 5164ms: igt/rcs0[5977]/8
<7>[ 239.100346] i915_gem_set_wedged Q 0 [e84:19] prio=121 @ 5165ms: igt/rcs0[5977]/2
<7>[ 239.100349] i915_gem_set_wedged Q 0 [e87:19] prio=82 @ 5165ms: igt/rcs0[5977]/3
<7>[ 239.100352] i915_gem_set_wedged Q 0 [e84:1a] prio=44 @ 5164ms: igt/rcs0[5977]/2
<7>[ 239.100356] i915_gem_set_wedged Q 0 [e8b:19] prio=20 @ 5165ms: igt/rcs0[5977]/4
<7>[ 239.100362] i915_gem_set_wedged drv_selftest [5894] waiting for 19a99
where the GPU saw an arbitration point and idles; AND HAS NOT BEEN RESET!
The RING_MODE indicates that is idle and has the STOP_RING bit set, so
try clearing it.
v2: Only clear the bit on restarting the ring, as we want to be sure the
STOP_RING bit is kept if reset fails on wedging.
v3: Spot when the ring state doesn't make sense when re-initialising the
engine and dump it to the logs so that we don't have to wait for an
error later and try to guess what happened earlier.
v4: Prepare to print all the unexpected state, not just the first.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180518100933.2239-1-chris@chris-wilson.co.uk
2018-05-18 17:09:33 +07:00
|
|
|
|
2019-07-03 22:52:24 +07:00
|
|
|
ENGINE_WRITE_FW(engine,
|
|
|
|
RING_HWS_PGA,
|
|
|
|
i915_ggtt_offset(engine->status_page.vma));
|
2019-06-07 15:45:20 +07:00
|
|
|
ENGINE_POSTING_READ(engine, RING_HWS_PGA);
|
2018-01-02 22:12:34 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Flush the ring stop bit after clearing RING_HEAD in reset
Inside the live_hangcheck (reset) selftests, we occasionally see
failures like
<7>[ 239.094840] i915_gem_set_wedged rcs0
<7>[ 239.094843] i915_gem_set_wedged current seqno 19a98, last 19a9a, hangcheck 0 [5158 ms]
<7>[ 239.094846] i915_gem_set_wedged Reset count: 6239 (global 1)
<7>[ 239.094848] i915_gem_set_wedged Requests:
<7>[ 239.095052] i915_gem_set_wedged first 19a99 [e8c:5f] prio=1024 @ 5159ms: (null)
<7>[ 239.095056] i915_gem_set_wedged last 19a9a [e81:1a] prio=139 @ 5159ms: igt/rcs0[5977]/1
<7>[ 239.095059] i915_gem_set_wedged active 19a99 [e8c:5f] prio=1024 @ 5159ms: (null)
<7>[ 239.095062] i915_gem_set_wedged [head 0220, postfix 0280, tail 02a8, batch 0xffffffff_ffffffff]
<7>[ 239.100050] i915_gem_set_wedged ring->start: 0x00283000
<7>[ 239.100053] i915_gem_set_wedged ring->head: 0x000001f8
<7>[ 239.100055] i915_gem_set_wedged ring->tail: 0x000002a8
<7>[ 239.100057] i915_gem_set_wedged ring->emit: 0x000002a8
<7>[ 239.100059] i915_gem_set_wedged ring->space: 0x00000f10
<7>[ 239.100085] i915_gem_set_wedged RING_START: 0x00283000
<7>[ 239.100088] i915_gem_set_wedged RING_HEAD: 0x00000260
<7>[ 239.100091] i915_gem_set_wedged RING_TAIL: 0x000002a8
<7>[ 239.100094] i915_gem_set_wedged RING_CTL: 0x00000001
<7>[ 239.100097] i915_gem_set_wedged RING_MODE: 0x00000300 [idle]
<7>[ 239.100100] i915_gem_set_wedged RING_IMR: fffffefe
<7>[ 239.100104] i915_gem_set_wedged ACTHD: 0x00000000_0000609c
<7>[ 239.100108] i915_gem_set_wedged BBADDR: 0x00000000_0000609d
<7>[ 239.100111] i915_gem_set_wedged DMA_FADDR: 0x00000000_00283260
<7>[ 239.100114] i915_gem_set_wedged IPEIR: 0x00000000
<7>[ 239.100117] i915_gem_set_wedged IPEHR: 0x02800000
<7>[ 239.100120] i915_gem_set_wedged Execlist status: 0x00044052 00000002
<7>[ 239.100124] i915_gem_set_wedged Execlist CSB read 5 [5 cached], write 5 [5 from hws], interrupt posted? no, tasklet queued? no (enabled)
<7>[ 239.100128] i915_gem_set_wedged ELSP[0] count=1, ring->start=00283000, rq: 19a99 [e8c:5f] prio=1024 @ 5164ms: (null)
<7>[ 239.100132] i915_gem_set_wedged ELSP[1] count=1, ring->start=00257000, rq: 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1
<7>[ 239.100135] i915_gem_set_wedged HW active? 0x5
<7>[ 239.100250] i915_gem_set_wedged E 19a99 [e8c:5f] prio=1024 @ 5164ms: (null)
<7>[ 239.100338] i915_gem_set_wedged E 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1
<7>[ 239.100340] i915_gem_set_wedged Queue priority: 139
<7>[ 239.100343] i915_gem_set_wedged Q 0 [e98:19] prio=132 @ 5164ms: igt/rcs0[5977]/8
<7>[ 239.100346] i915_gem_set_wedged Q 0 [e84:19] prio=121 @ 5165ms: igt/rcs0[5977]/2
<7>[ 239.100349] i915_gem_set_wedged Q 0 [e87:19] prio=82 @ 5165ms: igt/rcs0[5977]/3
<7>[ 239.100352] i915_gem_set_wedged Q 0 [e84:1a] prio=44 @ 5164ms: igt/rcs0[5977]/2
<7>[ 239.100356] i915_gem_set_wedged Q 0 [e8b:19] prio=20 @ 5165ms: igt/rcs0[5977]/4
<7>[ 239.100362] i915_gem_set_wedged drv_selftest [5894] waiting for 19a99
where the GPU saw an arbitration point and idles; AND HAS NOT BEEN RESET!
The RING_MODE indicates that is idle and has the STOP_RING bit set, so
try clearing it.
v2: Only clear the bit on restarting the ring, as we want to be sure the
STOP_RING bit is kept if reset fails on wedging.
v3: Spot when the ring state doesn't make sense when re-initialising the
engine and dump it to the logs so that we don't have to wait for an
error later and try to guess what happened earlier.
v4: Prepare to print all the unexpected state, not just the first.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180518100933.2239-1-chris@chris-wilson.co.uk
2018-05-18 17:09:33 +07:00
|
|
|
static bool unexpected_starting_state(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
bool unexpected = false;
|
|
|
|
|
2019-07-03 22:52:24 +07:00
|
|
|
if (ENGINE_READ_FW(engine, RING_MI_MODE) & STOP_RING) {
|
drm/i915: Flush the ring stop bit after clearing RING_HEAD in reset
Inside the live_hangcheck (reset) selftests, we occasionally see
failures like
<7>[ 239.094840] i915_gem_set_wedged rcs0
<7>[ 239.094843] i915_gem_set_wedged current seqno 19a98, last 19a9a, hangcheck 0 [5158 ms]
<7>[ 239.094846] i915_gem_set_wedged Reset count: 6239 (global 1)
<7>[ 239.094848] i915_gem_set_wedged Requests:
<7>[ 239.095052] i915_gem_set_wedged first 19a99 [e8c:5f] prio=1024 @ 5159ms: (null)
<7>[ 239.095056] i915_gem_set_wedged last 19a9a [e81:1a] prio=139 @ 5159ms: igt/rcs0[5977]/1
<7>[ 239.095059] i915_gem_set_wedged active 19a99 [e8c:5f] prio=1024 @ 5159ms: (null)
<7>[ 239.095062] i915_gem_set_wedged [head 0220, postfix 0280, tail 02a8, batch 0xffffffff_ffffffff]
<7>[ 239.100050] i915_gem_set_wedged ring->start: 0x00283000
<7>[ 239.100053] i915_gem_set_wedged ring->head: 0x000001f8
<7>[ 239.100055] i915_gem_set_wedged ring->tail: 0x000002a8
<7>[ 239.100057] i915_gem_set_wedged ring->emit: 0x000002a8
<7>[ 239.100059] i915_gem_set_wedged ring->space: 0x00000f10
<7>[ 239.100085] i915_gem_set_wedged RING_START: 0x00283000
<7>[ 239.100088] i915_gem_set_wedged RING_HEAD: 0x00000260
<7>[ 239.100091] i915_gem_set_wedged RING_TAIL: 0x000002a8
<7>[ 239.100094] i915_gem_set_wedged RING_CTL: 0x00000001
<7>[ 239.100097] i915_gem_set_wedged RING_MODE: 0x00000300 [idle]
<7>[ 239.100100] i915_gem_set_wedged RING_IMR: fffffefe
<7>[ 239.100104] i915_gem_set_wedged ACTHD: 0x00000000_0000609c
<7>[ 239.100108] i915_gem_set_wedged BBADDR: 0x00000000_0000609d
<7>[ 239.100111] i915_gem_set_wedged DMA_FADDR: 0x00000000_00283260
<7>[ 239.100114] i915_gem_set_wedged IPEIR: 0x00000000
<7>[ 239.100117] i915_gem_set_wedged IPEHR: 0x02800000
<7>[ 239.100120] i915_gem_set_wedged Execlist status: 0x00044052 00000002
<7>[ 239.100124] i915_gem_set_wedged Execlist CSB read 5 [5 cached], write 5 [5 from hws], interrupt posted? no, tasklet queued? no (enabled)
<7>[ 239.100128] i915_gem_set_wedged ELSP[0] count=1, ring->start=00283000, rq: 19a99 [e8c:5f] prio=1024 @ 5164ms: (null)
<7>[ 239.100132] i915_gem_set_wedged ELSP[1] count=1, ring->start=00257000, rq: 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1
<7>[ 239.100135] i915_gem_set_wedged HW active? 0x5
<7>[ 239.100250] i915_gem_set_wedged E 19a99 [e8c:5f] prio=1024 @ 5164ms: (null)
<7>[ 239.100338] i915_gem_set_wedged E 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1
<7>[ 239.100340] i915_gem_set_wedged Queue priority: 139
<7>[ 239.100343] i915_gem_set_wedged Q 0 [e98:19] prio=132 @ 5164ms: igt/rcs0[5977]/8
<7>[ 239.100346] i915_gem_set_wedged Q 0 [e84:19] prio=121 @ 5165ms: igt/rcs0[5977]/2
<7>[ 239.100349] i915_gem_set_wedged Q 0 [e87:19] prio=82 @ 5165ms: igt/rcs0[5977]/3
<7>[ 239.100352] i915_gem_set_wedged Q 0 [e84:1a] prio=44 @ 5164ms: igt/rcs0[5977]/2
<7>[ 239.100356] i915_gem_set_wedged Q 0 [e8b:19] prio=20 @ 5165ms: igt/rcs0[5977]/4
<7>[ 239.100362] i915_gem_set_wedged drv_selftest [5894] waiting for 19a99
where the GPU saw an arbitration point and idles; AND HAS NOT BEEN RESET!
The RING_MODE indicates that is idle and has the STOP_RING bit set, so
try clearing it.
v2: Only clear the bit on restarting the ring, as we want to be sure the
STOP_RING bit is kept if reset fails on wedging.
v3: Spot when the ring state doesn't make sense when re-initialising the
engine and dump it to the logs so that we don't have to wait for an
error later and try to guess what happened earlier.
v4: Prepare to print all the unexpected state, not just the first.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180518100933.2239-1-chris@chris-wilson.co.uk
2018-05-18 17:09:33 +07:00
|
|
|
DRM_DEBUG_DRIVER("STOP_RING still set in RING_MI_MODE\n");
|
|
|
|
unexpected = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return unexpected;
|
|
|
|
}
|
|
|
|
|
drm/i915: Invert the GEM wakeref hierarchy
In the current scheme, on submitting a request we take a single global
GEM wakeref, which trickles down to wake up all GT power domains. This
is undesirable as we would like to be able to localise our power
management to the available power domains and to remove the global GEM
operations from the heart of the driver. (The intent there is to push
global GEM decisions to the boundary as used by the GEM user interface.)
Now during request construction, each request is responsible via its
logical context to acquire a wakeref on each power domain it intends to
utilize. Currently, each request takes a wakeref on the engine(s) and
the engines themselves take a chipset wakeref. This gives us a
transition on each engine which we can extend if we want to insert more
powermangement control (such as soft rc6). The global GEM operations
that currently require a struct_mutex are reduced to listening to pm
events from the chipset GT wakeref. As we reduce the struct_mutex
requirement, these listeners should evaporate.
Perhaps the biggest immediate change is that this removes the
struct_mutex requirement around GT power management, allowing us greater
flexibility in request construction. Another important knock-on effect,
is that by tracking engine usage, we can insert a switch back to the
kernel context on that engine immediately, avoiding any extra delay or
inserting global synchronisation barriers. This makes tracking when an
engine and its associated contexts are idle much easier -- important for
when we forgo our assumed execution ordering and need idle barriers to
unpin used contexts. In the process, it means we remove a large chunk of
code whose only purpose was to switch back to the kernel context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
|
|
|
static int execlists_resume(struct intel_engine_cs *engine)
|
2018-01-02 22:12:34 +07:00
|
|
|
{
|
2018-12-03 20:33:41 +07:00
|
|
|
intel_engine_apply_workarounds(engine);
|
2018-12-07 01:07:13 +07:00
|
|
|
intel_engine_apply_whitelist(engine);
|
2018-12-03 20:33:41 +07:00
|
|
|
|
2018-08-16 01:42:51 +07:00
|
|
|
intel_mocs_init_engine(engine);
|
2014-07-24 23:04:24 +07:00
|
|
|
|
2016-10-07 13:53:26 +07:00
|
|
|
intel_engine_reset_breadcrumbs(engine);
|
2016-09-09 20:11:53 +07:00
|
|
|
|
drm/i915: Flush the ring stop bit after clearing RING_HEAD in reset
Inside the live_hangcheck (reset) selftests, we occasionally see
failures like
<7>[ 239.094840] i915_gem_set_wedged rcs0
<7>[ 239.094843] i915_gem_set_wedged current seqno 19a98, last 19a9a, hangcheck 0 [5158 ms]
<7>[ 239.094846] i915_gem_set_wedged Reset count: 6239 (global 1)
<7>[ 239.094848] i915_gem_set_wedged Requests:
<7>[ 239.095052] i915_gem_set_wedged first 19a99 [e8c:5f] prio=1024 @ 5159ms: (null)
<7>[ 239.095056] i915_gem_set_wedged last 19a9a [e81:1a] prio=139 @ 5159ms: igt/rcs0[5977]/1
<7>[ 239.095059] i915_gem_set_wedged active 19a99 [e8c:5f] prio=1024 @ 5159ms: (null)
<7>[ 239.095062] i915_gem_set_wedged [head 0220, postfix 0280, tail 02a8, batch 0xffffffff_ffffffff]
<7>[ 239.100050] i915_gem_set_wedged ring->start: 0x00283000
<7>[ 239.100053] i915_gem_set_wedged ring->head: 0x000001f8
<7>[ 239.100055] i915_gem_set_wedged ring->tail: 0x000002a8
<7>[ 239.100057] i915_gem_set_wedged ring->emit: 0x000002a8
<7>[ 239.100059] i915_gem_set_wedged ring->space: 0x00000f10
<7>[ 239.100085] i915_gem_set_wedged RING_START: 0x00283000
<7>[ 239.100088] i915_gem_set_wedged RING_HEAD: 0x00000260
<7>[ 239.100091] i915_gem_set_wedged RING_TAIL: 0x000002a8
<7>[ 239.100094] i915_gem_set_wedged RING_CTL: 0x00000001
<7>[ 239.100097] i915_gem_set_wedged RING_MODE: 0x00000300 [idle]
<7>[ 239.100100] i915_gem_set_wedged RING_IMR: fffffefe
<7>[ 239.100104] i915_gem_set_wedged ACTHD: 0x00000000_0000609c
<7>[ 239.100108] i915_gem_set_wedged BBADDR: 0x00000000_0000609d
<7>[ 239.100111] i915_gem_set_wedged DMA_FADDR: 0x00000000_00283260
<7>[ 239.100114] i915_gem_set_wedged IPEIR: 0x00000000
<7>[ 239.100117] i915_gem_set_wedged IPEHR: 0x02800000
<7>[ 239.100120] i915_gem_set_wedged Execlist status: 0x00044052 00000002
<7>[ 239.100124] i915_gem_set_wedged Execlist CSB read 5 [5 cached], write 5 [5 from hws], interrupt posted? no, tasklet queued? no (enabled)
<7>[ 239.100128] i915_gem_set_wedged ELSP[0] count=1, ring->start=00283000, rq: 19a99 [e8c:5f] prio=1024 @ 5164ms: (null)
<7>[ 239.100132] i915_gem_set_wedged ELSP[1] count=1, ring->start=00257000, rq: 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1
<7>[ 239.100135] i915_gem_set_wedged HW active? 0x5
<7>[ 239.100250] i915_gem_set_wedged E 19a99 [e8c:5f] prio=1024 @ 5164ms: (null)
<7>[ 239.100338] i915_gem_set_wedged E 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1
<7>[ 239.100340] i915_gem_set_wedged Queue priority: 139
<7>[ 239.100343] i915_gem_set_wedged Q 0 [e98:19] prio=132 @ 5164ms: igt/rcs0[5977]/8
<7>[ 239.100346] i915_gem_set_wedged Q 0 [e84:19] prio=121 @ 5165ms: igt/rcs0[5977]/2
<7>[ 239.100349] i915_gem_set_wedged Q 0 [e87:19] prio=82 @ 5165ms: igt/rcs0[5977]/3
<7>[ 239.100352] i915_gem_set_wedged Q 0 [e84:1a] prio=44 @ 5164ms: igt/rcs0[5977]/2
<7>[ 239.100356] i915_gem_set_wedged Q 0 [e8b:19] prio=20 @ 5165ms: igt/rcs0[5977]/4
<7>[ 239.100362] i915_gem_set_wedged drv_selftest [5894] waiting for 19a99
where the GPU saw an arbitration point and idles; AND HAS NOT BEEN RESET!
