linux_dsm_epyc7002/drivers/gpu/drm/i915/gt/intel_lrc.c

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/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Ben Widawsky <ben@bwidawsk.net>
* Michel Thierry <michel.thierry@intel.com>
* Thomas Daniel <thomas.daniel@intel.com>
* Oscar Mateo <oscar.mateo@intel.com>
*
*/
/**
* DOC: Logical Rings, Logical Ring Contexts and Execlists
*
* Motivation:
* GEN8 brings an expansion of the HW contexts: "Logical Ring Contexts".
* These expanded contexts enable a number of new abilities, especially
* "Execlists" (also implemented in this file).
*
* One of the main differences with the legacy HW contexts is that logical
* ring contexts incorporate many more things to the context's state, like
* PDPs or ringbuffer control registers:
*
* The reason why PDPs are included in the context is straightforward: as
* PPGTTs (per-process GTTs) are actually per-context, having the PDPs
* contained there mean you don't need to do a ppgtt->switch_mm yourself,
* instead, the GPU will do it for you on the context switch.
*
* But, what about the ringbuffer control registers (head, tail, etc..)?
* shouldn't we just need a set of those per engine command streamer? This is
* where the name "Logical Rings" starts to make sense: by virtualizing the
* rings, the engine cs shifts to a new "ring buffer" with every context
* switch. When you want to submit a workload to the GPU you: A) choose your
* context, B) find its appropriate virtualized ring, C) write commands to it
* and then, finally, D) tell the GPU to switch to that context.
*
* Instead of the legacy MI_SET_CONTEXT, the way you tell the GPU to switch
* to a contexts is via a context execution list, ergo "Execlists".
*
* LRC implementation:
* Regarding the creation of contexts, we have:
*
* - One global default context.
* - One local default context for each opened fd.
* - One local extra context for each context create ioctl call.
*
* Now that ringbuffers belong per-context (and not per-engine, like before)
* and that contexts are uniquely tied to a given engine (and not reusable,
* like before) we need:
*
* - One ringbuffer per-engine inside each context.
* - One backing object per-engine inside each context.
*
* The global default context starts its life with these new objects fully
* allocated and populated. The local default context for each opened fd is
* more complex, because we don't know at creation time which engine is going
* to use them. To handle this, we have implemented a deferred creation of LR
* contexts:
*
* The local context starts its life as a hollow or blank holder, that only
* gets populated for a given engine once we receive an execbuffer. If later
* on we receive another execbuffer ioctl for the same context but a different
* engine, we allocate/populate a new ringbuffer and context backing object and
* so on.
*
* Finally, regarding local contexts created using the ioctl call: as they are
* only allowed with the render ring, we can allocate & populate them right
* away (no need to defer anything, at least for now).
*
* Execlists implementation:
* Execlists are the new method by which, on gen8+ hardware, workloads are
* submitted for execution (as opposed to the legacy, ringbuffer-based, method).
* This method works as follows:
*
* When a request is committed, its commands (the BB start and any leading or
* trailing commands, like the seqno breadcrumbs) are placed in the ringbuffer
* for the appropriate context. The tail pointer in the hardware context is not
* updated at this time, but instead, kept by the driver in the ringbuffer
* structure. A structure representing this request is added to a request queue
* for the appropriate engine: this structure contains a copy of the context's
* tail after the request was written to the ring buffer and a pointer to the
* context itself.
*
* If the engine's request queue was empty before the request was added, the
* queue is processed immediately. Otherwise the queue will be processed during
* a context switch interrupt. In any case, elements on the queue will get sent
* (in pairs) to the GPU's ExecLists Submit Port (ELSP, for short) with a
* globally unique 20-bits submission ID.
*
* When execution of a request completes, the GPU updates the context status
* buffer with a context complete event and generates a context switch interrupt.
* During the interrupt handling, the driver examines the events in the buffer:
* for each context complete event, if the announced ID matches that on the head
* of the request queue, then that request is retired and removed from the queue.
*
* After processing, if any requests were retired and the queue is not empty
* then a new execution list can be submitted. The two requests at the front of
* the queue are next to be submitted but since a context may not occur twice in
* an execution list, if subsequent requests have the same ID as the first then
* the two requests must be combined. This is done simply by discarding requests
* at the head of the queue until either only one requests is left (in which case
* we use a NULL second context) or the first two requests have unique IDs.
*
* By always executing the first two requests in the queue the driver ensures
* that the GPU is kept as busy as possible. In the case where a single context
* completes but a second context is still executing, the request for this second
* context will be at the head of the queue when we remove the first one. This
* request will then be resubmitted along with a new request for a different context,
* which will cause the hardware to continue executing the second request and queue
* the new request (the GPU detects the condition of a context getting preempted
* with the same context and optimizes the context switch flow by not doing
* preemption, but just sampling the new tail pointer).
*
*/
drm/i915: Move execlists irq handler to a bottom half Doing a lot of work in the interrupt handler introduces huge latencies to the system as a whole. Most dramatic effect can be seen by running an all engine stress test like igt/gem_exec_nop/all where, when the kernel config is lean enough, the whole system can be brought into multi-second periods of complete non-interactivty. That can look for example like this: NMI watchdog: BUG: soft lockup - CPU#0 stuck for 23s! [kworker/u8:3:143] Modules linked in: [redacted for brevity] CPU: 0 PID: 143 Comm: kworker/u8:3 Tainted: G U L 4.5.0-160321+ #183 Hardware name: Intel Corporation Broadwell Client platform/WhiteTip Mountain 1 Workqueue: i915 gen6_pm_rps_work [i915] task: ffff8800aae88000 ti: ffff8800aae90000 task.ti: ffff8800aae90000 RIP: 0010:[<ffffffff8104a3c2>] [<ffffffff8104a3c2>] __do_softirq+0x72/0x1d0 RSP: 0000:ffff88014f403f38 EFLAGS: 00000206 RAX: ffff8800aae94000 RBX: 0000000000000000 RCX: 00000000000006e0 RDX: 0000000000000020 RSI: 0000000004208060 RDI: 0000000000215d80 RBP: ffff88014f403f80 R08: 0000000b1b42c180 R09: 0000000000000022 R10: 0000000000000004 R11: 00000000ffffffff R12: 000000000000a030 R13: 0000000000000082 R14: ffff8800aa4d0080 R15: 0000000000000082 FS: 0000000000000000(0000) GS:ffff88014f400000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 00007fa53b90c000 CR3: 0000000001a0a000 CR4: 00000000001406f0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400 Stack: 042080601b33869f ffff8800aae94000 00000000fffc2678 ffff88010000000a 0000000000000000 000000000000a030 0000000000005302 ffff8800aa4d0080 0000000000000206 ffff88014f403f90 ffffffff8104a716 ffff88014f403fa8 Call Trace: <IRQ> [<ffffffff8104a716>] irq_exit+0x86/0x90 [<ffffffff81031e7d>] smp_apic_timer_interrupt+0x3d/0x50 [<ffffffff814f3eac>] apic_timer_interrupt+0x7c/0x90 <EOI> [<ffffffffa01c5b40>] ? gen8_write64+0x1a0/0x1a0 [i915] [<ffffffff814f2b39>] ? _raw_spin_unlock_irqrestore+0x9/0x20 [<ffffffffa01c5c44>] gen8_write32+0x104/0x1a0 [i915] [<ffffffff8132c6a2>] ? n_tty_receive_buf_common+0x372/0xae0 [<ffffffffa017cc9e>] gen6_set_rps_thresholds+0x1be/0x330 [i915] [<ffffffffa017eaf0>] gen6_set_rps+0x70/0x200 [i915] [<ffffffffa0185375>] intel_set_rps+0x25/0x30 [i915] [<ffffffffa01768fd>] gen6_pm_rps_work+0x10d/0x2e0 [i915] [<ffffffff81063852>] ? finish_task_switch+0x72/0x1c0 [<ffffffff8105ab29>] process_one_work+0x139/0x350 [<ffffffff8105b186>] worker_thread+0x126/0x490 [<ffffffff8105b060>] ? rescuer_thread+0x320/0x320 [<ffffffff8105fa64>] kthread+0xc4/0xe0 [<ffffffff8105f9a0>] ? kthread_create_on_node+0x170/0x170 [<ffffffff814f351f>] ret_from_fork+0x3f/0x70 [<ffffffff8105f9a0>] ? kthread_create_on_node+0x170/0x170 I could not explain, or find a code path, which would explain a +20 second lockup, but from some instrumentation it was apparent the interrupts off proportion of time was between 10-25% under heavy load which is quite bad. When a interrupt "cliff" is reached, which was >~320k irq/s on my machine, the whole system goes into a terrible state of the above described multi-second lockups. By moving the GT interrupt handling to a tasklet in a most simple way, the problem above disappears completely. Testing the effect on sytem-wide latencies using igt/gem_syslatency shows the following before this patch: gem_syslatency: cycles=1532739, latency mean=416531.829us max=2499237us gem_syslatency: cycles=1839434, latency mean=1458099.157us max=4998944us gem_syslatency: cycles=1432570, latency mean=2688.451us max=1201185us gem_syslatency: cycles=1533543, latency mean=416520.499us max=2498886us This shows that the unrelated process is experiencing huge delays in its wake-up latency. After the patch the results look like this: gem_syslatency: cycles=808907, latency mean=53.133us max=1640us gem_syslatency: cycles=862154, latency mean=62.778us max=2117us gem_syslatency: cycles=856039, latency mean=58.079us max=2123us gem_syslatency: cycles=841683, latency mean=56.914us max=1667us Showing a huge improvement in the unrelated process wake-up latency. It also shows an approximate halving in the number of total empty batches submitted during the test. This may not be worrying since the test puts the driver under a very unrealistic load with ncpu threads doing empty batch submission to all GPU engines each. Another benefit compared to the hard-irq handling is that now work on all engines can be dispatched in parallel since we can have up to number of CPUs active tasklets. (While previously a single hard-irq would serially dispatch on one engine after another.) More interesting scenario with regards to throughput is "gem_latency -n 100" which shows 25% better throughput and CPU usage, and 14% better dispatch latencies. I did not find any gains or regressions with Synmark2 or GLbench under light testing. More benchmarking is certainly required. v2: * execlists_lock should be taken as spin_lock_bh when queuing work from userspace now. (Chris Wilson) * uncore.lock must be taken with spin_lock_irq when submitting requests since that now runs from either softirq or process context. v3: * Expanded commit message with more testing data; * converted missed locking sites to _bh; * added execlist_lock comment. (Chris Wilson) v4: * Mention dispatch parallelism in commit. (Chris Wilson) * Do not hold uncore.lock over MMIO reads since the block is already serialised per-engine via the tasklet itself. (Chris Wilson) * intel_lrc_irq_handler should be static. (Chris Wilson) * Cancel/sync the tasklet on GPU reset. (Chris Wilson) * Document and WARN that tasklet cannot be active/pending on engine cleanup. (Chris Wilson/Imre Deak) Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Imre Deak <imre.deak@intel.com> Testcase: igt/gem_exec_nop/all Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94350 Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1459768316-6670-1-git-send-email-tvrtko.ursulin@linux.intel.com
2016-04-04 18:11:56 +07:00
#include <linux/interrupt.h>
#include "gem/i915_gem_context.h"
#include "i915_drv.h"
#include "i915_perf.h"
#include "i915_trace.h"
#include "i915_vgpu.h"
#include "intel_engine_pm.h"
#include "intel_gt.h"
drm/i915: Defer final intel_wakeref_put to process context As we need to acquire a mutex to serialise the final intel_wakeref_put, we need to ensure that we are in process context at that time. However, we want to allow operation on the intel_wakeref from inside timer and other hardirq context, which means that need to defer that final put to a workqueue. Inside the final wakeref puts, we are safe to operate in any context, as we are simply marking up the HW and state tracking for the potential sleep. It's only the serialisation with the potential sleeping getting that requires careful wait avoidance. This allows us to retain the immediate processing as before (we only need to sleep over the same races as the current mutex_lock). v2: Add a selftest to ensure we exercise the code while lockdep watches. v3: That test was extremely loud and complained about many things! v4: Not a whale! Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111295 References: https://bugs.freedesktop.org/show_bug.cgi?id=111245 References: https://bugs.freedesktop.org/show_bug.cgi?id=111256 Fixes: 18398904ca9e ("drm/i915: Only recover active engines") Fixes: 51fbd8de87dc ("drm/i915/pmu: Atomically acquire the gt_pm wakeref") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190808202758.10453-1-chris@chris-wilson.co.uk
2019-08-09 03:27:58 +07:00
#include "intel_gt_pm.h"
#include "intel_lrc_reg.h"
drm/i915: Added Programming of the MOCS This change adds the programming of the MOCS registers to the gen 9+ platforms. The set of MOCS configuration entries introduced by this patch is intended to be minimal but sufficient to cover the needs of current userspace - i.e. a good set of defaults. It is expected to be extended in the future to provide further default values or to allow userspace to redefine its private MOCS tables based on its demand for additional caching configurations. In this setup, userspace should only utilize the first N entries, higher entries are reserved for future use. It creates a fixed register set that is programmed across the different engines so that all engines have the same table. This is done as the main RCS context only holds the registers for itself and the shared L3 values. By trying to keep the registers consistent across the different engines it should make the programming for the registers consistent. v2: -'static const' for private data structures and style changes.(Matt Turner) v3: - Make the tables "slightly" more readable. (Damien Lespiau) - Updated tables fix performance regression. v4: - Code formatting. (Chris Wilson) - re-privatised mocs code. (Daniel Vetter) v5: - Changed the name of a function. (Chris Wilson) v6: - re-based - Added Mesa table entry (skylake & broxton) (Francisco Jerez) - Tidied up the readability defines (Francisco Jerez) - NUMBER of entries defines wrong. (Jim Bish) - Added comments to clear up the meaning of the tables (Jim Bish) Signed-off-by: Peter Antoine <peter.antoine@intel.com> v7 (Francisco Jerez): - Don't write L3-specific MOCS_ESC/SCC values into the e/LLC control tables. Prefix L3-specific defines consistently with L3_ and e/LLC-specific defines with LE_ to avoid this kind of confusion in the future. - Change L3CC WT define back to RESERVED (matches my hardware documentation and the original patch, probably a misunderstanding of my own previous comment). - Drop Android tables, define new minimal tables more suitable for the open source stack. - Add comment that the MOCS tables are part of the kernel ABI. - Move intel_logical_ring_begin() and _advance() calls one level down (Chris Wilson). - Minor formatting and style fixes. v8 (Francisco Jerez): - Add table size sanity check to emit_mocs_control/l3cc_table() (Chris Wilson). - Add comment about undefined entries being implicitly set to uncached for forwards compatibility. v9 (Francisco Jerez): - Minor style fixes. Signed-off-by: Francisco Jerez <currojerez@riseup.net> Acked-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-07-11 00:13:11 +07:00
#include "intel_mocs.h"
#include "intel_reset.h"
#include "intel_workarounds.h"
2014-07-24 23:04:39 +07:00
#define RING_EXECLIST_QFULL (1 << 0x2)
#define RING_EXECLIST1_VALID (1 << 0x3)
#define RING_EXECLIST0_VALID (1 << 0x4)
#define RING_EXECLIST_ACTIVE_STATUS (3 << 0xE)
#define RING_EXECLIST1_ACTIVE (1 << 0x11)
#define RING_EXECLIST0_ACTIVE (1 << 0x12)
#define GEN8_CTX_STATUS_IDLE_ACTIVE (1 << 0)
#define GEN8_CTX_STATUS_PREEMPTED (1 << 1)
#define GEN8_CTX_STATUS_ELEMENT_SWITCH (1 << 2)
#define GEN8_CTX_STATUS_ACTIVE_IDLE (1 << 3)
#define GEN8_CTX_STATUS_COMPLETE (1 << 4)
#define GEN8_CTX_STATUS_LITE_RESTORE (1 << 15)
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
#define GEN8_CTX_STATUS_COMPLETED_MASK \
(GEN8_CTX_STATUS_COMPLETE | GEN8_CTX_STATUS_PREEMPTED)
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
#define CTX_DESC_FORCE_RESTORE BIT_ULL(2)
#define GEN12_CTX_STATUS_SWITCHED_TO_NEW_QUEUE (0x1) /* lower csb dword */
#define GEN12_CTX_SWITCH_DETAIL(csb_dw) ((csb_dw) & 0xF) /* upper csb dword */
#define GEN12_CSB_SW_CTX_ID_MASK GENMASK(25, 15)
#define GEN12_IDLE_CTX_ID 0x7FF
#define GEN12_CSB_CTX_VALID(csb_dw) \
(FIELD_GET(GEN12_CSB_SW_CTX_ID_MASK, csb_dw) != GEN12_IDLE_CTX_ID)
/* Typical size of the average request (2 pipecontrols and a MI_BB) */
#define EXECLISTS_REQUEST_SIZE 64 /* bytes */
#define WA_TAIL_DWORDS 2
#define WA_TAIL_BYTES (sizeof(u32) * WA_TAIL_DWORDS)
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
struct virtual_engine {
struct intel_engine_cs base;
struct intel_context context;
/*
* We allow only a single request through the virtual engine at a time
* (each request in the timeline waits for the completion fence of
* the previous before being submitted). By restricting ourselves to
* only submitting a single request, each request is placed on to a
* physical to maximise load spreading (by virtue of the late greedy
* scheduling -- each real engine takes the next available request
* upon idling).
*/
struct i915_request *request;
/*
* We keep a rbtree of available virtual engines inside each physical
* engine, sorted by priority. Here we preallocate the nodes we need
* for the virtual engine, indexed by physical_engine->id.
*/
struct ve_node {
struct rb_node rb;
int prio;
} nodes[I915_NUM_ENGINES];
/*
* Keep track of bonded pairs -- restrictions upon on our selection
* of physical engines any particular request may be submitted to.
* If we receive a submit-fence from a master engine, we will only
* use one of sibling_mask physical engines.
*/
struct ve_bond {
const struct intel_engine_cs *master;
intel_engine_mask_t sibling_mask;
} *bonds;
unsigned int num_bonds;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
/* And finally, which physical engines this virtual engine maps onto. */
unsigned int num_siblings;
struct intel_engine_cs *siblings[0];
};
static struct virtual_engine *to_virtual_engine(struct intel_engine_cs *engine)
{
GEM_BUG_ON(!intel_engine_is_virtual(engine));
return container_of(engine, struct virtual_engine, base);
}
static int __execlists_context_alloc(struct intel_context *ce,
struct intel_engine_cs *engine);
static void execlists_init_reg_state(u32 *reg_state,
struct intel_context *ce,
struct intel_engine_cs *engine,
struct intel_ring *ring);
drm/i915/bdw: Pin the ringbuffer backing object to GGTT on-demand Same as with the context, pinning to GGTT regardless is harmful (it badly fragments the GGTT and can even exhaust it). Unfortunately, this case is also more complex than the previous one because we need to map and access the ringbuffer in several places along the execbuffer path (and we cannot make do by leaving the default ringbuffer pinned, as before). Also, the context object itself contains a pointer to the ringbuffer address that we have to keep updated if we are going to allow the ringbuffer to move around. v2: Same as with the context pinning, we cannot really do it during an interrupt. Also, pin the default ringbuffers objects regardless (makes error capture a lot easier). v3: Rebased. Take a pin reference of the ringbuffer for each item in the execlist request queue because the hardware may still be using the ringbuffer after the MI_USER_INTERRUPT to notify the seqno update is executed. The ringbuffer must remain pinned until the context save is complete. No longer pin and unpin ringbuffer in populate_lr_context() - this transient address is meaningless and the pinning can cause a sleep while atomic. v4: Moved ringbuffer pin and unpin into the lr_context_pin functions. Downgraded pinning check BUG_ONs to WARN_ONs. v5: Reinstated WARN_ONs for unexpected execlist states. Removed unused variable. Issue: VIZ-4277 Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Reviewed-by: Deepak S<deepak.s@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:56 +07:00
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static inline u32 intel_hws_preempt_address(struct intel_engine_cs *engine)
{
return (i915_ggtt_offset(engine->status_page.vma) +
I915_GEM_HWS_PREEMPT_ADDR);
}
static inline void
ring_set_paused(const struct intel_engine_cs *engine, int state)
{
/*
* We inspect HWS_PREEMPT with a semaphore inside
* engine->emit_fini_breadcrumb. If the dword is true,
* the ring is paused as the semaphore will busywait
* until the dword is false.
*/
engine->status_page.addr[I915_GEM_HWS_PREEMPT] = state;
if (state)
wmb();
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
}
static inline struct i915_priolist *to_priolist(struct rb_node *rb)
{
return rb_entry(rb, struct i915_priolist, node);
}
static inline int rq_prio(const struct i915_request *rq)
{
return rq->sched.attr.priority;
}
2019-03-01 05:06:39 +07:00
static int effective_prio(const struct i915_request *rq)
{
int prio = rq_prio(rq);
/*
* If this request is special and must not be interrupted at any
* cost, so be it. Note we are only checking the most recent request
* in the context and so may be masking an earlier vip request. It
* is hoped that under the conditions where nopreempt is used, this
* will not matter (i.e. all requests to that context will be
* nopreempt for as long as desired).
*/
if (i915_request_has_nopreempt(rq))
prio = I915_PRIORITY_UNPREEMPTABLE;
/*
* On unwinding the active request, we give it a priority bump
* if it has completed waiting on any semaphore. If we know that
* the request has already started, we can prevent an unwanted
* preempt-to-idle cycle by taking that into account now.
*/
if (__i915_request_has_started(rq))
prio |= I915_PRIORITY_NOSEMAPHORE;
2019-03-01 05:06:39 +07:00
/* Restrict mere WAIT boosts from triggering preemption */
BUILD_BUG_ON(__NO_PREEMPTION & ~I915_PRIORITY_MASK); /* only internal */
return prio | __NO_PREEMPTION;
2019-03-01 05:06:39 +07:00
}
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
static int queue_prio(const struct intel_engine_execlists *execlists)
{
struct i915_priolist *p;
struct rb_node *rb;
rb = rb_first_cached(&execlists->queue);
if (!rb)
return INT_MIN;
/*
* As the priolist[] are inverted, with the highest priority in [0],
* we have to flip the index value to become priority.
*/
p = to_priolist(rb);
return ((p->priority + 1) << I915_USER_PRIORITY_SHIFT) - ffs(p->used);
}
static inline bool need_preempt(const struct intel_engine_cs *engine,
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
const struct i915_request *rq,
struct rb_node *rb)
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
{
2019-03-01 05:06:39 +07:00
int last_prio;
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
if (!intel_engine_has_semaphores(engine))
return false;
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
/*
* Check if the current priority hint merits a preemption attempt.
*
* We record the highest value priority we saw during rescheduling
* prior to this dequeue, therefore we know that if it is strictly
* less than the current tail of ESLP[0], we do not need to force
* a preempt-to-idle cycle.
*
* However, the priority hint is a mere hint that we may need to
* preempt. If that hint is stale or we may be trying to preempt
* ourselves, ignore the request.
*/
2019-03-01 05:06:39 +07:00
last_prio = effective_prio(rq);
if (!i915_scheduler_need_preempt(engine->execlists.queue_priority_hint,
last_prio))
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
return false;
/*
* Check against the first request in ELSP[1], it will, thanks to the
* power of PI, be the highest priority of that context.
*/
if (!list_is_last(&rq->sched.link, &engine->active.requests) &&
rq_prio(list_next_entry(rq, sched.link)) > last_prio)
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
return true;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
if (rb) {
struct virtual_engine *ve =
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
bool preempt = false;
if (engine == ve->siblings[0]) { /* only preempt one sibling */
struct i915_request *next;
rcu_read_lock();
next = READ_ONCE(ve->request);
if (next)
preempt = rq_prio(next) > last_prio;
rcu_read_unlock();
}
if (preempt)
return preempt;
}
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
/*
* If the inflight context did not trigger the preemption, then maybe
* it was the set of queued requests? Pick the highest priority in
* the queue (the first active priolist) and see if it deserves to be
* running instead of ELSP[0].
*
* The highest priority request in the queue can not be either
* ELSP[0] or ELSP[1] as, thanks again to PI, if it was the same
* context, it's priority would not exceed ELSP[0] aka last_prio.
*/
return queue_prio(&engine->execlists) > last_prio;
}
__maybe_unused static inline bool
assert_priority_queue(const struct i915_request *prev,
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
const struct i915_request *next)
{
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
/*
* Without preemption, the prev may refer to the still active element
* which we refuse to let go.
*
* Even with preemption, there are times when we think it is better not
* to preempt and leave an ostensibly lower priority request in flight.
*/
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (i915_request_is_active(prev))
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
return true;
return rq_prio(prev) >= rq_prio(next);
}
/*
* The context descriptor encodes various attributes of a context,
* including its GTT address and some flags. Because it's fairly
* expensive to calculate, we'll just do it once and cache the result,
* which remains valid until the context is unpinned.
*
* This is what a descriptor looks like, from LSB to MSB::
*
* bits 0-11: flags, GEN8_CTX_* (cached in ctx->desc_template)
* bits 12-31: LRCA, GTT address of (the HWSP of) this context
* bits 32-52: ctx ID, a globally unique tag (highest bit used by GuC)
* bits 53-54: mbz, reserved for use by hardware
* bits 55-63: group ID, currently unused and set to 0
*
* Starting from Gen11, the upper dword of the descriptor has a new format:
*
* bits 32-36: reserved
* bits 37-47: SW context ID
* bits 48:53: engine instance
* bit 54: mbz, reserved for use by hardware
* bits 55-60: SW counter
* bits 61-63: engine class
*
* engine info, SW context ID and SW counter need to form a unique number
* (Context ID) per lrc.