The RING_MODE indicates that is idle and has the STOP_RING bit set, so
try clearing it.
v2: Only clear the bit on restarting the ring, as we want to be sure the
STOP_RING bit is kept if reset fails on wedging.
v3: Spot when the ring state doesn't make sense when re-initialising the
engine and dump it to the logs so that we don't have to wait for an
error later and try to guess what happened earlier.
v4: Prepare to print all the unexpected state, not just the first.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180518100933.2239-1-chris@chris-wilson.co.uk
2018-05-18 17:09:33 +07:00
|
|
|
if (GEM_SHOW_DEBUG() && unexpected_starting_state(engine)) {
|
|
|
|
struct drm_printer p = drm_debug_printer(__func__);
|
|
|
|
|
|
|
|
intel_engine_dump(engine, &p, NULL);
|
|
|
|
}
|
|
|
|
|
2018-01-02 22:12:34 +07:00
|
|
|
enable_execlists(engine);
|
2014-07-24 23:04:24 +07:00
|
|
|
|
2016-09-09 20:11:53 +07:00
|
|
|
return 0;
|
2014-07-24 23:04:24 +07:00
|
|
|
}
|
|
|
|
|
2019-01-25 20:22:28 +07:00
|
|
|
static void execlists_reset_prepare(struct intel_engine_cs *engine)
|
2018-05-17 01:33:51 +07:00
|
|
|
{
|
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd)
Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a
bottom half"), we came to the conclusion that running our CSB processing
and ELSP submission from inside the irq handler was a bad idea. A really
bad idea as we could impose nearly 1s latency on other users of the
system, on average! Deferring our work to a tasklet allowed us to do the
processing with irqs enabled, reducing the impact to an average of about
50us.
We have since eradicated the use of forcewaked mmio from inside the CSB
processing and ELSP submission, bringing the impact down to around 5us
(on Kabylake); an order of magnitude better than our measurements 2
years ago on Broadwell and only about 2x worse on average than the
gem_syslatency on an unladen system.
In this iteration of the tasklet-vs-direct submission debate, we seek a
compromise where by we submit new requests immediately to the HW but
defer processing the CS interrupt onto a tasklet. We gain the advantage
of low-latency and ksoftirqd avoidance when waking up the HW, while
avoiding the system-wide starvation of our CS irq-storms.
Comparing the impact on the maximum latency observed (that is the time
stolen from an RT process) over a 120s interval, repeated several times
(using gem_syslatency, similar to RT's cyclictest) while the system is
fully laden with i915 nops, we see that direct submission an actually
improve the worse case.
Maximum latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 2)
x Always using tasklets (a couple of >1000us outliers removed)
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| + |
| + |
| + |
| + + |
| + + + |
| + + + + x x x |
| +++ + + + x x x x x x |
| +++ + ++ + + *x x x x x x |
| +++ + ++ + * *x x * x x x |
| + +++ + ++ * * +*xxx * x x xx |
| * +++ + ++++* *x+**xx+ * x x xxxx x |
| **x++++*++**+*x*x****x+ * +x xx xxxx x x |
|x* ******+***************++*+***xxxxxx* xx*x xxx + x+|
| |__________MA___________| |
| |______M__A________| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 118 91 186 124 125.28814 16.279137
+ 120 92 187 109 112.00833 13.458617
Difference at 95.0% confidence
-13.2798 +/- 3.79219
-10.5994% +/- 3.02677%
(Student's t, pooled s = 14.9237)
However the mean latency is adversely affected:
Mean latency in microseconds of a third party RT thread
(gem_syslatency -t 120 -f 1)
x Always using tasklets
+ Only using tasklets from CS irq, direct submission of requests
+------------------------------------------------------------------------+
| xxxxxx + ++ |
| xxxxxx + ++ |
| xxxxxx + +++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ ++ |
| xxxxxxx +++++ +++ |
| xxxxxxx + ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxx ++ ++++++++++ |
| xxxxxxxxxx +++++++++++++++ |
| xxxxxxxxxxx x +++++++++++++++ |
|x xxxxxxxxxxxxx x + + ++++++++++++++++++ +|
| |__A__| |
| |____A___| |
+------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 120 3.506 3.727 3.631 3.6321417 0.02773109
+ 120 3.834 4.149 4.039 4.0375167 0.041221676
Difference at 95.0% confidence
0.405375 +/- 0.00888913
11.1608% +/- 0.244735%
(Student's t, pooled s = 0.03513)
However, since the mean latency corresponds to the amount of irqsoff
processing we have to do for a CS interrupt, we only need to speed that
up to benefit not just system latency but our own throughput.
v2: Remember to defer submissions when under reset.
v4: Only use direct submission for new requests
v5: Be aware that with mixing direct tasklet evaluation and deferred
tasklets, we may end up idling before running the deferred tasklet.
v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the
annotation to reset_in_progress().
v7: Take the full timeline.lock when enabling perf_pmu stats as the
tasklet is no longer a valid guard. A consequence is that the stats are
now only valid for engines also using the timeline.lock to process
state.
Testcase: igt/gem_exec_latency/*rthog*
References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half")
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
|
|
|
unsigned long flags;
|
2018-05-17 01:33:51 +07:00
|
|
|
|
2018-08-15 20:58:27 +07:00
|
|
|
GEM_TRACE("%s: depth<-%d\n", engine->name,
|
|
|
|
atomic_read(&execlists->tasklet.count));
|
2018-05-17 01:33:51 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Prevent request submission to the hardware until we have
|
|
|
|
* completed the reset in i915_gem_reset_finish(). If a request
|
|
|
|
* is completed by one engine, it may then queue a request
|
|
|
|
* to a second via its execlists->tasklet *just* as we are
|
drm/i915: Invert the GEM wakeref hierarchy
In the current scheme, on submitting a request we take a single global
GEM wakeref, which trickles down to wake up all GT power domains. This
is undesirable as we would like to be able to localise our power
management to the available power domains and to remove the global GEM
operations from the heart of the driver. (The intent there is to push
global GEM decisions to the boundary as used by the GEM user interface.)
Now during request construction, each request is responsible via its
logical context to acquire a wakeref on each power domain it intends to
utilize. Currently, each request takes a wakeref on the engine(s) and
the engines themselves take a chipset wakeref. This gives us a
transition on each engine which we can extend if we want to insert more
powermangement control (such as soft rc6). The global GEM operations
that currently require a struct_mutex are reduced to listening to pm
events from the chipset GT wakeref. As we reduce the struct_mutex
requirement, these listeners should evaporate.
Perhaps the biggest immediate change is that this removes the
struct_mutex requirement around GT power management, allowing us greater
flexibility in request construction. Another important knock-on effect,
is that by tracking engine usage, we can insert a switch back to the
kernel context on that engine immediately, avoiding any extra delay or
inserting global synchronisation barriers. This makes tracking when an
engine and its associated contexts are idle much easier -- important for
when we forgo our assumed execution ordering and need idle barriers to
unpin used contexts. In the process, it means we remove a large chunk of
code whose only purpose was to switch back to the kernel context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
|
|
|
* calling engine->resume() and also writing the ELSP.
|
2018-05-17 01:33:51 +07:00
|
|
|
* Turning off the execlists->tasklet until the reset is over
|
|
|
|
* prevents the race.
|
|
|
|
*/
|
|
|
|
__tasklet_disable_sync_once(&execlists->tasklet);
|
2019-01-25 20:22:28 +07:00
|
|
|
GEM_BUG_ON(!reset_in_progress(execlists));
|
2018-05-17 01:33:51 +07:00
|
|
|
|
2019-01-25 20:22:28 +07:00
|
|
|
/* And flush any current direct submission. */
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock_irqsave(&engine->active.lock, flags);
|
|
|
|
spin_unlock_irqrestore(&engine->active.lock, flags);
|
2019-07-16 19:49:28 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* We stop engines, otherwise we might get failed reset and a
|
|
|
|
* dead gpu (on elk). Also as modern gpu as kbl can suffer
|
|
|
|
* from system hang if batchbuffer is progressing when
|
|
|
|
* the reset is issued, regardless of READY_TO_RESET ack.
|
|
|
|
* Thus assume it is best to stop engines on all gens
|
|
|
|
* where we have a gpu reset.
|
|
|
|
*
|
|
|
|
* WaKBLVECSSemaphoreWaitPoll:kbl (on ALL_ENGINES)
|
|
|
|
*
|
|
|
|
* FIXME: Wa for more modern gens needs to be validated
|
|
|
|
*/
|
|
|
|
intel_engine_stop_cs(engine);
|
2018-05-17 01:33:51 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static void reset_csb_pointers(struct intel_engine_cs *engine)
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
{
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
const unsigned int reset_value = execlists->csb_size - 1;
|
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
ring_set_paused(engine, 0);
|
|
|
|
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
/*
|
|
|
|
* After a reset, the HW starts writing into CSB entry [0]. We
|
|
|
|
* therefore have to set our HEAD pointer back one entry so that
|
|
|
|
* the *first* entry we check is entry 0. To complicate this further,
|
|
|
|
* as we don't wait for the first interrupt after reset, we have to
|
|
|
|
* fake the HW write to point back to the last entry so that our
|
|
|
|
* inline comparison of our cached head position against the last HW
|
|
|
|
* write works even before the first interrupt.
|
|
|
|
*/
|
|
|
|
execlists->csb_head = reset_value;
|
|
|
|
WRITE_ONCE(*execlists->csb_write, reset_value);
|
2019-04-12 18:01:59 +07:00
|
|
|
wmb(); /* Make sure this is visible to HW (paranoia?) */
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
|
|
|
|
invalidate_csb_entries(&execlists->csb_status[0],
|
|
|
|
&execlists->csb_status[reset_value]);
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
static struct i915_request *active_request(struct i915_request *rq)
|
|
|
|
{
|
2019-08-09 14:37:23 +07:00
|
|
|
const struct list_head * const list = &rq->timeline->requests;
|
|
|
|
const struct intel_context * const ce = rq->hw_context;
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
struct i915_request *active = NULL;
|
|
|
|
|
2019-08-09 14:37:23 +07:00
|
|
|
list_for_each_entry_from_reverse(rq, list, link) {
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
if (i915_request_completed(rq))
|
|
|
|
break;
|
|
|
|
|
2019-08-09 14:37:23 +07:00
|
|
|
if (rq->hw_context != ce)
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
break;
|
|
|
|
|
|
|
|
active = rq;
|
|
|
|
}
|
|
|
|
|
|
|
|
return active;
|
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
static void __execlists_reset(struct intel_engine_cs *engine, bool stalled)
|
2016-09-09 20:11:53 +07:00
|
|
|
{
|
2017-09-22 19:43:03 +07:00
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
struct intel_context *ce;
|
2019-01-25 20:22:28 +07:00
|
|
|
struct i915_request *rq;
|
2018-04-28 18:15:32 +07:00
|
|
|
u32 *regs;
|
2017-07-21 19:32:22 +07:00
|
|
|
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
process_csb(engine); /* drain preemption events */
|
|
|
|
|
|
|
|
/* Following the reset, we need to reload the CSB read/write pointers */
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
reset_csb_pointers(engine);
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Save the currently executing context, even if we completed
|
|
|
|
* its request, it was still running at the time of the
|
|
|
|
* reset and will have been clobbered.
|
|
|
|
*/
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
rq = execlists_active(execlists);
|
|
|
|
if (!rq)
|
2019-07-16 19:49:29 +07:00
|
|
|
goto unwind;
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
ce = rq->hw_context;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_BUG_ON(i915_active_is_idle(&ce->active));
|
|
|
|
GEM_BUG_ON(!i915_vma_is_pinned(ce->state));
|
|
|
|
rq = active_request(rq);
|
|
|
|
if (!rq) {
|
|
|
|
ce->ring->head = ce->ring->tail;
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
goto out_replay;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
ce->ring->head = intel_ring_wrap(ce->ring, rq->head);
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
|
2019-02-08 22:37:08 +07:00
|
|
|
/*
|
|
|
|
* If this request hasn't started yet, e.g. it is waiting on a
|
|
|
|
* semaphore, we need to avoid skipping the request or else we
|
|
|
|
* break the signaling chain. However, if the context is corrupt
|
|
|
|
* the request will not restart and we will be stuck with a wedged
|
|
|
|
* device. It is quite often the case that if we issue a reset
|
|
|
|
* while the GPU is loading the context image, that the context
|
|
|
|
* image becomes corrupt.
|
|
|
|
*
|
|
|
|
* Otherwise, if we have not started yet, the request should replay
|
|
|
|
* perfectly and we do not need to flag the result as being erroneous.
|
|
|
|
*/
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (!i915_request_started(rq))
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
goto out_replay;
|
2019-02-08 22:37:08 +07:00
|
|
|
|
2018-03-02 21:32:45 +07:00
|
|
|
/*
|
|
|
|
* If the request was innocent, we leave the request in the ELSP
|
2017-02-07 22:24:37 +07:00
|
|
|
* and will try to replay it on restarting. The context image may
|
|
|
|
* have been corrupted by the reset, in which case we may have
|
|
|
|
* to service a new GPU hang, but more likely we can continue on
|
|
|
|
* without impact.
|
|
|
|
*
|
|
|
|
* If the request was guilty, we presume the context is corrupt
|
|
|
|
* and have to at least restore the RING register in the context
|
|
|
|
* image back to the expected values to skip over the guilty request.
|
|
|
|
*/
|
2019-07-13 02:29:53 +07:00
|
|
|
__i915_request_reset(rq, stalled);
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
if (!stalled)
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
goto out_replay;
|
2016-09-09 20:11:53 +07:00
|
|
|
|
2018-03-02 21:32:45 +07:00
|
|
|
/*
|
|
|
|
* We want a simple context + ring to execute the breadcrumb update.
|
2016-10-05 03:11:26 +07:00
|
|
|
* We cannot rely on the context being intact across the GPU hang,
|
|
|
|
* so clear it and rebuild just what we need for the breadcrumb.
|
|
|
|
* All pending requests for this context will be zapped, and any
|
|
|
|
* future request will be after userspace has had the opportunity
|
|
|
|
* to recreate its own state.
|
|
|
|
*/
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
regs = ce->lrc_reg_state;
|
2018-05-18 16:02:11 +07:00
|
|
|
if (engine->pinned_default_state) {
|
|
|
|
memcpy(regs, /* skip restoring the vanilla PPHWSP */
|
|
|
|
engine->pinned_default_state + LRC_STATE_PN * PAGE_SIZE,
|
|
|
|
engine->context_size - PAGE_SIZE);
|
2018-04-28 18:15:32 +07:00
|
|
|
}
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
execlists_init_reg_state(regs, ce, engine, ce->ring);
|
2016-10-05 03:11:26 +07:00
|
|
|
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
out_replay:
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
GEM_TRACE("%s replay {head:%04x, tail:%04x\n",
|
|
|
|
engine->name, ce->ring->head, ce->ring->tail);
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
intel_ring_update_space(ce->ring);
|
|
|
|
__execlists_update_reg_state(ce, engine);
|
|
|
|
|
2019-07-16 19:49:29 +07:00
|
|
|
unwind:
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
/* Push back any incomplete requests for replay after the reset. */
|
2019-08-13 03:36:26 +07:00
|
|
|
cancel_port_requests(execlists);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
__unwind_incomplete_requests(engine);
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
}
|
2019-01-25 09:29:33 +07:00
|
|
|
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
static void execlists_reset(struct intel_engine_cs *engine, bool stalled)
|
|
|
|
{
|
|
|
|
unsigned long flags;
|
|
|
|
|
|
|
|
GEM_TRACE("%s\n", engine->name);
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock_irqsave(&engine->active.lock, flags);
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
|
|
|
|
__execlists_reset(engine, stalled);
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock_irqrestore(&engine->active.lock, flags);
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
static void nop_submission_tasklet(unsigned long data)
|
|
|
|
{
|
|
|
|
/* The driver is wedged; don't process any more events. */
|
|
|
|
}
|
|
|
|
|
|
|
|
static void execlists_cancel_requests(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
|
|
|
struct i915_request *rq, *rn;
|
|
|
|
struct rb_node *rb;
|
|
|
|
unsigned long flags;
|
|
|
|
|
|
|
|
GEM_TRACE("%s\n", engine->name);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Before we call engine->cancel_requests(), we should have exclusive
|
|
|
|
* access to the submission state. This is arranged for us by the
|
|
|
|
* caller disabling the interrupt generation, the tasklet and other
|
|
|
|
* threads that may then access the same state, giving us a free hand
|
|
|
|
* to reset state. However, we still need to let lockdep be aware that
|
|
|
|
* we know this state may be accessed in hardirq context, so we
|
|
|
|
* disable the irq around this manipulation and we want to keep
|
|
|
|
* the spinlock focused on its duties and not accidentally conflate
|
|
|
|
* coverage to the submission's irq state. (Similarly, although we
|
|
|
|
* shouldn't need to disable irq around the manipulation of the
|
|
|
|
* submission's irq state, we also wish to remind ourselves that
|
|
|
|
* it is irq state.)
|
|
|
|
*/
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock_irqsave(&engine->active.lock, flags);
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
|
|
|
|
__execlists_reset(engine, true);
|
|
|
|
|
|
|
|
/* Mark all executing requests as skipped. */
|
2019-06-14 23:46:06 +07:00
|
|
|
list_for_each_entry(rq, &engine->active.requests, sched.link) {
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
if (!i915_request_signaled(rq))
|
|
|
|
dma_fence_set_error(&rq->fence, -EIO);
|
|
|
|
|
|
|
|
i915_request_mark_complete(rq);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Flush the queued requests to the timeline list (for retiring). */
|
|
|
|
while ((rb = rb_first_cached(&execlists->queue))) {
|
|
|
|
struct i915_priolist *p = to_priolist(rb);
|
|
|
|
int i;
|
|
|
|
|
|
|
|
priolist_for_each_request_consume(rq, rn, p, i) {
|
|
|
|
list_del_init(&rq->sched.link);
|
|
|
|
__i915_request_submit(rq);
|
|
|
|
dma_fence_set_error(&rq->fence, -EIO);
|
|
|
|
i915_request_mark_complete(rq);
|
|
|
|
}
|
|
|
|
|
|
|
|
rb_erase_cached(&p->node, &execlists->queue);
|
|
|
|
i915_priolist_free(p);
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
/* Cancel all attached virtual engines */
|
|
|
|
while ((rb = rb_first_cached(&execlists->virtual))) {
|
|
|
|
struct virtual_engine *ve =
|
|
|
|
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
|
|
|
|
|
|
|
|
rb_erase_cached(rb, &execlists->virtual);
|
|
|
|
RB_CLEAR_NODE(rb);
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock(&ve->base.active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
if (ve->request) {
|
|
|
|
ve->request->engine = engine;
|
|
|
|
__i915_request_submit(ve->request);
|
|
|
|
dma_fence_set_error(&ve->request->fence, -EIO);
|
|
|
|
i915_request_mark_complete(ve->request);
|
|
|
|
ve->base.execlists.queue_priority_hint = INT_MIN;
|
|
|
|
ve->request = NULL;
|
|
|
|
}
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock(&ve->base.active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
}
|
|
|
|
|
drm/i915/execlists: Always reset the context's RING registers
During reset, we try and stop the active ring. This has the consequence
that we often clobber the RING registers within the context image. When
we find an active request, we update the context image to rerun that
request (if it was guilty, we replace the hanging user payload with
NOPs). However, we were ignoring an active context if the request had
completed, with the consequence that the next submission on that request
would start with RING_HEAD==0 and not the tail of the previous request,
causing all requests still in the ring to be rerun. Rare, but
occasionally seen within CI where we would spot that the context seqno
would reverse and complain that we were retiring an incomplete request.
<0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638
<0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3
<0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638
<0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5
<0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4
<0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4
<0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4
<0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1
<0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648)
<0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0
<0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0
<0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0
<0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650
<0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5
<0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648
<0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648
<0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640
<0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1
<0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5
<0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6
<0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2
<0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request))
v2: Fixup the cancellation path to drain the CSB and reset the pointers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
|
|
|
/* Remaining _unready_ requests will be nop'ed when submitted */
|
|
|
|
|
|
|
|
execlists->queue_priority_hint = INT_MIN;
|
|
|
|
execlists->queue = RB_ROOT_CACHED;
|
|
|
|
|
|
|
|
GEM_BUG_ON(__tasklet_is_enabled(&execlists->tasklet));
|
|
|
|
execlists->tasklet.func = nop_submission_tasklet;
|
2019-01-25 09:29:33 +07:00
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock_irqrestore(&engine->active.lock, flags);
|
2016-09-09 20:11:53 +07:00
|
|
|
}
|
|
|
|
|
2018-05-17 01:33:51 +07:00
|
|
|
static void execlists_reset_finish(struct intel_engine_cs *engine)
|
|
|
|
{
|
2018-06-04 14:34:40 +07:00
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
|
|
|
|
2018-05-22 17:19:37 +07:00
|
|
|
/*
|
2018-08-28 22:27:02 +07:00
|
|
|
* After a GPU reset, we may have requests to replay. Do so now while
|
|
|
|
* we still have the forcewake to be sure that the GPU is not allowed
|
|
|
|
* to sleep before we restart and reload a context.
|
2018-05-22 17:19:37 +07:00
|
|
|
*/
|
2019-01-25 20:22:28 +07:00
|
|
|
GEM_BUG_ON(!reset_in_progress(execlists));
|
2018-08-28 22:27:02 +07:00
|
|
|
if (!RB_EMPTY_ROOT(&execlists->queue.rb_root))
|
|
|
|
execlists->tasklet.func(execlists->tasklet.data);
|
2018-05-17 01:33:51 +07:00
|
|
|
|
2019-03-13 23:28:35 +07:00
|
|
|
if (__tasklet_enable(&execlists->tasklet))
|
|
|
|
/* And kick in case we missed a new request submission. */
|
|
|
|
tasklet_hi_schedule(&execlists->tasklet);
|
2018-08-15 20:58:27 +07:00
|
|
|
GEM_TRACE("%s: depth->%d\n", engine->name,
|
|
|
|
atomic_read(&execlists->tasklet.count));
|
2018-05-17 01:33:51 +07:00
|
|
|
}
|
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
static int gen8_emit_bb_start(struct i915_request *rq,
|
2016-08-03 04:50:27 +07:00
|
|
|
u64 offset, u32 len,
|
2017-02-28 22:28:08 +07:00
|
|
|
const unsigned int flags)
|
2014-07-24 23:04:32 +07:00
|
|
|
{
|
2017-02-14 18:32:42 +07:00
|
|
|
u32 *cs;
|
2015-06-26 19:46:14 +07:00
|
|
|
|
2019-03-29 20:40:24 +07:00
|
|
|
cs = intel_ring_begin(rq, 4);
|
2017-02-14 18:32:42 +07:00
|
|
|
if (IS_ERR(cs))
|
|
|
|
return PTR_ERR(cs);
|
2014-07-24 23:04:32 +07:00
|
|
|
|
2017-10-06 02:10:05 +07:00
|
|
|
/*
|
|
|
|
* WaDisableCtxRestoreArbitration:bdw,chv
|
|
|
|
*
|
|
|
|
* We don't need to perform MI_ARB_ENABLE as often as we do (in
|
|
|
|
* particular all the gen that do not need the w/a at all!), if we
|
|
|
|
* took care to make sure that on every switch into this context
|
|
|
|
* (both ordinary and for preemption) that arbitrartion was enabled
|
2019-03-29 20:40:24 +07:00
|
|
|
* we would be fine. However, for gen8 there is another w/a that
|
|
|
|
* requires us to not preempt inside GPGPU execution, so we keep
|
|
|
|
* arbitration disabled for gen8 batches. Arbitration will be
|
|
|
|
* re-enabled before we close the request
|
|
|
|
* (engine->emit_fini_breadcrumb).
|
2017-10-06 02:10:05 +07:00
|
|
|
*/
|
2019-03-29 20:40:24 +07:00
|
|
|
*cs++ = MI_ARB_ON_OFF | MI_ARB_DISABLE;
|
|
|
|
|
|
|
|
/* FIXME(BDW+): Address space and security selectors. */
|
|
|
|
*cs++ = MI_BATCH_BUFFER_START_GEN8 |
|
|
|
|
(flags & I915_DISPATCH_SECURE ? 0 : BIT(8));
|
|
|
|
*cs++ = lower_32_bits(offset);
|
|
|
|
*cs++ = upper_32_bits(offset);
|
|
|
|
|
|
|
|
intel_ring_advance(rq, cs);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int gen9_emit_bb_start(struct i915_request *rq,
|
|
|
|
u64 offset, u32 len,
|
|
|
|
const unsigned int flags)
|
|
|
|
{
|
|
|
|
u32 *cs;
|
|
|
|
|
|
|
|
cs = intel_ring_begin(rq, 6);
|
|
|
|
if (IS_ERR(cs))
|
|
|
|
return PTR_ERR(cs);
|
|
|
|
|
2017-10-04 03:34:49 +07:00
|
|
|
*cs++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
|
|
|
|
|
2017-02-28 22:28:08 +07:00
|
|
|
*cs++ = MI_BATCH_BUFFER_START_GEN8 |
|
2018-08-04 06:24:43 +07:00
|
|
|
(flags & I915_DISPATCH_SECURE ? 0 : BIT(8));
|
2017-02-14 18:32:42 +07:00
|
|
|
*cs++ = lower_32_bits(offset);
|
|
|
|
*cs++ = upper_32_bits(offset);
|
2018-05-04 02:54:16 +07:00
|
|
|
|
|
|
|
*cs++ = MI_ARB_ON_OFF | MI_ARB_DISABLE;
|
|
|
|
*cs++ = MI_NOOP;
|
2018-12-07 16:02:13 +07:00
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
intel_ring_advance(rq, cs);
|
2014-07-24 23:04:32 +07:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2016-07-01 23:23:27 +07:00
|
|
|
static void gen8_logical_ring_enable_irq(struct intel_engine_cs *engine)
|
2014-07-24 23:04:31 +07:00
|
|
|
{
|
2019-03-26 04:49:40 +07:00
|
|
|
ENGINE_WRITE(engine, RING_IMR,
|
|
|
|
~(engine->irq_enable_mask | engine->irq_keep_mask));
|
|
|
|
ENGINE_POSTING_READ(engine, RING_IMR);
|
2014-07-24 23:04:31 +07:00
|
|
|
}
|
|
|
|
|
2016-07-01 23:23:27 +07:00
|
|
|
static void gen8_logical_ring_disable_irq(struct intel_engine_cs *engine)
|
2014-07-24 23:04:31 +07:00
|
|
|
{
|
2019-03-26 04:49:40 +07:00
|
|
|
ENGINE_WRITE(engine, RING_IMR, ~engine->irq_keep_mask);
|
2014-07-24 23:04:31 +07:00
|
|
|
}
|
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
static int gen8_emit_flush(struct i915_request *request, u32 mode)
|
2014-07-24 23:04:28 +07:00
|
|
|
{
|
2017-02-14 18:32:42 +07:00
|
|
|
u32 cmd, *cs;
|
2014-07-24 23:04:28 +07:00
|
|
|
|
2017-02-14 18:32:42 +07:00
|
|
|
cs = intel_ring_begin(request, 4);
|
|
|
|
if (IS_ERR(cs))
|
|
|
|
return PTR_ERR(cs);
|
2014-07-24 23:04:28 +07:00
|
|
|
|
|
|
|
cmd = MI_FLUSH_DW + 1;
|
|
|
|
|
2015-01-22 20:42:00 +07:00
|
|
|
/* We always require a command barrier so that subsequent
|
|
|
|
* commands, such as breadcrumb interrupts, are strictly ordered
|
|
|
|
* wrt the contents of the write cache being flushed to memory
|
|
|
|
* (and thus being coherent from the CPU).
|
|
|
|
*/
|
|
|
|
cmd |= MI_FLUSH_DW_STORE_INDEX | MI_FLUSH_DW_OP_STOREDW;
|
|
|
|
|
2016-08-03 04:50:25 +07:00
|
|
|
if (mode & EMIT_INVALIDATE) {
|
2015-01-22 20:42:00 +07:00
|
|
|
cmd |= MI_INVALIDATE_TLB;
|
2018-11-08 21:00:39 +07:00
|
|
|
if (request->engine->class == VIDEO_DECODE_CLASS)
|
2015-01-22 20:42:00 +07:00
|
|
|
cmd |= MI_INVALIDATE_BSD;
|
2014-07-24 23:04:28 +07:00
|
|
|
}
|
|
|
|
|
2017-02-14 18:32:42 +07:00
|
|
|
*cs++ = cmd;
|
|
|
|
*cs++ = I915_GEM_HWS_SCRATCH_ADDR | MI_FLUSH_DW_USE_GTT;
|
|
|
|
*cs++ = 0; /* upper addr */
|
|
|
|
*cs++ = 0; /* value */
|
|
|
|
intel_ring_advance(request, cs);
|
2014-07-24 23:04:28 +07:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2018-02-21 16:56:36 +07:00
|
|
|
static int gen8_emit_flush_render(struct i915_request *request,
|
2016-08-03 04:50:25 +07:00
|
|
|
u32 mode)
|
2014-07-24 23:04:28 +07:00
|
|
|
{
|
2016-08-03 04:50:18 +07:00
|
|
|
struct intel_engine_cs *engine = request->engine;
|
2016-08-15 16:49:07 +07:00
|
|
|
u32 scratch_addr =
|
2019-07-09 19:33:43 +07:00
|
|
|
intel_gt_scratch_offset(engine->gt,
|
|
|
|
INTEL_GT_SCRATCH_FIELD_RENDER_FLUSH);
|
2016-06-07 21:19:10 +07:00
|
|
|
bool vf_flush_wa = false, dc_flush_wa = false;
|
2017-02-14 18:32:42 +07:00
|
|
|
u32 *cs, flags = 0;
|
2016-06-07 21:19:10 +07:00
|
|
|
int len;
|
2014-07-24 23:04:28 +07:00
|
|
|
|
|
|
|
flags |= PIPE_CONTROL_CS_STALL;
|
|
|
|
|
2016-08-03 04:50:25 +07:00
|
|
|
if (mode & EMIT_FLUSH) {
|
2014-07-24 23:04:28 +07:00
|
|
|
flags |= PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH;
|
|
|
|
flags |= PIPE_CONTROL_DEPTH_CACHE_FLUSH;
|
2016-01-14 09:59:39 +07:00
|
|
|
flags |= PIPE_CONTROL_DC_FLUSH_ENABLE;
|
2015-08-21 22:08:41 +07:00
|
|
|
flags |= PIPE_CONTROL_FLUSH_ENABLE;
|
2014-07-24 23:04:28 +07:00
|
|
|
}
|
|
|
|
|
2016-08-03 04:50:25 +07:00
|
|
|
if (mode & EMIT_INVALIDATE) {
|
2014-07-24 23:04:28 +07:00
|
|
|
flags |= PIPE_CONTROL_TLB_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_VF_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_CONST_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_STATE_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_QW_WRITE;
|
|
|
|
flags |= PIPE_CONTROL_GLOBAL_GTT_IVB;
|
|
|
|
|
2015-12-18 00:49:57 +07:00
|
|
|
/*
|
|
|
|
* On GEN9: before VF_CACHE_INVALIDATE we need to emit a NULL
|
|
|
|
* pipe control.
|
|
|
|
*/
|
drm/i915: replace IS_GEN<N> with IS_GEN(..., N)
Define IS_GEN() similarly to our IS_GEN_RANGE(). but use gen instead of
gen_mask to do the comparison. Now callers can pass then gen as a parameter,
so we don't require one macro for each gen.