*/
static u64
lrc_descriptor(struct intel_context *ce, struct intel_engine_cs *engine)
drm/i915/bdw: Implement context switching (somewhat) A context switch occurs by submitting a context descriptor to the ExecList Submission Port. Given that we can now initialize a context, it's possible to begin implementing the context switch by creating the descriptor and submitting it to ELSP (actually two, since the ELSP has two ports). The context object must be mapped in the GGTT, which means it must exist in the 0-4GB graphics VA range. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> v2: This code has changed quite a lot in various rebases. Of particular importance is that now we use the globally unique Submission ID to send to the hardware. Also, context pages are now pinned unconditionally to GGTT, so there is no need to bind them. v3: Use LRCA[31:12] as hwCtxId[19:0]. This guarantees that the HW context ID we submit to the ELSP is globally unique and != 0 (Bspec requirements of the software use-only bits of the Context ID in the Context Descriptor Format) without the hassle of the previous submission Id construction. Also, re-add the ELSP porting read (it was dropped somewhere during the rebases). v4: - Squash with "drm/i915/bdw: Add forcewake lock around ELSP writes" (BSPEC says: "SW must set Force Wakeup bit to prevent GT from entering C6 while ELSP writes are in progress") as noted by Thomas Daniel (thomas.daniel@intel.com). - Rename functions and use an execlists/intel_execlists_ namespace. - The BUG_ON only checked that the LRCA was <32 bits, but it didn't make sure that it was properly aligned. Spotted by Alistair Mcaulay <alistair.mcaulay@intel.com>. v5: - Improved source code comments as suggested by Chris Wilson. - No need to abstract submit_ctx away, as pointed by Brad Volkin. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Checkpatch. Sigh.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:36 +07:00
{
struct i915_gem_context *ctx = ce->gem_context;
u64 desc;
drm/i915/bdw: Implement context switching (somewhat) A context switch occurs by submitting a context descriptor to the ExecList Submission Port. Given that we can now initialize a context, it's possible to begin implementing the context switch by creating the descriptor and submitting it to ELSP (actually two, since the ELSP has two ports). The context object must be mapped in the GGTT, which means it must exist in the 0-4GB graphics VA range. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> v2: This code has changed quite a lot in various rebases. Of particular importance is that now we use the globally unique Submission ID to send to the hardware. Also, context pages are now pinned unconditionally to GGTT, so there is no need to bind them. v3: Use LRCA[31:12] as hwCtxId[19:0]. This guarantees that the HW context ID we submit to the ELSP is globally unique and != 0 (Bspec requirements of the software use-only bits of the Context ID in the Context Descriptor Format) without the hassle of the previous submission Id construction. Also, re-add the ELSP porting read (it was dropped somewhere during the rebases). v4: - Squash with "drm/i915/bdw: Add forcewake lock around ELSP writes" (BSPEC says: "SW must set Force Wakeup bit to prevent GT from entering C6 while ELSP writes are in progress") as noted by Thomas Daniel (thomas.daniel@intel.com). - Rename functions and use an execlists/intel_execlists_ namespace. - The BUG_ON only checked that the LRCA was <32 bits, but it didn't make sure that it was properly aligned. Spotted by Alistair Mcaulay <alistair.mcaulay@intel.com>. v5: - Improved source code comments as suggested by Chris Wilson. - No need to abstract submit_ctx away, as pointed by Brad Volkin. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Checkpatch. Sigh.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:36 +07:00
BUILD_BUG_ON(MAX_CONTEXT_HW_ID > (BIT(GEN8_CTX_ID_WIDTH)));
BUILD_BUG_ON(GEN11_MAX_CONTEXT_HW_ID > (BIT(GEN11_SW_CTX_ID_WIDTH)));
drm/i915/bdw: Implement context switching (somewhat) A context switch occurs by submitting a context descriptor to the ExecList Submission Port. Given that we can now initialize a context, it's possible to begin implementing the context switch by creating the descriptor and submitting it to ELSP (actually two, since the ELSP has two ports). The context object must be mapped in the GGTT, which means it must exist in the 0-4GB graphics VA range. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> v2: This code has changed quite a lot in various rebases. Of particular importance is that now we use the globally unique Submission ID to send to the hardware. Also, context pages are now pinned unconditionally to GGTT, so there is no need to bind them. v3: Use LRCA[31:12] as hwCtxId[19:0]. This guarantees that the HW context ID we submit to the ELSP is globally unique and != 0 (Bspec requirements of the software use-only bits of the Context ID in the Context Descriptor Format) without the hassle of the previous submission Id construction. Also, re-add the ELSP porting read (it was dropped somewhere during the rebases). v4: - Squash with "drm/i915/bdw: Add forcewake lock around ELSP writes" (BSPEC says: "SW must set Force Wakeup bit to prevent GT from entering C6 while ELSP writes are in progress") as noted by Thomas Daniel (thomas.daniel@intel.com). - Rename functions and use an execlists/intel_execlists_ namespace. - The BUG_ON only checked that the LRCA was <32 bits, but it didn't make sure that it was properly aligned. Spotted by Alistair Mcaulay <alistair.mcaulay@intel.com>. v5: - Improved source code comments as suggested by Chris Wilson. - No need to abstract submit_ctx away, as pointed by Brad Volkin. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Checkpatch. Sigh.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:36 +07:00
desc = INTEL_LEGACY_32B_CONTEXT;
if (i915_vm_is_4lvl(ce->vm))
desc = INTEL_LEGACY_64B_CONTEXT;
desc <<= GEN8_CTX_ADDRESSING_MODE_SHIFT;
desc |= GEN8_CTX_VALID | GEN8_CTX_PRIVILEGE;
if (IS_GEN(engine->i915, 8))
desc |= GEN8_CTX_L3LLC_COHERENT;
drm/i915/lrc: Clarify the format of the context image Not only the context image consist of two parts (the PPHWSP, and the logical context state), but we also allocate a header at the start of for sharing data with GuC. Thus every lrc looks like this: | [guc] | [hwsp] [logical state] | |<- our header ->|<- context image ->| So far, we have oversimplified whenever we use each of these parts of the context, just because the GuC header happens to be in page 0, and the (PP)HWSP is in page 1. But this had led to using the same define for more than one meaning (as a page index in the lrc and as 1 page). This patch adds defines for the GuC shared page, the PPHWSP page and the start of the logical state. It also updated the places where the old define was being used. Since we are not changing the size (or format) of the context, there are no functional changes. v2: Use PPHWSP index for hws again. Suggested-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Michel Thierry <michel.thierry@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Michal Wajdeczko <michal.wajdeczko@intel.com> Cc: Oscar Mateo <oscar.mateo@intel.com> Cc: intel-gvt-dev@lists.freedesktop.org Link: http://patchwork.freedesktop.org/patch/msgid/20170712193032.27080-1-michel.thierry@intel.com Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20170913085605.18299-1-chris@chris-wilson.co.uk
2017-09-13 15:56:00 +07:00
desc |= i915_ggtt_offset(ce->state) + LRC_HEADER_PAGES * PAGE_SIZE;
/* bits 12-31 */
drm/i915/perf: fix ctx_id read with GuC & ICL One thing we didn't really understand about the OA report is that the ContextID field (dword 2) is copy of the context descriptor (dword 1). On Gen8->10 and without using GuC we didn't notice the issue because we only checked the 21bits of the ContextID field in the OA reports which matches exactly the hw_id stored into the context descriptor. When using GuC submission we have an issue of a non matching hw_id because GuC uses bit 20 of the hw_id to signal proxy submission. This change introduces a mask to compare only the relevant bits. On ICL the context descriptor format has changed and we failed to address this. On top of using a mask we also need to shift the bits properly. v2: Reuse lrc_desc rather than recomputing part of it (Chris/Michel) v3: Always pin the context we're filtering with (Chris) Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Fixes: 1de401c08fa805 ("drm/i915/perf: enable perf support on ICL") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104252 BSpec: 1237 Testcase: igt/perf/gen8-unprivileged-single-ctx-counters Acked-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Michel Thierry <michel.thierry@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180602112946.30803-3-lionel.g.landwerlin@intel.com Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Matthew Auld <matthew.auld@intel.com> Cc: Jani Nikula <jani.nikula@linux.intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Cc: intel-gfx@lists.freedesktop.org
2018-06-02 18:29:46 +07:00
/*
* The following 32bits are copied into the OA reports (dword 2).
* Consider updating oa_get_render_ctx_id in i915_perf.c when changing
* anything below.
*/
if (INTEL_GEN(engine->i915) >= 11) {
GEM_BUG_ON(ctx->hw_id >= BIT(GEN11_SW_CTX_ID_WIDTH));
desc |= (u64)ctx->hw_id << GEN11_SW_CTX_ID_SHIFT;
/* bits 37-47 */
desc |= (u64)engine->instance << GEN11_ENGINE_INSTANCE_SHIFT;
/* bits 48-53 */
/* TODO: decide what to do with SW counter (bits 55-60) */
desc |= (u64)engine->class << GEN11_ENGINE_CLASS_SHIFT;
/* bits 61-63 */
} else {
GEM_BUG_ON(ctx->hw_id >= BIT(GEN8_CTX_ID_WIDTH));
desc |= (u64)ctx->hw_id << GEN8_CTX_ID_SHIFT; /* bits 32-52 */
}
return desc;
}
static void unwind_wa_tail(struct i915_request *rq)
{
rq->tail = intel_ring_wrap(rq->ring, rq->wa_tail - WA_TAIL_BYTES);
assert_ring_tail_valid(rq->ring, rq->tail);
}
static struct i915_request *
__unwind_incomplete_requests(struct intel_engine_cs *engine)
{
struct i915_request *rq, *rn, *active = NULL;
struct list_head *uninitialized_var(pl);
int prio = I915_PRIORITY_INVALID;
lockdep_assert_held(&engine->active.lock);
list_for_each_entry_safe_reverse(rq, rn,
&engine->active.requests,
sched.link) {
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
struct intel_engine_cs *owner;
if (i915_request_completed(rq))
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
continue; /* XXX */
__i915_request_unsubmit(rq);
unwind_wa_tail(rq);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
/*
* Push the request back into the queue for later resubmission.
* If this request is not native to this physical engine (i.e.
* it came from a virtual source), push it back onto the virtual
* engine so that it can be moved across onto another physical
* engine as load dictates.
*/
owner = rq->hw_context->engine;
if (likely(owner == engine)) {
GEM_BUG_ON(rq_prio(rq) == I915_PRIORITY_INVALID);
if (rq_prio(rq) != prio) {
prio = rq_prio(rq);
pl = i915_sched_lookup_priolist(engine, prio);
}
GEM_BUG_ON(RB_EMPTY_ROOT(&engine->execlists.queue.rb_root));
list_move(&rq->sched.link, pl);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
active = rq;
} else {
drm/i915/execlists: Cancel breadcrumb on preempting the virtual engine As we unwind the requests for a preemption event, we return a virtual request back to its original virtual engine (so that it is available for execution on any of its siblings). In the process, this means that its breadcrumb should no longer be associated with the original physical engine, and so we are forced to decouple it. Previously, as the request could not complete without our awareness, we would move it to the next real engine without any danger. However, preempt-to-busy allowed for requests to continue on the HW and complete in the background as we unwound, which meant that we could end up retiring the request before fixing up the breadcrumb link. [51679.517943] INFO: trying to register non-static key. [51679.517956] the code is fine but needs lockdep annotation. [51679.517960] turning off the locking correctness validator. [51679.517966] CPU: 0 PID: 3270 Comm: kworker/u8:0 Tainted: G U 5.2.0+ #717 [51679.517971] Hardware name: Intel Corporation NUC7i5BNK/NUC7i5BNB, BIOS BNKBL357.86A.0052.2017.0918.1346 09/18/2017 [51679.518012] Workqueue: i915 retire_work_handler [i915] [51679.518017] Call Trace: [51679.518026] dump_stack+0x67/0x90 [51679.518031] register_lock_class+0x52c/0x540 [51679.518038] ? find_held_lock+0x2d/0x90 [51679.518042] __lock_acquire+0x68/0x1800 [51679.518047] ? find_held_lock+0x2d/0x90 [51679.518073] ? __i915_sw_fence_complete+0xff/0x1c0 [i915] [51679.518079] lock_acquire+0x90/0x170 [51679.518105] ? i915_request_cancel_breadcrumb+0x29/0x160 [i915] [51679.518112] _raw_spin_lock+0x27/0x40 [51679.518138] ? i915_request_cancel_breadcrumb+0x29/0x160 [i915] [51679.518165] i915_request_cancel_breadcrumb+0x29/0x160 [i915] [51679.518199] i915_request_retire+0x43f/0x530 [i915] [51679.518232] retire_requests+0x4d/0x60 [i915] [51679.518263] i915_retire_requests+0xdf/0x1f0 [i915] [51679.518294] retire_work_handler+0x4c/0x60 [i915] [51679.518301] process_one_work+0x22c/0x5c0 [51679.518307] worker_thread+0x37/0x390 [51679.518311] ? process_one_work+0x5c0/0x5c0 [51679.518316] kthread+0x116/0x130 [51679.518320] ? kthread_create_on_node+0x40/0x40 [51679.518325] ret_from_fork+0x24/0x30 [51679.520177] ------------[ cut here ]------------ [51679.520189] list_del corruption, ffff88883675e2f0->next is LIST_POISON1 (dead000000000100) Fixes: 22b7a426bbe1 ("drm/i915/execlists: Preempt-to-busy") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190716124931.5870-4-chris@chris-wilson.co.uk
2019-07-16 19:49:30 +07:00
/*
* Decouple the virtual breadcrumb before moving it
* back to the virtual engine -- we don't want the
* request to complete in the background and try
* and cancel the breadcrumb on the virtual engine
* (instead of the old engine where it is linked)!
*/
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
&rq->fence.flags)) {
spin_lock(&rq->lock);
i915_request_cancel_breadcrumb(rq);
spin_unlock(&rq->lock);
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
rq->engine = owner;
owner->submit_request(rq);
active = NULL;
}
}
return active;
}
struct i915_request *
execlists_unwind_incomplete_requests(struct intel_engine_execlists *execlists)
{
struct intel_engine_cs *engine =
container_of(execlists, typeof(*engine), execlists);
return __unwind_incomplete_requests(engine);
}
static inline void
execlists_context_status_change(struct i915_request *rq, unsigned long status)
drm/i915/bdw: Implement context switching (somewhat) A context switch occurs by submitting a context descriptor to the ExecList Submission Port. Given that we can now initialize a context, it's possible to begin implementing the context switch by creating the descriptor and submitting it to ELSP (actually two, since the ELSP has two ports). The context object must be mapped in the GGTT, which means it must exist in the 0-4GB graphics VA range. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> v2: This code has changed quite a lot in various rebases. Of particular importance is that now we use the globally unique Submission ID to send to the hardware. Also, context pages are now pinned unconditionally to GGTT, so there is no need to bind them. v3: Use LRCA[31:12] as hwCtxId[19:0]. This guarantees that the HW context ID we submit to the ELSP is globally unique and != 0 (Bspec requirements of the software use-only bits of the Context ID in the Context Descriptor Format) without the hassle of the previous submission Id construction. Also, re-add the ELSP porting read (it was dropped somewhere during the rebases). v4: - Squash with "drm/i915/bdw: Add forcewake lock around ELSP writes" (BSPEC says: "SW must set Force Wakeup bit to prevent GT from entering C6 while ELSP writes are in progress") as noted by Thomas Daniel (thomas.daniel@intel.com). - Rename functions and use an execlists/intel_execlists_ namespace. - The BUG_ON only checked that the LRCA was <32 bits, but it didn't make sure that it was properly aligned. Spotted by Alistair Mcaulay <alistair.mcaulay@intel.com>. v5: - Improved source code comments as suggested by Chris Wilson. - No need to abstract submit_ctx away, as pointed by Brad Volkin. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Checkpatch. Sigh.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:36 +07:00
{
/*
* Only used when GVT-g is enabled now. When GVT-g is disabled,
* The compiler should eliminate this function as dead-code.
*/
if (!IS_ENABLED(CONFIG_DRM_I915_GVT))
return;
drm/i915: make context status notifier head be per engine GVTg has introduced the context status notifier to schedule the GVTg workload. At that time, the notifier is bound to GVTg context only, so GVTg is not aware of host workloads. Now we are going to improve GVTg's guest workload scheduler policy, and add Guc emulation support for new Gen graphics. Both these two features require acknowledgment for all contexts running on hardware. (But will not alter host workload.) So here try to make some change. The change is simple: 1. Move the context status notifier head from i915_gem_context to intel_engine_cs. Which means there is a notifier head per engine instead of per context. Execlist driver still call notifier for each context sched-in/out events of current engine. 2. At GVTg side, it binds a notifier_block for each physical engine at GVTg initialization period. Then GVTg can hear all context status events. In this patch, GVTg do nothing for host context event, but later will add a function there. But in any case, the notifier callback is a noop if this is no active vGPU. Since intel_gvt_init() is called at early initialization stage and require the status notifier head has been initiated, I initiate it in intel_engine_setup(). v2: remove a redundant newline. (chris) Fixes: 3c7ba6359d70 ("drm/i915: Introduce execlist context status change notification") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100232 Signed-off-by: Changbin Du <changbin.du@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/20170313024711.28591-1-changbin.du@intel.com Acked-by: Zhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-03-13 09:47:11 +07:00
atomic_notifier_call_chain(&rq->engine->context_status_notifier,
status, rq);
drm/i915/bdw: Implement context switching (somewhat) A context switch occurs by submitting a context descriptor to the ExecList Submission Port. Given that we can now initialize a context, it's possible to begin implementing the context switch by creating the descriptor and submitting it to ELSP (actually two, since the ELSP has two ports). The context object must be mapped in the GGTT, which means it must exist in the 0-4GB graphics VA range. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> v2: This code has changed quite a lot in various rebases. Of particular importance is that now we use the globally unique Submission ID to send to the hardware. Also, context pages are now pinned unconditionally to GGTT, so there is no need to bind them. v3: Use LRCA[31:12] as hwCtxId[19:0]. This guarantees that the HW context ID we submit to the ELSP is globally unique and != 0 (Bspec requirements of the software use-only bits of the Context ID in the Context Descriptor Format) without the hassle of the previous submission Id construction. Also, re-add the ELSP porting read (it was dropped somewhere during the rebases). v4: - Squash with "drm/i915/bdw: Add forcewake lock around ELSP writes" (BSPEC says: "SW must set Force Wakeup bit to prevent GT from entering C6 while ELSP writes are in progress") as noted by Thomas Daniel (thomas.daniel@intel.com). - Rename functions and use an execlists/intel_execlists_ namespace. - The BUG_ON only checked that the LRCA was <32 bits, but it didn't make sure that it was properly aligned. Spotted by Alistair Mcaulay <alistair.mcaulay@intel.com>. v5: - Improved source code comments as suggested by Chris Wilson. - No need to abstract submit_ctx away, as pointed by Brad Volkin. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Checkpatch. Sigh.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:36 +07:00
}
static inline struct intel_engine_cs *
__execlists_schedule_in(struct i915_request *rq)
{
struct intel_engine_cs * const engine = rq->engine;
struct intel_context * const ce = rq->hw_context;
intel_context_get(ce);
intel_gt_pm_get(engine->gt);
execlists_context_status_change(rq, INTEL_CONTEXT_SCHEDULE_IN);
intel_engine_context_in(engine);
return engine;
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static inline struct i915_request *
execlists_schedule_in(struct i915_request *rq, int idx)
{
struct intel_context * const ce = rq->hw_context;
struct intel_engine_cs *old;
GEM_BUG_ON(!intel_engine_pm_is_awake(rq->engine));
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
trace_i915_request_in(rq, idx);
old = READ_ONCE(ce->inflight);
do {
if (!old) {
WRITE_ONCE(ce->inflight, __execlists_schedule_in(rq));
break;
}
} while (!try_cmpxchg(&ce->inflight, &old, ptr_inc(old)));
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_BUG_ON(intel_context_inflight(ce) != rq->engine);
return i915_request_get(rq);
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static void kick_siblings(struct i915_request *rq, struct intel_context *ce)
{
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
struct i915_request *next = READ_ONCE(ve->request);
if (next && next->execution_mask & ~rq->execution_mask)
tasklet_schedule(&ve->base.execlists.tasklet);
}
static inline void
__execlists_schedule_out(struct i915_request *rq,
struct intel_engine_cs * const engine)
{
struct intel_context * const ce = rq->hw_context;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
intel_engine_context_out(engine);
execlists_context_status_change(rq, INTEL_CONTEXT_SCHEDULE_OUT);
intel_gt_pm_put(engine->gt);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
/*
* If this is part of a virtual engine, its next request may
* have been blocked waiting for access to the active context.
* We have to kick all the siblings again in case we need to
* switch (e.g. the next request is not runnable on this
* engine). Hopefully, we will already have submitted the next
* request before the tasklet runs and do not need to rebuild
* each virtual tree and kick everyone again.
*/
if (ce->engine != engine)
kick_siblings(rq, ce);
intel_context_put(ce);
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static inline void
execlists_schedule_out(struct i915_request *rq)
{
struct intel_context * const ce = rq->hw_context;
struct intel_engine_cs *cur, *old;
trace_i915_request_out(rq);
GEM_BUG_ON(intel_context_inflight(ce) != rq->engine);
old = READ_ONCE(ce->inflight);
do
cur = ptr_unmask_bits(old, 2) ? ptr_dec(old) : NULL;
while (!try_cmpxchg(&ce->inflight, &old, cur));
if (!cur)
__execlists_schedule_out(rq, old);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
i915_request_put(rq);
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static u64 execlists_update_context(const struct i915_request *rq)
{
struct intel_context *ce = rq->hw_context;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
u64 desc;
ce->lrc_reg_state[CTX_RING_TAIL + 1] =
intel_ring_set_tail(rq->ring, rq->tail);
/*
* Make sure the context image is complete before we submit it to HW.
*
* Ostensibly, writes (including the WCB) should be flushed prior to
* an uncached write such as our mmio register access, the empirical
* evidence (esp. on Braswell) suggests that the WC write into memory
* may not be visible to the HW prior to the completion of the UC
* register write and that we may begin execution from the context
* before its image is complete leading to invalid PD chasing.
*
* Furthermore, Braswell, at least, wants a full mb to be sure that
* the writes are coherent in memory (visible to the GPU) prior to
* execution, and not just visible to other CPUs (as is the result of
* wmb).
*/
mb();
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
desc = ce->lrc_desc;
ce->lrc_desc &= ~CTX_DESC_FORCE_RESTORE;
return desc;
}
drm/i915/icl: Enhanced execution list support Enhanced Execlists is an upgraded version of execlists which supports up to 8 ports. The lrcs to be submitted are written to a submit queue (the ExecLists Submission Queue - ELSQ), which is then loaded on the HW. When writing to the ELSP register, the lrcs are written cyclically in the queue from position 0 to position 7. Alternatively, it is possible to write directly in the individual positions of the queue using the ELSQC registers. To be able to re-use all the existing code we're using the latter method and we're currently limiting ourself to only using 2 elements. v2: Rebase. v3: Switch from !IS_GEN11 to GEN < 11 (Daniele Ceraolo Spurio). v4: Use the elsq registers instead of elsp. (Daniele Ceraolo Spurio) v5: Reword commit, rename regs to be closer to specs, turn off preemption (Daniele), reuse engine->execlists.elsp (Chris) v6: use has_logical_ring_elsq to differentiate the new paths v7: add preemption support, rename els to submit_reg (Chris) v8: save the ctrl register inside the execlists struct, drop CSB handling updates (superseded by preempt_complete_status) (Chris) v9: s/drm_i915_gem_request/i915_request (Mika) v10: resolved conflict in inject_preempt_context (Mika) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180302161501.28594-4-mika.kuoppala@linux.intel.com
2018-03-02 23:14:59 +07:00
static inline void write_desc(struct intel_engine_execlists *execlists, u64 desc, u32 port)
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
{
drm/i915/icl: Enhanced execution list support Enhanced Execlists is an upgraded version of execlists which supports up to 8 ports. The lrcs to be submitted are written to a submit queue (the ExecLists Submission Queue - ELSQ), which is then loaded on the HW. When writing to the ELSP register, the lrcs are written cyclically in the queue from position 0 to position 7. Alternatively, it is possible to write directly in the individual positions of the queue using the ELSQC registers. To be able to re-use all the existing code we're using the latter method and we're currently limiting ourself to only using 2 elements. v2: Rebase. v3: Switch from !IS_GEN11 to GEN < 11 (Daniele Ceraolo Spurio). v4: Use the elsq registers instead of elsp. (Daniele Ceraolo Spurio) v5: Reword commit, rename regs to be closer to specs, turn off preemption (Daniele), reuse engine->execlists.elsp (Chris) v6: use has_logical_ring_elsq to differentiate the new paths v7: add preemption support, rename els to submit_reg (Chris) v8: save the ctrl register inside the execlists struct, drop CSB handling updates (superseded by preempt_complete_status) (Chris) v9: s/drm_i915_gem_request/i915_request (Mika) v10: resolved conflict in inject_preempt_context (Mika) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180302161501.28594-4-mika.kuoppala@linux.intel.com
2018-03-02 23:14:59 +07:00
if (execlists->ctrl_reg) {
writel(lower_32_bits(desc), execlists->submit_reg + port * 2);
writel(upper_32_bits(desc), execlists->submit_reg + port * 2 + 1);
} else {
writel(upper_32_bits(desc), execlists->submit_reg);
writel(lower_32_bits(desc), execlists->submit_reg);
}
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static __maybe_unused void
trace_ports(const struct intel_engine_execlists *execlists,
const char *msg,
struct i915_request * const *ports)
{
const struct intel_engine_cs *engine =
container_of(execlists, typeof(*engine), execlists);
GEM_TRACE("%s: %s { %llx:%lld%s, %llx:%lld }\n",
engine->name, msg,
ports[0]->fence.context,
ports[0]->fence.seqno,
i915_request_completed(ports[0]) ? "!" :
i915_request_started(ports[0]) ? "*" :
"",
ports[1] ? ports[1]->fence.context : 0,
ports[1] ? ports[1]->fence.seqno : 0);
}
static __maybe_unused bool
assert_pending_valid(const struct intel_engine_execlists *execlists,
const char *msg)
{
struct i915_request * const *port, *rq;
struct intel_context *ce = NULL;
trace_ports(execlists, msg, execlists->pending);
if (!execlists->pending[0])
return false;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (execlists->pending[execlists_num_ports(execlists)])
return false;
for (port = execlists->pending; (rq = *port); port++) {
if (ce == rq->hw_context)
return false;
ce = rq->hw_context;
if (i915_request_completed(rq))
continue;
if (i915_active_is_idle(&ce->active))
return false;
if (!i915_vma_is_pinned(ce->state))
return false;
}
return ce;
}
static void execlists_submit_ports(struct intel_engine_cs *engine)
{
drm/i915/icl: Enhanced execution list support Enhanced Execlists is an upgraded version of execlists which supports up to 8 ports. The lrcs to be submitted are written to a submit queue (the ExecLists Submission Queue - ELSQ), which is then loaded on the HW. When writing to the ELSP register, the lrcs are written cyclically in the queue from position 0 to position 7. Alternatively, it is possible to write directly in the individual positions of the queue using the ELSQC registers. To be able to re-use all the existing code we're using the latter method and we're currently limiting ourself to only using 2 elements. v2: Rebase. v3: Switch from !IS_GEN11 to GEN < 11 (Daniele Ceraolo Spurio). v4: Use the elsq registers instead of elsp. (Daniele Ceraolo Spurio) v5: Reword commit, rename regs to be closer to specs, turn off preemption (Daniele), reuse engine->execlists.elsp (Chris) v6: use has_logical_ring_elsq to differentiate the new paths v7: add preemption support, rename els to submit_reg (Chris) v8: save the ctrl register inside the execlists struct, drop CSB handling updates (superseded by preempt_complete_status) (Chris) v9: s/drm_i915_gem_request/i915_request (Mika) v10: resolved conflict in inject_preempt_context (Mika) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180302161501.28594-4-mika.kuoppala@linux.intel.com
2018-03-02 23:14:59 +07:00
struct intel_engine_execlists *execlists = &engine->execlists;
unsigned int n;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_BUG_ON(!assert_pending_valid(execlists, "submit"));
/*
* We can skip acquiring intel_runtime_pm_get() here as it was taken
* on our behalf by the request (see i915_gem_mark_busy()) and it will
* not be relinquished until the device is idle (see
* i915_gem_idle_work_handler()). As a precaution, we make sure
* that all ELSP are drained i.e. we have processed the CSB,
* before allowing ourselves to idle and calling intel_runtime_pm_put().
*/
GEM_BUG_ON(!intel_engine_pm_is_awake(engine));
drm/i915/icl: Enhanced execution list support Enhanced Execlists is an upgraded version of execlists which supports up to 8 ports. The lrcs to be submitted are written to a submit queue (the ExecLists Submission Queue - ELSQ), which is then loaded on the HW. When writing to the ELSP register, the lrcs are written cyclically in the queue from position 0 to position 7. Alternatively, it is possible to write directly in the individual positions of the queue using the ELSQC registers. To be able to re-use all the existing code we're using the latter method and we're currently limiting ourself to only using 2 elements. v2: Rebase. v3: Switch from !IS_GEN11 to GEN < 11 (Daniele Ceraolo Spurio). v4: Use the elsq registers instead of elsp. (Daniele Ceraolo Spurio) v5: Reword commit, rename regs to be closer to specs, turn off preemption (Daniele), reuse engine->execlists.elsp (Chris) v6: use has_logical_ring_elsq to differentiate the new paths v7: add preemption support, rename els to submit_reg (Chris) v8: save the ctrl register inside the execlists struct, drop CSB handling updates (superseded by preempt_complete_status) (Chris) v9: s/drm_i915_gem_request/i915_request (Mika) v10: resolved conflict in inject_preempt_context (Mika) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180302161501.28594-4-mika.kuoppala@linux.intel.com
2018-03-02 23:14:59 +07:00
/*
* ELSQ note: the submit queue is not cleared after being submitted
* to the HW so we need to make sure we always clean it up. This is
* currently ensured by the fact that we always write the same number
* of elsq entries, keep this in mind before changing the loop below.
*/
for (n = execlists_num_ports(execlists); n--; ) {
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
struct i915_request *rq = execlists->pending[n];
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
write_desc(execlists,
rq ? execlists_update_context(rq) : 0,
n);
}
drm/i915/icl: Enhanced execution list support Enhanced Execlists is an upgraded version of execlists which supports up to 8 ports. The lrcs to be submitted are written to a submit queue (the ExecLists Submission Queue - ELSQ), which is then loaded on the HW. When writing to the ELSP register, the lrcs are written cyclically in the queue from position 0 to position 7. Alternatively, it is possible to write directly in the individual positions of the queue using the ELSQC registers. To be able to re-use all the existing code we're using the latter method and we're currently limiting ourself to only using 2 elements. v2: Rebase. v3: Switch from !IS_GEN11 to GEN < 11 (Daniele Ceraolo Spurio). v4: Use the elsq registers instead of elsp. (Daniele Ceraolo Spurio) v5: Reword commit, rename regs to be closer to specs, turn off preemption (Daniele), reuse engine->execlists.elsp (Chris) v6: use has_logical_ring_elsq to differentiate the new paths v7: add preemption support, rename els to submit_reg (Chris) v8: save the ctrl register inside the execlists struct, drop CSB handling updates (superseded by preempt_complete_status) (Chris) v9: s/drm_i915_gem_request/i915_request (Mika) v10: resolved conflict in inject_preempt_context (Mika) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180302161501.28594-4-mika.kuoppala@linux.intel.com
2018-03-02 23:14:59 +07:00
/* we need to manually load the submit queue */
if (execlists->ctrl_reg)
writel(EL_CTRL_LOAD, execlists->ctrl_reg);
}
static bool ctx_single_port_submission(const struct intel_context *ce)
drm/i915/bdw: Implement context switching (somewhat) A context switch occurs by submitting a context descriptor to the ExecList Submission Port. Given that we can now initialize a context, it's possible to begin implementing the context switch by creating the descriptor and submitting it to ELSP (actually two, since the ELSP has two ports). The context object must be mapped in the GGTT, which means it must exist in the 0-4GB graphics VA range. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> v2: This code has changed quite a lot in various rebases. Of particular importance is that now we use the globally unique Submission ID to send to the hardware. Also, context pages are now pinned unconditionally to GGTT, so there is no need to bind them. v3: Use LRCA[31:12] as hwCtxId[19:0]. This guarantees that the HW context ID we submit to the ELSP is globally unique and != 0 (Bspec requirements of the software use-only bits of the Context ID in the Context Descriptor Format) without the hassle of the previous submission Id construction. Also, re-add the ELSP porting read (it was dropped somewhere during the rebases). v4: - Squash with "drm/i915/bdw: Add forcewake lock around ELSP writes" (BSPEC says: "SW must set Force Wakeup bit to prevent GT from entering C6 while ELSP writes are in progress") as noted by Thomas Daniel (thomas.daniel@intel.com). - Rename functions and use an execlists/intel_execlists_ namespace. - The BUG_ON only checked that the LRCA was <32 bits, but it didn't make sure that it was properly aligned. Spotted by Alistair Mcaulay <alistair.mcaulay@intel.com>. v5: - Improved source code comments as suggested by Chris Wilson. - No need to abstract submit_ctx away, as pointed by Brad Volkin. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Checkpatch. Sigh.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:36 +07:00
{
return (IS_ENABLED(CONFIG_DRM_I915_GVT) &&
i915_gem_context_force_single_submission(ce->gem_context));
}
drm/i915/bdw: Implement context switching (somewhat) A context switch occurs by submitting a context descriptor to the ExecList Submission Port. Given that we can now initialize a context, it's possible to begin implementing the context switch by creating the descriptor and submitting it to ELSP (actually two, since the ELSP has two ports). The context object must be mapped in the GGTT, which means it must exist in the 0-4GB graphics VA range. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> v2: This code has changed quite a lot in various rebases. Of particular importance is that now we use the globally unique Submission ID to send to the hardware. Also, context pages are now pinned unconditionally to GGTT, so there is no need to bind them. v3: Use LRCA[31:12] as hwCtxId[19:0]. This guarantees that the HW context ID we submit to the ELSP is globally unique and != 0 (Bspec requirements of the software use-only bits of the Context ID in the Context Descriptor Format) without the hassle of the previous submission Id construction. Also, re-add the ELSP porting read (it was dropped somewhere during the rebases). v4: - Squash with "drm/i915/bdw: Add forcewake lock around ELSP writes" (BSPEC says: "SW must set Force Wakeup bit to prevent GT from entering C6 while ELSP writes are in progress") as noted by Thomas Daniel (thomas.daniel@intel.com). - Rename functions and use an execlists/intel_execlists_ namespace. - The BUG_ON only checked that the LRCA was <32 bits, but it didn't make sure that it was properly aligned. Spotted by Alistair Mcaulay <alistair.mcaulay@intel.com>. v5: - Improved source code comments as suggested by Chris Wilson. - No need to abstract submit_ctx away, as pointed by Brad Volkin. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Checkpatch. Sigh.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:36 +07:00
static bool can_merge_ctx(const struct intel_context *prev,
const struct intel_context *next)
{
if (prev != next)
return false;
drm/i915: Move CSB MMIO reads out of the execlists lock By reading the CSB (slow MMIO accesses) into a temporary local buffer we can decrease the duration of holding the execlist lock. Main advantage is that during heavy batch buffer submission we reduce the execlist lock contention, which should decrease the latency and CPU usage between the submitting userspace process and interrupt handling. Downside is that we need to grab and relase the forcewake twice, but as the below numbers will show this is completely hidden by the primary gains. Testing with "gem_latency -n 100" (submit batch buffers with a hundred nops each) shows more than doubling of the throughput and more than halving of the dispatch latency, overall latency and CPU time spend in the submitting process. Submitting empty batches ("gem_latency -n 0") does not seem significantly affected by this change with throughput and CPU time improving by half a percent, and overall latency worsening by the same amount. Above tests were done in a hundred runs on a big core Broadwell. v2: * Overflow protection to local CSB buffer. * Use closer dev_priv in execlists_submit_requests. (Chris Wilson) v3: Rebase. v4: Added commend about irq needed to be disabled in execlists_submit_request. (Chris Wilson) Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilsno <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1458219586-20452-1-git-send-email-tvrtko.ursulin@linux.intel.com
2016-03-17 19:59:46 +07:00
if (ctx_single_port_submission(prev))
return false;
drm/i915: Move CSB MMIO reads out of the execlists lock By reading the CSB (slow MMIO accesses) into a temporary local buffer we can decrease the duration of holding the execlist lock. Main advantage is that during heavy batch buffer submission we reduce the execlist lock contention, which should decrease the latency and CPU usage between the submitting userspace process and interrupt handling. Downside is that we need to grab and relase the forcewake twice, but as the below numbers will show this is completely hidden by the primary gains. Testing with "gem_latency -n 100" (submit batch buffers with a hundred nops each) shows more than doubling of the throughput and more than halving of the dispatch latency, overall latency and CPU time spend in the submitting process. Submitting empty batches ("gem_latency -n 0") does not seem significantly affected by this change with throughput and CPU time improving by half a percent, and overall latency worsening by the same amount. Above tests were done in a hundred runs on a big core Broadwell. v2: * Overflow protection to local CSB buffer. * Use closer dev_priv in execlists_submit_requests. (Chris Wilson) v3: Rebase. v4: Added commend about irq needed to be disabled in execlists_submit_request. (Chris Wilson) Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilsno <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1458219586-20452-1-git-send-email-tvrtko.ursulin@linux.intel.com
2016-03-17 19:59:46 +07:00
return true;
drm/i915/bdw: Implement context switching (somewhat) A context switch occurs by submitting a context descriptor to the ExecList Submission Port. Given that we can now initialize a context, it's possible to begin implementing the context switch by creating the descriptor and submitting it to ELSP (actually two, since the ELSP has two ports). The context object must be mapped in the GGTT, which means it must exist in the 0-4GB graphics VA range. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> v2: This code has changed quite a lot in various rebases. Of particular importance is that now we use the globally unique Submission ID to send to the hardware. Also, context pages are now pinned unconditionally to GGTT, so there is no need to bind them. v3: Use LRCA[31:12] as hwCtxId[19:0]. This guarantees that the HW context ID we submit to the ELSP is globally unique and != 0 (Bspec requirements of the software use-only bits of the Context ID in the Context Descriptor Format) without the hassle of the previous submission Id construction. Also, re-add the ELSP porting read (it was dropped somewhere during the rebases). v4: - Squash with "drm/i915/bdw: Add forcewake lock around ELSP writes" (BSPEC says: "SW must set Force Wakeup bit to prevent GT from entering C6 while ELSP writes are in progress") as noted by Thomas Daniel (thomas.daniel@intel.com). - Rename functions and use an execlists/intel_execlists_ namespace. - The BUG_ON only checked that the LRCA was <32 bits, but it didn't make sure that it was properly aligned. Spotted by Alistair Mcaulay <alistair.mcaulay@intel.com>. v5: - Improved source code comments as suggested by Chris Wilson. - No need to abstract submit_ctx away, as pointed by Brad Volkin. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Checkpatch. Sigh.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:36 +07:00
}
static bool can_merge_rq(const struct i915_request *prev,
const struct i915_request *next)
{
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_BUG_ON(prev == next);
GEM_BUG_ON(!assert_priority_queue(prev, next));
if (!can_merge_ctx(prev->hw_context, next->hw_context))
return false;
return true;
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
static void virtual_update_register_offsets(u32 *regs,
struct intel_engine_cs *engine)
{
u32 base = engine->mmio_base;
/* Must match execlists_init_reg_state()! */
regs[CTX_CONTEXT_CONTROL] =
i915_mmio_reg_offset(RING_CONTEXT_CONTROL(base));
regs[CTX_RING_HEAD] = i915_mmio_reg_offset(RING_HEAD(base));
regs[CTX_RING_TAIL] = i915_mmio_reg_offset(RING_TAIL(base));
regs[CTX_RING_BUFFER_START] = i915_mmio_reg_offset(RING_START(base));
regs[CTX_RING_BUFFER_CONTROL] = i915_mmio_reg_offset(RING_CTL(base));
regs[CTX_BB_HEAD_U] = i915_mmio_reg_offset(RING_BBADDR_UDW(base));
regs[CTX_BB_HEAD_L] = i915_mmio_reg_offset(RING_BBADDR(base));
regs[CTX_BB_STATE] = i915_mmio_reg_offset(RING_BBSTATE(base));
regs[CTX_SECOND_BB_HEAD_U] =
i915_mmio_reg_offset(RING_SBBADDR_UDW(base));
regs[CTX_SECOND_BB_HEAD_L] = i915_mmio_reg_offset(RING_SBBADDR(base));
regs[CTX_SECOND_BB_STATE] = i915_mmio_reg_offset(RING_SBBSTATE(base));
regs[CTX_CTX_TIMESTAMP] =
i915_mmio_reg_offset(RING_CTX_TIMESTAMP(base));
regs[CTX_PDP3_UDW] = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, 3));
regs[CTX_PDP3_LDW] = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, 3));
regs[CTX_PDP2_UDW] = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, 2));
regs[CTX_PDP2_LDW] = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, 2));
regs[CTX_PDP1_UDW] = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, 1));
regs[CTX_PDP1_LDW] = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, 1));
regs[CTX_PDP0_UDW] = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, 0));
regs[CTX_PDP0_LDW] = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, 0));
if (engine->class == RENDER_CLASS) {
regs[CTX_RCS_INDIRECT_CTX] =
i915_mmio_reg_offset(RING_INDIRECT_CTX(base));
regs[CTX_RCS_INDIRECT_CTX_OFFSET] =
i915_mmio_reg_offset(RING_INDIRECT_CTX_OFFSET(base));
regs[CTX_BB_PER_CTX_PTR] =
i915_mmio_reg_offset(RING_BB_PER_CTX_PTR(base));
regs[CTX_R_PWR_CLK_STATE] =
i915_mmio_reg_offset(GEN8_R_PWR_CLK_STATE);
}
}
static bool virtual_matches(const struct virtual_engine *ve,
const struct i915_request *rq,
const struct intel_engine_cs *engine)
{
const struct intel_engine_cs *inflight;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
if (!(rq->execution_mask & engine->mask)) /* We peeked too soon! */
return false;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
/*
* We track when the HW has completed saving the context image
* (i.e. when we have seen the final CS event switching out of
* the context) and must not overwrite the context image before
* then. This restricts us to only using the active engine
* while the previous virtualized request is inflight (so
* we reuse the register offsets). This is a very small
* hystersis on the greedy seelction algorithm.
*/
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
inflight = intel_context_inflight(&ve->context);
if (inflight && inflight != engine)
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
return false;
return true;
}
static void virtual_xfer_breadcrumbs(struct virtual_engine *ve,
struct intel_engine_cs *engine)
{
struct intel_engine_cs *old = ve->siblings[0];
/* All unattached (rq->engine == old) must already be completed */
spin_lock(&old->breadcrumbs.irq_lock);
if (!list_empty(&ve->context.signal_link)) {
list_move_tail(&ve->context.signal_link,
&engine->breadcrumbs.signalers);
intel_engine_queue_breadcrumbs(engine);
}
spin_unlock(&old->breadcrumbs.irq_lock);
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static struct i915_request *
last_active(const struct intel_engine_execlists *execlists)
{
struct i915_request * const *last = execlists->active;
while (*last && i915_request_completed(*last))
last++;
return *last;
}
static void defer_request(struct i915_request *rq, struct list_head * const pl)
{
LIST_HEAD(list);
/*
* We want to move the interrupted request to the back of
* the round-robin list (i.e. its priority level), but
* in doing so, we must then move all requests that were in
* flight and were waiting for the interrupted request to
* be run after it again.
*/
do {
struct i915_dependency *p;
GEM_BUG_ON(i915_request_is_active(rq));
list_move_tail(&rq->sched.link, pl);
list_for_each_entry(p, &rq->sched.waiters_list, wait_link) {
struct i915_request *w =
container_of(p->waiter, typeof(*w), sched);
/* Leave semaphores spinning on the other engines */
if (w->engine != rq->engine)
continue;
/* No waiter should start before its signaler */
GEM_BUG_ON(i915_request_started(w) &&
!i915_request_completed(rq));
GEM_BUG_ON(i915_request_is_active(w));
if (list_empty(&w->sched.link))
continue; /* Not yet submitted; unready */
if (rq_prio(w) < rq_prio(rq))
continue;
GEM_BUG_ON(rq_prio(w) > rq_prio(rq));
list_move_tail(&w->sched.link, &list);
}
rq = list_first_entry_or_null(&list, typeof(*rq), sched.link);
} while (rq);
}
static void defer_active(struct intel_engine_cs *engine)
{
struct i915_request *rq;
rq = __unwind_incomplete_requests(engine);
if (!rq)
return;
defer_request(rq, i915_sched_lookup_priolist(engine, rq_prio(rq)));
}
static bool
need_timeslice(struct intel_engine_cs *engine, const struct i915_request *rq)
{
int hint;
if (!intel_engine_has_semaphores(engine))
return false;
if (list_is_last(&rq->sched.link, &engine->active.requests))
return false;
hint = max(rq_prio(list_next_entry(rq, sched.link)),
engine->execlists.queue_priority_hint);
return hint >= effective_prio(rq);
}
static int
switch_prio(struct intel_engine_cs *engine, const struct i915_request *rq)
{
if (list_is_last(&rq->sched.link, &engine->active.requests))
return INT_MIN;
return rq_prio(list_next_entry(rq, sched.link));
}
static bool
enable_timeslice(const struct intel_engine_execlists *execlists)
{
const struct i915_request *rq = *execlists->active;
if (i915_request_completed(rq))
return false;
return execlists->switch_priority_hint >= effective_prio(rq);
}
static void record_preemption(struct intel_engine_execlists *execlists)
{
(void)I915_SELFTEST_ONLY(execlists->preempt_hang.count++);
}
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
static void execlists_dequeue(struct intel_engine_cs *engine)
{
struct intel_engine_execlists * const execlists = &engine->execlists;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
struct i915_request **port = execlists->pending;
struct i915_request ** const last_port = port + execlists->port_mask;
struct i915_request *last;
drm/i915/scheduler: Execute requests in order of priorities Track the priority of each request and use it to determine the order in which we submit requests to the hardware via execlists. The priority of the request is determined by the user (eventually via the context) but may be overridden at any time by the driver. When we set the priority of the request, we bump the priority of all of its dependencies to match - so that a high priority drawing operation is not stuck behind a background task. When the request is ready to execute (i.e. we have signaled the submit fence following completion of all its dependencies, including third party fences), we put the request into a priority sorted rbtree to be submitted to the hardware. If the request is higher priority than all pending requests, it will be submitted on the next context-switch interrupt as soon as the hardware has completed the current request. We do not currently preempt any current execution to immediately run a very high priority request, at least not yet. One more limitation, is that this is first implementation is for execlists only so currently limited to gen8/gen9. v2: Replace recursive priority inheritance bumping with an iterative depth-first search list. v3: list_next_entry() for walking lists v4: Explain how the dfs solves the recursion problem with PI. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-8-chris@chris-wilson.co.uk
2016-11-15 03:41:03 +07:00
struct rb_node *rb;
bool submit = false;
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
/*
* Hardware submission is through 2 ports. Conceptually each port
* has a (RING_START, RING_HEAD, RING_TAIL) tuple. RING_START is
* static for a context, and unique to each, so we only execute
* requests belonging to a single context from each ring. RING_HEAD
* is maintained by the CS in the context image, it marks the place
* where it got up to last time, and through RING_TAIL we tell the CS
* where we want to execute up to this time.
*
* In this list the requests are in order of execution. Consecutive
* requests from the same context are adjacent in the ringbuffer. We
* can combine these requests into a single RING_TAIL update:
*
* RING_HEAD...req1...req2
* ^- RING_TAIL
* since to execute req2 the CS must first execute req1.
*
* Our goal then is to point each port to the end of a consecutive
* sequence of requests as being the most optimal (fewest wake ups
* and context switches) submission.
*/
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
for (rb = rb_first_cached(&execlists->virtual); rb; ) {
struct virtual_engine *ve =
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
struct i915_request *rq = READ_ONCE(ve->request);
if (!rq) { /* lazily cleanup after another engine handled rq */
rb_erase_cached(rb, &execlists->virtual);
RB_CLEAR_NODE(rb);
rb = rb_first_cached(&execlists->virtual);
continue;
}
if (!virtual_matches(ve, rq, engine)) {
rb = rb_next(rb);
continue;
}
break;
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
/*
* If the queue is higher priority than the last
* request in the currently active context, submit afresh.
* We will resubmit again afterwards in case we need to split
* the active context to interject the preemption request,
* i.e. we will retrigger preemption following the ack in case
* of trouble.
*/
last = last_active(execlists);
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
if (last) {
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
if (need_preempt(engine, last, rb)) {
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_TRACE("%s: preempting last=%llx:%lld, prio=%d, hint=%d\n",
engine->name,
last->fence.context,
last->fence.seqno,
last->sched.attr.priority,
execlists->queue_priority_hint);
record_preemption(execlists);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
/*
* Don't let the RING_HEAD advance past the breadcrumb
* as we unwind (and until we resubmit) so that we do
* not accidentally tell it to go backwards.
*/
ring_set_paused(engine, 1);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
/*
* Note that we have not stopped the GPU at this point,
* so we are unwinding the incomplete requests as they
* remain inflight and so by the time we do complete
* the preemption, some of the unwound requests may
* complete!
*/
__unwind_incomplete_requests(engine);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
/*
* If we need to return to the preempted context, we
* need to skip the lite-restore and force it to
* reload the RING_TAIL. Otherwise, the HW has a
* tendency to ignore us rewinding the TAIL to the
* end of an earlier request.
*/
last->hw_context->lrc_desc |= CTX_DESC_FORCE_RESTORE;
last = NULL;
} else if (need_timeslice(engine, last) &&
!timer_pending(&engine->execlists.timer)) {
GEM_TRACE("%s: expired last=%llx:%lld, prio=%d, hint=%d\n",
engine->name,
last->fence.context,
last->fence.seqno,
last->sched.attr.priority,
execlists->queue_priority_hint);
ring_set_paused(engine, 1);
defer_active(engine);
/*
* Unlike for preemption, if we rewind and continue
* executing the same context as previously active,
* the order of execution will remain the same and
* the tail will only advance. We do not need to
* force a full context restore, as a lite-restore
* is sufficient to resample the monotonic TAIL.
*
* If we switch to any other context, similarly we
* will not rewind TAIL of current context, and
* normal save/restore will preserve state and allow
* us to later continue executing the same request.
*/
last = NULL;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
} else {
/*
* Otherwise if we already have a request pending
* for execution after the current one, we can
* just wait until the next CS event before
* queuing more. In either case we will force a
* lite-restore preemption event, but if we wait
* we hopefully coalesce several updates into a single
* submission.
*/
if (!list_is_last(&last->sched.link,
&engine->active.requests))
return;
/*
* WaIdleLiteRestore:bdw,skl
* Apply the wa NOOPs to prevent
* ring:HEAD == rq:TAIL as we resubmit the
* request. See gen8_emit_fini_breadcrumb() for
* where we prepare the padding after the
* end of the request.
*/
last->tail = last->wa_tail;
}
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
while (rb) { /* XXX virtual is always taking precedence */
struct virtual_engine *ve =
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
struct i915_request *rq;
spin_lock(&ve->base.active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
rq = ve->request;
if (unlikely(!rq)) { /* lost the race to a sibling */
spin_unlock(&ve->base.active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
rb_erase_cached(rb, &execlists->virtual);
RB_CLEAR_NODE(rb);
rb = rb_first_cached(&execlists->virtual);
continue;
}
GEM_BUG_ON(rq != ve->request);
GEM_BUG_ON(rq->engine != &ve->base);
GEM_BUG_ON(rq->hw_context != &ve->context);
if (rq_prio(rq) >= queue_prio(execlists)) {
if (!virtual_matches(ve, rq, engine)) {
spin_unlock(&ve->base.active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
rb = rb_next(rb);
continue;
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (i915_request_completed(rq)) {
ve->request = NULL;
ve->base.execlists.queue_priority_hint = INT_MIN;
rb_erase_cached(rb, &execlists->virtual);
RB_CLEAR_NODE(rb);
rq->engine = engine;
__i915_request_submit(rq);
spin_unlock(&ve->base.active.lock);
rb = rb_first_cached(&execlists->virtual);
continue;
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
if (last && !can_merge_rq(last, rq)) {
spin_unlock(&ve->base.active.lock);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
return; /* leave this for another */
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
}
GEM_TRACE("%s: virtual rq=%llx:%lld%s, new engine? %s\n",
engine->name,
rq->fence.context,
rq->fence.seqno,
i915_request_completed(rq) ? "!" :
i915_request_started(rq) ? "*" :
"",
yesno(engine != ve->siblings[0]));
ve->request = NULL;
ve->base.execlists.queue_priority_hint = INT_MIN;
rb_erase_cached(rb, &execlists->virtual);
RB_CLEAR_NODE(rb);
GEM_BUG_ON(!(rq->execution_mask & engine->mask));
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
rq->engine = engine;
if (engine != ve->siblings[0]) {
u32 *regs = ve->context.lrc_reg_state;
unsigned int n;
GEM_BUG_ON(READ_ONCE(ve->context.inflight));
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
virtual_update_register_offsets(regs, engine);
if (!list_empty(&ve->context.signals))
virtual_xfer_breadcrumbs(ve, engine);
/*
* Move the bound engine to the top of the list
* for future execution. We then kick this
* tasklet first before checking others, so that
* we preferentially reuse this set of bound
* registers.