The following spatch was used to convert the users of these macros:
@@
expression e;
@@
(
- IS_GEN2(e)
+ IS_GEN(e, 2)
|
- IS_GEN3(e)
+ IS_GEN(e, 3)
|
- IS_GEN4(e)
+ IS_GEN(e, 4)
|
- IS_GEN5(e)
+ IS_GEN(e, 5)
|
- IS_GEN6(e)
+ IS_GEN(e, 6)
|
- IS_GEN7(e)
+ IS_GEN(e, 7)
|
- IS_GEN8(e)
+ IS_GEN(e, 8)
|
- IS_GEN9(e)
+ IS_GEN(e, 9)
|
- IS_GEN10(e)
+ IS_GEN(e, 10)
|
- IS_GEN11(e)
+ IS_GEN(e, 11)
)
v2: use IS_GEN rather than GT_GEN and compare to info.gen rather than
using the bitmask
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181212181044.15886-2-lucas.demarchi@intel.com
2018-12-13 01:10:43 +07:00
|
|
|
if (IS_GEN(request->i915, 9))
|
2015-12-18 00:49:57 +07:00
|
|
|
vf_flush_wa = true;
|
2016-06-07 21:19:10 +07:00
|
|
|
|
|
|
|
/* WaForGAMHang:kbl */
|
|
|
|
if (IS_KBL_REVID(request->i915, 0, KBL_REVID_B0))
|
|
|
|
dc_flush_wa = true;
|
2015-12-18 00:49:57 +07:00
|
|
|
}
|
2015-01-26 04:27:11 +07:00
|
|
|
|
2016-06-07 21:19:10 +07:00
|
|
|
len = 6;
|
|
|
|
|
|
|
|
if (vf_flush_wa)
|
|
|
|
len += 6;
|
|
|
|
|
|
|
|
if (dc_flush_wa)
|
|
|
|
len += 12;
|
|
|
|
|
2017-02-14 18:32:42 +07:00
|
|
|
cs = intel_ring_begin(request, len);
|
|
|
|
if (IS_ERR(cs))
|
|
|
|
return PTR_ERR(cs);
|
2014-07-24 23:04:28 +07:00
|
|
|
|
2017-02-16 19:23:25 +07:00
|
|
|
if (vf_flush_wa)
|
|
|
|
cs = gen8_emit_pipe_control(cs, 0, 0);
|
2015-01-26 04:27:11 +07:00
|
|
|
|
2017-02-16 19:23:25 +07:00
|
|
|
if (dc_flush_wa)
|
|
|
|
cs = gen8_emit_pipe_control(cs, PIPE_CONTROL_DC_FLUSH_ENABLE,
|
|
|
|
0);
|
2016-06-07 21:19:10 +07:00
|
|
|
|
2017-02-16 19:23:25 +07:00
|
|
|
cs = gen8_emit_pipe_control(cs, flags, scratch_addr);
|
2016-06-07 21:19:10 +07:00
|
|
|
|
2017-02-16 19:23:25 +07:00
|
|
|
if (dc_flush_wa)
|
|
|
|
cs = gen8_emit_pipe_control(cs, PIPE_CONTROL_CS_STALL, 0);
|
2016-06-07 21:19:10 +07:00
|
|
|
|
2017-02-14 18:32:42 +07:00
|
|
|
intel_ring_advance(request, cs);
|
2014-07-24 23:04:28 +07:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2019-08-15 15:30:53 +07:00
|
|
|
static int gen11_emit_flush_render(struct i915_request *request,
|
|
|
|
u32 mode)
|
|
|
|
{
|
|
|
|
struct intel_engine_cs *engine = request->engine;
|
|
|
|
const u32 scratch_addr =
|
|
|
|
intel_gt_scratch_offset(engine->gt,
|
|
|
|
INTEL_GT_SCRATCH_FIELD_RENDER_FLUSH);
|
|
|
|
|
|
|
|
if (mode & EMIT_FLUSH) {
|
|
|
|
u32 *cs;
|
|
|
|
u32 flags = 0;
|
|
|
|
|
|
|
|
flags |= PIPE_CONTROL_CS_STALL;
|
|
|
|
|
|
|
|
flags |= PIPE_CONTROL_TILE_CACHE_FLUSH;
|
|
|
|
flags |= PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH;
|
|
|
|
flags |= PIPE_CONTROL_DEPTH_CACHE_FLUSH;
|
|
|
|
flags |= PIPE_CONTROL_DC_FLUSH_ENABLE;
|
|
|
|
flags |= PIPE_CONTROL_FLUSH_ENABLE;
|
|
|
|
flags |= PIPE_CONTROL_QW_WRITE;
|
|
|
|
flags |= PIPE_CONTROL_GLOBAL_GTT_IVB;
|
|
|
|
|
|
|
|
cs = intel_ring_begin(request, 6);
|
|
|
|
if (IS_ERR(cs))
|
|
|
|
return PTR_ERR(cs);
|
|
|
|
|
|
|
|
cs = gen8_emit_pipe_control(cs, flags, scratch_addr);
|
|
|
|
intel_ring_advance(request, cs);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mode & EMIT_INVALIDATE) {
|
|
|
|
u32 *cs;
|
|
|
|
u32 flags = 0;
|
|
|
|
|
|
|
|
flags |= PIPE_CONTROL_CS_STALL;
|
|
|
|
|
2019-08-15 15:30:54 +07:00
|
|
|
flags |= PIPE_CONTROL_COMMAND_CACHE_INVALIDATE;
|
2019-08-15 15:30:53 +07:00
|
|
|
flags |= PIPE_CONTROL_TLB_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_VF_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_CONST_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_STATE_CACHE_INVALIDATE;
|
|
|
|
flags |= PIPE_CONTROL_QW_WRITE;
|
|
|
|
flags |= PIPE_CONTROL_GLOBAL_GTT_IVB;
|
|
|
|
|
|
|
|
cs = intel_ring_begin(request, 6);
|
|
|
|
if (IS_ERR(cs))
|
|
|
|
return PTR_ERR(cs);
|
|
|
|
|
|
|
|
cs = gen8_emit_pipe_control(cs, flags, scratch_addr);
|
|
|
|
intel_ring_advance(request, cs);
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2016-01-20 20:43:35 +07:00
|
|
|
/*
|
|
|
|
* Reserve space for 2 NOOPs at the end of each request to be
|
|
|
|
* used as a workaround for not being allowed to do lite
|
|
|
|
* restore with HEAD==TAIL (WaIdleLiteRestore).
|
|
|
|
*/
|
2019-01-25 17:05:20 +07:00
|
|
|
static u32 *gen8_emit_wa_tail(struct i915_request *request, u32 *cs)
|
2014-07-24 23:04:27 +07:00
|
|
|
{
|
drm/i915/execlists: Preemption!
When we write to ELSP, it triggers a context preemption at the earliest
arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other
operations and the explicit MI_ARB_CHECK). If this is to the same
context, it triggers a LITE_RESTORE where the RING_TAIL is merely
updated (used currently to chain requests from the same context
together, avoiding bubbles). However, if it is to a different context, a
full context-switch is performed and it will start to execute the new
context saving the image of the old for later execution.
Previously we avoided preemption by only submitting a new context when
the old was idle. But now we wish embrace it, and if the new request has
a higher priority than the currently executing request, we write to the
ELSP regardless, thus triggering preemption, but we tell the GPU to
switch to our special preemption context (not the target). In the
context-switch interrupt handler, we know that the previous contexts
have finished execution and so can unwind all the incomplete requests
and compute the new highest priority request to execute.
It would be feasible to avoid the switch-to-idle intermediate by
programming the ELSP with the target context. The difficulty is in
tracking which request that should be whilst maintaining the dependency
change, the error comes in with coalesced requests. As we only track the
most recent request and its priority, we may run into the issue of being
tricked in preempting a high priority request that was followed by a
low priority request from the same context (e.g. for PI); worse still
that earlier request may be our own dependency and the order then broken
by preemption. By injecting the switch-to-idle and then recomputing the
priority queue, we avoid the issue with tracking in-flight coalesced
requests. Having tried the preempt-to-busy approach, and failed to find
a way around the coalesced priority issue, Michal's original proposal to
inject an idle context (based on handling GuC preemption) succeeds.
The current heuristic for deciding when to preempt are only if the new
request is of higher priority, and has the privileged priority of
greater than 0. Note that the scheduler remains unfair!
v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU.
Since, the feature is now conditional and not always available when we
have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a
capability mask).
v3: Stylistic tweaks.
v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of
the preempt vs preempting debate.
Suggested-by: Michal Winiarski <michal.winiarski@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Winiarski <michal.winiarski@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
|
|
|
/* Ensure there's always at least one preemption point per-request. */
|
|
|
|
*cs++ = MI_ARB_CHECK;
|
2017-02-14 18:32:42 +07:00
|
|
|
*cs++ = MI_NOOP;
|
|
|
|
request->wa_tail = intel_ring_offset(request, cs);
|
2019-01-25 17:05:20 +07:00
|
|
|
|
|
|
|
return cs;
|
2016-10-28 19:58:52 +07:00
|
|
|
}
|
2014-07-24 23:04:27 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
static u32 *emit_preempt_busywait(struct i915_request *request, u32 *cs)
|
|
|
|
{
|
|
|
|
*cs++ = MI_SEMAPHORE_WAIT |
|
|
|
|
MI_SEMAPHORE_GLOBAL_GTT |
|
|
|
|
MI_SEMAPHORE_POLL |
|
|
|
|
MI_SEMAPHORE_SAD_EQ_SDD;
|
|
|
|
*cs++ = 0;
|
|
|
|
*cs++ = intel_hws_preempt_address(request->engine);
|
|
|
|
*cs++ = 0;
|
|
|
|
|
|
|
|
return cs;
|
|
|
|
}
|
|
|
|
|
2019-08-15 16:49:29 +07:00
|
|
|
static __always_inline u32*
|
|
|
|
gen8_emit_fini_breadcrumb_footer(struct i915_request *request,
|
|
|
|
u32 *cs)
|
2016-10-28 19:58:52 +07:00
|
|
|
{
|
2017-02-14 18:32:42 +07:00
|
|
|
*cs++ = MI_USER_INTERRUPT;
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
2018-05-04 02:54:16 +07:00
|
|
|
*cs++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
|
2019-07-09 16:12:33 +07:00
|
|
|
if (intel_engine_has_semaphores(request->engine))
|
|
|
|
cs = emit_preempt_busywait(request, cs);
|
2019-01-29 01:18:11 +07:00
|
|
|
|
2017-02-14 18:32:42 +07:00
|
|
|
request->tail = intel_ring_offset(request, cs);
|
2017-03-27 20:14:12 +07:00
|
|
|
assert_ring_tail_valid(request->ring, request->tail);
|
2016-10-28 19:58:52 +07:00
|
|
|
|
2019-01-25 17:05:20 +07:00
|
|
|
return gen8_emit_wa_tail(request, cs);
|
2016-01-20 20:43:35 +07:00
|
|
|
}
|
2016-10-28 19:58:51 +07:00
|
|
|
|
2019-08-15 16:49:29 +07:00
|
|
|
static u32 *gen8_emit_fini_breadcrumb(struct i915_request *request, u32 *cs)
|
|
|
|
{
|
|
|
|
cs = gen8_emit_ggtt_write(cs,
|
|
|
|
request->fence.seqno,
|
|
|
|
request->timeline->hwsp_offset,
|
|
|
|
0);
|
|
|
|
|
|
|
|
return gen8_emit_fini_breadcrumb_footer(request, cs);
|
|
|
|
}
|
|
|
|
|
2019-01-30 01:54:50 +07:00
|
|
|
static u32 *gen8_emit_fini_breadcrumb_rcs(struct i915_request *request, u32 *cs)
|
2016-01-20 20:43:35 +07:00
|
|
|
{
|
2018-12-28 22:31:13 +07:00
|
|
|
cs = gen8_emit_ggtt_write_rcs(cs,
|
2019-01-29 01:18:11 +07:00
|
|
|
request->fence.seqno,
|
|
|
|
request->timeline->hwsp_offset,
|
2018-12-28 22:31:13 +07:00
|
|
|
PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH |
|
|
|
|
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
|
2019-05-08 15:06:25 +07:00
|
|
|
PIPE_CONTROL_DC_FLUSH_ENABLE);
|
2019-08-15 16:49:29 +07:00
|
|
|
|
|
|
|
/* XXX flush+write+CS_STALL all in one upsets gem_concurrent_blt:kbl */
|
2019-05-08 15:06:25 +07:00
|
|
|
cs = gen8_emit_pipe_control(cs,
|
|
|
|
PIPE_CONTROL_FLUSH_ENABLE |
|
|
|
|
PIPE_CONTROL_CS_STALL,
|
|
|
|
0);
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
|
2019-08-15 16:49:29 +07:00
|
|
|
return gen8_emit_fini_breadcrumb_footer(request, cs);
|
|
|
|
}
|
2018-12-28 22:31:13 +07:00
|
|
|
|
2019-08-15 16:49:29 +07:00
|
|
|
static u32 *gen11_emit_fini_breadcrumb_rcs(struct i915_request *request,
|
|
|
|
u32 *cs)
|
|
|
|
{
|
|
|
|
cs = gen8_emit_ggtt_write_rcs(cs,
|
|
|
|
request->fence.seqno,
|
|
|
|
request->timeline->hwsp_offset,
|
|
|
|
PIPE_CONTROL_CS_STALL |
|
|
|
|
PIPE_CONTROL_TILE_CACHE_FLUSH |
|
|
|
|
PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH |
|
|
|
|
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
|
|
|
|
PIPE_CONTROL_DC_FLUSH_ENABLE |
|
|
|
|
PIPE_CONTROL_FLUSH_ENABLE);
|
2016-10-28 19:58:52 +07:00
|
|
|
|
2019-08-15 16:49:29 +07:00
|
|
|
return gen8_emit_fini_breadcrumb_footer(request, cs);
|
2014-07-24 23:04:27 +07:00
|
|
|
}
|
2016-10-28 19:58:51 +07:00
|
|
|
|
2019-05-03 15:09:42 +07:00
|
|
|
static void execlists_park(struct intel_engine_cs *engine)
|
|
|
|
{
|
2019-08-12 16:10:38 +07:00
|
|
|
del_timer(&engine->execlists.timer);
|
2019-05-03 15:09:42 +07:00
|
|
|
}
|
|
|
|
|
2018-07-18 03:29:32 +07:00
|
|
|
void intel_execlists_set_default_submission(struct intel_engine_cs *engine)
|
2016-08-03 04:50:31 +07:00
|
|
|
{
|
2017-03-17 00:13:03 +07:00
|
|
|
engine->submit_request = execlists_submit_request;
|
2017-09-16 00:31:00 +07:00
|
|
|
engine->cancel_requests = execlists_cancel_requests;
|
2018-10-01 21:47:54 +07:00
|
|
|
engine->schedule = i915_schedule;
|
2017-11-16 20:32:37 +07:00
|
|
|
engine->execlists.tasklet.func = execlists_submission_tasklet;
|
2017-10-25 21:39:41 +07:00
|
|
|
|
2018-05-17 01:33:52 +07:00
|
|
|
engine->reset.prepare = execlists_reset_prepare;
|
2019-04-11 20:05:14 +07:00
|
|
|
engine->reset.reset = execlists_reset;
|
|
|
|
engine->reset.finish = execlists_reset_finish;
|
2018-05-17 01:33:52 +07:00
|
|
|
|
2019-05-03 15:09:42 +07:00
|
|
|
engine->park = execlists_park;
|
2017-10-25 21:39:41 +07:00
|
|
|
engine->unpark = NULL;
|
2017-11-29 17:28:05 +07:00
|
|
|
|
|
|
|
engine->flags |= I915_ENGINE_SUPPORTS_STATS;
|
2019-07-09 16:12:33 +07:00
|
|
|
if (!intel_vgpu_active(engine->i915)) {
|
2019-03-27 16:06:36 +07:00
|
|
|
engine->flags |= I915_ENGINE_HAS_SEMAPHORES;
|
2019-07-09 16:12:33 +07:00
|
|
|
if (HAS_LOGICAL_RING_PREEMPTION(engine->i915))
|
|
|
|
engine->flags |= I915_ENGINE_HAS_PREEMPTION;
|
|
|
|
}
|
2016-08-03 04:50:31 +07:00
|
|
|
}
|
|
|
|
|
2019-05-01 17:32:04 +07:00
|
|
|
static void execlists_destroy(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
intel_engine_cleanup_common(engine);
|
|
|
|
lrc_destroy_wa_ctx(engine);
|
|
|
|
kfree(engine);
|
|
|
|
}
|
|
|
|
|
2016-01-13 00:32:34 +07:00
|
|
|
static void
|
2016-05-06 21:40:20 +07:00
|
|
|
logical_ring_default_vfuncs(struct intel_engine_cs *engine)
|
2016-01-13 00:32:34 +07:00
|
|
|
{
|
|
|
|
/* Default vfuncs which can be overriden by each engine. */
|
2019-05-01 17:32:04 +07:00
|
|
|
|
|
|
|
engine->destroy = execlists_destroy;
|
drm/i915: Invert the GEM wakeref hierarchy
In the current scheme, on submitting a request we take a single global
GEM wakeref, which trickles down to wake up all GT power domains. This
is undesirable as we would like to be able to localise our power
management to the available power domains and to remove the global GEM
operations from the heart of the driver. (The intent there is to push
global GEM decisions to the boundary as used by the GEM user interface.)
Now during request construction, each request is responsible via its
logical context to acquire a wakeref on each power domain it intends to
utilize. Currently, each request takes a wakeref on the engine(s) and
the engines themselves take a chipset wakeref. This gives us a
transition on each engine which we can extend if we want to insert more
powermangement control (such as soft rc6). The global GEM operations
that currently require a struct_mutex are reduced to listening to pm
events from the chipset GT wakeref. As we reduce the struct_mutex
requirement, these listeners should evaporate.
Perhaps the biggest immediate change is that this removes the
struct_mutex requirement around GT power management, allowing us greater
flexibility in request construction. Another important knock-on effect,
is that by tracking engine usage, we can insert a switch back to the
kernel context on that engine immediately, avoiding any extra delay or
inserting global synchronisation barriers. This makes tracking when an
engine and its associated contexts are idle much easier -- important for
when we forgo our assumed execution ordering and need idle barriers to
unpin used contexts. In the process, it means we remove a large chunk of
code whose only purpose was to switch back to the kernel context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
|
|
|
engine->resume = execlists_resume;
|
2018-05-17 01:33:51 +07:00
|
|
|
|
|
|
|
engine->reset.prepare = execlists_reset_prepare;
|
|
|
|
engine->reset.reset = execlists_reset;
|
|
|
|
engine->reset.finish = execlists_reset_finish;
|
drm/i915: Unify active context tracking between legacy/execlists/guc
The requests conversion introduced a nasty bug where we could generate a
new request in the middle of constructing a request if we needed to idle
the system in order to evict space for a context. The request to idle
would be executed (and waited upon) before the current one, creating a
minor havoc in the seqno accounting, as we will consider the current
request to already be completed (prior to deferred seqno assignment) but
ring->last_retired_head would have been updated and still could allow
us to overwrite the current request before execution.
We also employed two different mechanisms to track the active context
until it was switched out. The legacy method allowed for waiting upon an
active context (it could forcibly evict any vma, including context's),
but the execlists method took a step backwards by pinning the vma for
the entire active lifespan of the context (the only way to evict was to
idle the entire GPU, not individual contexts). However, to circumvent
the tricky issue of locking (i.e. we cannot take struct_mutex at the
time of i915_gem_request_submit(), where we would want to move the
previous context onto the active tracker and unpin it), we take the
execlists approach and keep the contexts pinned until retirement.
The benefit of the execlists approach, more important for execlists than
legacy, was the reduction in work in pinning the context for each
request - as the context was kept pinned until idle, it could short
circuit the pinning for all active contexts.
We introduce new engine vfuncs to pin and unpin the context
respectively. The context is pinned at the start of the request, and
only unpinned when the following request is retired (this ensures that
the context is idle and coherent in main memory before we unpin it). We
move the engine->last_context tracking into the retirement itself
(rather than during request submission) in order to allow the submission
to be reordered or unwound without undue difficultly.
And finally an ulterior motive for unifying context handling was to
prepare for mock requests.
v2: Rename to last_retired_context, split out legacy_context tracking
for MI_SET_CONTEXT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 22:37:20 +07:00
|
|
|
|
2019-03-08 20:25:18 +07:00
|
|
|
engine->cops = &execlists_context_ops;
|
2016-12-18 22:37:24 +07:00
|
|
|
engine->request_alloc = execlists_request_alloc;
|
|
|
|
|
2016-03-16 18:00:37 +07:00
|
|
|
engine->emit_flush = gen8_emit_flush;
|
2019-01-30 01:54:50 +07:00
|
|
|
engine->emit_init_breadcrumb = gen8_emit_init_breadcrumb;
|
|
|
|
engine->emit_fini_breadcrumb = gen8_emit_fini_breadcrumb;
|
2017-03-17 00:13:03 +07:00
|
|
|
|
2018-07-18 03:29:32 +07:00
|
|
|
engine->set_default_submission = intel_execlists_set_default_submission;
|
2016-08-03 04:50:31 +07:00
|
|
|
|
2018-03-02 23:14:56 +07:00
|
|
|
if (INTEL_GEN(engine->i915) < 11) {
|
|
|
|
engine->irq_enable = gen8_logical_ring_enable_irq;
|
|
|
|
engine->irq_disable = gen8_logical_ring_disable_irq;
|
|
|
|
} else {
|
|
|
|
/*
|
|
|
|
* TODO: On Gen11 interrupt masks need to be clear
|
|
|
|
* to allow C6 entry. Keep interrupts enabled at
|
|
|
|
* and take the hit of generating extra interrupts
|
|
|
|
* until a more refined solution exists.
|
|
|
|
*/
|
|
|
|
}
|
2019-03-29 20:40:24 +07:00
|
|
|
if (IS_GEN(engine->i915, 8))
|
|
|
|
engine->emit_bb_start = gen8_emit_bb_start;
|
|
|
|
else
|
|
|
|
engine->emit_bb_start = gen9_emit_bb_start;
|
2016-01-13 00:32:34 +07:00
|
|
|
}
|
|
|
|
|
2016-01-13 00:32:35 +07:00
|
|
|
static inline void
|
2016-07-13 22:03:35 +07:00
|
|
|
logical_ring_default_irqs(struct intel_engine_cs *engine)
|
2016-01-13 00:32:35 +07:00
|
|
|
{
|
2018-03-15 01:26:53 +07:00
|
|
|
unsigned int shift = 0;
|
|
|
|
|
|
|
|
if (INTEL_GEN(engine->i915) < 11) {
|
|
|
|
const u8 irq_shifts[] = {
|
2019-03-06 01:03:30 +07:00
|
|
|
[RCS0] = GEN8_RCS_IRQ_SHIFT,
|
|
|
|
[BCS0] = GEN8_BCS_IRQ_SHIFT,
|
|
|
|
[VCS0] = GEN8_VCS0_IRQ_SHIFT,
|
|
|
|
[VCS1] = GEN8_VCS1_IRQ_SHIFT,
|
|
|
|
[VECS0] = GEN8_VECS_IRQ_SHIFT,
|
2018-03-15 01:26:53 +07:00
|
|
|
};
|
|
|
|
|
|
|
|
shift = irq_shifts[engine->id];
|
|
|
|
}
|
|
|
|
|
2016-03-16 18:00:37 +07:00
|
|
|
engine->irq_enable_mask = GT_RENDER_USER_INTERRUPT << shift;
|
|
|
|
engine->irq_keep_mask = GT_CONTEXT_SWITCH_INTERRUPT << shift;
|
2016-01-13 00:32:35 +07:00
|
|
|
}
|
|
|
|
|
2019-08-15 16:49:29 +07:00
|
|
|
static void rcs_submission_override(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
switch (INTEL_GEN(engine->i915)) {
|
|
|
|
case 12:
|
|
|
|
case 11:
|
|
|
|
engine->emit_flush = gen11_emit_flush_render;
|
|
|
|
engine->emit_fini_breadcrumb = gen11_emit_fini_breadcrumb_rcs;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
engine->emit_flush = gen8_emit_flush_render;
|
|
|
|
engine->emit_fini_breadcrumb = gen8_emit_fini_breadcrumb_rcs;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-04-26 23:33:33 +07:00
|
|
|
int intel_execlists_submission_setup(struct intel_engine_cs *engine)
|
2016-07-13 22:03:36 +07:00
|
|
|
{
|
2017-11-16 20:32:37 +07:00
|
|
|
tasklet_init(&engine->execlists.tasklet,
|
|
|
|
execlists_submission_tasklet, (unsigned long)engine);
|
2019-06-20 21:20:52 +07:00
|
|
|
timer_setup(&engine->execlists.timer, execlists_submission_timer, 0);
|
2016-07-13 22:03:36 +07:00
|
|
|
|
|
|
|
logical_ring_default_vfuncs(engine);
|
|
|
|
logical_ring_default_irqs(engine);
|
2019-01-29 01:18:09 +07:00
|
|
|
|
2019-08-15 16:49:29 +07:00
|
|
|
if (engine->class == RENDER_CLASS)
|
|
|
|
rcs_submission_override(engine);
|
2019-04-26 23:33:33 +07:00
|
|
|
|
2019-01-29 01:18:09 +07:00
|
|
|
return 0;
|
2016-07-13 22:03:36 +07:00
|
|
|
}
|
|
|
|
|
2019-04-26 23:33:33 +07:00
|
|
|
int intel_execlists_submission_init(struct intel_engine_cs *engine)
|
2016-06-23 20:52:41 +07:00
|
|
|
{
|
2018-06-29 03:12:07 +07:00
|
|
|
struct intel_engine_execlists * const execlists = &engine->execlists;
|
2019-06-07 15:45:21 +07:00
|
|
|
struct drm_i915_private *i915 = engine->i915;
|
|
|
|
struct intel_uncore *uncore = engine->uncore;
|
2019-03-26 04:49:40 +07:00
|
|
|
u32 base = engine->mmio_base;
|
2016-06-23 20:52:41 +07:00
|
|
|
int ret;
|
|
|
|
|
2016-07-13 22:03:41 +07:00
|
|
|
ret = intel_engine_init_common(engine);
|
2016-06-23 20:52:41 +07:00
|
|
|
if (ret)
|
2018-09-21 02:59:48 +07:00
|
|
|
return ret;
|
2016-06-23 20:52:41 +07:00
|
|
|
|
2019-04-26 23:33:33 +07:00
|
|
|
if (intel_init_workaround_bb(engine))
|
|
|
|
/*
|
|
|
|
* We continue even if we fail to initialize WA batch
|
|
|
|
* because we only expect rare glitches but nothing
|
|
|
|
* critical to prevent us from using GPU
|
|
|
|
*/
|
|
|
|
DRM_ERROR("WA batch buffer initialization failed\n");
|
2019-01-10 08:32:32 +07:00
|
|
|
|
2018-06-29 03:12:07 +07:00
|
|
|
if (HAS_LOGICAL_RING_ELSQ(i915)) {
|
2019-06-07 15:45:21 +07:00
|
|
|
execlists->submit_reg = uncore->regs +
|
2019-03-26 04:49:40 +07:00
|
|
|
i915_mmio_reg_offset(RING_EXECLIST_SQ_CONTENTS(base));
|
2019-06-07 15:45:21 +07:00
|
|
|
execlists->ctrl_reg = uncore->regs +
|
2019-03-26 04:49:40 +07:00
|
|
|
i915_mmio_reg_offset(RING_EXECLIST_CONTROL(base));
|
2018-03-02 23:14:59 +07:00
|
|
|
} else {
|
2019-06-07 15:45:21 +07:00
|
|
|
execlists->submit_reg = uncore->regs +
|
2019-03-26 04:49:40 +07:00
|
|
|
i915_mmio_reg_offset(RING_ELSP(base));
|
2018-03-02 23:14:59 +07:00
|
|
|
}
|
2018-01-02 22:12:33 +07:00
|
|
|
|
2018-11-30 19:59:54 +07:00
|
|
|
execlists->csb_status =
|
2019-01-28 17:23:55 +07:00
|
|
|
&engine->status_page.addr[I915_HWS_CSB_BUF0_INDEX];
|
2018-06-29 03:12:07 +07:00
|
|
|
|
2018-11-30 19:59:54 +07:00
|
|
|
execlists->csb_write =
|
2019-01-28 17:23:55 +07:00
|
|
|
&engine->status_page.addr[intel_hws_csb_write_index(i915)];
|
2018-06-29 03:12:07 +07:00
|
|
|
|
2019-06-07 15:45:21 +07:00
|
|
|
if (INTEL_GEN(i915) < 11)
|
2019-04-06 03:46:57 +07:00
|
|
|
execlists->csb_size = GEN8_CSB_ENTRIES;
|
|
|
|
else
|
|
|
|
execlists->csb_size = GEN11_CSB_ENTRIES;
|
2019-04-06 03:46:56 +07:00
|
|
|
|
drm/i915/execlists: Preempt-to-busy
When using a global seqno, we required a precise stop-the-workd event to
handle preemption and unwind the global seqno counter. To accomplish
this, we would preempt to a special out-of-band context and wait for the
machine to report that it was idle. Given an idle machine, we could very
precisely see which requests had completed and which we needed to feed
back into the run queue.
However, now that we have scrapped the global seqno, we no longer need
to precisely unwind the global counter and only track requests by their
per-context seqno. This allows us to loosely unwind inflight requests
while scheduling a preemption, with the enormous caveat that the
requests we put back on the run queue are still _inflight_ (until the
preemption request is complete). This makes request tracking much more
messy, as at any point then we can see a completed request that we
believe is not currently scheduled for execution. We also have to be
careful not to rewind RING_TAIL past RING_HEAD on preempting to the
running context, and for this we use a semaphore to prevent completion
of the request before continuing.
To accomplish this feat, we change how we track requests scheduled to
the HW. Instead of appending our requests onto a single list as we
submit, we track each submission to ELSP as its own block. Then upon
receiving the CS preemption event, we promote the pending block to the
inflight block (discarding what was previously being tracked). As normal
CS completion events arrive, we then remove stale entries from the
inflight tracker.
v2: Be a tinge paranoid and ensure we flush the write into the HWS page
for the GPU semaphore to pick in a timely fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
|
|
|
reset_csb_pointers(engine);
|
2018-05-31 15:22:45 +07:00
|
|
|
|
2016-06-23 20:52:41 +07:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2016-03-16 18:00:37 +07:00
|
|
|
static u32 intel_lr_indirect_ctx_offset(struct intel_engine_cs *engine)
|
2016-02-23 17:31:49 +07:00
|
|
|
{
|
|
|
|
u32 indirect_ctx_offset;
|
|
|
|
|
2016-05-06 21:40:21 +07:00
|
|
|
switch (INTEL_GEN(engine->i915)) {
|
2016-02-23 17:31:49 +07:00
|
|
|
default:
|
2016-05-06 21:40:21 +07:00
|
|
|
MISSING_CASE(INTEL_GEN(engine->i915));
|
2016-02-23 17:31:49 +07:00
|
|
|
/* fall through */
|
2019-08-17 16:38:49 +07:00
|
|
|
case 12:
|
|
|
|
indirect_ctx_offset =
|
|
|
|
GEN12_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
|
|
|
|
break;
|
2018-03-02 23:15:00 +07:00
|
|
|
case 11:
|
|
|
|
indirect_ctx_offset =
|
|
|
|
GEN11_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
|
|
|
|
break;
|
2017-06-07 03:30:38 +07:00
|
|
|
case 10:
|
|
|
|
indirect_ctx_offset =
|
|
|
|
GEN10_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
|
|
|
|
break;
|
2016-02-23 17:31:49 +07:00
|
|
|
case 9:
|
|
|
|
indirect_ctx_offset =
|
|
|
|
GEN9_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
indirect_ctx_offset =
|
|
|
|
GEN8_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return indirect_ctx_offset;
|
|
|
|
}
|
|
|
|
|
2017-02-21 16:58:39 +07:00
|
|
|
static void execlists_init_reg_state(u32 *regs,
|
2019-03-06 15:47:04 +07:00
|
|
|
struct intel_context *ce,
|
2016-10-05 03:11:26 +07:00
|
|
|
struct intel_engine_cs *engine,
|
|
|
|
struct intel_ring *ring)
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
{
|
2019-07-30 21:32:09 +07:00
|
|
|
struct i915_ppgtt *ppgtt = i915_vm_to_ppgtt(ce->vm);
|
2018-05-18 04:26:32 +07:00
|
|
|
bool rcs = engine->class == RENDER_CLASS;
|
2019-03-06 15:47:04 +07:00
|
|
|
u32 base = engine->mmio_base;
|
2017-02-21 16:58:39 +07:00
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
/*
|
|
|
|
* A context is actually a big batch buffer with several
|
2017-02-21 16:58:39 +07:00
|
|
|
* MI_LOAD_REGISTER_IMM commands followed by (reg, value) pairs. The
|
|
|
|
* values we are setting here are only for the first context restore:
|
|
|
|
* on a subsequent save, the GPU will recreate this batchbuffer with new
|
|
|
|
* values (including all the missing MI_LOAD_REGISTER_IMM commands that
|
|
|
|
* we are not initializing here).
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
*
|
|
|
|
* Must keep consistent with virtual_update_register_offsets().
|
2017-02-21 16:58:39 +07:00
|
|
|
*/
|
|
|
|
regs[CTX_LRI_HEADER_0] = MI_LOAD_REGISTER_IMM(rcs ? 14 : 11) |
|
|
|
|
MI_LRI_FORCE_POSTED;
|
|
|
|
|
2019-03-26 04:49:40 +07:00
|
|
|
CTX_REG(regs, CTX_CONTEXT_CONTROL, RING_CONTEXT_CONTROL(base),
|
2018-08-10 06:58:52 +07:00
|
|
|
_MASKED_BIT_DISABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT) |
|
2018-08-04 06:24:43 +07:00
|
|
|
_MASKED_BIT_ENABLE(CTX_CTRL_INHIBIT_SYN_CTX_SWITCH));
|
2019-03-06 15:47:04 +07:00
|
|
|
if (INTEL_GEN(engine->i915) < 11) {
|
2018-08-10 06:58:52 +07:00
|
|
|
regs[CTX_CONTEXT_CONTROL + 1] |=
|
|
|
|
_MASKED_BIT_DISABLE(CTX_CTRL_ENGINE_CTX_SAVE_INHIBIT |
|
|
|
|
CTX_CTRL_RS_CTX_ENABLE);
|
|
|
|
}
|
2017-02-21 16:58:39 +07:00
|
|
|
CTX_REG(regs, CTX_RING_HEAD, RING_HEAD(base), 0);
|
|
|
|
CTX_REG(regs, CTX_RING_TAIL, RING_TAIL(base), 0);
|
|
|
|
CTX_REG(regs, CTX_RING_BUFFER_START, RING_START(base), 0);
|
|
|
|
CTX_REG(regs, CTX_RING_BUFFER_CONTROL, RING_CTL(base),
|
|
|
|
RING_CTL_SIZE(ring->size) | RING_VALID);
|
|
|
|
CTX_REG(regs, CTX_BB_HEAD_U, RING_BBADDR_UDW(base), 0);
|
|
|
|
CTX_REG(regs, CTX_BB_HEAD_L, RING_BBADDR(base), 0);
|
|
|
|
CTX_REG(regs, CTX_BB_STATE, RING_BBSTATE(base), RING_BB_PPGTT);
|
|
|
|
CTX_REG(regs, CTX_SECOND_BB_HEAD_U, RING_SBBADDR_UDW(base), 0);
|
|
|
|
CTX_REG(regs, CTX_SECOND_BB_HEAD_L, RING_SBBADDR(base), 0);
|
|
|
|
CTX_REG(regs, CTX_SECOND_BB_STATE, RING_SBBSTATE(base), 0);
|
|
|
|
if (rcs) {
|
2017-09-21 20:54:43 +07:00
|
|
|
struct i915_ctx_workarounds *wa_ctx = &engine->wa_ctx;
|
|
|
|
|
2017-02-21 16:58:39 +07:00
|
|
|
CTX_REG(regs, CTX_RCS_INDIRECT_CTX, RING_INDIRECT_CTX(base), 0);
|
|
|
|
CTX_REG(regs, CTX_RCS_INDIRECT_CTX_OFFSET,
|
|
|
|
RING_INDIRECT_CTX_OFFSET(base), 0);
|
2017-09-21 20:54:43 +07:00
|
|
|
if (wa_ctx->indirect_ctx.size) {
|
2016-08-15 16:49:07 +07:00
|
|
|
u32 ggtt_offset = i915_ggtt_offset(wa_ctx->vma);
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2017-02-21 16:58:39 +07:00
|
|
|
regs[CTX_RCS_INDIRECT_CTX + 1] =
|
2017-02-17 14:58:59 +07:00
|
|
|
(ggtt_offset + wa_ctx->indirect_ctx.offset) |
|
|
|
|
(wa_ctx->indirect_ctx.size / CACHELINE_BYTES);
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2017-02-21 16:58:39 +07:00
|
|
|
regs[CTX_RCS_INDIRECT_CTX_OFFSET + 1] =
|
2016-03-16 18:00:37 +07:00
|
|
|
intel_lr_indirect_ctx_offset(engine) << 6;
|
2017-09-21 20:54:43 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
CTX_REG(regs, CTX_BB_PER_CTX_PTR, RING_BB_PER_CTX_PTR(base), 0);
|
|
|
|
if (wa_ctx->per_ctx.size) {
|
|
|
|
u32 ggtt_offset = i915_ggtt_offset(wa_ctx->vma);
|
2015-06-20 01:07:01 +07:00
|
|
|
|
2017-02-21 16:58:39 +07:00
|
|
|
regs[CTX_BB_PER_CTX_PTR + 1] =
|
2017-02-17 14:58:59 +07:00
|
|
|
(ggtt_offset + wa_ctx->per_ctx.offset) | 0x01;
|
2015-06-20 01:07:01 +07:00
|
|
|
}
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
}
|
2017-02-21 16:58:39 +07:00
|
|
|
|
|
|
|
regs[CTX_LRI_HEADER_1] = MI_LOAD_REGISTER_IMM(9) | MI_LRI_FORCE_POSTED;
|
|
|
|
|
|
|
|
CTX_REG(regs, CTX_CTX_TIMESTAMP, RING_CTX_TIMESTAMP(base), 0);
|
2015-11-05 04:20:11 +07:00
|
|
|
/* PDP values well be assigned later if needed */
|
2019-04-05 19:38:31 +07:00
|
|
|
CTX_REG(regs, CTX_PDP3_UDW, GEN8_RING_PDP_UDW(base, 3), 0);
|
|
|
|
CTX_REG(regs, CTX_PDP3_LDW, GEN8_RING_PDP_LDW(base, 3), 0);
|
|
|
|
CTX_REG(regs, CTX_PDP2_UDW, GEN8_RING_PDP_UDW(base, 2), 0);
|
|
|
|
CTX_REG(regs, CTX_PDP2_LDW, GEN8_RING_PDP_LDW(base, 2), 0);
|
|
|
|
CTX_REG(regs, CTX_PDP1_UDW, GEN8_RING_PDP_UDW(base, 1), 0);
|
|
|
|
CTX_REG(regs, CTX_PDP1_LDW, GEN8_RING_PDP_LDW(base, 1), 0);
|
|
|
|
CTX_REG(regs, CTX_PDP0_UDW, GEN8_RING_PDP_UDW(base, 0), 0);
|
|
|
|
CTX_REG(regs, CTX_PDP0_LDW, GEN8_RING_PDP_LDW(base, 0), 0);
|
drm/i915/gen8: Dynamic page table allocations
This finishes off the dynamic page tables allocations, in the legacy 3
level style that already exists. Most everything has already been setup
to this point, the patch finishes off the enabling by setting the
appropriate function pointers.