*/
for (n = 1; n < ve->num_siblings; n++) {
if (ve->siblings[n] == engine) {
swap(ve->siblings[n],
ve->siblings[0]);
break;
}
}
GEM_BUG_ON(ve->siblings[0] != engine);
}
__i915_request_submit(rq);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (!i915_request_completed(rq)) {
submit = true;
last = rq;
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
}
spin_unlock(&ve->base.active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
break;
}
while ((rb = rb_first_cached(&execlists->queue))) {
struct i915_priolist *p = to_priolist(rb);
struct i915_request *rq, *rn;
int i;
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
priolist_for_each_request_consume(rq, rn, p, i) {
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (i915_request_completed(rq))
goto skip;
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
/*
* Can we combine this request with the current port?
* It has to be the same context/ringbuffer and not
* have any exceptions (e.g. GVT saying never to
* combine contexts).
*
* If we can combine the requests, we can execute both
* by updating the RING_TAIL to point to the end of the
* second request, and so we never need to tell the
* hardware about the first.
*/
if (last && !can_merge_rq(last, rq)) {
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
/*
* If we are on the second port and cannot
* combine this request with the last, then we
* are done.
*/
if (port == last_port)
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
goto done;
/*
* We must not populate both ELSP[] with the
* same LRCA, i.e. we must submit 2 different
* contexts if we submit 2 ELSP.
*/
if (last->hw_context == rq->hw_context)
goto done;
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
/*
* If GVT overrides us we only ever submit
* port[0], leaving port[1] empty. Note that we
* also have to be careful that we don't queue
* the same context (even though a different
* request) to the second port.
*/
if (ctx_single_port_submission(last->hw_context) ||
ctx_single_port_submission(rq->hw_context))
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
goto done;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
*port = execlists_schedule_in(last, port - execlists->pending);
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
port++;
}
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
last = rq;
submit = true;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
skip:
__i915_request_submit(rq);
}
rb_erase_cached(&p->node, &execlists->queue);
i915_priolist_free(p);
}
drm/i915/execlists: Set queue priority from secondary port We can refine our current execlists->queue_priority if we inspect ELSP[1] rather than the head of the unsubmitted queue. Currently, we use the unsubmitted queue and say that if a subsequent request is more important than the current queue, we will rerun the submission tasklet to evaluate the need for preemption. However, we only want to preempt if we need to jump ahead of a currently executing request in ELSP. The second reason for running the submission tasklet is amalgamate requests into the active context on ELSP[0] to avoid a stall when ELSP[0] drains. (Though repeatedly amalgamating requests into the active context and triggering many lite-restore is off question gain, the goal really is to put a context into ELSP[1] to cover the interrupt.) So if instead of looking at the head of the queue, we look at the context in ELSP[1] we can answer both of the questions more accurately -- we don't need to rerun the submission tasklet unless our new request is important enough to feed into, at least, ELSP[1]. v2: Add some comments from the discussion with Tvrtko. v3: More commentary to cross-reference queue_request() References: f6322eddaff7 ("drm/i915/preemption: Allow preemption between submission ports") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180411103929.27374-1-chris@chris-wilson.co.uk
2018-04-11 17:39:29 +07:00
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
done:
drm/i915/execlists: Set queue priority from secondary port We can refine our current execlists->queue_priority if we inspect ELSP[1] rather than the head of the unsubmitted queue. Currently, we use the unsubmitted queue and say that if a subsequent request is more important than the current queue, we will rerun the submission tasklet to evaluate the need for preemption. However, we only want to preempt if we need to jump ahead of a currently executing request in ELSP. The second reason for running the submission tasklet is amalgamate requests into the active context on ELSP[0] to avoid a stall when ELSP[0] drains. (Though repeatedly amalgamating requests into the active context and triggering many lite-restore is off question gain, the goal really is to put a context into ELSP[1] to cover the interrupt.) So if instead of looking at the head of the queue, we look at the context in ELSP[1] we can answer both of the questions more accurately -- we don't need to rerun the submission tasklet unless our new request is important enough to feed into, at least, ELSP[1]. v2: Add some comments from the discussion with Tvrtko. v3: More commentary to cross-reference queue_request() References: f6322eddaff7 ("drm/i915/preemption: Allow preemption between submission ports") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180411103929.27374-1-chris@chris-wilson.co.uk
2018-04-11 17:39:29 +07:00
/*
* Here be a bit of magic! Or sleight-of-hand, whichever you prefer.
*
* We choose the priority hint such that if we add a request of greater
drm/i915/execlists: Set queue priority from secondary port We can refine our current execlists->queue_priority if we inspect ELSP[1] rather than the head of the unsubmitted queue. Currently, we use the unsubmitted queue and say that if a subsequent request is more important than the current queue, we will rerun the submission tasklet to evaluate the need for preemption. However, we only want to preempt if we need to jump ahead of a currently executing request in ELSP. The second reason for running the submission tasklet is amalgamate requests into the active context on ELSP[0] to avoid a stall when ELSP[0] drains. (Though repeatedly amalgamating requests into the active context and triggering many lite-restore is off question gain, the goal really is to put a context into ELSP[1] to cover the interrupt.) So if instead of looking at the head of the queue, we look at the context in ELSP[1] we can answer both of the questions more accurately -- we don't need to rerun the submission tasklet unless our new request is important enough to feed into, at least, ELSP[1]. v2: Add some comments from the discussion with Tvrtko. v3: More commentary to cross-reference queue_request() References: f6322eddaff7 ("drm/i915/preemption: Allow preemption between submission ports") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180411103929.27374-1-chris@chris-wilson.co.uk
2018-04-11 17:39:29 +07:00
* priority than this, we kick the submission tasklet to decide on
* the right order of submitting the requests to hardware. We must
* also be prepared to reorder requests as they are in-flight on the
* HW. We derive the priority hint then as the first "hole" in
drm/i915/execlists: Set queue priority from secondary port We can refine our current execlists->queue_priority if we inspect ELSP[1] rather than the head of the unsubmitted queue. Currently, we use the unsubmitted queue and say that if a subsequent request is more important than the current queue, we will rerun the submission tasklet to evaluate the need for preemption. However, we only want to preempt if we need to jump ahead of a currently executing request in ELSP. The second reason for running the submission tasklet is amalgamate requests into the active context on ELSP[0] to avoid a stall when ELSP[0] drains. (Though repeatedly amalgamating requests into the active context and triggering many lite-restore is off question gain, the goal really is to put a context into ELSP[1] to cover the interrupt.) So if instead of looking at the head of the queue, we look at the context in ELSP[1] we can answer both of the questions more accurately -- we don't need to rerun the submission tasklet unless our new request is important enough to feed into, at least, ELSP[1]. v2: Add some comments from the discussion with Tvrtko. v3: More commentary to cross-reference queue_request() References: f6322eddaff7 ("drm/i915/preemption: Allow preemption between submission ports") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180411103929.27374-1-chris@chris-wilson.co.uk
2018-04-11 17:39:29 +07:00
* the HW submission ports and if there are no available slots,
* the priority of the lowest executing request, i.e. last.
*
* When we do receive a higher priority request ready to run from the
* user, see queue_request(), the priority hint is bumped to that
drm/i915/execlists: Set queue priority from secondary port We can refine our current execlists->queue_priority if we inspect ELSP[1] rather than the head of the unsubmitted queue. Currently, we use the unsubmitted queue and say that if a subsequent request is more important than the current queue, we will rerun the submission tasklet to evaluate the need for preemption. However, we only want to preempt if we need to jump ahead of a currently executing request in ELSP. The second reason for running the submission tasklet is amalgamate requests into the active context on ELSP[0] to avoid a stall when ELSP[0] drains. (Though repeatedly amalgamating requests into the active context and triggering many lite-restore is off question gain, the goal really is to put a context into ELSP[1] to cover the interrupt.) So if instead of looking at the head of the queue, we look at the context in ELSP[1] we can answer both of the questions more accurately -- we don't need to rerun the submission tasklet unless our new request is important enough to feed into, at least, ELSP[1]. v2: Add some comments from the discussion with Tvrtko. v3: More commentary to cross-reference queue_request() References: f6322eddaff7 ("drm/i915/preemption: Allow preemption between submission ports") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180411103929.27374-1-chris@chris-wilson.co.uk
2018-04-11 17:39:29 +07:00
* request triggering preemption on the next dequeue (or subsequent
* interrupt for secondary ports).
*/
execlists->queue_priority_hint = queue_prio(execlists);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_TRACE("%s: queue_priority_hint:%d, submit:%s\n",
engine->name, execlists->queue_priority_hint,
yesno(submit));
drm/i915/execlists: Set queue priority from secondary port We can refine our current execlists->queue_priority if we inspect ELSP[1] rather than the head of the unsubmitted queue. Currently, we use the unsubmitted queue and say that if a subsequent request is more important than the current queue, we will rerun the submission tasklet to evaluate the need for preemption. However, we only want to preempt if we need to jump ahead of a currently executing request in ELSP. The second reason for running the submission tasklet is amalgamate requests into the active context on ELSP[0] to avoid a stall when ELSP[0] drains. (Though repeatedly amalgamating requests into the active context and triggering many lite-restore is off question gain, the goal really is to put a context into ELSP[1] to cover the interrupt.) So if instead of looking at the head of the queue, we look at the context in ELSP[1] we can answer both of the questions more accurately -- we don't need to rerun the submission tasklet unless our new request is important enough to feed into, at least, ELSP[1]. v2: Add some comments from the discussion with Tvrtko. v3: More commentary to cross-reference queue_request() References: f6322eddaff7 ("drm/i915/preemption: Allow preemption between submission ports") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180411103929.27374-1-chris@chris-wilson.co.uk
2018-04-11 17:39:29 +07:00
if (submit) {
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
*port = execlists_schedule_in(last, port - execlists->pending);
memset(port + 1, 0, (last_port - port) * sizeof(*port));
execlists_submit_ports(engine);
execlists->switch_priority_hint =
switch_prio(engine, *execlists->pending);
} else {
ring_set_paused(engine, 0);
}
}
static void
cancel_port_requests(struct intel_engine_execlists * const execlists)
{
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
struct i915_request * const *port, *rq;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
for (port = execlists->pending; (rq = *port); port++)
execlists_schedule_out(rq);
memset(execlists->pending, 0, sizeof(execlists->pending));
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
for (port = execlists->active; (rq = *port); port++)
execlists_schedule_out(rq);
execlists->active =
memset(execlists->inflight, 0, sizeof(execlists->inflight));
}
static inline void
invalidate_csb_entries(const u32 *first, const u32 *last)
{
clflush((void *)first);
clflush((void *)last);
}
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
static inline bool
reset_in_progress(const struct intel_engine_execlists *execlists)
{
return unlikely(!__tasklet_is_enabled(&execlists->tasklet));
}
enum csb_step {
CSB_NOP,
CSB_PROMOTE,
CSB_PREEMPT,
CSB_COMPLETE,
};
/*
* Starting with Gen12, the status has a new format:
*
* bit 0: switched to new queue
* bit 1: reserved
* bit 2: semaphore wait mode (poll or signal), only valid when
* switch detail is set to "wait on semaphore"
* bits 3-5: engine class
* bits 6-11: engine instance
* bits 12-14: reserved
* bits 15-25: sw context id of the lrc the GT switched to
* bits 26-31: sw counter of the lrc the GT switched to
* bits 32-35: context switch detail
* - 0: ctx complete
* - 1: wait on sync flip
* - 2: wait on vblank
* - 3: wait on scanline
* - 4: wait on semaphore
* - 5: context preempted (not on SEMAPHORE_WAIT or
* WAIT_FOR_EVENT)
* bit 36: reserved
* bits 37-43: wait detail (for switch detail 1 to 4)
* bits 44-46: reserved
* bits 47-57: sw context id of the lrc the GT switched away from
* bits 58-63: sw counter of the lrc the GT switched away from
*/
static inline enum csb_step
gen12_csb_parse(const struct intel_engine_execlists *execlists, const u32 *csb)
{
u32 lower_dw = csb[0];
u32 upper_dw = csb[1];
bool ctx_to_valid = GEN12_CSB_CTX_VALID(lower_dw);
bool ctx_away_valid = GEN12_CSB_CTX_VALID(upper_dw);
bool new_queue = lower_dw & GEN12_CTX_STATUS_SWITCHED_TO_NEW_QUEUE;
if (!ctx_away_valid && ctx_to_valid)
return CSB_PROMOTE;
/*
* The context switch detail is not guaranteed to be 5 when a preemption
* occurs, so we can't just check for that. The check below works for
* all the cases we care about, including preemptions of WAIT
* instructions and lite-restore. Preempt-to-idle via the CTRL register
* would require some extra handling, but we don't support that.
*/
if (new_queue && ctx_away_valid)
return CSB_PREEMPT;
/*
* switch detail = 5 is covered by the case above and we do not expect a
* context switch on an unsuccessful wait instruction since we always
* use polling mode.
*/
GEM_BUG_ON(GEN12_CTX_SWITCH_DETAIL(upper_dw));
if (*execlists->active) {
GEM_BUG_ON(!ctx_away_valid);
return CSB_COMPLETE;
}
return CSB_NOP;
}
static inline enum csb_step
gen8_csb_parse(const struct intel_engine_execlists *execlists, const u32 *csb)
{
unsigned int status = *csb;
if (status & GEN8_CTX_STATUS_IDLE_ACTIVE)
return CSB_PROMOTE;
if (status & GEN8_CTX_STATUS_PREEMPTED)
return CSB_PREEMPT;
if (*execlists->active)
return CSB_COMPLETE;
return CSB_NOP;
}
static void process_csb(struct intel_engine_cs *engine)
2014-07-24 23:04:39 +07:00
{
struct intel_engine_execlists * const execlists = &engine->execlists;
const u32 * const buf = execlists->csb_status;
const u8 num_entries = execlists->csb_size;
u8 head, tail;
drm/i915: Execlists small cleanups and micro-optimisations Assorted changes in the areas of code cleanup, reduction of invariant conditional in the interrupt handler and lock contention and MMIO access optimisation. * Remove needless initialization. * Improve cache locality by reorganizing code and/or using branch hints to keep unexpected or error conditions out of line. * Favor busy submit path vs. empty queue. * Less branching in hot-paths. v2: * Avoid mmio reads when possible. (Chris Wilson) * Use natural integer size for csb indices. * Remove useless return value from execlists_update_context. * Extract 32-bit ppgtt PDPs update so it is out of line and shared with two callers. * Grab forcewake across all mmio operations to ease the load on uncore lock and use chepear mmio ops. v3: * Removed some more pointless u8 data types. * Removed unused return from execlists_context_queue. * Commit message updates. v4: * Unclumsify the unqueue if statement. (Chris Wilson) * Hide forcewake from the queuing function. (Chris Wilson) Version 3 now makes the irq handling code path ~20% smaller on 48-bit PPGTT hardware, and a little bit less elsewhere. Hot paths are mostly in-line now and hammering on the uncore spinlock is greatly reduced together with mmio traffic to an extent. Benchmarking with "gem_latency -n 100" (keep submitting batches with 100 nop instruction) shows approximately 4% higher throughput, 2% less CPU time and 22% smaller latencies. This was on a big-core while small-cores could benefit even more. Most likely reason for the improvements are the MMIO optimization and uncore lock traffic reduction. One odd result is with "gem_latency -n 0" (dispatching empty batches) which shows 5% more throughput, 8% less CPU time, 25% better producer and consumer latencies, but 15% higher dispatch latency which is yet unexplained. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1456505912-22286-1-git-send-email-tvrtko.ursulin@linux.intel.com
2016-02-26 23:58:32 +07:00
GEM_BUG_ON(USES_GUC_SUBMISSION(engine->i915));
drm/i915/execlists: Suppress preempting self In order to avoid preempting ourselves, we currently refuse to schedule the tasklet if we reschedule an inflight context. However, this glosses over a few issues such as what happens after a CS completion event and we then preempt the newly executing context with itself, or if something else causes a tasklet_schedule triggering the same evaluation to preempt the active context with itself. However, when we avoid preempting ELSP[0], we still retain the preemption value as it may match a second preemption request within the same time period that we need to resolve after the next CS event. However, since we only store the maximum preemption priority seen, it may not match the subsequent event and so we should double check whether or not we actually do need to trigger a preempt-to-idle by comparing the top priorities from each queue. Later, this gives us a hook for finer control over deciding whether the preempt-to-idle is justified. The sequence of events where we end up preempting for no avail is: 1. Queue requests/contexts A, B 2. Priority boost A; no preemption as it is executing, but keep hint 3. After CS switch, B is less than hint, force preempt-to-idle 4. Resubmit B after idling v2: We can simplify a bunch of tests based on the knowledge that PI will ensure that earlier requests along the same context will have the highest priority. v3: Demonstrate the stale preemption hint with a selftest References: a2bf92e8cc16 ("drm/i915/execlists: Avoid kicking priority on the current context") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-4-chris@chris-wilson.co.uk
2019-01-30 01:54:52 +07:00
/*
* Note that csb_write, csb_status may be either in HWSP or mmio.
* When reading from the csb_write mmio register, we have to be
* careful to only use the GEN8_CSB_WRITE_PTR portion, which is
* the low 4bits. As it happens we know the next 4bits are always
* zero and so we can simply masked off the low u8 of the register
* and treat it identically to reading from the HWSP (without having
* to use explicit shifting and masking, and probably bifurcating
* the code to handle the legacy mmio read).
*/
head = execlists->csb_head;
tail = READ_ONCE(*execlists->csb_write);
GEM_TRACE("%s cs-irq head=%d, tail=%d\n", engine->name, head, tail);
if (unlikely(head == tail))
return;
/*
* Hopefully paired with a wmb() in HW!
*
* We must complete the read of the write pointer before any reads
* from the CSB, so that we do not see stale values. Without an rmb
* (lfence) the HW may speculatively perform the CSB[] reads *before*
* we perform the READ_ONCE(*csb_write).
*/
rmb();
drm/i915/execlists: Read the context-status HEAD from the HWSP The engine also provides a mirror of the CSB write pointer in the HWSP, but not of our read pointer. To take advantage of this we need to remember where we read up to on the last interrupt and continue off from there. This poses a problem following a reset, as we don't know where the hw will start writing from, and due to the use of power contexts we cannot perform that query during the reset itself. So we continue the current modus operandi of delaying the first read of the context-status read/write pointers until after the first interrupt. With this we should now have eliminated all uncached mmio reads in handling the context-status interrupt, though we still have the uncached mmio writes for submitting new work, and many uncached mmio reads in the global interrupt handler itself. Still a step in the right direction towards reducing our resubmit latency, although it appears lost in the noise! v2: Cannonlake moved the CSB write index v3: Include the sw/hwsp state in debugfs/i915_engine_info v4: Also revert to using CSB mmio for GVT-g v5: Prevent the compiler reloading tail (Mika) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Acked-by: Michel Thierry <michel.thierry@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20170913085605.18299-6-chris@chris-wilson.co.uk Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
2017-09-13 15:56:05 +07:00
do {
enum csb_step csb_step;
if (++head == num_entries)
head = 0;
/*
* We are flying near dragons again.
*
* We hold a reference to the request in execlist_port[]
* but no more than that. We are operating in softirq
* context and so cannot hold any mutex or sleep. That
* prevents us stopping the requests we are processing
* in port[] from being retired simultaneously (the
* breadcrumb will be complete before we see the
* context-switch). As we only hold the reference to the
* request, any pointer chasing underneath the request
* is subject to a potential use-after-free. Thus we
* store all of the bookkeeping within port[] as
* required, and avoid using unguarded pointers beneath
* request itself. The same applies to the atomic
* status notifier.
*/
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_TRACE("%s csb[%d]: status=0x%08x:0x%08x\n",
engine->name, head,
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
buf[2 * head + 0], buf[2 * head + 1]);
if (INTEL_GEN(engine->i915) >= 12)
csb_step = gen12_csb_parse(execlists, buf + 2 * head);
else
csb_step = gen8_csb_parse(execlists, buf + 2 * head);
switch (csb_step) {
case CSB_PREEMPT: /* cancel old inflight, prepare for switch */
trace_ports(execlists, "preempted", execlists->active);
while (*execlists->active)
execlists_schedule_out(*execlists->active++);
/* fallthrough */
case CSB_PROMOTE: /* switch pending to inflight */
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_BUG_ON(*execlists->active);
GEM_BUG_ON(!assert_pending_valid(execlists, "promote"));
execlists->active =
memcpy(execlists->inflight,
execlists->pending,
execlists_num_ports(execlists) *
sizeof(*execlists->pending));
if (enable_timeslice(execlists))
mod_timer(&execlists->timer, jiffies + 1);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (!inject_preempt_hang(execlists))
ring_set_paused(engine, 0);
WRITE_ONCE(execlists->pending[0], NULL);
break;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
case CSB_COMPLETE: /* port0 completed, advanced to port1 */
trace_ports(execlists, "completed", execlists->active);
/*
* We rely on the hardware being strongly
* ordered, that the breadcrumb write is
* coherent (visible from the CPU) before the
* user interrupt and CSB is processed.
*/
GEM_BUG_ON(!i915_request_completed(*execlists->active) &&
!reset_in_progress(execlists));
execlists_schedule_out(*execlists->active++);
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_BUG_ON(execlists->active - execlists->inflight >
execlists_num_ports(execlists));
break;
case CSB_NOP:
break;
}
} while (head != tail);
2014-07-24 23:04:39 +07:00
execlists->csb_head = head;
/*
* Gen11 has proven to fail wrt global observation point between
* entry and tail update, failing on the ordering and thus
* we see an old entry in the context status buffer.
*
* Forcibly evict out entries for the next gpu csb update,
* to increase the odds that we get a fresh entries with non
* working hardware. The cost for doing so comes out mostly with
* the wash as hardware, working or not, will need to do the
* invalidation before.
*/
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
invalidate_csb_entries(&buf[0], &buf[num_entries - 1]);
}
drm/i915: Execlists small cleanups and micro-optimisations Assorted changes in the areas of code cleanup, reduction of invariant conditional in the interrupt handler and lock contention and MMIO access optimisation. * Remove needless initialization. * Improve cache locality by reorganizing code and/or using branch hints to keep unexpected or error conditions out of line. * Favor busy submit path vs. empty queue. * Less branching in hot-paths. v2: * Avoid mmio reads when possible. (Chris Wilson) * Use natural integer size for csb indices. * Remove useless return value from execlists_update_context. * Extract 32-bit ppgtt PDPs update so it is out of line and shared with two callers. * Grab forcewake across all mmio operations to ease the load on uncore lock and use chepear mmio ops. v3: * Removed some more pointless u8 data types. * Removed unused return from execlists_context_queue. * Commit message updates. v4: * Unclumsify the unqueue if statement. (Chris Wilson) * Hide forcewake from the queuing function. (Chris Wilson) Version 3 now makes the irq handling code path ~20% smaller on 48-bit PPGTT hardware, and a little bit less elsewhere. Hot paths are mostly in-line now and hammering on the uncore spinlock is greatly reduced together with mmio traffic to an extent. Benchmarking with "gem_latency -n 100" (keep submitting batches with 100 nop instruction) shows approximately 4% higher throughput, 2% less CPU time and 22% smaller latencies. This was on a big-core while small-cores could benefit even more. Most likely reason for the improvements are the MMIO optimization and uncore lock traffic reduction. One odd result is with "gem_latency -n 0" (dispatching empty batches) which shows 5% more throughput, 8% less CPU time, 25% better producer and consumer latencies, but 15% higher dispatch latency which is yet unexplained. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1456505912-22286-1-git-send-email-tvrtko.ursulin@linux.intel.com
2016-02-26 23:58:32 +07:00
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
static void __execlists_submission_tasklet(struct intel_engine_cs *const engine)
{
lockdep_assert_held(&engine->active.lock);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (!engine->execlists.pending[0])
execlists_dequeue(engine);
2014-07-24 23:04:39 +07:00
}
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
/*
* Check the unread Context Status Buffers and manage the submission of new
* contexts to the ELSP accordingly.