In LRC mode, contexts need to know the PDPs when they are populated. With
dynamic page table allocations, these PDPs may not exist yet. Check if
PDPs have been allocated and use the scratch page if they do not exist yet.
Before submission, update the PDPs in the logic ring context as PDPs
have been allocated.
v2: Update aliasing/true ppgtt allocate/teardown/clear functions for
gen 6 & 7.
v3: Rebase.
v4: Remove BUG() from ppgtt_unbind_vma, but keep checking that either
teardown_va_range or clear_range functions exist (Daniel).
v5: Similar to gen6, in init, gen8_ppgtt_clear_range call is only needed
for aliasing ppgtt. Zombie tracking was originally added for teardown
function and is no longer required.
v6: Update err_out case in gen8_alloc_va_range (missed from lastest
rebase).
v7: Rebase after s/page_tables/page_table/.
v8: Updated scratch_pt check after scratch flag was removed in previous
patch.
v9: Note that lrc mode needs to be updated to support init state without
any PDP.
v10: Unmap correct page_table in gen8_alloc_va_range's error case, clean-up
gen8_aliasing_ppgtt_init (remove duplicated map), and initialize PTs
during page table allocation.
v11: Squashed LRC enabling commit, otherwise LRC mode would be left broken
until it was updated to handle the init case without any PDP.
v12: Do not overallocate new_pts bitmap, make alloc_gen8_temp_bitmaps
static and don't abuse of inline functions. (Mika)
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Michel Thierry <michel.thierry@intel.com> (v2+)
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-04-08 18:13:34 +07:00
|
|
|
|
2019-03-15 05:38:38 +07:00
|
|
|
if (i915_vm_is_4lvl(&ppgtt->vm)) {
|
2015-07-30 17:06:23 +07:00
|
|
|
/* 64b PPGTT (48bit canonical)
|
|
|
|
* PDP0_DESCRIPTOR contains the base address to PML4 and
|
|
|
|
* other PDP Descriptors are ignored.
|
|
|
|
*/
|
2019-03-06 15:47:04 +07:00
|
|
|
ASSIGN_CTX_PML4(ppgtt, regs);
|
2018-12-07 16:02:13 +07:00
|
|
|
} else {
|
2019-03-06 15:47:04 +07:00
|
|
|
ASSIGN_CTX_PDP(ppgtt, regs, 3);
|
|
|
|
ASSIGN_CTX_PDP(ppgtt, regs, 2);
|
|
|
|
ASSIGN_CTX_PDP(ppgtt, regs, 1);
|
|
|
|
ASSIGN_CTX_PDP(ppgtt, regs, 0);
|
2015-07-30 17:06:23 +07:00
|
|
|
}
|
|
|
|
|
2017-02-21 16:58:39 +07:00
|
|
|
if (rcs) {
|
|
|
|
regs[CTX_LRI_HEADER_2] = MI_LOAD_REGISTER_IMM(1);
|
2019-01-25 09:29:33 +07:00
|
|
|
CTX_REG(regs, CTX_R_PWR_CLK_STATE, GEN8_R_PWR_CLK_STATE, 0);
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
}
|
2018-07-30 23:43:25 +07:00
|
|
|
|
|
|
|
regs[CTX_END] = MI_BATCH_BUFFER_END;
|
2019-03-06 15:47:04 +07:00
|
|
|
if (INTEL_GEN(engine->i915) >= 10)
|
2018-07-30 23:43:25 +07:00
|
|
|
regs[CTX_END] |= BIT(0);
|
2016-10-05 03:11:26 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2019-03-06 15:47:04 +07:00
|
|
|
populate_lr_context(struct intel_context *ce,
|
2016-10-05 03:11:26 +07:00
|
|
|
struct drm_i915_gem_object *ctx_obj,
|
|
|
|
struct intel_engine_cs *engine,
|
|
|
|
struct intel_ring *ring)
|
|
|
|
{
|
|
|
|
void *vaddr;
|
2017-11-10 21:26:33 +07:00
|
|
|
u32 *regs;
|
2016-10-05 03:11:26 +07:00
|
|
|
int ret;
|
|
|
|
|
|
|
|
vaddr = i915_gem_object_pin_map(ctx_obj, I915_MAP_WB);
|
|
|
|
if (IS_ERR(vaddr)) {
|
|
|
|
ret = PTR_ERR(vaddr);
|
|
|
|
DRM_DEBUG_DRIVER("Could not map object pages! (%d)\n", ret);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2019-08-17 14:37:11 +07:00
|
|
|
set_redzone(vaddr, engine);
|
|
|
|
|
2017-11-10 21:26:33 +07:00
|
|
|
if (engine->default_state) {
|
|
|
|
/*
|
|
|
|
* We only want to copy over the template context state;
|
|
|
|
* skipping over the headers reserved for GuC communication,
|
|
|
|
* leaving those as zero.
|
|
|
|
*/
|
|
|
|
const unsigned long start = LRC_HEADER_PAGES * PAGE_SIZE;
|
|
|
|
void *defaults;
|
|
|
|
|
|
|
|
defaults = i915_gem_object_pin_map(engine->default_state,
|
|
|
|
I915_MAP_WB);
|
2018-03-01 18:46:39 +07:00
|
|
|
if (IS_ERR(defaults)) {
|
|
|
|
ret = PTR_ERR(defaults);
|
|
|
|
goto err_unpin_ctx;
|
|
|
|
}
|
2017-11-10 21:26:33 +07:00
|
|
|
|
|
|
|
memcpy(vaddr + start, defaults + start, engine->context_size);
|
|
|
|
i915_gem_object_unpin_map(engine->default_state);
|
|
|
|
}
|
|
|
|
|
2016-10-05 03:11:26 +07:00
|
|
|
/* The second page of the context object contains some fields which must
|
|
|
|
* be set up prior to the first execution. */
|
2017-11-10 21:26:33 +07:00
|
|
|
regs = vaddr + LRC_STATE_PN * PAGE_SIZE;
|
2019-03-06 15:47:04 +07:00
|
|
|
execlists_init_reg_state(regs, ce, engine, ring);
|
2017-11-10 21:26:33 +07:00
|
|
|
if (!engine->default_state)
|
|
|
|
regs[CTX_CONTEXT_CONTROL + 1] |=
|
|
|
|
_MASKED_BIT_ENABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT);
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
|
drm/i915: Flush pages on acquisition
When we return pages to the system, we ensure that they are marked as
being in the CPU domain since any external access is uncontrolled and we
must assume the worst. This means that we need to always flush the pages
on acquisition if we need to use them on the GPU, and from the beginning
have used set-domain. Set-domain is overkill for the purpose as it is a
general synchronisation barrier, but our intent is to only flush the
pages being swapped in. If we move that flush into the pages acquisition
phase, we know then that when we have obj->mm.pages, they are coherent
with the GPU and need only maintain that status without resorting to
heavy handed use of set-domain.
The principle knock-on effect for userspace is through mmap-gtt
pagefaulting. Our uAPI has always implied that the GTT mmap was async
(especially as when any pagefault occurs is unpredicatable to userspace)
and so userspace had to apply explicit domain control itself
(set-domain). However, swapping is transparent to the kernel, and so on
first fault we need to acquire the pages and make them coherent for
access through the GTT. Our use of set-domain here leaks into the uABI
that the first pagefault was synchronous. This is unintentional and
baring a few igt should be unoticed, nevertheless we bump the uABI
version for mmap-gtt to reflect the change in behaviour.
Another implication of the change is that gem_create() is presumed to
create an object that is coherent with the CPU and is in the CPU write
domain, so a set-domain(CPU) following a gem_create() would be a minor
operation that merely checked whether we could allocate all pages for
the object. On applying this change, a set-domain(CPU) causes a clflush
as we acquire the pages. This will have a small impact on mesa as we move
the clflush here on !llc from execbuf time to create, but that should
have minimal performance impact as the same clflush exists but is now
done early and because of the clflush issue, userspace recycles bo and
so should resist allocating fresh objects.
Internally, the presumption that objects are created in the CPU
write-domain and remain so through writes to obj->mm.mapping is more
prevalent than I expected; but easy enough to catch and apply a manual
flush.
For the future, we should push the page flush from the central
set_pages() into the callers so that we can more finely control when it
is applied, but for now doing it one location is easier to validate, at
the cost of sometimes flushing when there is no need.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Antonio Argenziano <antonio.argenziano@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Matthew Auld <matthew.william.auld@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190321161908.8007-1-chris@chris-wilson.co.uk
2019-03-21 23:19:07 +07:00
|
|
|
ret = 0;
|
2018-03-01 18:46:39 +07:00
|
|
|
err_unpin_ctx:
|
drm/i915: Flush pages on acquisition
When we return pages to the system, we ensure that they are marked as
being in the CPU domain since any external access is uncontrolled and we
must assume the worst. This means that we need to always flush the pages
on acquisition if we need to use them on the GPU, and from the beginning
have used set-domain. Set-domain is overkill for the purpose as it is a
general synchronisation barrier, but our intent is to only flush the
pages being swapped in. If we move that flush into the pages acquisition
phase, we know then that when we have obj->mm.pages, they are coherent
with the GPU and need only maintain that status without resorting to
heavy handed use of set-domain.
The principle knock-on effect for userspace is through mmap-gtt
pagefaulting. Our uAPI has always implied that the GTT mmap was async
(especially as when any pagefault occurs is unpredicatable to userspace)
and so userspace had to apply explicit domain control itself
(set-domain). However, swapping is transparent to the kernel, and so on
first fault we need to acquire the pages and make them coherent for
access through the GTT. Our use of set-domain here leaks into the uABI
that the first pagefault was synchronous. This is unintentional and
baring a few igt should be unoticed, nevertheless we bump the uABI
version for mmap-gtt to reflect the change in behaviour.
Another implication of the change is that gem_create() is presumed to
create an object that is coherent with the CPU and is in the CPU write
domain, so a set-domain(CPU) following a gem_create() would be a minor
operation that merely checked whether we could allocate all pages for
the object. On applying this change, a set-domain(CPU) causes a clflush
as we acquire the pages. This will have a small impact on mesa as we move
the clflush here on !llc from execbuf time to create, but that should
have minimal performance impact as the same clflush exists but is now
done early and because of the clflush issue, userspace recycles bo and
so should resist allocating fresh objects.
Internally, the presumption that objects are created in the CPU
write-domain and remain so through writes to obj->mm.mapping is more
prevalent than I expected; but easy enough to catch and apply a manual
flush.
For the future, we should push the page flush from the central
set_pages() into the callers so that we can more finely control when it
is applied, but for now doing it one location is easier to validate, at
the cost of sometimes flushing when there is no need.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Antonio Argenziano <antonio.argenziano@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Matthew Auld <matthew.william.auld@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190321161908.8007-1-chris@chris-wilson.co.uk
2019-03-21 23:19:07 +07:00
|
|
|
__i915_gem_object_flush_map(ctx_obj,
|
|
|
|
LRC_HEADER_PAGES * PAGE_SIZE,
|
|
|
|
engine->context_size);
|
2016-04-12 21:40:42 +07:00
|
|
|
i915_gem_object_unpin_map(ctx_obj);
|
2018-03-01 18:46:39 +07:00
|
|
|
return ret;
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
}
|
|
|
|
|
2019-08-10 01:25:16 +07:00
|
|
|
static int __execlists_context_alloc(struct intel_context *ce,
|
|
|
|
struct intel_engine_cs *engine)
|
2014-07-24 23:04:12 +07:00
|
|
|
{
|
drm/i915/bdw: A bit more advanced LR context alloc/free
Now that we have the ability to allocate our own context backing objects
and we have multiplexed one of them per engine inside the context structs,
we can finally allocate and free them correctly.
Regarding the context size, reading the register to calculate the sizes
can work, I think, however the docs are very clear about the actual
context sizes on GEN8, so just hardcode that and use it.
v2: Rebased on top of the Full PPGTT series. It is important to notice
that at this point we have one global default context per engine, all
of them using the aliasing PPGTT (as opposed to the single global
default context we have with legacy HW contexts).
v3:
- Go back to one single global default context, this time with multiple
backing objects inside.
- Use different context sizes for non-render engines, as suggested by
Damien (still hardcoded, since the information about the context size
registers in the BSpec is, well, *lacking*).
- Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien).
- Move default context backing object creation to intel_init_ring (so
that we don't waste memory in rings that might not get initialized).
v4:
- Reuse the HW legacy context init/fini.
- Create a separate free function.
- Rename the functions with an intel_ preffix.
v5: Several rebases to account for the changes in the previous patches.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:14 +07:00
|
|
|
struct drm_i915_gem_object *ctx_obj;
|
2019-08-10 01:25:18 +07:00
|
|
|
struct intel_ring *ring;
|
2016-08-15 16:48:54 +07:00
|
|
|
struct i915_vma *vma;
|
2019-01-16 16:15:19 +07:00
|
|
|
u32 context_size;
|
drm/i915/bdw: A bit more advanced LR context alloc/free
Now that we have the ability to allocate our own context backing objects
and we have multiplexed one of them per engine inside the context structs,
we can finally allocate and free them correctly.
Regarding the context size, reading the register to calculate the sizes
can work, I think, however the docs are very clear about the actual
context sizes on GEN8, so just hardcode that and use it.
v2: Rebased on top of the Full PPGTT series. It is important to notice
that at this point we have one global default context per engine, all
of them using the aliasing PPGTT (as opposed to the single global
default context we have with legacy HW contexts).
v3:
- Go back to one single global default context, this time with multiple
backing objects inside.
- Use different context sizes for non-render engines, as suggested by
Damien (still hardcoded, since the information about the context size
registers in the BSpec is, well, *lacking*).
- Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien).
- Move default context backing object creation to intel_init_ring (so
that we don't waste memory in rings that might not get initialized).
v4:
- Reuse the HW legacy context init/fini.
- Create a separate free function.
- Rename the functions with an intel_ preffix.
v5: Several rebases to account for the changes in the previous patches.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:14 +07:00
|
|
|
int ret;
|
|
|
|
|
2019-08-10 01:25:16 +07:00
|
|
|
GEM_BUG_ON(ce->state);
|
2017-04-28 14:53:36 +07:00
|
|
|
context_size = round_up(engine->context_size, I915_GTT_PAGE_SIZE);
|
drm/i915/bdw: A bit more advanced LR context alloc/free
Now that we have the ability to allocate our own context backing objects
and we have multiplexed one of them per engine inside the context structs,
we can finally allocate and free them correctly.