*/
static void execlists_submission_tasklet(unsigned long data)
{
struct intel_engine_cs * const engine = (struct intel_engine_cs *)data;
unsigned long flags;
process_csb(engine);
if (!READ_ONCE(engine->execlists.pending[0])) {
spin_lock_irqsave(&engine->active.lock, flags);
__execlists_submission_tasklet(engine);
spin_unlock_irqrestore(&engine->active.lock, flags);
}
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
}
static void execlists_submission_timer(struct timer_list *timer)
{
struct intel_engine_cs *engine =
from_timer(engine, timer, execlists.timer);
/* Kick the tasklet for some interrupt coalescing and reset handling */
tasklet_hi_schedule(&engine->execlists.tasklet);
}
static void queue_request(struct intel_engine_cs *engine,
struct i915_sched_node *node,
int prio)
{
GEM_BUG_ON(!list_empty(&node->link));
list_add_tail(&node->link, i915_sched_lookup_priolist(engine, prio));
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
}
static void __submit_queue_imm(struct intel_engine_cs *engine)
{
struct intel_engine_execlists * const execlists = &engine->execlists;
if (reset_in_progress(execlists))
return; /* defer until we restart the engine following reset */
if (execlists->tasklet.func == execlists_submission_tasklet)
__execlists_submission_tasklet(engine);
else
tasklet_hi_schedule(&execlists->tasklet);
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static void submit_queue(struct intel_engine_cs *engine,
const struct i915_request *rq)
{
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
struct intel_engine_execlists *execlists = &engine->execlists;
if (rq_prio(rq) <= execlists->queue_priority_hint)
return;
execlists->queue_priority_hint = rq_prio(rq);
__submit_queue_imm(engine);
}
static void execlists_submit_request(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->active.lock, flags);
queue_request(engine, &request->sched, rq_prio(request));
GEM_BUG_ON(RB_EMPTY_ROOT(&engine->execlists.queue.rb_root));
GEM_BUG_ON(list_empty(&request->sched.link));
drm/i915: Split execlist priority queue into rbtree + linked list All the requests at the same priority are executed in FIFO order. They do not need to be stored in the rbtree themselves, as they are a simple list within a level. If we move the requests at one priority into a list, we can then reduce the rbtree to the set of priorities. This should keep the height of the rbtree small, as the number of active priorities can not exceed the number of active requests and should be typically only a few. Currently, we have ~2k possible different priority levels, that may increase to allow even more fine grained selection. Allocating those in advance seems a waste (and may be impossible), so we opt for allocating upon first use, and freeing after its requests are depleted. To avoid the possibility of an allocation failure causing us to lose a request, we preallocate the default priority (0) and bump any request to that priority if we fail to allocate it the appropriate plist. Having a request (that is ready to run, so not leading to corruption) execute out-of-order is better than leaking the request (and its dependency tree) entirely. There should be a benefit to reducing execlists_dequeue() to principally using a simple list (and reducing the frequency of both rbtree iteration and balancing on erase) but for typical workloads, request coalescing should be small enough that we don't notice any change. The main gain is from improving PI calls to schedule, and the explicit list within a level should make request unwinding simpler (we just need to insert at the head of the list rather than the tail and not have to make the rbtree search more complicated). v2: Avoid use-after-free when deleting a depleted priolist v3: Michał found the solution to handling the allocation failure gracefully. If we disable all priority scheduling following the allocation failure, those requests will be executed in fifo and we will ensure that this request and its dependencies are in strict fifo (even when it doesn't realise it is only a single list). Normal scheduling is restored once we know the device is idle, until the next failure! Suggested-by: Michał Wajdeczko <michal.wajdeczko@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170517121007.27224-8-chris@chris-wilson.co.uk
2017-05-17 19:10:03 +07:00
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
submit_queue(engine, request);
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
spin_unlock_irqrestore(&engine->active.lock, flags);
}
static void __execlists_context_fini(struct intel_context *ce)
{
intel_ring_put(ce->ring);
i915_vma_put(ce->state);
}
static void execlists_context_destroy(struct kref *kref)
{
struct intel_context *ce = container_of(kref, typeof(*ce), ref);
GEM_BUG_ON(!i915_active_is_idle(&ce->active));
GEM_BUG_ON(intel_context_is_pinned(ce));
if (ce->state)
__execlists_context_fini(ce);
intel_context_fini(ce);
intel_context_free(ce);
}
static void
set_redzone(void *vaddr, const struct intel_engine_cs *engine)
{
if (!IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
return;
vaddr += LRC_HEADER_PAGES * PAGE_SIZE;
vaddr += engine->context_size;
memset(vaddr, POISON_INUSE, I915_GTT_PAGE_SIZE);
}
static void
check_redzone(const void *vaddr, const struct intel_engine_cs *engine)
{
if (!IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
return;
vaddr += LRC_HEADER_PAGES * PAGE_SIZE;
vaddr += engine->context_size;
if (memchr_inv(vaddr, POISON_INUSE, I915_GTT_PAGE_SIZE))
dev_err_once(engine->i915->drm.dev,
"%s context redzone overwritten!\n",
engine->name);
}
static void execlists_context_unpin(struct intel_context *ce)
{
check_redzone((void *)ce->lrc_reg_state - LRC_STATE_PN * PAGE_SIZE,
ce->engine);
drm/i915: Reduce context HW ID lifetime Future gen reduce the number of bits we will have available to differentiate between contexts, so reduce the lifetime of the ID assignment from that of the context to its current active cycle (i.e. only while it is pinned for use by the HW, will it have a constant ID). This means that instead of a max of 2k allocated contexts (worst case before fun with bit twiddling), we instead have a limit of 2k in flight contexts (minus a few that have been pinned by the kernel or by perf). To reduce the number of contexts id we require, we allocate a context id on first and mark it as pinned for as long as the GEM context itself is, that is we keep it pinned it while active on each engine. If we exhaust our context id space, then we try to reclaim an id from an idle context. In the extreme case where all context ids are pinned by active contexts, we force the system to idle in order to recover ids. We cannot reduce the scope of an HW-ID to an engine (allowing the same gem_context to have different ids on each engine) as in the future we will need to preassign an id before we know which engine the context is being executed on. v2: Improved commentary (Tvrtko) [I tried at least] References: https://bugs.freedesktop.org/show_bug.cgi?id=107788 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Michal Wajdeczko <michal.wajdeczko@intel.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180904153117.3907-1-chris@chris-wilson.co.uk
2018-09-04 22:31:17 +07:00
i915_gem_context_unpin_hw_id(ce->gem_context);
i915_gem_object_unpin_map(ce->state->obj);
intel_ring_reset(ce->ring, ce->ring->tail);
}
static void
__execlists_update_reg_state(struct intel_context *ce,
struct intel_engine_cs *engine)
{
struct intel_ring *ring = ce->ring;
u32 *regs = ce->lrc_reg_state;
GEM_BUG_ON(!intel_ring_offset_valid(ring, ring->head));
GEM_BUG_ON(!intel_ring_offset_valid(ring, ring->tail));
regs[CTX_RING_BUFFER_START + 1] = i915_ggtt_offset(ring->vma);
regs[CTX_RING_HEAD + 1] = ring->head;
regs[CTX_RING_TAIL + 1] = ring->tail;
/* RPCS */
if (engine->class == RENDER_CLASS) {
regs[CTX_R_PWR_CLK_STATE + 1] =
intel_sseu_make_rpcs(engine->i915, &ce->sseu);
i915_oa_init_reg_state(engine, ce, regs);
}
}
static int
__execlists_context_pin(struct intel_context *ce,
struct intel_engine_cs *engine)
drm/i915/bdw: Pin the context backing objects to GGTT on-demand Up until now, we have pinned every logical ring context backing object during creation, and left it pinned until destruction. This made my life easier, but it's a harmful thing to do, because we cause fragmentation of the GGTT (and, eventually, we would run out of space). This patch makes the pinning on-demand: the backing objects of the two contexts that are written to the ELSP are pinned right before submission and unpinned once the hardware is done with them. The only context that is still pinned regardless is the global default one, so that the HWS can still be accessed in the same way (ring->status_page). v2: In the early version of this patch, we were pinning the context as we put it into the ELSP: on the one hand, this is very efficient because only a maximum two contexts are pinned at any given time, but on the other hand, we cannot really pin in interrupt time :( v3: Use a mutex rather than atomic_t to protect pin count to avoid races. Do not unpin default context in free_request. v4: Break out pin and unpin into functions. Fix style problems reported by checkpatch v5: Remove unpin_lock as all pinning and unpinning is done with the struct mutex already locked. Add WARN_ONs to make sure this is the case in future. Issue: VIZ-4277 Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Reviewed-by: Deepak S<deepak.s@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:10 +07:00
{
void *vaddr;
int ret;
drm/i915/bdw: Pin the context backing objects to GGTT on-demand Up until now, we have pinned every logical ring context backing object during creation, and left it pinned until destruction. This made my life easier, but it's a harmful thing to do, because we cause fragmentation of the GGTT (and, eventually, we would run out of space). This patch makes the pinning on-demand: the backing objects of the two contexts that are written to the ELSP are pinned right before submission and unpinned once the hardware is done with them. The only context that is still pinned regardless is the global default one, so that the HWS can still be accessed in the same way (ring->status_page). v2: In the early version of this patch, we were pinning the context as we put it into the ELSP: on the one hand, this is very efficient because only a maximum two contexts are pinned at any given time, but on the other hand, we cannot really pin in interrupt time :( v3: Use a mutex rather than atomic_t to protect pin count to avoid races. Do not unpin default context in free_request. v4: Break out pin and unpin into functions. Fix style problems reported by checkpatch v5: Remove unpin_lock as all pinning and unpinning is done with the struct mutex already locked. Add WARN_ONs to make sure this is the case in future. Issue: VIZ-4277 Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Reviewed-by: Deepak S<deepak.s@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:10 +07:00
GEM_BUG_ON(!ce->state);
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 22:37:20 +07:00
ret = intel_context_active_acquire(ce);
drm/i915: Split alloc from init for lrc Extend init/init_hw split to context init. - Move context initialisation in to i915_gem_init_hw - Move one off initialisation for render ring to i915_gem_validate_context - Move default context initialisation to logical_ring_init Rename intel_lr_context_deferred_create to intel_lr_context_deferred_alloc, to reflect reduced functionality & alloc/init split. This patch is intended to split out the allocation of resources & initialisation to allow easier reuse of code for resume/gpu reset. v2: Removed function ptr wrapping of do_switch_context (Daniel Vetter) Left ->init_context int intel_lr_context_deferred_alloc (Daniel Vetter) Remove unnecessary init flag & ring type test. (Daniel Vetter) Improve commit message (Daniel Vetter) v3: On init/reinit, set the hw next sequence number to the sw next sequence number. This is set to 1 at driver load time. This prevents the seqno being reset on reinit (Chris Wilson) v4: Set seqno back to ~0 - 0x1000 at start-of-day, and increment by 0x100 on reset. This makes it obvious which bbs are which after a reset. (David Gordon & John Harrison) Rebase. v5: Rebase. Fixed rebase breakage. Put context pinning in separate function. Removed code churn. (Thomas Daniel) v6: Cleanup up issues introduced in v2 & v5 (Thomas Daniel) Issue: VIZ-4798 Signed-off-by: Nick Hoath <nicholas.hoath@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: John Harrison <john.c.harrison@intel.com> Cc: David Gordon <david.s.gordon@intel.com> Cc: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-09-11 18:53:46 +07:00
if (ret)
goto err;
GEM_BUG_ON(!i915_vma_is_pinned(ce->state));
drm/i915/bdw: Pin the ringbuffer backing object to GGTT on-demand Same as with the context, pinning to GGTT regardless is harmful (it badly fragments the GGTT and can even exhaust it). Unfortunately, this case is also more complex than the previous one because we need to map and access the ringbuffer in several places along the execbuffer path (and we cannot make do by leaving the default ringbuffer pinned, as before). Also, the context object itself contains a pointer to the ringbuffer address that we have to keep updated if we are going to allow the ringbuffer to move around. v2: Same as with the context pinning, we cannot really do it during an interrupt. Also, pin the default ringbuffers objects regardless (makes error capture a lot easier). v3: Rebased. Take a pin reference of the ringbuffer for each item in the execlist request queue because the hardware may still be using the ringbuffer after the MI_USER_INTERRUPT to notify the seqno update is executed. The ringbuffer must remain pinned until the context save is complete. No longer pin and unpin ringbuffer in populate_lr_context() - this transient address is meaningless and the pinning can cause a sleep while atomic. v4: Moved ringbuffer pin and unpin into the lr_context_pin functions. Downgraded pinning check BUG_ONs to WARN_ONs. v5: Reinstated WARN_ONs for unexpected execlist states. Removed unused variable. Issue: VIZ-4277 Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Reviewed-by: Deepak S<deepak.s@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:56 +07:00
vaddr = i915_gem_object_pin_map(ce->state->obj,
i915_coherent_map_type(engine->i915) |
I915_MAP_OVERRIDE);
if (IS_ERR(vaddr)) {
ret = PTR_ERR(vaddr);
drm/i915: Keep contexts pinned until after the next kernel context switch We need to keep the context image pinned in memory until after the GPU has finished writing into it. Since it continues to write as we signal the final breadcrumb, we need to keep it pinned until the request after it is complete. Currently we know the order in which requests execute on each engine, and so to remove that presumption we need to identify a request/context-switch we know must occur after our completion. Any request queued after the signal must imply a context switch, for simplicity we use a fresh request from the kernel context. The sequence of operations for keeping the context pinned until saved is: - On context activation, we preallocate a node for each physical engine the context may operate on. This is to avoid allocations during unpinning, which may be from inside FS_RECLAIM context (aka the shrinker) - On context deactivation on retirement of the last active request (which is before we know the context has been saved), we add the preallocated node onto a barrier list on each engine - On engine idling, we emit a switch to kernel context. When this switch completes, we know that all previous contexts must have been saved, and so on retiring this request we can finally unpin all the contexts that were marked as deactivated prior to the switch. We can enhance this in future by flushing all the idle contexts on a regular heartbeat pulse of a switch to kernel context, which will also be used to check for hung engines. v2: intel_context_active_acquire/_release Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
2019-06-14 23:46:04 +07:00
goto unpin_active;
}
ret = i915_gem_context_pin_hw_id(ce->gem_context);
drm/i915: Reduce context HW ID lifetime Future gen reduce the number of bits we will have available to differentiate between contexts, so reduce the lifetime of the ID assignment from that of the context to its current active cycle (i.e. only while it is pinned for use by the HW, will it have a constant ID). This means that instead of a max of 2k allocated contexts (worst case before fun with bit twiddling), we instead have a limit of 2k in flight contexts (minus a few that have been pinned by the kernel or by perf). To reduce the number of contexts id we require, we allocate a context id on first and mark it as pinned for as long as the GEM context itself is, that is we keep it pinned it while active on each engine. If we exhaust our context id space, then we try to reclaim an id from an idle context. In the extreme case where all context ids are pinned by active contexts, we force the system to idle in order to recover ids. We cannot reduce the scope of an HW-ID to an engine (allowing the same gem_context to have different ids on each engine) as in the future we will need to preassign an id before we know which engine the context is being executed on. v2: Improved commentary (Tvrtko) [I tried at least] References: https://bugs.freedesktop.org/show_bug.cgi?id=107788 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Michal Wajdeczko <michal.wajdeczko@intel.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180904153117.3907-1-chris@chris-wilson.co.uk
2018-09-04 22:31:17 +07:00
if (ret)
goto unpin_map;
drm/i915: Reduce context HW ID lifetime Future gen reduce the number of bits we will have available to differentiate between contexts, so reduce the lifetime of the ID assignment from that of the context to its current active cycle (i.e. only while it is pinned for use by the HW, will it have a constant ID). This means that instead of a max of 2k allocated contexts (worst case before fun with bit twiddling), we instead have a limit of 2k in flight contexts (minus a few that have been pinned by the kernel or by perf). To reduce the number of contexts id we require, we allocate a context id on first and mark it as pinned for as long as the GEM context itself is, that is we keep it pinned it while active on each engine. If we exhaust our context id space, then we try to reclaim an id from an idle context. In the extreme case where all context ids are pinned by active contexts, we force the system to idle in order to recover ids. We cannot reduce the scope of an HW-ID to an engine (allowing the same gem_context to have different ids on each engine) as in the future we will need to preassign an id before we know which engine the context is being executed on. v2: Improved commentary (Tvrtko) [I tried at least] References: https://bugs.freedesktop.org/show_bug.cgi?id=107788 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Cc: Michal Wajdeczko <michal.wajdeczko@intel.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180904153117.3907-1-chris@chris-wilson.co.uk
2018-09-04 22:31:17 +07:00
ce->lrc_desc = lrc_descriptor(ce, engine);
ce->lrc_reg_state = vaddr + LRC_STATE_PN * PAGE_SIZE;
__execlists_update_reg_state(ce, engine);
return 0;
drm/i915/bdw: Pin the ringbuffer backing object to GGTT on-demand Same as with the context, pinning to GGTT regardless is harmful (it badly fragments the GGTT and can even exhaust it). Unfortunately, this case is also more complex than the previous one because we need to map and access the ringbuffer in several places along the execbuffer path (and we cannot make do by leaving the default ringbuffer pinned, as before). Also, the context object itself contains a pointer to the ringbuffer address that we have to keep updated if we are going to allow the ringbuffer to move around. v2: Same as with the context pinning, we cannot really do it during an interrupt. Also, pin the default ringbuffers objects regardless (makes error capture a lot easier). v3: Rebased. Take a pin reference of the ringbuffer for each item in the execlist request queue because the hardware may still be using the ringbuffer after the MI_USER_INTERRUPT to notify the seqno update is executed. The ringbuffer must remain pinned until the context save is complete. No longer pin and unpin ringbuffer in populate_lr_context() - this transient address is meaningless and the pinning can cause a sleep while atomic. v4: Moved ringbuffer pin and unpin into the lr_context_pin functions. Downgraded pinning check BUG_ONs to WARN_ONs. v5: Reinstated WARN_ONs for unexpected execlist states. Removed unused variable. Issue: VIZ-4277 Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Reviewed-by: Deepak S<deepak.s@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:56 +07:00
unpin_map:
i915_gem_object_unpin_map(ce->state->obj);
drm/i915: Keep contexts pinned until after the next kernel context switch We need to keep the context image pinned in memory until after the GPU has finished writing into it. Since it continues to write as we signal the final breadcrumb, we need to keep it pinned until the request after it is complete. Currently we know the order in which requests execute on each engine, and so to remove that presumption we need to identify a request/context-switch we know must occur after our completion. Any request queued after the signal must imply a context switch, for simplicity we use a fresh request from the kernel context. The sequence of operations for keeping the context pinned until saved is: - On context activation, we preallocate a node for each physical engine the context may operate on. This is to avoid allocations during unpinning, which may be from inside FS_RECLAIM context (aka the shrinker) - On context deactivation on retirement of the last active request (which is before we know the context has been saved), we add the preallocated node onto a barrier list on each engine - On engine idling, we emit a switch to kernel context. When this switch completes, we know that all previous contexts must have been saved, and so on retiring this request we can finally unpin all the contexts that were marked as deactivated prior to the switch. We can enhance this in future by flushing all the idle contexts on a regular heartbeat pulse of a switch to kernel context, which will also be used to check for hung engines. v2: intel_context_active_acquire/_release Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
2019-06-14 23:46:04 +07:00
unpin_active:
intel_context_active_release(ce);
err:
return ret;
drm/i915: Split alloc from init for lrc Extend init/init_hw split to context init. - Move context initialisation in to i915_gem_init_hw - Move one off initialisation for render ring to i915_gem_validate_context - Move default context initialisation to logical_ring_init Rename intel_lr_context_deferred_create to intel_lr_context_deferred_alloc, to reflect reduced functionality & alloc/init split. This patch is intended to split out the allocation of resources & initialisation to allow easier reuse of code for resume/gpu reset. v2: Removed function ptr wrapping of do_switch_context (Daniel Vetter) Left ->init_context int intel_lr_context_deferred_alloc (Daniel Vetter) Remove unnecessary init flag & ring type test. (Daniel Vetter) Improve commit message (Daniel Vetter) v3: On init/reinit, set the hw next sequence number to the sw next sequence number. This is set to 1 at driver load time. This prevents the seqno being reset on reinit (Chris Wilson) v4: Set seqno back to ~0 - 0x1000 at start-of-day, and increment by 0x100 on reset. This makes it obvious which bbs are which after a reset. (David Gordon & John Harrison) Rebase. v5: Rebase. Fixed rebase breakage. Put context pinning in separate function. Removed code churn. (Thomas Daniel) v6: Cleanup up issues introduced in v2 & v5 (Thomas Daniel) Issue: VIZ-4798 Signed-off-by: Nick Hoath <nicholas.hoath@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: John Harrison <john.c.harrison@intel.com> Cc: David Gordon <david.s.gordon@intel.com> Cc: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-09-11 18:53:46 +07:00
}
static int execlists_context_pin(struct intel_context *ce)
drm/i915: Split alloc from init for lrc Extend init/init_hw split to context init. - Move context initialisation in to i915_gem_init_hw - Move one off initialisation for render ring to i915_gem_validate_context - Move default context initialisation to logical_ring_init Rename intel_lr_context_deferred_create to intel_lr_context_deferred_alloc, to reflect reduced functionality & alloc/init split. This patch is intended to split out the allocation of resources & initialisation to allow easier reuse of code for resume/gpu reset. v2: Removed function ptr wrapping of do_switch_context (Daniel Vetter) Left ->init_context int intel_lr_context_deferred_alloc (Daniel Vetter) Remove unnecessary init flag & ring type test. (Daniel Vetter) Improve commit message (Daniel Vetter) v3: On init/reinit, set the hw next sequence number to the sw next sequence number. This is set to 1 at driver load time. This prevents the seqno being reset on reinit (Chris Wilson) v4: Set seqno back to ~0 - 0x1000 at start-of-day, and increment by 0x100 on reset. This makes it obvious which bbs are which after a reset. (David Gordon & John Harrison) Rebase. v5: Rebase. Fixed rebase breakage. Put context pinning in separate function. Removed code churn. (Thomas Daniel) v6: Cleanup up issues introduced in v2 & v5 (Thomas Daniel) Issue: VIZ-4798 Signed-off-by: Nick Hoath <nicholas.hoath@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: John Harrison <john.c.harrison@intel.com> Cc: David Gordon <david.s.gordon@intel.com> Cc: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-09-11 18:53:46 +07:00
{
return __execlists_context_pin(ce, ce->engine);
drm/i915/bdw: Pin the context backing objects to GGTT on-demand Up until now, we have pinned every logical ring context backing object during creation, and left it pinned until destruction. This made my life easier, but it's a harmful thing to do, because we cause fragmentation of the GGTT (and, eventually, we would run out of space). This patch makes the pinning on-demand: the backing objects of the two contexts that are written to the ELSP are pinned right before submission and unpinned once the hardware is done with them. The only context that is still pinned regardless is the global default one, so that the HWS can still be accessed in the same way (ring->status_page). v2: In the early version of this patch, we were pinning the context as we put it into the ELSP: on the one hand, this is very efficient because only a maximum two contexts are pinned at any given time, but on the other hand, we cannot really pin in interrupt time :( v3: Use a mutex rather than atomic_t to protect pin count to avoid races. Do not unpin default context in free_request. v4: Break out pin and unpin into functions. Fix style problems reported by checkpatch v5: Remove unpin_lock as all pinning and unpinning is done with the struct mutex already locked. Add WARN_ONs to make sure this is the case in future. Issue: VIZ-4277 Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Reviewed-by: Deepak S<deepak.s@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-13 17:28:10 +07:00
}
static int execlists_context_alloc(struct intel_context *ce)
{
return __execlists_context_alloc(ce, ce->engine);
}
static void execlists_context_reset(struct intel_context *ce)
{
/*
* Because we emit WA_TAIL_DWORDS there may be a disparity
* between our bookkeeping in ce->ring->head and ce->ring->tail and
* that stored in context. As we only write new commands from
* ce->ring->tail onwards, everything before that is junk. If the GPU
* starts reading from its RING_HEAD from the context, it may try to
* execute that junk and die.
*
* The contexts that are stilled pinned on resume belong to the
* kernel, and are local to each engine. All other contexts will
* have their head/tail sanitized upon pinning before use, so they
* will never see garbage,
*
* So to avoid that we reset the context images upon resume. For
* simplicity, we just zero everything out.
*/
intel_ring_reset(ce->ring, 0);
__execlists_update_reg_state(ce, ce->engine);
}
static const struct intel_context_ops execlists_context_ops = {
.alloc = execlists_context_alloc,
.pin = execlists_context_pin,
.unpin = execlists_context_unpin,
.enter = intel_context_enter_engine,
.exit = intel_context_exit_engine,
.reset = execlists_context_reset,
.destroy = execlists_context_destroy,
};
static int gen8_emit_init_breadcrumb(struct i915_request *rq)
{
u32 *cs;
GEM_BUG_ON(!rq->timeline->has_initial_breadcrumb);
cs = intel_ring_begin(rq, 6);
if (IS_ERR(cs))
return PTR_ERR(cs);
/*
* Check if we have been preempted before we even get started.
*
* After this point i915_request_started() reports true, even if
* we get preempted and so are no longer running.
*/
*cs++ = MI_ARB_CHECK;
*cs++ = MI_NOOP;
*cs++ = MI_STORE_DWORD_IMM_GEN4 | MI_USE_GGTT;
*cs++ = rq->timeline->hwsp_offset;
*cs++ = 0;
*cs++ = rq->fence.seqno - 1;
intel_ring_advance(rq, cs);
/* Record the updated position of the request's payload */
rq->infix = intel_ring_offset(rq, cs);
return 0;
}
static int emit_pdps(struct i915_request *rq)
{
const struct intel_engine_cs * const engine = rq->engine;
struct i915_ppgtt * const ppgtt = i915_vm_to_ppgtt(rq->hw_context->vm);
int err, i;
u32 *cs;
GEM_BUG_ON(intel_vgpu_active(rq->i915));
/*
* Beware ye of the dragons, this sequence is magic!
*
* Small changes to this sequence can cause anything from
* GPU hangs to forcewake errors and machine lockups!
*/
/* Flush any residual operations from the context load */
err = engine->emit_flush(rq, EMIT_FLUSH);
if (err)
return err;
/* Magic required to prevent forcewake errors! */
err = engine->emit_flush(rq, EMIT_INVALIDATE);
if (err)
return err;
cs = intel_ring_begin(rq, 4 * GEN8_3LVL_PDPES + 2);
if (IS_ERR(cs))
return PTR_ERR(cs);
/* Ensure the LRI have landed before we invalidate & continue */
*cs++ = MI_LOAD_REGISTER_IMM(2 * GEN8_3LVL_PDPES) | MI_LRI_FORCE_POSTED;
for (i = GEN8_3LVL_PDPES; i--; ) {
const dma_addr_t pd_daddr = i915_page_dir_dma_addr(ppgtt, i);
u32 base = engine->mmio_base;
*cs++ = i915_mmio_reg_offset(GEN8_RING_PDP_UDW(base, i));
*cs++ = upper_32_bits(pd_daddr);
*cs++ = i915_mmio_reg_offset(GEN8_RING_PDP_LDW(base, i));
*cs++ = lower_32_bits(pd_daddr);
}
*cs++ = MI_NOOP;
intel_ring_advance(rq, cs);
/* Be doubly sure the LRI have landed before proceeding */
err = engine->emit_flush(rq, EMIT_FLUSH);
if (err)
return err;
/* Re-invalidate the TLB for luck */
return engine->emit_flush(rq, EMIT_INVALIDATE);
}
static int execlists_request_alloc(struct i915_request *request)
{
int ret;
GEM_BUG_ON(!intel_context_is_pinned(request->hw_context));
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 22:37:20 +07:00
/*
* Flush enough space to reduce the likelihood of waiting after
* we start building the request - in which case we will just
* have to repeat work.
*/
request->reserved_space += EXECLISTS_REQUEST_SIZE;
/*
* Note that after this point, we have committed to using
* this request as it is being used to both track the
* state of engine initialisation and liveness of the
* golden renderstate above. Think twice before you try
* to cancel/unwind this request now.
*/
/* Unconditionally invalidate GPU caches and TLBs. */
if (i915_vm_is_4lvl(request->hw_context->vm))
ret = request->engine->emit_flush(request, EMIT_INVALIDATE);
else
ret = emit_pdps(request);
if (ret)
return ret;
request->reserved_space -= EXECLISTS_REQUEST_SIZE;
return 0;
}
/*
* In this WA we need to set GEN8_L3SQCREG4[21:21] and reset it after
* PIPE_CONTROL instruction. This is required for the flush to happen correctly
* but there is a slight complication as this is applied in WA batch where the
* values are only initialized once so we cannot take register value at the
* beginning and reuse it further; hence we save its value to memory, upload a
* constant value with bit21 set and then we restore it back with the saved value.
* To simplify the WA, a constant value is formed by using the default value
* of this register. This shouldn't be a problem because we are only modifying
* it for a short period and this batch in non-premptible. We can ofcourse
* use additional instructions that read the actual value of the register
* at that time and set our bit of interest but it makes the WA complicated.
*
* This WA is also required for Gen9 so extracting as a function avoids
* code duplication.