Regarding the context size, reading the register to calculate the sizes
can work, I think, however the docs are very clear about the actual
context sizes on GEN8, so just hardcode that and use it.
v2: Rebased on top of the Full PPGTT series. It is important to notice
that at this point we have one global default context per engine, all
of them using the aliasing PPGTT (as opposed to the single global
default context we have with legacy HW contexts).
v3:
- Go back to one single global default context, this time with multiple
backing objects inside.
- Use different context sizes for non-render engines, as suggested by
Damien (still hardcoded, since the information about the context size
registers in the BSpec is, well, *lacking*).
- Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien).
- Move default context backing object creation to intel_init_ring (so
that we don't waste memory in rings that might not get initialized).
v4:
- Reuse the HW legacy context init/fini.
- Create a separate free function.
- Rename the functions with an intel_ preffix.
v5: Several rebases to account for the changes in the previous patches.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:14 +07:00
|
|
|
|
2017-09-13 15:56:00 +07:00
|
|
|
/*
|
|
|
|
* Before the actual start of the context image, we insert a few pages
|
|
|
|
* for our own use and for sharing with the GuC.
|
|
|
|
*/
|
|
|
|
context_size += LRC_HEADER_PAGES * PAGE_SIZE;
|
2019-08-17 14:37:11 +07:00
|
|
|
if (IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
|
|
|
|
context_size += I915_GTT_PAGE_SIZE; /* for redzone */
|
drm/i915: Integrate GuC-based command submission
GuC-based submission is mostly the same as execlist mode, up to
intel_logical_ring_advance_and_submit(), where the context being
dispatched would be added to the execlist queue; at this point
we submit the context to the GuC backend instead.
There are, however, a few other changes also required, notably:
1. Contexts must be pinned at GGTT addresses accessible by the GuC
i.e. NOT in the range [0..WOPCM_SIZE), so we have to add the
PIN_OFFSET_BIAS flag to the relevant GGTT-pinning calls.
2. The GuC's TLB must be invalidated after a context is pinned at
a new GGTT address.
3. GuC firmware uses the one page before Ring Context as shared data.
Therefore, whenever driver wants to get base address of LRC, we
will offset one page for it. LRC_PPHWSP_PN is defined as the page
number of LRCA.
4. In the work queue used to pass requests to the GuC, the GuC
firmware requires the ring-tail-offset to be represented as an
11-bit value, expressed in QWords. Therefore, the ringbuffer
size must be reduced to the representable range (4 pages).
v2:
Defer adding #defines until needed [Chris Wilson]
Rationalise type declarations [Chris Wilson]
v4:
Squashed kerneldoc patch into here [Daniel Vetter]
v5:
Update request->tail in code common to both GuC and execlist modes.
Add a private version of lr_context_update(), as sharing the
execlist version leads to race conditions when the CPU and
the GuC both update TAIL in the context image.
Conversion of error-captured HWS page to string must account
for offset from start of object to actual HWS (LRC_PPHWSP_PN).
Issue: VIZ-4884
Signed-off-by: Alex Dai <yu.dai@intel.com>
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Tom O'Rourke <Tom.O'Rourke@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-08-12 21:43:43 +07:00
|
|
|
|
2019-05-28 16:29:45 +07:00
|
|
|
ctx_obj = i915_gem_object_create_shmem(engine->i915, context_size);
|
2018-06-11 22:33:32 +07:00
|
|
|
if (IS_ERR(ctx_obj))
|
|
|
|
return PTR_ERR(ctx_obj);
|
drm/i915/bdw: A bit more advanced LR context alloc/free
Now that we have the ability to allocate our own context backing objects
and we have multiplexed one of them per engine inside the context structs,
we can finally allocate and free them correctly.
Regarding the context size, reading the register to calculate the sizes
can work, I think, however the docs are very clear about the actual
context sizes on GEN8, so just hardcode that and use it.
v2: Rebased on top of the Full PPGTT series. It is important to notice
that at this point we have one global default context per engine, all
of them using the aliasing PPGTT (as opposed to the single global
default context we have with legacy HW contexts).
v3:
- Go back to one single global default context, this time with multiple
backing objects inside.
- Use different context sizes for non-render engines, as suggested by
Damien (still hardcoded, since the information about the context size
registers in the BSpec is, well, *lacking*).
- Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien).
- Move default context backing object creation to intel_init_ring (so
that we don't waste memory in rings that might not get initialized).
v4:
- Reuse the HW legacy context init/fini.
- Create a separate free function.
- Rename the functions with an intel_ preffix.
v5: Several rebases to account for the changes in the previous patches.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:14 +07:00
|
|
|
|
2019-06-21 14:08:08 +07:00
|
|
|
vma = i915_vma_instance(ctx_obj, &engine->gt->ggtt->vm, NULL);
|
2016-08-15 16:48:54 +07:00
|
|
|
if (IS_ERR(vma)) {
|
|
|
|
ret = PTR_ERR(vma);
|
|
|
|
goto error_deref_obj;
|
|
|
|
}
|
|
|
|
|
2019-08-10 01:25:18 +07:00
|
|
|
if (!ce->timeline) {
|
|
|
|
struct intel_timeline *tl;
|
|
|
|
|
|
|
|
tl = intel_timeline_create(engine->gt, NULL);
|
|
|
|
if (IS_ERR(tl)) {
|
|
|
|
ret = PTR_ERR(tl);
|
|
|
|
goto error_deref_obj;
|
|
|
|
}
|
|
|
|
|
|
|
|
ce->timeline = tl;
|
2018-05-02 23:38:39 +07:00
|
|
|
}
|
|
|
|
|
2019-08-10 01:25:18 +07:00
|
|
|
ring = intel_engine_create_ring(engine, (unsigned long)ce->ring);
|
2016-08-03 04:50:20 +07:00
|
|
|
if (IS_ERR(ring)) {
|
|
|
|
ret = PTR_ERR(ring);
|
2015-09-11 18:53:46 +07:00
|
|
|
goto error_deref_obj;
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
}
|
|
|
|
|
2019-03-06 15:47:04 +07:00
|
|
|
ret = populate_lr_context(ce, ctx_obj, engine, ring);
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
if (ret) {
|
|
|
|
DRM_DEBUG_DRIVER("Failed to populate LRC: %d\n", ret);
|
2016-08-03 04:50:20 +07:00
|
|
|
goto error_ring_free;
|
2014-07-24 23:04:15 +07:00
|
|
|
}
|
|
|
|
|
2016-08-03 04:50:20 +07:00
|
|
|
ce->ring = ring;
|
2016-08-15 16:48:54 +07:00
|
|
|
ce->state = vma;
|
2014-07-24 23:04:12 +07:00
|
|
|
|
|
|
|
return 0;
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
|
2016-08-03 04:50:20 +07:00
|
|
|
error_ring_free:
|
2019-03-18 16:51:46 +07:00
|
|
|
intel_ring_put(ring);
|
2015-09-11 18:53:46 +07:00
|
|
|
error_deref_obj:
|
2016-07-20 19:31:53 +07:00
|
|
|
i915_gem_object_put(ctx_obj);
|
drm/i915/bdw: Populate LR contexts (somewhat)
For the most part, logical ring context objects are similar to hardware
contexts in that the backing object is meant to be opaque. There are
some exceptions where we need to poke certain offsets of the object for
initialization, updating the tail pointer or updating the PDPs.
For our basic execlist implementation we'll only need our PPGTT PDs,
and ringbuffer addresses in order to set up the context. With previous
patches, we have both, so start prepping the context to be load.
Before running a context for the first time you must populate some
fields in the context object. These fields begin 1 PAGE + LRCA, ie. the
first page (in 0 based counting) of the context image. These same
fields will be read and written to as contexts are saved and restored
once the system is up and running.
Many of these fields are completely reused from previous global
registers: ringbuffer head/tail/control, context control matches some
previous MI_SET_CONTEXT flags, and page directories. There are other
fields which we don't touch which we may want in the future.
v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11)
for other engines.
v3: Several rebases and general changes to the code.
v4: Squash with "Extract LR context object populating"
Also, Damien's review comments:
- Set the Force Posted bit on the LRI header, as the BSpec suggest we do.
- Prevent warning when compiling a 32-bits kernel without HIGHMEM64.
- Add a clarifying comment to the context population code.
v5: Damien's review comments:
- The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted.
- Remove dead code.
v6: Add a note about the (presumed) differences between BDW and CHV state
contexts. Also, Brad's review comments:
- Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros.
- Be less magical about how we set the ring size in the context.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2)
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
|
|
|
return ret;
|
2014-07-24 23:04:12 +07:00
|
|
|
}
|
2015-02-16 23:12:53 +07:00
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
static struct list_head *virtual_queue(struct virtual_engine *ve)
|
|
|
|
{
|
|
|
|
return &ve->base.execlists.default_priolist.requests[0];
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
static void virtual_context_destroy(struct kref *kref)
|
|
|
|
{
|
|
|
|
struct virtual_engine *ve =
|
|
|
|
container_of(kref, typeof(*ve), context.ref);
|
|
|
|
unsigned int n;
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
GEM_BUG_ON(!list_empty(virtual_queue(ve)));
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
GEM_BUG_ON(ve->request);
|
2019-05-28 16:29:55 +07:00
|
|
|
GEM_BUG_ON(ve->context.inflight);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
|
|
|
|
for (n = 0; n < ve->num_siblings; n++) {
|
|
|
|
struct intel_engine_cs *sibling = ve->siblings[n];
|
|
|
|
struct rb_node *node = &ve->nodes[sibling->id].rb;
|
|
|
|
|
|
|
|
if (RB_EMPTY_NODE(node))
|
|
|
|
continue;
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock_irq(&sibling->active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
|
|
|
|
/* Detachment is lazily performed in the execlists tasklet */
|
|
|
|
if (!RB_EMPTY_NODE(node))
|
|
|
|
rb_erase_cached(node, &sibling->execlists.virtual);
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock_irq(&sibling->active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
}
|
|
|
|
GEM_BUG_ON(__tasklet_is_scheduled(&ve->base.execlists.tasklet));
|
|
|
|
|
|
|
|
if (ve->context.state)
|
|
|
|
__execlists_context_fini(&ve->context);
|
2019-07-18 14:00:06 +07:00
|
|
|
intel_context_fini(&ve->context);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
|
2019-05-22 04:11:33 +07:00
|
|
|
kfree(ve->bonds);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
kfree(ve);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void virtual_engine_initial_hint(struct virtual_engine *ve)
|
|
|
|
{
|
|
|
|
int swp;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Pick a random sibling on starting to help spread the load around.
|
|
|
|
*
|
|
|
|
* New contexts are typically created with exactly the same order
|
|
|
|
* of siblings, and often started in batches. Due to the way we iterate
|
|
|
|
* the array of sibling when submitting requests, sibling[0] is
|
|
|
|
* prioritised for dequeuing. If we make sure that sibling[0] is fairly
|
|
|
|
* randomised across the system, we also help spread the load by the
|
|
|
|
* first engine we inspect being different each time.
|
|
|
|
*
|
|
|
|
* NB This does not force us to execute on this engine, it will just
|
|
|
|
* typically be the first we inspect for submission.
|
|
|
|
*/
|
|
|
|
swp = prandom_u32_max(ve->num_siblings);
|
|
|
|
if (!swp)
|
|
|
|
return;
|
|
|
|
|
|
|
|
swap(ve->siblings[swp], ve->siblings[0]);
|
|
|
|
virtual_update_register_offsets(ve->context.lrc_reg_state,
|
|
|
|
ve->siblings[0]);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int virtual_context_pin(struct intel_context *ce)
|
|
|
|
{
|
|
|
|
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
|
|
|
|
int err;
|
|
|
|
|
|
|
|
/* Note: we must use a real engine class for setting up reg state */
|
|
|
|
err = __execlists_context_pin(ce, ve->siblings[0]);
|
|
|
|
if (err)
|
|
|
|
return err;
|
|
|
|
|
|
|
|
virtual_engine_initial_hint(ve);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void virtual_context_enter(struct intel_context *ce)
|
|
|
|
{
|
|
|
|
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
|
|
|
|
unsigned int n;
|
|
|
|
|
|
|
|
for (n = 0; n < ve->num_siblings; n++)
|
|
|
|
intel_engine_pm_get(ve->siblings[n]);
|
2019-08-16 03:57:06 +07:00
|
|
|
|
|
|
|
intel_timeline_enter(ce->timeline);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
static void virtual_context_exit(struct intel_context *ce)
|
|
|
|
{
|
|
|
|
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
|
|
|
|
unsigned int n;
|
|
|
|
|
2019-08-16 03:57:06 +07:00
|
|
|
intel_timeline_exit(ce->timeline);
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
for (n = 0; n < ve->num_siblings; n++)
|
|
|
|
intel_engine_pm_put(ve->siblings[n]);
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct intel_context_ops virtual_context_ops = {
|
|
|
|
.pin = virtual_context_pin,
|
|
|
|
.unpin = execlists_context_unpin,
|
|
|
|
|
|
|
|
.enter = virtual_context_enter,
|
|
|
|
.exit = virtual_context_exit,
|
|
|
|
|
|
|
|
.destroy = virtual_context_destroy,
|
|
|
|
};
|
|
|
|
|
2019-05-22 04:11:31 +07:00
|
|
|
static intel_engine_mask_t virtual_submission_mask(struct virtual_engine *ve)
|
|
|
|
{
|
|
|
|
struct i915_request *rq;
|
|
|
|
intel_engine_mask_t mask;
|
|
|
|
|
|
|
|
rq = READ_ONCE(ve->request);
|
|
|
|
if (!rq)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
/* The rq is ready for submission; rq->execution_mask is now stable. */
|
|
|
|
mask = rq->execution_mask;
|
|
|
|
if (unlikely(!mask)) {
|
|
|
|
/* Invalid selection, submit to a random engine in error */
|
|
|
|
i915_request_skip(rq, -ENODEV);
|
|
|
|
mask = ve->siblings[0]->mask;
|
|
|
|
}
|
|
|
|
|
|
|
|
GEM_TRACE("%s: rq=%llx:%lld, mask=%x, prio=%d\n",
|
|
|
|
ve->base.name,
|
|
|
|
rq->fence.context, rq->fence.seqno,
|
|
|
|
mask, ve->base.execlists.queue_priority_hint);
|
|
|
|
|
|
|
|
return mask;
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
static void virtual_submission_tasklet(unsigned long data)
|
|
|
|
{
|
|
|
|
struct virtual_engine * const ve = (struct virtual_engine *)data;
|
|
|
|
const int prio = ve->base.execlists.queue_priority_hint;
|
2019-05-22 04:11:31 +07:00
|
|
|
intel_engine_mask_t mask;
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
unsigned int n;
|
|
|
|
|
2019-05-22 04:11:31 +07:00
|
|
|
rcu_read_lock();
|
|
|
|
mask = virtual_submission_mask(ve);
|
|
|
|
rcu_read_unlock();
|
|
|
|
if (unlikely(!mask))
|
|
|
|
return;
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
local_irq_disable();
|
|
|
|
for (n = 0; READ_ONCE(ve->request) && n < ve->num_siblings; n++) {
|
|
|
|
struct intel_engine_cs *sibling = ve->siblings[n];
|
|
|
|
struct ve_node * const node = &ve->nodes[sibling->id];
|
|
|
|
struct rb_node **parent, *rb;
|
|
|
|
bool first;
|
|
|
|
|
2019-05-22 04:11:31 +07:00
|
|
|
if (unlikely(!(mask & sibling->mask))) {
|
|
|
|
if (!RB_EMPTY_NODE(&node->rb)) {
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock(&sibling->active.lock);
|
2019-05-22 04:11:31 +07:00
|
|
|
rb_erase_cached(&node->rb,
|
|
|
|
&sibling->execlists.virtual);
|
|
|
|
RB_CLEAR_NODE(&node->rb);
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock(&sibling->active.lock);
|
2019-05-22 04:11:31 +07:00
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock(&sibling->active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
|
|
|
|
if (!RB_EMPTY_NODE(&node->rb)) {
|
|
|
|
/*
|
|
|
|
* Cheat and avoid rebalancing the tree if we can
|
|
|
|
* reuse this node in situ.
|
|
|
|
*/
|
|
|
|
first = rb_first_cached(&sibling->execlists.virtual) ==
|
|
|
|
&node->rb;
|
|
|
|
if (prio == node->prio || (prio > node->prio && first))
|
|
|
|
goto submit_engine;
|
|
|
|
|
|
|
|
rb_erase_cached(&node->rb, &sibling->execlists.virtual);
|
|
|
|
}
|
|
|
|
|
|
|
|
rb = NULL;
|
|
|
|
first = true;
|
|
|
|
parent = &sibling->execlists.virtual.rb_root.rb_node;
|
|
|
|
while (*parent) {
|
|
|
|
struct ve_node *other;
|
|
|
|
|
|
|
|
rb = *parent;
|
|
|
|
other = rb_entry(rb, typeof(*other), rb);
|
|
|
|
if (prio > other->prio) {
|
|
|
|
parent = &rb->rb_left;
|
|
|
|
} else {
|
|
|
|
parent = &rb->rb_right;
|
|
|
|
first = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
rb_link_node(&node->rb, rb, parent);
|
|
|
|
rb_insert_color_cached(&node->rb,
|
|
|
|
&sibling->execlists.virtual,
|
|
|
|
first);
|
|
|
|
|
|
|
|
submit_engine:
|
|
|
|
GEM_BUG_ON(RB_EMPTY_NODE(&node->rb));
|
|
|
|
node->prio = prio;
|
|
|
|
if (first && prio > sibling->execlists.queue_priority_hint) {
|
|
|
|
sibling->execlists.queue_priority_hint = prio;
|
|
|
|
tasklet_hi_schedule(&sibling->execlists.tasklet);
|
|
|
|
}
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_unlock(&sibling->active.lock);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
}
|
|
|
|
local_irq_enable();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void virtual_submit_request(struct i915_request *rq)
|
|
|
|
{
|
|
|
|
struct virtual_engine *ve = to_virtual_engine(rq->engine);
|
|
|
|
|
|
|
|
GEM_TRACE("%s: rq=%llx:%lld\n",
|
|
|
|
ve->base.name,
|
|
|
|
rq->fence.context,
|
|
|
|
rq->fence.seqno);
|
|
|
|
|
|
|
|
GEM_BUG_ON(ve->base.submit_request != virtual_submit_request);
|
|
|
|
|
|
|
|
GEM_BUG_ON(ve->request);
|
2019-06-14 23:46:06 +07:00
|
|
|
GEM_BUG_ON(!list_empty(virtual_queue(ve)));
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
ve->base.execlists.queue_priority_hint = rq_prio(rq);
|
|
|
|
WRITE_ONCE(ve->request, rq);
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
list_move_tail(&rq->sched.link, virtual_queue(ve));
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
tasklet_schedule(&ve->base.execlists.tasklet);
|
|
|
|
}
|
|
|
|
|
2019-05-22 04:11:33 +07:00
|
|
|
static struct ve_bond *
|
|
|
|
virtual_find_bond(struct virtual_engine *ve,
|
|
|
|
const struct intel_engine_cs *master)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i < ve->num_bonds; i++) {
|
|
|
|
if (ve->bonds[i].master == master)
|
|
|
|
return &ve->bonds[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
virtual_bond_execute(struct i915_request *rq, struct dma_fence *signal)
|
|
|
|
{
|
|
|
|
struct virtual_engine *ve = to_virtual_engine(rq->engine);
|
|
|
|
struct ve_bond *bond;
|
|
|
|
|
|
|
|
bond = virtual_find_bond(ve, to_request(signal)->engine);
|
|
|
|
if (bond) {
|
|
|
|
intel_engine_mask_t old, new, cmp;
|
|
|
|
|
|
|
|
cmp = READ_ONCE(rq->execution_mask);
|
|
|
|
do {
|
|
|
|
old = cmp;
|
|
|
|
new = cmp & bond->sibling_mask;
|
|
|
|
} while ((cmp = cmpxchg(&rq->execution_mask, old, new)) != old);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
struct intel_context *
|
|
|
|
intel_execlists_create_virtual(struct i915_gem_context *ctx,
|
|
|
|
struct intel_engine_cs **siblings,
|
|
|
|
unsigned int count)
|
|
|
|
{
|
|
|
|
struct virtual_engine *ve;
|
|
|
|
unsigned int n;
|
|
|
|
int err;
|
|
|
|
|
|
|
|
if (count == 0)
|
|
|
|
return ERR_PTR(-EINVAL);
|
|
|
|
|
|
|
|
if (count == 1)
|
|
|
|
return intel_context_create(ctx, siblings[0]);
|
|
|
|
|
|
|
|
ve = kzalloc(struct_size(ve, siblings, count), GFP_KERNEL);
|
|
|
|
if (!ve)
|
|
|
|
return ERR_PTR(-ENOMEM);
|
|
|
|
|
|
|
|
ve->base.i915 = ctx->i915;
|
2019-06-21 14:07:49 +07:00
|
|
|
ve->base.gt = siblings[0]->gt;
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
ve->base.id = -1;
|
|
|
|
ve->base.class = OTHER_CLASS;
|
|
|
|
ve->base.uabi_class = I915_ENGINE_CLASS_INVALID;
|
|
|
|
ve->base.instance = I915_ENGINE_CLASS_INVALID_VIRTUAL;
|
|
|
|
|
2019-06-18 14:41:35 +07:00
|
|
|
/*
|
|
|
|
* The decision on whether to submit a request using semaphores
|
|
|
|
* depends on the saturated state of the engine. We only compute
|
|
|
|
* this during HW submission of the request, and we need for this
|
|
|
|
* state to be globally applied to all requests being submitted
|
|
|
|
* to this engine. Virtual engines encompass more than one physical
|
|
|
|
* engine and so we cannot accurately tell in advance if one of those
|
|
|
|
* engines is already saturated and so cannot afford to use a semaphore
|
|
|
|
* and be pessimized in priority for doing so -- if we are the only
|
|
|
|
* context using semaphores after all other clients have stopped, we
|
|
|
|
* will be starved on the saturated system. Such a global switch for
|
|
|
|
* semaphores is less than ideal, but alas is the current compromise.
|
|
|
|
*/
|
|
|
|
ve->base.saturated = ALL_ENGINES;
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
snprintf(ve->base.name, sizeof(ve->base.name), "virtual");
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
intel_engine_init_active(&ve->base, ENGINE_VIRTUAL);
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
|
|
|
|
intel_engine_init_execlists(&ve->base);
|
|
|
|
|
|
|
|
ve->base.cops = &virtual_context_ops;
|
|
|
|
ve->base.request_alloc = execlists_request_alloc;
|
|
|
|
|
|
|
|
ve->base.schedule = i915_schedule;
|
|
|
|
ve->base.submit_request = virtual_submit_request;
|
2019-05-22 04:11:33 +07:00
|
|
|
ve->base.bond_execute = virtual_bond_execute;
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
INIT_LIST_HEAD(virtual_queue(ve));
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
ve->base.execlists.queue_priority_hint = INT_MIN;
|
|
|
|
tasklet_init(&ve->base.execlists.tasklet,
|
|
|
|
virtual_submission_tasklet,
|
|
|
|
(unsigned long)ve);
|
|
|
|
|
|
|
|
intel_context_init(&ve->context, ctx, &ve->base);
|
|
|
|
|
|
|
|
for (n = 0; n < count; n++) {
|
|
|
|
struct intel_engine_cs *sibling = siblings[n];
|
|
|
|
|
|
|
|
GEM_BUG_ON(!is_power_of_2(sibling->mask));
|
|
|
|
if (sibling->mask & ve->base.mask) {
|
|
|
|
DRM_DEBUG("duplicate %s entry in load balancer\n",
|
|
|
|
sibling->name);
|
|
|
|
err = -EINVAL;
|
|
|
|
goto err_put;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* The virtual engine implementation is tightly coupled to
|
|
|
|
* the execlists backend -- we push out request directly
|
|
|
|
* into a tree inside each physical engine. We could support
|
|
|
|
* layering if we handle cloning of the requests and
|
|
|
|
* submitting a copy into each backend.
|
|
|
|
*/
|
|
|
|
if (sibling->execlists.tasklet.func !=
|
|
|
|
execlists_submission_tasklet) {
|
|
|
|
err = -ENODEV;
|
|
|
|
goto err_put;
|
|
|
|
}
|
|
|
|
|
|
|
|
GEM_BUG_ON(RB_EMPTY_NODE(&ve->nodes[sibling->id].rb));
|
|
|
|
RB_CLEAR_NODE(&ve->nodes[sibling->id].rb);
|
|
|
|
|
|
|
|
ve->siblings[ve->num_siblings++] = sibling;
|
|
|
|
ve->base.mask |= sibling->mask;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* All physical engines must be compatible for their emission
|
|
|
|
* functions (as we build the instructions during request
|
|
|
|
* construction and do not alter them before submission
|
|
|
|
* on the physical engine). We use the engine class as a guide
|
|
|
|
* here, although that could be refined.
|
|
|
|
*/
|
|
|
|
if (ve->base.class != OTHER_CLASS) {
|
|
|
|
if (ve->base.class != sibling->class) {
|
|
|
|
DRM_DEBUG("invalid mixing of engine class, sibling %d, already %d\n",
|
|
|
|
sibling->class, ve->base.class);
|
|
|
|
err = -EINVAL;
|
|
|
|
goto err_put;
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
ve->base.class = sibling->class;
|
|
|
|
ve->base.uabi_class = sibling->uabi_class;
|
|
|
|
snprintf(ve->base.name, sizeof(ve->base.name),
|
|
|
|
"v%dx%d", ve->base.class, count);
|
|
|
|
ve->base.context_size = sibling->context_size;
|
|
|
|
|
|
|
|
ve->base.emit_bb_start = sibling->emit_bb_start;
|
|
|
|
ve->base.emit_flush = sibling->emit_flush;
|
|
|
|
ve->base.emit_init_breadcrumb = sibling->emit_init_breadcrumb;
|
|
|
|
ve->base.emit_fini_breadcrumb = sibling->emit_fini_breadcrumb;
|
|
|
|
ve->base.emit_fini_breadcrumb_dw =
|
|
|
|
sibling->emit_fini_breadcrumb_dw;
|
2019-07-09 16:12:33 +07:00
|
|
|
|
|
|
|
ve->base.flags = sibling->flags;
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
}
|
|
|
|
|
2019-07-09 16:12:33 +07:00
|
|
|
ve->base.flags |= I915_ENGINE_IS_VIRTUAL;
|
|
|
|
|
2019-08-10 01:25:16 +07:00
|
|
|
err = __execlists_context_alloc(&ve->context, siblings[0]);
|
|
|
|
if (err)
|
|
|
|
goto err_put;
|
|
|
|
|
|
|
|
__set_bit(CONTEXT_ALLOC_BIT, &ve->context.flags);
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
return &ve->context;
|
|
|
|
|
|
|
|
err_put:
|
|
|
|
intel_context_put(&ve->context);
|
|
|
|
return ERR_PTR(err);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct intel_context *
|
|
|
|
intel_execlists_clone_virtual(struct i915_gem_context *ctx,
|
|
|
|
struct intel_engine_cs *src)
|
|
|
|
{
|
|
|
|
struct virtual_engine *se = to_virtual_engine(src);
|
|
|
|
struct intel_context *dst;
|
|
|
|
|
|
|
|
dst = intel_execlists_create_virtual(ctx,
|
|
|
|
se->siblings,
|
|
|
|
se->num_siblings);
|
|
|
|
if (IS_ERR(dst))
|
|
|
|
return dst;
|
|
|
|
|
2019-05-22 04:11:33 +07:00
|
|
|
if (se->num_bonds) {
|
|
|
|
struct virtual_engine *de = to_virtual_engine(dst->engine);
|
|
|
|
|
|
|
|
de->bonds = kmemdup(se->bonds,
|
|
|
|
sizeof(*se->bonds) * se->num_bonds,
|
|
|
|
GFP_KERNEL);
|
|
|
|
if (!de->bonds) {
|
|
|
|
intel_context_put(dst);
|
|
|
|
return ERR_PTR(-ENOMEM);
|
|
|
|
}
|
|
|
|
|
|
|
|
de->num_bonds = se->num_bonds;
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
|
|
|
return dst;
|
|
|
|
}
|
|
|
|
|
2019-05-22 04:11:33 +07:00
|
|
|
int intel_virtual_engine_attach_bond(struct intel_engine_cs *engine,
|
|
|
|
const struct intel_engine_cs *master,
|
|
|
|
const struct intel_engine_cs *sibling)
|
|
|
|
{
|
|
|
|
struct virtual_engine *ve = to_virtual_engine(engine);
|
|
|
|
struct ve_bond *bond;
|
|
|
|
int n;
|
|
|
|
|
|
|
|
/* Sanity check the sibling is part of the virtual engine */
|
|
|
|
for (n = 0; n < ve->num_siblings; n++)
|
|
|
|
if (sibling == ve->siblings[n])
|
|
|
|
break;
|
|
|
|
if (n == ve->num_siblings)
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
bond = virtual_find_bond(ve, master);
|
|
|
|
if (bond) {
|
|
|
|
bond->sibling_mask |= sibling->mask;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bond = krealloc(ve->bonds,
|
|
|
|
sizeof(*bond) * (ve->num_bonds + 1),
|
|
|
|
GFP_KERNEL);
|
|
|
|
if (!bond)
|
|
|
|
return -ENOMEM;
|
|
|
|
|
|
|
|
bond[ve->num_bonds].master = master;
|
|
|
|
bond[ve->num_bonds].sibling_mask = sibling->mask;
|
|
|
|
|
|
|
|
ve->bonds = bond;
|
|
|
|
ve->num_bonds++;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2019-01-16 04:29:48 +07:00
|
|
|
void intel_execlists_show_requests(struct intel_engine_cs *engine,
|
|
|
|
struct drm_printer *m,
|
|
|
|
void (*show_request)(struct drm_printer *m,
|
|
|
|
struct i915_request *rq,
|
|
|
|
const char *prefix),
|
|
|
|
unsigned int max)
|
|
|
|
{
|
|
|
|
const struct intel_engine_execlists *execlists = &engine->execlists;
|
|
|
|
struct i915_request *rq, *last;
|
|
|
|
unsigned long flags;
|
|
|
|
unsigned int count;
|
|
|
|
struct rb_node *rb;
|
|
|
|
|
2019-06-14 23:46:06 +07:00
|
|
|
spin_lock_irqsave(&engine->active.lock, flags);
|
2019-01-16 04:29:48 +07:00
|
|
|
|
|
|
|
last = NULL;
|
|
|
|
count = 0;
|
2019-06-14 23:46:06 +07:00
|
|
|
list_for_each_entry(rq, &engine->active.requests, sched.link) {
|
2019-01-16 04:29:48 +07:00
|
|
|
if (count++ < max - 1)
|
|
|
|
show_request(m, rq, "\t\tE ");
|
|
|
|
else
|
|
|
|
last = rq;
|
|
|
|
}
|
|
|
|
if (last) {
|
|
|
|
if (count > max) {
|
|
|
|
drm_printf(m,
|
|
|
|
"\t\t...skipping %d executing requests...\n",
|
|
|
|
count - max);
|
|
|
|
}
|
|
|
|
show_request(m, last, "\t\tE ");
|
|
|
|
}
|
|
|
|
|
|
|
|
last = NULL;
|
|
|
|
count = 0;
|
2019-01-30 01:54:51 +07:00
|
|
|
if (execlists->queue_priority_hint != INT_MIN)
|
|
|
|
drm_printf(m, "\t\tQueue priority hint: %d\n",
|
|
|
|
execlists->queue_priority_hint);
|
2019-01-16 04:29:48 +07:00
|
|
|
for (rb = rb_first_cached(&execlists->queue); rb; rb = rb_next(rb)) {
|
|
|
|
struct i915_priolist *p = rb_entry(rb, typeof(*p), node);
|
|
|
|
int i;
|
|
|
|
|
|
|
|
priolist_for_each_request(rq, p, i) {
|
|
|
|
if (count++ < max - 1)
|
|
|
|
show_request(m, rq, "\t\tQ ");
|
|
|
|
else
|
|
|
|
last = rq;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (last) {
|
|
|
|
if (count > max) {
|
|
|
|
drm_printf(m,
|
|
|
|
"\t\t...skipping %d queued requests...\n",
|
|
|
|
count - max);
|
|
|
|
}
|
|
|
|
show_request(m, last, "\t\tQ ");
|
|
|
|
}
|
|
|
|
|
drm/i915: Load balancing across a virtual engine
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
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last = NULL;
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count = 0;
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for (rb = rb_first_cached(&execlists->virtual); rb; rb = rb_next(rb)) {
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struct virtual_engine *ve =
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rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
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struct i915_request *rq = READ_ONCE(ve->request);
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if (rq) {
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if (count++ < max - 1)
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show_request(m, rq, "\t\tV ");
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else
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last = rq;
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}
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}
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if (last) {
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if (count > max) {
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drm_printf(m,
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"\t\t...skipping %d virtual requests...\n",
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count - max);
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}
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show_request(m, last, "\t\tV ");
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}
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2019-06-14 23:46:06 +07:00
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spin_unlock_irqrestore(&engine->active.lock, flags);
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2019-01-16 04:29:48 +07:00
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}
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2019-04-11 20:05:14 +07:00
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void intel_lr_context_reset(struct intel_engine_cs *engine,
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struct intel_context *ce,
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u32 head,
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bool scrub)
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{
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/*
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* We want a simple context + ring to execute the breadcrumb update.
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* We cannot rely on the context being intact across the GPU hang,
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* so clear it and rebuild just what we need for the breadcrumb.
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* All pending requests for this context will be zapped, and any
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* future request will be after userspace has had the opportunity
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* to recreate its own state.
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*/
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if (scrub) {
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u32 *regs = ce->lrc_reg_state;
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if (engine->pinned_default_state) {
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memcpy(regs, /* skip restoring the vanilla PPHWSP */
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engine->pinned_default_state + LRC_STATE_PN * PAGE_SIZE,
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engine->context_size - PAGE_SIZE);
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}
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execlists_init_reg_state(regs, ce, engine, ce->ring);
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}
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/* Rerun the request; its payload has been neutered (if guilty). */
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ce->ring->head = head;
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intel_ring_update_space(ce->ring);
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__execlists_update_reg_state(ce, engine);
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}
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2018-04-04 16:33:29 +07:00
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#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
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2019-04-25 00:48:39 +07:00
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#include "selftest_lrc.c"
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2018-04-04 16:33:29 +07:00
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#endif
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