*/
static u32 *
gen8_emit_flush_coherentl3_wa(struct intel_engine_cs *engine, u32 *batch)
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
{
/* NB no one else is allowed to scribble over scratch + 256! */
*batch++ = MI_STORE_REGISTER_MEM_GEN8 | MI_SRM_LRM_GLOBAL_GTT;
*batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4);
*batch++ = intel_gt_scratch_offset(engine->gt,
INTEL_GT_SCRATCH_FIELD_COHERENTL3_WA);
*batch++ = 0;
*batch++ = MI_LOAD_REGISTER_IMM(1);
*batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4);
*batch++ = 0x40400000 | GEN8_LQSC_FLUSH_COHERENT_LINES;
batch = gen8_emit_pipe_control(batch,
PIPE_CONTROL_CS_STALL |
PIPE_CONTROL_DC_FLUSH_ENABLE,
0);
*batch++ = MI_LOAD_REGISTER_MEM_GEN8 | MI_SRM_LRM_GLOBAL_GTT;
*batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4);
*batch++ = intel_gt_scratch_offset(engine->gt,
INTEL_GT_SCRATCH_FIELD_COHERENTL3_WA);
*batch++ = 0;
return batch;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
}
static u32 slm_offset(struct intel_engine_cs *engine)
{
return intel_gt_scratch_offset(engine->gt,
INTEL_GT_SCRATCH_FIELD_CLEAR_SLM_WA);
}
/*
* Typically we only have one indirect_ctx and per_ctx batch buffer which are
* initialized at the beginning and shared across all contexts but this field
* helps us to have multiple batches at different offsets and select them based
* on a criteria. At the moment this batch always start at the beginning of the page
* and at this point we don't have multiple wa_ctx batch buffers.
*
* The number of WA applied are not known at the beginning; we use this field
* to return the no of DWORDS written.
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
*
* It is to be noted that this batch does not contain MI_BATCH_BUFFER_END
* so it adds NOOPs as padding to make it cacheline aligned.
* MI_BATCH_BUFFER_END will be added to perctx batch and both of them together
* makes a complete batch buffer.
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
*/
static u32 *gen8_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch)
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
{
/* WaDisableCtxRestoreArbitration:bdw,chv */
*batch++ = MI_ARB_ON_OFF | MI_ARB_DISABLE;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
/* WaFlushCoherentL3CacheLinesAtContextSwitch:bdw */
if (IS_BROADWELL(engine->i915))
batch = gen8_emit_flush_coherentl3_wa(engine, batch);
/* WaClearSlmSpaceAtContextSwitch:bdw,chv */
/* Actual scratch location is at 128 bytes offset */
batch = gen8_emit_pipe_control(batch,
PIPE_CONTROL_FLUSH_L3 |
PIPE_CONTROL_GLOBAL_GTT_IVB |
PIPE_CONTROL_CS_STALL |
PIPE_CONTROL_QW_WRITE,
slm_offset(engine));
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
*batch++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
/* Pad to end of cacheline */
while ((unsigned long)batch % CACHELINE_BYTES)
*batch++ = MI_NOOP;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
/*
* MI_BATCH_BUFFER_END is not required in Indirect ctx BB because
* execution depends on the length specified in terms of cache lines
* in the register CTX_RCS_INDIRECT_CTX
*/
return batch;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
}
struct lri {
i915_reg_t reg;
u32 value;
};
static u32 *emit_lri(u32 *batch, const struct lri *lri, unsigned int count)
{
GEM_BUG_ON(!count || count > 63);
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
*batch++ = MI_LOAD_REGISTER_IMM(count);
do {
*batch++ = i915_mmio_reg_offset(lri->reg);
*batch++ = lri->value;
} while (lri++, --count);
*batch++ = MI_NOOP;
return batch;
}
static u32 *gen9_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch)
{
static const struct lri lri[] = {
/* WaDisableGatherAtSetShaderCommonSlice:skl,bxt,kbl,glk */
{
COMMON_SLICE_CHICKEN2,
__MASKED_FIELD(GEN9_DISABLE_GATHER_AT_SET_SHADER_COMMON_SLICE,
0),
},
/* BSpec: 11391 */
{
FF_SLICE_CHICKEN,
__MASKED_FIELD(FF_SLICE_CHICKEN_CL_PROVOKING_VERTEX_FIX,
FF_SLICE_CHICKEN_CL_PROVOKING_VERTEX_FIX),
},
/* BSpec: 11299 */
{
_3D_CHICKEN3,
__MASKED_FIELD(_3D_CHICKEN_SF_PROVOKING_VERTEX_FIX,
_3D_CHICKEN_SF_PROVOKING_VERTEX_FIX),
}
};
*batch++ = MI_ARB_ON_OFF | MI_ARB_DISABLE;
/* WaFlushCoherentL3CacheLinesAtContextSwitch:skl,bxt,glk */
batch = gen8_emit_flush_coherentl3_wa(engine, batch);
batch = emit_lri(batch, lri, ARRAY_SIZE(lri));
/* WaMediaPoolStateCmdInWABB:bxt,glk */
if (HAS_POOLED_EU(engine->i915)) {
/*
* EU pool configuration is setup along with golden context
* during context initialization. This value depends on
* device type (2x6 or 3x6) and needs to be updated based
* on which subslice is disabled especially for 2x6
* devices, however it is safe to load default
* configuration of 3x6 device instead of masking off
* corresponding bits because HW ignores bits of a disabled
* subslice and drops down to appropriate config. Please
* see render_state_setup() in i915_gem_render_state.c for
* possible configurations, to avoid duplication they are
* not shown here again.
*/
*batch++ = GEN9_MEDIA_POOL_STATE;
*batch++ = GEN9_MEDIA_POOL_ENABLE;
*batch++ = 0x00777000;
*batch++ = 0;
*batch++ = 0;
*batch++ = 0;
}
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
*batch++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
/* Pad to end of cacheline */
while ((unsigned long)batch % CACHELINE_BYTES)
*batch++ = MI_NOOP;
return batch;
}
static u32 *
gen10_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch)
{
int i;
/*
* WaPipeControlBefore3DStateSamplePattern: cnl
*
* Ensure the engine is idle prior to programming a
* 3DSTATE_SAMPLE_PATTERN during a context restore.
*/
batch = gen8_emit_pipe_control(batch,
PIPE_CONTROL_CS_STALL,
0);
/*
* WaPipeControlBefore3DStateSamplePattern says we need 4 dwords for
* the PIPE_CONTROL followed by 12 dwords of 0x0, so 16 dwords in
* total. However, a PIPE_CONTROL is 6 dwords long, not 4, which is
* confusing. Since gen8_emit_pipe_control() already advances the
* batch by 6 dwords, we advance the other 10 here, completing a
* cacheline. It's not clear if the workaround requires this padding
* before other commands, or if it's just the regular padding we would
* already have for the workaround bb, so leave it here for now.
*/
for (i = 0; i < 10; i++)
*batch++ = MI_NOOP;
/* Pad to end of cacheline */
while ((unsigned long)batch % CACHELINE_BYTES)
*batch++ = MI_NOOP;
return batch;
}
#define CTX_WA_BB_OBJ_SIZE (PAGE_SIZE)
static int lrc_setup_wa_ctx(struct intel_engine_cs *engine)
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
{
struct drm_i915_gem_object *obj;
struct i915_vma *vma;
int err;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
obj = i915_gem_object_create_shmem(engine->i915, CTX_WA_BB_OBJ_SIZE);
if (IS_ERR(obj))
return PTR_ERR(obj);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
vma = i915_vma_instance(obj, &engine->gt->ggtt->vm, NULL);
if (IS_ERR(vma)) {
err = PTR_ERR(vma);
goto err;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
}
err = i915_vma_pin(vma, 0, 0, PIN_GLOBAL | PIN_HIGH);
if (err)
goto err;
engine->wa_ctx.vma = vma;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
return 0;
err:
i915_gem_object_put(obj);
return err;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
}
static void lrc_destroy_wa_ctx(struct intel_engine_cs *engine)
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
{
i915_vma_unpin_and_release(&engine->wa_ctx.vma, 0);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
}
typedef u32 *(*wa_bb_func_t)(struct intel_engine_cs *engine, u32 *batch);
static int intel_init_workaround_bb(struct intel_engine_cs *engine)
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
{
struct i915_ctx_workarounds *wa_ctx = &engine->wa_ctx;
struct i915_wa_ctx_bb *wa_bb[2] = { &wa_ctx->indirect_ctx,
&wa_ctx->per_ctx };
wa_bb_func_t wa_bb_fn[2];
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
struct page *page;
void *batch, *batch_ptr;
unsigned int i;
int ret;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
if (engine->class != RENDER_CLASS)
return 0;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
switch (INTEL_GEN(engine->i915)) {
case 12:
2018-05-09 04:29:23 +07:00
case 11:
return 0;
case 10:
wa_bb_fn[0] = gen10_init_indirectctx_bb;
wa_bb_fn[1] = NULL;
break;
case 9:
wa_bb_fn[0] = gen9_init_indirectctx_bb;
wa_bb_fn[1] = NULL;
break;
case 8:
wa_bb_fn[0] = gen8_init_indirectctx_bb;
wa_bb_fn[1] = NULL;
break;
default:
MISSING_CASE(INTEL_GEN(engine->i915));
return 0;
}
ret = lrc_setup_wa_ctx(engine);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
if (ret) {
DRM_DEBUG_DRIVER("Failed to setup context WA page: %d\n", ret);
return ret;
}
page = i915_gem_object_get_dirty_page(wa_ctx->vma->obj, 0);
batch = batch_ptr = kmap_atomic(page);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
/*
* Emit the two workaround batch buffers, recording the offset from the
* start of the workaround batch buffer object for each and their
* respective sizes.
*/
for (i = 0; i < ARRAY_SIZE(wa_bb_fn); i++) {
wa_bb[i]->offset = batch_ptr - batch;
drm/i915: GEM_WARN_ON considered harmful GEM_WARN_ON currently has dangerous semantics where it is completely compiled out on !GEM_DEBUG builds. This can leave users who expect it to be more like a WARN_ON, just without a warning in non-debug builds, in complete ignorance. Another gotcha with it is that it cannot be used as a statement. Which is again different from a standard kernel WARN_ON. This patch fixes both problems by making it behave as one would expect. It can now be used both as an expression and as statement, and also the condition evaluates properly in all builds - code under the conditional will therefore not unexpectedly disappear. To satisfy call sites which really want the code under the conditional to completely disappear, we add GEM_DEBUG_WARN_ON and convert some of the callers to it. This one can also be used as both expression and statement. >From the above it follows GEM_DEBUG_WARN_ON should be used in situations where we are certain the condition will be hit during development, but at a place in code where error can be handled to the benefit of not crashing the machine. GEM_WARN_ON on the other hand should be used where condition may happen in production and we just want to distinguish the level of debugging output emitted between the production and debug build. v2: * Dropped BUG_ON hunk. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Matthew Auld <matthew.auld@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Tomasz Lis <tomasz.lis@intel.com> Reviewed-by: Tomasz Lis <tomasz.lis@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20181012063142.16080-1-tvrtko.ursulin@linux.intel.com
2018-10-12 13:31:42 +07:00
if (GEM_DEBUG_WARN_ON(!IS_ALIGNED(wa_bb[i]->offset,
CACHELINE_BYTES))) {
ret = -EINVAL;
break;
}
if (wa_bb_fn[i])
batch_ptr = wa_bb_fn[i](engine, batch_ptr);
wa_bb[i]->size = batch_ptr - (batch + wa_bb[i]->offset);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
}
BUG_ON(batch_ptr - batch > CTX_WA_BB_OBJ_SIZE);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
kunmap_atomic(batch);
if (ret)
lrc_destroy_wa_ctx(engine);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
return ret;
}
static void enable_execlists(struct intel_engine_cs *engine)
{
u32 mode;
assert_forcewakes_active(engine->uncore, FORCEWAKE_ALL);
intel_engine_set_hwsp_writemask(engine, ~0u); /* HWSTAM */
if (INTEL_GEN(engine->i915) >= 11)
mode = _MASKED_BIT_ENABLE(GEN11_GFX_DISABLE_LEGACY_MODE);
else
mode = _MASKED_BIT_ENABLE(GFX_RUN_LIST_ENABLE);
ENGINE_WRITE_FW(engine, RING_MODE_GEN7, mode);
ENGINE_WRITE_FW(engine, RING_MI_MODE, _MASKED_BIT_DISABLE(STOP_RING));
drm/i915: Flush the ring stop bit after clearing RING_HEAD in reset Inside the live_hangcheck (reset) selftests, we occasionally see failures like <7>[ 239.094840] i915_gem_set_wedged rcs0 <7>[ 239.094843] i915_gem_set_wedged current seqno 19a98, last 19a9a, hangcheck 0 [5158 ms] <7>[ 239.094846] i915_gem_set_wedged Reset count: 6239 (global 1) <7>[ 239.094848] i915_gem_set_wedged Requests: <7>[ 239.095052] i915_gem_set_wedged first 19a99 [e8c:5f] prio=1024 @ 5159ms: (null) <7>[ 239.095056] i915_gem_set_wedged last 19a9a [e81:1a] prio=139 @ 5159ms: igt/rcs0[5977]/1 <7>[ 239.095059] i915_gem_set_wedged active 19a99 [e8c:5f] prio=1024 @ 5159ms: (null) <7>[ 239.095062] i915_gem_set_wedged [head 0220, postfix 0280, tail 02a8, batch 0xffffffff_ffffffff] <7>[ 239.100050] i915_gem_set_wedged ring->start: 0x00283000 <7>[ 239.100053] i915_gem_set_wedged ring->head: 0x000001f8 <7>[ 239.100055] i915_gem_set_wedged ring->tail: 0x000002a8 <7>[ 239.100057] i915_gem_set_wedged ring->emit: 0x000002a8 <7>[ 239.100059] i915_gem_set_wedged ring->space: 0x00000f10 <7>[ 239.100085] i915_gem_set_wedged RING_START: 0x00283000 <7>[ 239.100088] i915_gem_set_wedged RING_HEAD: 0x00000260 <7>[ 239.100091] i915_gem_set_wedged RING_TAIL: 0x000002a8 <7>[ 239.100094] i915_gem_set_wedged RING_CTL: 0x00000001 <7>[ 239.100097] i915_gem_set_wedged RING_MODE: 0x00000300 [idle] <7>[ 239.100100] i915_gem_set_wedged RING_IMR: fffffefe <7>[ 239.100104] i915_gem_set_wedged ACTHD: 0x00000000_0000609c <7>[ 239.100108] i915_gem_set_wedged BBADDR: 0x00000000_0000609d <7>[ 239.100111] i915_gem_set_wedged DMA_FADDR: 0x00000000_00283260 <7>[ 239.100114] i915_gem_set_wedged IPEIR: 0x00000000 <7>[ 239.100117] i915_gem_set_wedged IPEHR: 0x02800000 <7>[ 239.100120] i915_gem_set_wedged Execlist status: 0x00044052 00000002 <7>[ 239.100124] i915_gem_set_wedged Execlist CSB read 5 [5 cached], write 5 [5 from hws], interrupt posted? no, tasklet queued? no (enabled) <7>[ 239.100128] i915_gem_set_wedged ELSP[0] count=1, ring->start=00283000, rq: 19a99 [e8c:5f] prio=1024 @ 5164ms: (null) <7>[ 239.100132] i915_gem_set_wedged ELSP[1] count=1, ring->start=00257000, rq: 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1 <7>[ 239.100135] i915_gem_set_wedged HW active? 0x5 <7>[ 239.100250] i915_gem_set_wedged E 19a99 [e8c:5f] prio=1024 @ 5164ms: (null) <7>[ 239.100338] i915_gem_set_wedged E 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1 <7>[ 239.100340] i915_gem_set_wedged Queue priority: 139 <7>[ 239.100343] i915_gem_set_wedged Q 0 [e98:19] prio=132 @ 5164ms: igt/rcs0[5977]/8 <7>[ 239.100346] i915_gem_set_wedged Q 0 [e84:19] prio=121 @ 5165ms: igt/rcs0[5977]/2 <7>[ 239.100349] i915_gem_set_wedged Q 0 [e87:19] prio=82 @ 5165ms: igt/rcs0[5977]/3 <7>[ 239.100352] i915_gem_set_wedged Q 0 [e84:1a] prio=44 @ 5164ms: igt/rcs0[5977]/2 <7>[ 239.100356] i915_gem_set_wedged Q 0 [e8b:19] prio=20 @ 5165ms: igt/rcs0[5977]/4 <7>[ 239.100362] i915_gem_set_wedged drv_selftest [5894] waiting for 19a99 where the GPU saw an arbitration point and idles; AND HAS NOT BEEN RESET! The RING_MODE indicates that is idle and has the STOP_RING bit set, so try clearing it. v2: Only clear the bit on restarting the ring, as we want to be sure the STOP_RING bit is kept if reset fails on wedging. v3: Spot when the ring state doesn't make sense when re-initialising the engine and dump it to the logs so that we don't have to wait for an error later and try to guess what happened earlier. v4: Prepare to print all the unexpected state, not just the first. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180518100933.2239-1-chris@chris-wilson.co.uk
2018-05-18 17:09:33 +07:00
ENGINE_WRITE_FW(engine,
RING_HWS_PGA,
i915_ggtt_offset(engine->status_page.vma));
ENGINE_POSTING_READ(engine, RING_HWS_PGA);
}
drm/i915: Flush the ring stop bit after clearing RING_HEAD in reset Inside the live_hangcheck (reset) selftests, we occasionally see failures like <7>[ 239.094840] i915_gem_set_wedged rcs0 <7>[ 239.094843] i915_gem_set_wedged current seqno 19a98, last 19a9a, hangcheck 0 [5158 ms] <7>[ 239.094846] i915_gem_set_wedged Reset count: 6239 (global 1) <7>[ 239.094848] i915_gem_set_wedged Requests: <7>[ 239.095052] i915_gem_set_wedged first 19a99 [e8c:5f] prio=1024 @ 5159ms: (null) <7>[ 239.095056] i915_gem_set_wedged last 19a9a [e81:1a] prio=139 @ 5159ms: igt/rcs0[5977]/1 <7>[ 239.095059] i915_gem_set_wedged active 19a99 [e8c:5f] prio=1024 @ 5159ms: (null) <7>[ 239.095062] i915_gem_set_wedged [head 0220, postfix 0280, tail 02a8, batch 0xffffffff_ffffffff] <7>[ 239.100050] i915_gem_set_wedged ring->start: 0x00283000 <7>[ 239.100053] i915_gem_set_wedged ring->head: 0x000001f8 <7>[ 239.100055] i915_gem_set_wedged ring->tail: 0x000002a8 <7>[ 239.100057] i915_gem_set_wedged ring->emit: 0x000002a8 <7>[ 239.100059] i915_gem_set_wedged ring->space: 0x00000f10 <7>[ 239.100085] i915_gem_set_wedged RING_START: 0x00283000 <7>[ 239.100088] i915_gem_set_wedged RING_HEAD: 0x00000260 <7>[ 239.100091] i915_gem_set_wedged RING_TAIL: 0x000002a8 <7>[ 239.100094] i915_gem_set_wedged RING_CTL: 0x00000001 <7>[ 239.100097] i915_gem_set_wedged RING_MODE: 0x00000300 [idle] <7>[ 239.100100] i915_gem_set_wedged RING_IMR: fffffefe <7>[ 239.100104] i915_gem_set_wedged ACTHD: 0x00000000_0000609c <7>[ 239.100108] i915_gem_set_wedged BBADDR: 0x00000000_0000609d <7>[ 239.100111] i915_gem_set_wedged DMA_FADDR: 0x00000000_00283260 <7>[ 239.100114] i915_gem_set_wedged IPEIR: 0x00000000 <7>[ 239.100117] i915_gem_set_wedged IPEHR: 0x02800000 <7>[ 239.100120] i915_gem_set_wedged Execlist status: 0x00044052 00000002 <7>[ 239.100124] i915_gem_set_wedged Execlist CSB read 5 [5 cached], write 5 [5 from hws], interrupt posted? no, tasklet queued? no (enabled) <7>[ 239.100128] i915_gem_set_wedged ELSP[0] count=1, ring->start=00283000, rq: 19a99 [e8c:5f] prio=1024 @ 5164ms: (null) <7>[ 239.100132] i915_gem_set_wedged ELSP[1] count=1, ring->start=00257000, rq: 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1 <7>[ 239.100135] i915_gem_set_wedged HW active? 0x5 <7>[ 239.100250] i915_gem_set_wedged E 19a99 [e8c:5f] prio=1024 @ 5164ms: (null) <7>[ 239.100338] i915_gem_set_wedged E 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1 <7>[ 239.100340] i915_gem_set_wedged Queue priority: 139 <7>[ 239.100343] i915_gem_set_wedged Q 0 [e98:19] prio=132 @ 5164ms: igt/rcs0[5977]/8 <7>[ 239.100346] i915_gem_set_wedged Q 0 [e84:19] prio=121 @ 5165ms: igt/rcs0[5977]/2 <7>[ 239.100349] i915_gem_set_wedged Q 0 [e87:19] prio=82 @ 5165ms: igt/rcs0[5977]/3 <7>[ 239.100352] i915_gem_set_wedged Q 0 [e84:1a] prio=44 @ 5164ms: igt/rcs0[5977]/2 <7>[ 239.100356] i915_gem_set_wedged Q 0 [e8b:19] prio=20 @ 5165ms: igt/rcs0[5977]/4 <7>[ 239.100362] i915_gem_set_wedged drv_selftest [5894] waiting for 19a99 where the GPU saw an arbitration point and idles; AND HAS NOT BEEN RESET! The RING_MODE indicates that is idle and has the STOP_RING bit set, so try clearing it. v2: Only clear the bit on restarting the ring, as we want to be sure the STOP_RING bit is kept if reset fails on wedging. v3: Spot when the ring state doesn't make sense when re-initialising the engine and dump it to the logs so that we don't have to wait for an error later and try to guess what happened earlier. v4: Prepare to print all the unexpected state, not just the first. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180518100933.2239-1-chris@chris-wilson.co.uk
2018-05-18 17:09:33 +07:00
static bool unexpected_starting_state(struct intel_engine_cs *engine)
{
bool unexpected = false;
if (ENGINE_READ_FW(engine, RING_MI_MODE) & STOP_RING) {
drm/i915: Flush the ring stop bit after clearing RING_HEAD in reset Inside the live_hangcheck (reset) selftests, we occasionally see failures like <7>[ 239.094840] i915_gem_set_wedged rcs0 <7>[ 239.094843] i915_gem_set_wedged current seqno 19a98, last 19a9a, hangcheck 0 [5158 ms] <7>[ 239.094846] i915_gem_set_wedged Reset count: 6239 (global 1) <7>[ 239.094848] i915_gem_set_wedged Requests: <7>[ 239.095052] i915_gem_set_wedged first 19a99 [e8c:5f] prio=1024 @ 5159ms: (null) <7>[ 239.095056] i915_gem_set_wedged last 19a9a [e81:1a] prio=139 @ 5159ms: igt/rcs0[5977]/1 <7>[ 239.095059] i915_gem_set_wedged active 19a99 [e8c:5f] prio=1024 @ 5159ms: (null) <7>[ 239.095062] i915_gem_set_wedged [head 0220, postfix 0280, tail 02a8, batch 0xffffffff_ffffffff] <7>[ 239.100050] i915_gem_set_wedged ring->start: 0x00283000 <7>[ 239.100053] i915_gem_set_wedged ring->head: 0x000001f8 <7>[ 239.100055] i915_gem_set_wedged ring->tail: 0x000002a8 <7>[ 239.100057] i915_gem_set_wedged ring->emit: 0x000002a8 <7>[ 239.100059] i915_gem_set_wedged ring->space: 0x00000f10 <7>[ 239.100085] i915_gem_set_wedged RING_START: 0x00283000 <7>[ 239.100088] i915_gem_set_wedged RING_HEAD: 0x00000260 <7>[ 239.100091] i915_gem_set_wedged RING_TAIL: 0x000002a8 <7>[ 239.100094] i915_gem_set_wedged RING_CTL: 0x00000001 <7>[ 239.100097] i915_gem_set_wedged RING_MODE: 0x00000300 [idle] <7>[ 239.100100] i915_gem_set_wedged RING_IMR: fffffefe <7>[ 239.100104] i915_gem_set_wedged ACTHD: 0x00000000_0000609c <7>[ 239.100108] i915_gem_set_wedged BBADDR: 0x00000000_0000609d <7>[ 239.100111] i915_gem_set_wedged DMA_FADDR: 0x00000000_00283260 <7>[ 239.100114] i915_gem_set_wedged IPEIR: 0x00000000 <7>[ 239.100117] i915_gem_set_wedged IPEHR: 0x02800000 <7>[ 239.100120] i915_gem_set_wedged Execlist status: 0x00044052 00000002 <7>[ 239.100124] i915_gem_set_wedged Execlist CSB read 5 [5 cached], write 5 [5 from hws], interrupt posted? no, tasklet queued? no (enabled) <7>[ 239.100128] i915_gem_set_wedged ELSP[0] count=1, ring->start=00283000, rq: 19a99 [e8c:5f] prio=1024 @ 5164ms: (null) <7>[ 239.100132] i915_gem_set_wedged ELSP[1] count=1, ring->start=00257000, rq: 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1 <7>[ 239.100135] i915_gem_set_wedged HW active? 0x5 <7>[ 239.100250] i915_gem_set_wedged E 19a99 [e8c:5f] prio=1024 @ 5164ms: (null) <7>[ 239.100338] i915_gem_set_wedged E 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1 <7>[ 239.100340] i915_gem_set_wedged Queue priority: 139 <7>[ 239.100343] i915_gem_set_wedged Q 0 [e98:19] prio=132 @ 5164ms: igt/rcs0[5977]/8 <7>[ 239.100346] i915_gem_set_wedged Q 0 [e84:19] prio=121 @ 5165ms: igt/rcs0[5977]/2 <7>[ 239.100349] i915_gem_set_wedged Q 0 [e87:19] prio=82 @ 5165ms: igt/rcs0[5977]/3 <7>[ 239.100352] i915_gem_set_wedged Q 0 [e84:1a] prio=44 @ 5164ms: igt/rcs0[5977]/2 <7>[ 239.100356] i915_gem_set_wedged Q 0 [e8b:19] prio=20 @ 5165ms: igt/rcs0[5977]/4 <7>[ 239.100362] i915_gem_set_wedged drv_selftest [5894] waiting for 19a99 where the GPU saw an arbitration point and idles; AND HAS NOT BEEN RESET! The RING_MODE indicates that is idle and has the STOP_RING bit set, so try clearing it. v2: Only clear the bit on restarting the ring, as we want to be sure the STOP_RING bit is kept if reset fails on wedging. v3: Spot when the ring state doesn't make sense when re-initialising the engine and dump it to the logs so that we don't have to wait for an error later and try to guess what happened earlier. v4: Prepare to print all the unexpected state, not just the first. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180518100933.2239-1-chris@chris-wilson.co.uk
2018-05-18 17:09:33 +07:00
DRM_DEBUG_DRIVER("STOP_RING still set in RING_MI_MODE\n");
unexpected = true;
}
return unexpected;
}
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
static int execlists_resume(struct intel_engine_cs *engine)
{
drm/i915: Introduce per-engine workarounds We stopped re-applying the GT workarounds after engine reset since commit 59b449d5c82a ("drm/i915: Split out functions for different kinds of workarounds"). Issue with this is that some of the GT workarounds live in the MMIO space which gets lost during engine resets. So far the registers in 0x2xxx and 0xbxxx address range have been identified to be affected. This losing of applied workarounds has obvious negative effects and can even lead to hard system hangs (see the linked Bugzilla). Rather than just restoring this re-application, because we have also observed that it is not safe to just re-write all GT workarounds after engine resets (GPU might be live and weird hardware states can happen), we introduce a new class of per-engine workarounds and move only the affected GT workarounds over. Using the framework introduced in the previous patch, we therefore after engine reset, re-apply only the workarounds living in the affected MMIO address ranges. v2: * Move Wa_1406609255:icl to engine workarounds as well. * Rename API. (Chris Wilson) * Drop redundant IS_KABYLAKE. (Chris Wilson) * Re-order engine wa/ init so latest platforms are first. (Rodrigo Vivi) Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Bugzilla: https://bugzilla.freedesktop.org/show_bug.cgi?id=107945 Fixes: 59b449d5c82a ("drm/i915: Split out functions for different kinds of workarounds") Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Jani Nikula <jani.nikula@linux.intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Cc: intel-gfx@lists.freedesktop.org Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20181203133341.10258-1-tvrtko.ursulin@linux.intel.com
2018-12-03 20:33:41 +07:00
intel_engine_apply_workarounds(engine);
intel_engine_apply_whitelist(engine);
drm/i915: Introduce per-engine workarounds We stopped re-applying the GT workarounds after engine reset since commit 59b449d5c82a ("drm/i915: Split out functions for different kinds of workarounds"). Issue with this is that some of the GT workarounds live in the MMIO space which gets lost during engine resets. So far the registers in 0x2xxx and 0xbxxx address range have been identified to be affected. This losing of applied workarounds has obvious negative effects and can even lead to hard system hangs (see the linked Bugzilla). Rather than just restoring this re-application, because we have also observed that it is not safe to just re-write all GT workarounds after engine resets (GPU might be live and weird hardware states can happen), we introduce a new class of per-engine workarounds and move only the affected GT workarounds over. Using the framework introduced in the previous patch, we therefore after engine reset, re-apply only the workarounds living in the affected MMIO address ranges. v2: * Move Wa_1406609255:icl to engine workarounds as well. * Rename API. (Chris Wilson) * Drop redundant IS_KABYLAKE. (Chris Wilson) * Re-order engine wa/ init so latest platforms are first. (Rodrigo Vivi) Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Bugzilla: https://bugzilla.freedesktop.org/show_bug.cgi?id=107945 Fixes: 59b449d5c82a ("drm/i915: Split out functions for different kinds of workarounds") Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Jani Nikula <jani.nikula@linux.intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Cc: intel-gfx@lists.freedesktop.org Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20181203133341.10258-1-tvrtko.ursulin@linux.intel.com
2018-12-03 20:33:41 +07:00
intel_mocs_init_engine(engine);
intel_engine_reset_breadcrumbs(engine);
drm/i915: Update reset path to fix incomplete requests Update reset path in preparation for engine reset which requires identification of incomplete requests and associated context and fixing their state so that engine can resume correctly after reset. The request that caused the hang will be skipped and head is reset to the start of breadcrumb. This allows us to resume from where we left-off. Since this request didn't complete normally we also need to cleanup elsp queue manually. This is vital if we employ nonblocking request submission where we may have a web of dependencies upon the hung request and so advancing the seqno manually is no longer trivial. ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS We change the way we count pending batches. Only the active context involved in the reset is marked as either innocent or guilty, and not mark the entire world as pending. By inspection this only affects igt/gem_reset_stats (which assumes implementation details) and not piglit. ARB_robustness gives this guide on how we expect the user of this interface to behave: * Provide a mechanism for an OpenGL application to learn about graphics resets that affect the context. When a graphics reset occurs, the OpenGL context becomes unusable and the application must create a new context to continue operation. Detecting a graphics reset happens through an inexpensive query. And with regards to the actual meaning of the reset values: Certain events can result in a reset of the GL context. Such a reset causes all context state to be lost. Recovery from such events requires recreation of all objects in the affected context. The current status of the graphics reset state is returned by enum GetGraphicsResetStatusARB(); The symbolic constant returned indicates if the GL context has been in a reset state at any point since the last call to GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context has not been in a reset state since the last call. GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected that is attributable to the current GL context. INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that is not attributable to the current GL context. UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose cause is unknown. The language here is explicit in that we must mark up the guilty batch, but is loose enough for us to relax the innocent (i.e. pending) accounting as only the active batches are involved with the reset. In the future, we are looking towards single engine resetting (with minimal locking), where it seems inappropriate to mark the entire world as innocent since the reset occurred on a different engine. Reducing the information available means we only have to encounter the pain once, and also reduces the information leaking from one context to another. v2: Legacy ringbuffer submission required a reset following hibernation, or else we restore stale values to the RING_HEAD and walked over stolen garbage. v3: GuC requires replaying the requests after a reset. v4: Restore engine IRQ after reset (so waiters will be woken!) Rearm hangcheck if resetting with a waiter. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
2016-09-09 20:11:53 +07:00
drm/i915: Flush the ring stop bit after clearing RING_HEAD in reset Inside the live_hangcheck (reset) selftests, we occasionally see failures like <7>[ 239.094840] i915_gem_set_wedged rcs0 <7>[ 239.094843] i915_gem_set_wedged current seqno 19a98, last 19a9a, hangcheck 0 [5158 ms] <7>[ 239.094846] i915_gem_set_wedged Reset count: 6239 (global 1) <7>[ 239.094848] i915_gem_set_wedged Requests: <7>[ 239.095052] i915_gem_set_wedged first 19a99 [e8c:5f] prio=1024 @ 5159ms: (null) <7>[ 239.095056] i915_gem_set_wedged last 19a9a [e81:1a] prio=139 @ 5159ms: igt/rcs0[5977]/1 <7>[ 239.095059] i915_gem_set_wedged active 19a99 [e8c:5f] prio=1024 @ 5159ms: (null) <7>[ 239.095062] i915_gem_set_wedged [head 0220, postfix 0280, tail 02a8, batch 0xffffffff_ffffffff] <7>[ 239.100050] i915_gem_set_wedged ring->start: 0x00283000 <7>[ 239.100053] i915_gem_set_wedged ring->head: 0x000001f8 <7>[ 239.100055] i915_gem_set_wedged ring->tail: 0x000002a8 <7>[ 239.100057] i915_gem_set_wedged ring->emit: 0x000002a8 <7>[ 239.100059] i915_gem_set_wedged ring->space: 0x00000f10 <7>[ 239.100085] i915_gem_set_wedged RING_START: 0x00283000 <7>[ 239.100088] i915_gem_set_wedged RING_HEAD: 0x00000260 <7>[ 239.100091] i915_gem_set_wedged RING_TAIL: 0x000002a8 <7>[ 239.100094] i915_gem_set_wedged RING_CTL: 0x00000001 <7>[ 239.100097] i915_gem_set_wedged RING_MODE: 0x00000300 [idle] <7>[ 239.100100] i915_gem_set_wedged RING_IMR: fffffefe <7>[ 239.100104] i915_gem_set_wedged ACTHD: 0x00000000_0000609c <7>[ 239.100108] i915_gem_set_wedged BBADDR: 0x00000000_0000609d <7>[ 239.100111] i915_gem_set_wedged DMA_FADDR: 0x00000000_00283260 <7>[ 239.100114] i915_gem_set_wedged IPEIR: 0x00000000 <7>[ 239.100117] i915_gem_set_wedged IPEHR: 0x02800000 <7>[ 239.100120] i915_gem_set_wedged Execlist status: 0x00044052 00000002 <7>[ 239.100124] i915_gem_set_wedged Execlist CSB read 5 [5 cached], write 5 [5 from hws], interrupt posted? no, tasklet queued? no (enabled) <7>[ 239.100128] i915_gem_set_wedged ELSP[0] count=1, ring->start=00283000, rq: 19a99 [e8c:5f] prio=1024 @ 5164ms: (null) <7>[ 239.100132] i915_gem_set_wedged ELSP[1] count=1, ring->start=00257000, rq: 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1 <7>[ 239.100135] i915_gem_set_wedged HW active? 0x5 <7>[ 239.100250] i915_gem_set_wedged E 19a99 [e8c:5f] prio=1024 @ 5164ms: (null) <7>[ 239.100338] i915_gem_set_wedged E 19a9a [e81:1a] prio=139 @ 5164ms: igt/rcs0[5977]/1 <7>[ 239.100340] i915_gem_set_wedged Queue priority: 139 <7>[ 239.100343] i915_gem_set_wedged Q 0 [e98:19] prio=132 @ 5164ms: igt/rcs0[5977]/8 <7>[ 239.100346] i915_gem_set_wedged Q 0 [e84:19] prio=121 @ 5165ms: igt/rcs0[5977]/2 <7>[ 239.100349] i915_gem_set_wedged Q 0 [e87:19] prio=82 @ 5165ms: igt/rcs0[5977]/3 <7>[ 239.100352] i915_gem_set_wedged Q 0 [e84:1a] prio=44 @ 5164ms: igt/rcs0[5977]/2 <7>[ 239.100356] i915_gem_set_wedged Q 0 [e8b:19] prio=20 @ 5165ms: igt/rcs0[5977]/4 <7>[ 239.100362] i915_gem_set_wedged drv_selftest [5894] waiting for 19a99 where the GPU saw an arbitration point and idles; AND HAS NOT BEEN RESET! The RING_MODE indicates that is idle and has the STOP_RING bit set, so try clearing it. v2: Only clear the bit on restarting the ring, as we want to be sure the STOP_RING bit is kept if reset fails on wedging. v3: Spot when the ring state doesn't make sense when re-initialising the engine and dump it to the logs so that we don't have to wait for an error later and try to guess what happened earlier. v4: Prepare to print all the unexpected state, not just the first. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180518100933.2239-1-chris@chris-wilson.co.uk
2018-05-18 17:09:33 +07:00
if (GEM_SHOW_DEBUG() && unexpected_starting_state(engine)) {
struct drm_printer p = drm_debug_printer(__func__);
intel_engine_dump(engine, &p, NULL);
}
enable_execlists(engine);
drm/i915: Update reset path to fix incomplete requests Update reset path in preparation for engine reset which requires identification of incomplete requests and associated context and fixing their state so that engine can resume correctly after reset. The request that caused the hang will be skipped and head is reset to the start of breadcrumb. This allows us to resume from where we left-off. Since this request didn't complete normally we also need to cleanup elsp queue manually. This is vital if we employ nonblocking request submission where we may have a web of dependencies upon the hung request and so advancing the seqno manually is no longer trivial. ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS We change the way we count pending batches. Only the active context involved in the reset is marked as either innocent or guilty, and not mark the entire world as pending. By inspection this only affects igt/gem_reset_stats (which assumes implementation details) and not piglit. ARB_robustness gives this guide on how we expect the user of this interface to behave: * Provide a mechanism for an OpenGL application to learn about graphics resets that affect the context. When a graphics reset occurs, the OpenGL context becomes unusable and the application must create a new context to continue operation. Detecting a graphics reset happens through an inexpensive query. And with regards to the actual meaning of the reset values: Certain events can result in a reset of the GL context. Such a reset causes all context state to be lost. Recovery from such events requires recreation of all objects in the affected context. The current status of the graphics reset state is returned by enum GetGraphicsResetStatusARB(); The symbolic constant returned indicates if the GL context has been in a reset state at any point since the last call to GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context has not been in a reset state since the last call. GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected that is attributable to the current GL context. INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that is not attributable to the current GL context. UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose cause is unknown. The language here is explicit in that we must mark up the guilty batch, but is loose enough for us to relax the innocent (i.e. pending) accounting as only the active batches are involved with the reset. In the future, we are looking towards single engine resetting (with minimal locking), where it seems inappropriate to mark the entire world as innocent since the reset occurred on a different engine. Reducing the information available means we only have to encounter the pain once, and also reduces the information leaking from one context to another. v2: Legacy ringbuffer submission required a reset following hibernation, or else we restore stale values to the RING_HEAD and walked over stolen garbage. v3: GuC requires replaying the requests after a reset. v4: Restore engine IRQ after reset (so waiters will be woken!) Rearm hangcheck if resetting with a waiter. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
2016-09-09 20:11:53 +07:00
return 0;
}
static void execlists_reset_prepare(struct intel_engine_cs *engine)
{
struct intel_engine_execlists * const execlists = &engine->execlists;
drm/i915/execlists: Direct submission of new requests (avoid tasklet/ksoftirqd) Back in commit 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half"), we came to the conclusion that running our CSB processing and ELSP submission from inside the irq handler was a bad idea. A really bad idea as we could impose nearly 1s latency on other users of the system, on average! Deferring our work to a tasklet allowed us to do the processing with irqs enabled, reducing the impact to an average of about 50us. We have since eradicated the use of forcewaked mmio from inside the CSB processing and ELSP submission, bringing the impact down to around 5us (on Kabylake); an order of magnitude better than our measurements 2 years ago on Broadwell and only about 2x worse on average than the gem_syslatency on an unladen system. In this iteration of the tasklet-vs-direct submission debate, we seek a compromise where by we submit new requests immediately to the HW but defer processing the CS interrupt onto a tasklet. We gain the advantage of low-latency and ksoftirqd avoidance when waking up the HW, while avoiding the system-wide starvation of our CS irq-storms. Comparing the impact on the maximum latency observed (that is the time stolen from an RT process) over a 120s interval, repeated several times (using gem_syslatency, similar to RT's cyclictest) while the system is fully laden with i915 nops, we see that direct submission an actually improve the worse case. Maximum latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 2) x Always using tasklets (a couple of >1000us outliers removed) + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | + | | + | | + | | + + | | + + + | | + + + + x x x | | +++ + + + x x x x x x | | +++ + ++ + + *x x x x x x | | +++ + ++ + * *x x * x x x | | + +++ + ++ * * +*xxx * x x xx | | * +++ + ++++* *x+**xx+ * x x xxxx x | | **x++++*++**+*x*x****x+ * +x xx xxxx x x | |x* ******+***************++*+***xxxxxx* xx*x xxx + x+| | |__________MA___________| | | |______M__A________| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 118 91 186 124 125.28814 16.279137 + 120 92 187 109 112.00833 13.458617 Difference at 95.0% confidence -13.2798 +/- 3.79219 -10.5994% +/- 3.02677% (Student's t, pooled s = 14.9237) However the mean latency is adversely affected: Mean latency in microseconds of a third party RT thread (gem_syslatency -t 120 -f 1) x Always using tasklets + Only using tasklets from CS irq, direct submission of requests +------------------------------------------------------------------------+ | xxxxxx + ++ | | xxxxxx + ++ | | xxxxxx + +++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ ++ | | xxxxxxx +++++ +++ | | xxxxxxx + ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxx ++ ++++++++++ | | xxxxxxxxxx +++++++++++++++ | | xxxxxxxxxxx x +++++++++++++++ | |x xxxxxxxxxxxxx x + + ++++++++++++++++++ +| | |__A__| | | |____A___| | +------------------------------------------------------------------------+ N Min Max Median Avg Stddev x 120 3.506 3.727 3.631 3.6321417 0.02773109 + 120 3.834 4.149 4.039 4.0375167 0.041221676 Difference at 95.0% confidence 0.405375 +/- 0.00888913 11.1608% +/- 0.244735% (Student's t, pooled s = 0.03513) However, since the mean latency corresponds to the amount of irqsoff processing we have to do for a CS interrupt, we only need to speed that up to benefit not just system latency but our own throughput. v2: Remember to defer submissions when under reset. v4: Only use direct submission for new requests v5: Be aware that with mixing direct tasklet evaluation and deferred tasklets, we may end up idling before running the deferred tasklet. v6: Remove the redudant likely() from tasklet_is_enabled(), restrict the annotation to reset_in_progress(). v7: Take the full timeline.lock when enabling perf_pmu stats as the tasklet is no longer a valid guard. A consequence is that the stats are now only valid for engines also using the timeline.lock to process state. Testcase: igt/gem_exec_latency/*rthog* References: 27af5eea54d1 ("drm/i915: Move execlists irq handler to a bottom half") Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180628201211.13837-9-chris@chris-wilson.co.uk
2018-06-29 03:12:11 +07:00
unsigned long flags;
GEM_TRACE("%s: depth<-%d\n", engine->name,
atomic_read(&execlists->tasklet.count));
/*
* Prevent request submission to the hardware until we have
* completed the reset in i915_gem_reset_finish(). If a request
* is completed by one engine, it may then queue a request
* to a second via its execlists->tasklet *just* as we are
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
* calling engine->resume() and also writing the ELSP.
* Turning off the execlists->tasklet until the reset is over
* prevents the race.
*/
__tasklet_disable_sync_once(&execlists->tasklet);
GEM_BUG_ON(!reset_in_progress(execlists));
/* And flush any current direct submission. */
spin_lock_irqsave(&engine->active.lock, flags);
spin_unlock_irqrestore(&engine->active.lock, flags);
/*
* We stop engines, otherwise we might get failed reset and a
* dead gpu (on elk). Also as modern gpu as kbl can suffer
* from system hang if batchbuffer is progressing when
* the reset is issued, regardless of READY_TO_RESET ack.
* Thus assume it is best to stop engines on all gens
* where we have a gpu reset.
*
* WaKBLVECSSemaphoreWaitPoll:kbl (on ALL_ENGINES)
*
* FIXME: Wa for more modern gens needs to be validated
*/
intel_engine_stop_cs(engine);
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static void reset_csb_pointers(struct intel_engine_cs *engine)
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
{
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
struct intel_engine_execlists * const execlists = &engine->execlists;
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
const unsigned int reset_value = execlists->csb_size - 1;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
ring_set_paused(engine, 0);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
/*
* After a reset, the HW starts writing into CSB entry [0]. We
* therefore have to set our HEAD pointer back one entry so that
* the *first* entry we check is entry 0. To complicate this further,
* as we don't wait for the first interrupt after reset, we have to
* fake the HW write to point back to the last entry so that our
* inline comparison of our cached head position against the last HW
* write works even before the first interrupt.
*/
execlists->csb_head = reset_value;
WRITE_ONCE(*execlists->csb_write, reset_value);
wmb(); /* Make sure this is visible to HW (paranoia?) */
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
invalidate_csb_entries(&execlists->csb_status[0],
&execlists->csb_status[reset_value]);
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
static struct i915_request *active_request(struct i915_request *rq)
{
drm/i915/execlists: Backtrack along timeline After a preempt-to-busy, we may find an active request that is caught between execution states. Walk back along the timeline instead of the execution list to be safe. [ 106.417541] i915 0000:00:02.0: Resetting rcs0 for preemption time out [ 106.417659] ================================================================== [ 106.418041] BUG: KASAN: slab-out-of-bounds in __execlists_reset+0x2f2/0x440 [i915] [ 106.418123] Read of size 8 at addr ffff888703506b30 by task swapper/1/0 [ 106.418194] [ 106.418267] CPU: 1 PID: 0 Comm: swapper/1 Tainted: G U 5.3.0-rc3+ #5 [ 106.418344] Hardware name: Intel Corporation NUC7i5BNK/NUC7i5BNB, BIOS BNKBL357.86A.0052.2017.0918.1346 09/18/2017 [ 106.418434] Call Trace: [ 106.418508] <IRQ> [ 106.418585] dump_stack+0x5b/0x90 [ 106.418941] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419022] print_address_description+0x67/0x32d [ 106.419376] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419731] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419810] __kasan_report.cold.6+0x1a/0x3c [ 106.419888] ? __trace_bprintk+0xc0/0xd0 [ 106.420239] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.420318] check_memory_region+0x144/0x1c0 [ 106.420671] __execlists_reset+0x2f2/0x440 [i915] [ 106.421029] execlists_reset+0x3d/0x50 [i915] [ 106.421387] intel_engine_reset+0x203/0x3a0 [i915] [ 106.421744] ? igt_reset_nop+0x2b0/0x2b0 [i915] [ 106.421825] ? _raw_spin_trylock_bh+0xe0/0xe0 [ 106.421901] ? rcu_core+0x1b9/0x6a0 [ 106.422251] preempt_reset+0x9a/0xf0 [i915] [ 106.422333] tasklet_action_common.isra.15+0xc0/0x1e0 [ 106.422685] ? execlists_submit_request+0x200/0x200 [i915] [ 106.422764] __do_softirq+0x106/0x3cf [ 106.422840] irq_exit+0xdc/0xf0 [ 106.422914] smp_apic_timer_interrupt+0x81/0x1c0 [ 106.422988] apic_timer_interrupt+0xf/0x20 [ 106.423059] </IRQ> [ 106.423144] RIP: 0010:cpuidle_enter_state+0xc3/0x620 [ 106.423222] Code: 24 0f 1f 44 00 00 31 ff e8 da 87 9c ff 80 7c 24 10 00 74 12 9c 58 f6 c4 02 0f 85 33 05 00 00 31 ff e8 c1 77 a3 ff fb 45 85 e4 <0f> 89 bf 02 00 00 48 8d 7d 10 e8 4e 45 b9 ff c7 45 10 00 00 00 00 [ 106.423311] RSP: 0018:ffff88881c30fda8 EFLAGS: 00000202 ORIG_RAX: ffffffffffffff13 [ 106.423390] RAX: 0000000000000000 RBX: ffffffff825b4c80 RCX: ffffffff810c8a00 [ 106.423465] RDX: dffffc0000000000 RSI: 0000000039f89620 RDI: ffff88881f6b00a8 [ 106.423540] RBP: ffff88881f6b5bf8 R08: 0000000000000002 R09: 000000000002ed80 [ 106.423616] R10: 0000003fdd956146 R11: ffff88881c2d1e47 R12: 0000000000000008 [ 106.423691] R13: 0000000000000008 R14: ffffffff825b4f80 R15: ffffffff825b4fc0 [ 106.423772] ? sched_idle_set_state+0x20/0x30 [ 106.423851] ? cpuidle_enter_state+0xa6/0x620 [ 106.423874] ? tick_nohz_idle_stop_tick+0x1d1/0x3f0 [ 106.423896] cpuidle_enter+0x37/0x60 [ 106.423919] do_idle+0x246/0x280 [ 106.423941] ? arch_cpu_idle_exit+0x30/0x30 [ 106.423964] ? __wake_up_common+0x46/0x240 [ 106.423986] cpu_startup_entry+0x14/0x20 [ 106.424009] start_secondary+0x1b0/0x200 [ 106.424031] ? set_cpu_sibling_map+0x990/0x990 [ 106.424054] secondary_startup_64+0xa4/0xb0 [ 106.424075] [ 106.424096] Allocated by task 626: [ 106.424119] save_stack+0x19/0x80 [ 106.424143] __kasan_kmalloc.constprop.7+0xc1/0xd0 [ 106.424165] kmem_cache_alloc+0xb2/0x1d0 [ 106.424277] i915_sched_lookup_priolist+0x1ab/0x320 [i915] [ 106.424385] execlists_submit_request+0x73/0x200 [i915] [ 106.424498] submit_notify+0x59/0x60 [i915] [ 106.424600] __i915_sw_fence_complete+0x9b/0x330 [i915] [ 106.424713] __i915_request_commit+0x4bf/0x570 [i915] [ 106.424818] intel_engine_pulse+0x213/0x310 [i915] [ 106.424925] context_close+0x22f/0x470 [i915] [ 106.425033] i915_gem_context_destroy_ioctl+0x7b/0xa0 [i915] [ 106.425058] drm_ioctl_kernel+0x131/0x170 [ 106.425081] drm_ioctl+0x2d9/0x4f1 [ 106.425104] do_vfs_ioctl+0x115/0x890 [ 106.425126] ksys_ioctl+0x35/0x70 [ 106.425147] __x64_sys_ioctl+0x38/0x40 [ 106.425169] do_syscall_64+0x66/0x220 [ 106.425191] entry_SYSCALL_64_after_hwframe+0x44/0xa9 [ 106.425213] [ 106.425234] Freed by task 0: [ 106.425255] (stack is not available) [ 106.425276] [ 106.425297] The buggy address belongs to the object at ffff888703506a40 [ 106.425297] which belongs to the cache i915_priolist of size 104 [ 106.425321] The buggy address is located 136 bytes to the right of [ 106.425321] 104-byte region [ffff888703506a40, ffff888703506aa8) [ 106.425345] The buggy address belongs to the page: [ 106.425367] page:ffffea001c0d4180 refcount:1 mapcount:0 mapping:ffff88873e1cf740 index:0xffff888703506e40 compound_mapcount: 0 [ 106.425391] flags: 0x8000000000010200(slab|head) [ 106.425415] raw: 8000000000010200 ffffea0020192b88 ffff8888174b5450 ffff88873e1cf740 [ 106.425439] raw: ffff888703506e40 000000000010000e 00000001ffffffff 0000000000000000 [ 106.425464] page dumped because: kasan: bad access detected [ 106.425486] [ 106.425506] Memory state around the buggy address: [ 106.425528] ffff888703506a00: fc fc fc fc fc fc fc fc 00 00 00 00 00 00 00 00 [ 106.425551] ffff888703506a80: 00 00 00 00 00 fc fc fc fc fc fc fc fc fc fc fc [ 106.425573] >ffff888703506b00: fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc [ 106.425597] ^ [ 106.425619] ffff888703506b80: fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc [ 106.425642] ffff888703506c00: fc fc fc fc fc fc fc fc 00 00 00 00 00 00 00 00 [ 106.425664] ================================================================== Fixes: 22b7a426bbe1 ("drm/i915/execlists: Preempt-to-busy") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190809073723.6593-1-chris@chris-wilson.co.uk
2019-08-09 14:37:23 +07:00
const struct list_head * const list = &rq->timeline->requests;
const struct intel_context * const ce = rq->hw_context;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
struct i915_request *active = NULL;
drm/i915/execlists: Backtrack along timeline After a preempt-to-busy, we may find an active request that is caught between execution states. Walk back along the timeline instead of the execution list to be safe. [ 106.417541] i915 0000:00:02.0: Resetting rcs0 for preemption time out [ 106.417659] ================================================================== [ 106.418041] BUG: KASAN: slab-out-of-bounds in __execlists_reset+0x2f2/0x440 [i915] [ 106.418123] Read of size 8 at addr ffff888703506b30 by task swapper/1/0 [ 106.418194] [ 106.418267] CPU: 1 PID: 0 Comm: swapper/1 Tainted: G U 5.3.0-rc3+ #5 [ 106.418344] Hardware name: Intel Corporation NUC7i5BNK/NUC7i5BNB, BIOS BNKBL357.86A.0052.2017.0918.1346 09/18/2017 [ 106.418434] Call Trace: [ 106.418508] <IRQ> [ 106.418585] dump_stack+0x5b/0x90 [ 106.418941] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419022] print_address_description+0x67/0x32d [ 106.419376] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419731] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419810] __kasan_report.cold.6+0x1a/0x3c [ 106.419888] ? __trace_bprintk+0xc0/0xd0 [ 106.420239] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.420318] check_memory_region+0x144/0x1c0 [ 106.420671] __execlists_reset+0x2f2/0x440 [i915] [ 106.421029] execlists_reset+0x3d/0x50 [i915] [ 106.421387] intel_engine_reset+0x203/0x3a0 [i915] [ 106.421744] ? igt_reset_nop+0x2b0/0x2b0 [i915] [ 106.421825] ? _raw_spin_trylock_bh+0xe0/0xe0 [ 106.421901] ? rcu_core+0x1b9/0x6a0 [ 106.422251] preempt_reset+0x9a/0xf0 [i915] [ 106.422333] tasklet_action_common.isra.15+0xc0/0x1e0 [ 106.422685] ? execlists_submit_request+0x200/0x200 [i915] [ 106.422764] __do_softirq+0x106/0x3cf [ 106.422840] irq_exit+0xdc/0xf0 [ 106.422914] smp_apic_timer_interrupt+0x81/0x1c0 [ 106.422988] apic_timer_interrupt+0xf/0x20 [ 106.423059] </IRQ> [ 106.423144] RIP: 0010:cpuidle_enter_state+0xc3/0x620 [ 106.423222] Code: 24 0f 1f 44 00 00 31 ff e8 da 87 9c ff 80 7c 24 10 00 74 12 9c 58 f6 c4 02 0f 85 33 05 00 00 31 ff e8 c1 77 a3 ff fb 45 85 e4 <0f> 89 bf 02 00 00 48 8d 7d 10 e8 4e 45 b9 ff c7 45 10 00 00 00 00 [ 106.423311] RSP: 0018:ffff88881c30fda8 EFLAGS: 00000202 ORIG_RAX: ffffffffffffff13 [ 106.423390] RAX: 0000000000000000 RBX: ffffffff825b4c80 RCX: ffffffff810c8a00 [ 106.423465] RDX: dffffc0000000000 RSI: 0000000039f89620 RDI: ffff88881f6b00a8 [ 106.423540] RBP: ffff88881f6b5bf8 R08: 0000000000000002 R09: 000000000002ed80 [ 106.423616] R10: 0000003fdd956146 R11: ffff88881c2d1e47 R12: 0000000000000008 [ 106.423691] R13: 0000000000000008 R14: ffffffff825b4f80 R15: ffffffff825b4fc0 [ 106.423772] ? sched_idle_set_state+0x20/0x30 [ 106.423851] ? cpuidle_enter_state+0xa6/0x620 [ 106.423874] ? tick_nohz_idle_stop_tick+0x1d1/0x3f0 [ 106.423896] cpuidle_enter+0x37/0x60 [ 106.423919] do_idle+0x246/0x280 [ 106.423941] ? arch_cpu_idle_exit+0x30/0x30 [ 106.423964] ? __wake_up_common+0x46/0x240 [ 106.423986] cpu_startup_entry+0x14/0x20 [ 106.424009] start_secondary+0x1b0/0x200 [ 106.424031] ? set_cpu_sibling_map+0x990/0x990 [ 106.424054] secondary_startup_64+0xa4/0xb0 [ 106.424075] [ 106.424096] Allocated by task 626: [ 106.424119] save_stack+0x19/0x80 [ 106.424143] __kasan_kmalloc.constprop.7+0xc1/0xd0 [ 106.424165] kmem_cache_alloc+0xb2/0x1d0 [ 106.424277] i915_sched_lookup_priolist+0x1ab/0x320 [i915] [ 106.424385] execlists_submit_request+0x73/0x200 [i915] [ 106.424498] submit_notify+0x59/0x60 [i915] [ 106.424600] __i915_sw_fence_complete+0x9b/0x330 [i915] [ 106.424713] __i915_request_commit+0x4bf/0x570 [i915] [ 106.424818] intel_engine_pulse+0x213/0x310 [i915] [ 106.424925] context_close+0x22f/0x470 [i915] [ 106.425033] i915_gem_context_destroy_ioctl+0x7b/0xa0 [i915] [ 106.425058] drm_ioctl_kernel+0x131/0x170 [ 106.425081] drm_ioctl+0x2d9/0x4f1 [ 106.425104] do_vfs_ioctl+0x115/0x890 [ 106.425126] ksys_ioctl+0x35/0x70 [ 106.425147] __x64_sys_ioctl+0x38/0x40 [ 106.425169] do_syscall_64+0x66/0x220 [ 106.425191] entry_SYSCALL_64_after_hwframe+0x44/0xa9 [ 106.425213] [ 106.425234] Freed by task 0: [ 106.425255] (stack is not available) [ 106.425276] [ 106.425297] The buggy address belongs to the object at ffff888703506a40 [ 106.425297] which belongs to the cache i915_priolist of size 104 [ 106.425321] The buggy address is located 136 bytes to the right of [ 106.425321] 104-byte region [ffff888703506a40, ffff888703506aa8) [ 106.425345] The buggy address belongs to the page: [ 106.425367] page:ffffea001c0d4180 refcount:1 mapcount:0 mapping:ffff88873e1cf740 index:0xffff888703506e40 compound_mapcount: 0 [ 106.425391] flags: 0x8000000000010200(slab|head) [ 106.425415] raw: 8000000000010200 ffffea0020192b88 ffff8888174b5450 ffff88873e1cf740 [ 106.425439] raw: ffff888703506e40 000000000010000e 00000001ffffffff 0000000000000000 [ 106.425464] page dumped because: kasan: bad access detected [ 106.425486] [ 106.425506] Memory state around the buggy address: [ 106.425528] ffff888703506a00: fc fc fc fc fc fc fc fc 00 00 00 00 00 00 00 00 [ 106.425551] ffff888703506a80: 00 00 00 00 00 fc fc fc fc fc fc fc fc fc fc fc [ 106.425573] >ffff888703506b00: fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc [ 106.425597] ^ [ 106.425619] ffff888703506b80: fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc [ 106.425642] ffff888703506c00: fc fc fc fc fc fc fc fc 00 00 00 00 00 00 00 00 [ 106.425664] ================================================================== Fixes: 22b7a426bbe1 ("drm/i915/execlists: Preempt-to-busy") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190809073723.6593-1-chris@chris-wilson.co.uk
2019-08-09 14:37:23 +07:00
list_for_each_entry_from_reverse(rq, list, link) {
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
if (i915_request_completed(rq))
break;
drm/i915/execlists: Backtrack along timeline After a preempt-to-busy, we may find an active request that is caught between execution states. Walk back along the timeline instead of the execution list to be safe. [ 106.417541] i915 0000:00:02.0: Resetting rcs0 for preemption time out [ 106.417659] ================================================================== [ 106.418041] BUG: KASAN: slab-out-of-bounds in __execlists_reset+0x2f2/0x440 [i915] [ 106.418123] Read of size 8 at addr ffff888703506b30 by task swapper/1/0 [ 106.418194] [ 106.418267] CPU: 1 PID: 0 Comm: swapper/1 Tainted: G U 5.3.0-rc3+ #5 [ 106.418344] Hardware name: Intel Corporation NUC7i5BNK/NUC7i5BNB, BIOS BNKBL357.86A.0052.2017.0918.1346 09/18/2017 [ 106.418434] Call Trace: [ 106.418508] <IRQ> [ 106.418585] dump_stack+0x5b/0x90 [ 106.418941] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419022] print_address_description+0x67/0x32d [ 106.419376] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419731] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.419810] __kasan_report.cold.6+0x1a/0x3c [ 106.419888] ? __trace_bprintk+0xc0/0xd0 [ 106.420239] ? __execlists_reset+0x2f2/0x440 [i915] [ 106.420318] check_memory_region+0x144/0x1c0 [ 106.420671] __execlists_reset+0x2f2/0x440 [i915] [ 106.421029] execlists_reset+0x3d/0x50 [i915] [ 106.421387] intel_engine_reset+0x203/0x3a0 [i915] [ 106.421744] ? igt_reset_nop+0x2b0/0x2b0 [i915] [ 106.421825] ? _raw_spin_trylock_bh+0xe0/0xe0 [ 106.421901] ? rcu_core+0x1b9/0x6a0 [ 106.422251] preempt_reset+0x9a/0xf0 [i915] [ 106.422333] tasklet_action_common.isra.15+0xc0/0x1e0 [ 106.422685] ? execlists_submit_request+0x200/0x200 [i915] [ 106.422764] __do_softirq+0x106/0x3cf [ 106.422840] irq_exit+0xdc/0xf0 [ 106.422914] smp_apic_timer_interrupt+0x81/0x1c0 [ 106.422988] apic_timer_interrupt+0xf/0x20 [ 106.423059] </IRQ> [ 106.423144] RIP: 0010:cpuidle_enter_state+0xc3/0x620 [ 106.423222] Code: 24 0f 1f 44 00 00 31 ff e8 da 87 9c ff 80 7c 24 10 00 74 12 9c 58 f6 c4 02 0f 85 33 05 00 00 31 ff e8 c1 77 a3 ff fb 45 85 e4 <0f> 89 bf 02 00 00 48 8d 7d 10 e8 4e 45 b9 ff c7 45 10 00 00 00 00 [ 106.423311] RSP: 0018:ffff88881c30fda8 EFLAGS: 00000202 ORIG_RAX: ffffffffffffff13 [ 106.423390] RAX: 0000000000000000 RBX: ffffffff825b4c80 RCX: ffffffff810c8a00 [ 106.423465] RDX: dffffc0000000000 RSI: 0000000039f89620 RDI: ffff88881f6b00a8 [ 106.423540] RBP: ffff88881f6b5bf8 R08: 0000000000000002 R09: 000000000002ed80 [ 106.423616] R10: 0000003fdd956146 R11: ffff88881c2d1e47 R12: 0000000000000008 [ 106.423691] R13: 0000000000000008 R14: ffffffff825b4f80 R15: ffffffff825b4fc0 [ 106.423772] ? sched_idle_set_state+0x20/0x30 [ 106.423851] ? cpuidle_enter_state+0xa6/0x620 [ 106.423874] ? tick_nohz_idle_stop_tick+0x1d1/0x3f0 [ 106.423896] cpuidle_enter+0x37/0x60 [ 106.423919] do_idle+0x246/0x280 [ 106.423941] ? arch_cpu_idle_exit+0x30/0x30 [ 106.423964] ? __wake_up_common+0x46/0x240 [ 106.423986] cpu_startup_entry+0x14/0x20 [ 106.424009] start_secondary+0x1b0/0x200 [ 106.424031] ? set_cpu_sibling_map+0x990/0x990 [ 106.424054] secondary_startup_64+0xa4/0xb0 [ 106.424075] [ 106.424096] Allocated by task 626: [ 106.424119] save_stack+0x19/0x80 [ 106.424143] __kasan_kmalloc.constprop.7+0xc1/0xd0 [ 106.424165] kmem_cache_alloc+0xb2/0x1d0 [ 106.424277] i915_sched_lookup_priolist+0x1ab/0x320 [i915] [ 106.424385] execlists_submit_request+0x73/0x200 [i915] [ 106.424498] submit_notify+0x59/0x60 [i915] [ 106.424600] __i915_sw_fence_complete+0x9b/0x330 [i915] [ 106.424713] __i915_request_commit+0x4bf/0x570 [i915] [ 106.424818] intel_engine_pulse+0x213/0x310 [i915] [ 106.424925] context_close+0x22f/0x470 [i915] [ 106.425033] i915_gem_context_destroy_ioctl+0x7b/0xa0 [i915] [ 106.425058] drm_ioctl_kernel+0x131/0x170 [ 106.425081] drm_ioctl+0x2d9/0x4f1 [ 106.425104] do_vfs_ioctl+0x115/0x890 [ 106.425126] ksys_ioctl+0x35/0x70 [ 106.425147] __x64_sys_ioctl+0x38/0x40 [ 106.425169] do_syscall_64+0x66/0x220 [ 106.425191] entry_SYSCALL_64_after_hwframe+0x44/0xa9 [ 106.425213] [ 106.425234] Freed by task 0: [ 106.425255] (stack is not available) [ 106.425276] [ 106.425297] The buggy address belongs to the object at ffff888703506a40 [ 106.425297] which belongs to the cache i915_priolist of size 104 [ 106.425321] The buggy address is located 136 bytes to the right of [ 106.425321] 104-byte region [ffff888703506a40, ffff888703506aa8) [ 106.425345] The buggy address belongs to the page: [ 106.425367] page:ffffea001c0d4180 refcount:1 mapcount:0 mapping:ffff88873e1cf740 index:0xffff888703506e40 compound_mapcount: 0 [ 106.425391] flags: 0x8000000000010200(slab|head) [ 106.425415] raw: 8000000000010200 ffffea0020192b88 ffff8888174b5450 ffff88873e1cf740 [ 106.425439] raw: ffff888703506e40 000000000010000e 00000001ffffffff 0000000000000000 [ 106.425464] page dumped because: kasan: bad access detected [ 106.425486] [ 106.425506] Memory state around the buggy address: [ 106.425528] ffff888703506a00: fc fc fc fc fc fc fc fc 00 00 00 00 00 00 00 00 [ 106.425551] ffff888703506a80: 00 00 00 00 00 fc fc fc fc fc fc fc fc fc fc fc [ 106.425573] >ffff888703506b00: fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc [ 106.425597] ^ [ 106.425619] ffff888703506b80: fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc fc [ 106.425642] ffff888703506c00: fc fc fc fc fc fc fc fc 00 00 00 00 00 00 00 00 [ 106.425664] ================================================================== Fixes: 22b7a426bbe1 ("drm/i915/execlists: Preempt-to-busy") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190809073723.6593-1-chris@chris-wilson.co.uk
2019-08-09 14:37:23 +07:00
if (rq->hw_context != ce)
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
break;
active = rq;
}
return active;
}
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
static void __execlists_reset(struct intel_engine_cs *engine, bool stalled)
drm/i915: Update reset path to fix incomplete requests Update reset path in preparation for engine reset which requires identification of incomplete requests and associated context and fixing their state so that engine can resume correctly after reset. The request that caused the hang will be skipped and head is reset to the start of breadcrumb. This allows us to resume from where we left-off. Since this request didn't complete normally we also need to cleanup elsp queue manually. This is vital if we employ nonblocking request submission where we may have a web of dependencies upon the hung request and so advancing the seqno manually is no longer trivial. ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS We change the way we count pending batches. Only the active context involved in the reset is marked as either innocent or guilty, and not mark the entire world as pending. By inspection this only affects igt/gem_reset_stats (which assumes implementation details) and not piglit. ARB_robustness gives this guide on how we expect the user of this interface to behave: * Provide a mechanism for an OpenGL application to learn about graphics resets that affect the context. When a graphics reset occurs, the OpenGL context becomes unusable and the application must create a new context to continue operation. Detecting a graphics reset happens through an inexpensive query. And with regards to the actual meaning of the reset values: Certain events can result in a reset of the GL context. Such a reset causes all context state to be lost. Recovery from such events requires recreation of all objects in the affected context. The current status of the graphics reset state is returned by enum GetGraphicsResetStatusARB(); The symbolic constant returned indicates if the GL context has been in a reset state at any point since the last call to GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context has not been in a reset state since the last call. GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected that is attributable to the current GL context. INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that is not attributable to the current GL context. UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose cause is unknown. The language here is explicit in that we must mark up the guilty batch, but is loose enough for us to relax the innocent (i.e. pending) accounting as only the active batches are involved with the reset. In the future, we are looking towards single engine resetting (with minimal locking), where it seems inappropriate to mark the entire world as innocent since the reset occurred on a different engine. Reducing the information available means we only have to encounter the pain once, and also reduces the information leaking from one context to another. v2: Legacy ringbuffer submission required a reset following hibernation, or else we restore stale values to the RING_HEAD and walked over stolen garbage. v3: GuC requires replaying the requests after a reset. v4: Restore engine IRQ after reset (so waiters will be woken!) Rearm hangcheck if resetting with a waiter. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
2016-09-09 20:11:53 +07:00
{
struct intel_engine_execlists * const execlists = &engine->execlists;
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
struct intel_context *ce;
struct i915_request *rq;
u32 *regs;
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
process_csb(engine); /* drain preemption events */
/* Following the reset, we need to reload the CSB read/write pointers */
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
reset_csb_pointers(engine);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
/*
* Save the currently executing context, even if we completed
* its request, it was still running at the time of the
* reset and will have been clobbered.
*/
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
rq = execlists_active(execlists);
if (!rq)
goto unwind;
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
ce = rq->hw_context;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_BUG_ON(i915_active_is_idle(&ce->active));
GEM_BUG_ON(!i915_vma_is_pinned(ce->state));
rq = active_request(rq);
if (!rq) {
ce->ring->head = ce->ring->tail;
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
goto out_replay;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
}
ce->ring->head = intel_ring_wrap(ce->ring, rq->head);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
/*
* If this request hasn't started yet, e.g. it is waiting on a
* semaphore, we need to avoid skipping the request or else we
* break the signaling chain. However, if the context is corrupt
* the request will not restart and we will be stuck with a wedged
* device. It is quite often the case that if we issue a reset
* while the GPU is loading the context image, that the context
* image becomes corrupt.
*
* Otherwise, if we have not started yet, the request should replay
* perfectly and we do not need to flag the result as being erroneous.
*/
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (!i915_request_started(rq))
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
goto out_replay;
/*
* If the request was innocent, we leave the request in the ELSP
* and will try to replay it on restarting. The context image may
* have been corrupted by the reset, in which case we may have
* to service a new GPU hang, but more likely we can continue on
* without impact.
*
* If the request was guilty, we presume the context is corrupt
* and have to at least restore the RING register in the context
* image back to the expected values to skip over the guilty request.
*/
__i915_request_reset(rq, stalled);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
if (!stalled)
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
goto out_replay;
drm/i915: Update reset path to fix incomplete requests Update reset path in preparation for engine reset which requires identification of incomplete requests and associated context and fixing their state so that engine can resume correctly after reset. The request that caused the hang will be skipped and head is reset to the start of breadcrumb. This allows us to resume from where we left-off. Since this request didn't complete normally we also need to cleanup elsp queue manually. This is vital if we employ nonblocking request submission where we may have a web of dependencies upon the hung request and so advancing the seqno manually is no longer trivial. ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS We change the way we count pending batches. Only the active context involved in the reset is marked as either innocent or guilty, and not mark the entire world as pending. By inspection this only affects igt/gem_reset_stats (which assumes implementation details) and not piglit. ARB_robustness gives this guide on how we expect the user of this interface to behave: * Provide a mechanism for an OpenGL application to learn about graphics resets that affect the context. When a graphics reset occurs, the OpenGL context becomes unusable and the application must create a new context to continue operation. Detecting a graphics reset happens through an inexpensive query. And with regards to the actual meaning of the reset values: Certain events can result in a reset of the GL context. Such a reset causes all context state to be lost. Recovery from such events requires recreation of all objects in the affected context. The current status of the graphics reset state is returned by enum GetGraphicsResetStatusARB(); The symbolic constant returned indicates if the GL context has been in a reset state at any point since the last call to GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context has not been in a reset state since the last call. GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected that is attributable to the current GL context. INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that is not attributable to the current GL context. UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose cause is unknown. The language here is explicit in that we must mark up the guilty batch, but is loose enough for us to relax the innocent (i.e. pending) accounting as only the active batches are involved with the reset. In the future, we are looking towards single engine resetting (with minimal locking), where it seems inappropriate to mark the entire world as innocent since the reset occurred on a different engine. Reducing the information available means we only have to encounter the pain once, and also reduces the information leaking from one context to another. v2: Legacy ringbuffer submission required a reset following hibernation, or else we restore stale values to the RING_HEAD and walked over stolen garbage. v3: GuC requires replaying the requests after a reset. v4: Restore engine IRQ after reset (so waiters will be woken!) Rearm hangcheck if resetting with a waiter. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
2016-09-09 20:11:53 +07:00
/*
* We want a simple context + ring to execute the breadcrumb update.
* We cannot rely on the context being intact across the GPU hang,
* so clear it and rebuild just what we need for the breadcrumb.
* All pending requests for this context will be zapped, and any
* future request will be after userspace has had the opportunity
* to recreate its own state.
*/
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
regs = ce->lrc_reg_state;
if (engine->pinned_default_state) {
memcpy(regs, /* skip restoring the vanilla PPHWSP */
engine->pinned_default_state + LRC_STATE_PN * PAGE_SIZE,
engine->context_size - PAGE_SIZE);
}
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
execlists_init_reg_state(regs, ce, engine, ce->ring);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
out_replay:
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
GEM_TRACE("%s replay {head:%04x, tail:%04x\n",
engine->name, ce->ring->head, ce->ring->tail);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
intel_ring_update_space(ce->ring);
__execlists_update_reg_state(ce, engine);
unwind:
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
/* Push back any incomplete requests for replay after the reset. */
cancel_port_requests(execlists);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
__unwind_incomplete_requests(engine);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
}
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
static void execlists_reset(struct intel_engine_cs *engine, bool stalled)
{
unsigned long flags;
GEM_TRACE("%s\n", engine->name);
spin_lock_irqsave(&engine->active.lock, flags);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
__execlists_reset(engine, stalled);
spin_unlock_irqrestore(&engine->active.lock, flags);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
}
static void nop_submission_tasklet(unsigned long data)
{
/* The driver is wedged; don't process any more events. */
}
static void execlists_cancel_requests(struct intel_engine_cs *engine)
{
struct intel_engine_execlists * const execlists = &engine->execlists;
struct i915_request *rq, *rn;
struct rb_node *rb;
unsigned long flags;
GEM_TRACE("%s\n", engine->name);
/*
* Before we call engine->cancel_requests(), we should have exclusive
* access to the submission state. This is arranged for us by the
* caller disabling the interrupt generation, the tasklet and other
* threads that may then access the same state, giving us a free hand
* to reset state. However, we still need to let lockdep be aware that
* we know this state may be accessed in hardirq context, so we
* disable the irq around this manipulation and we want to keep
* the spinlock focused on its duties and not accidentally conflate
* coverage to the submission's irq state. (Similarly, although we
* shouldn't need to disable irq around the manipulation of the
* submission's irq state, we also wish to remind ourselves that
* it is irq state.)
*/
spin_lock_irqsave(&engine->active.lock, flags);
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
__execlists_reset(engine, true);
/* Mark all executing requests as skipped. */
list_for_each_entry(rq, &engine->active.requests, sched.link) {
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
if (!i915_request_signaled(rq))
dma_fence_set_error(&rq->fence, -EIO);
i915_request_mark_complete(rq);
}
/* Flush the queued requests to the timeline list (for retiring). */
while ((rb = rb_first_cached(&execlists->queue))) {
struct i915_priolist *p = to_priolist(rb);
int i;
priolist_for_each_request_consume(rq, rn, p, i) {
list_del_init(&rq->sched.link);
__i915_request_submit(rq);
dma_fence_set_error(&rq->fence, -EIO);
i915_request_mark_complete(rq);
}
rb_erase_cached(&p->node, &execlists->queue);
i915_priolist_free(p);
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
/* Cancel all attached virtual engines */
while ((rb = rb_first_cached(&execlists->virtual))) {
struct virtual_engine *ve =
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
rb_erase_cached(rb, &execlists->virtual);
RB_CLEAR_NODE(rb);
spin_lock(&ve->base.active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
if (ve->request) {
ve->request->engine = engine;
__i915_request_submit(ve->request);
dma_fence_set_error(&ve->request->fence, -EIO);
i915_request_mark_complete(ve->request);
ve->base.execlists.queue_priority_hint = INT_MIN;
ve->request = NULL;
}
spin_unlock(&ve->base.active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
}
drm/i915/execlists: Always reset the context's RING registers During reset, we try and stop the active ring. This has the consequence that we often clobber the RING registers within the context image. When we find an active request, we update the context image to rerun that request (if it was guilty, we replace the hanging user payload with NOPs). However, we were ignoring an active context if the request had completed, with the consequence that the next submission on that request would start with RING_HEAD==0 and not the tail of the previous request, causing all requests still in the ring to be rerun. Rare, but occasionally seen within CI where we would spot that the context seqno would reverse and complain that we were retiring an incomplete request. <0> [412.390350] <idle>-0 3d.s2 408373352us : __i915_request_submit: rcs0 fence 1e95b:3640 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373353us : __i915_request_submit: rcs0 fence 1e95b:3642 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3644 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373354us : __i915_request_submit: rcs0 fence 1e95b:3646 -> current 3638 <0> [412.390350] <idle>-0 3d.s2 408373356us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3646 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373374us : __i915_request_commit: rcs0 fence 1e95b:3648 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 cs-irq head=2, tail=3 <0> [412.390350] i915_sel-4613 0d..1 408373377us : process_csb: rcs0 csb[3]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] i915_sel-4613 0d..1 408373378us : __i915_request_submit: rcs0 fence 1e95b:3648 -> current 3638 <0> [412.390350] <idle>-0 3..s1 408373378us : execlists_submission_tasklet: rcs0 awake?=1, active=5 <0> [412.390350] i915_sel-4613 0d..1 408373379us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.2, fence 1e95b:3648 (current 3638), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373381us : i915_reset_engine: rcs0 flags=4 <0> [412.390350] i915_sel-4613 0.... 408373382us : execlists_reset_prepare: rcs0: depth<-0 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 cs-irq head=3, tail=4 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 csb[4]: status=0x00008002:0x00000002, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373390us : process_csb: rcs0 out[0]: ctx=2.2, fence 1e95b:3648 (current 3640), prio=4 <0> [412.390350] i915_sel-4613 0.... 408373401us : intel_engine_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0d..1 408373402us : process_csb: rcs0 cs-irq head=4, tail=4 <0> [412.390350] i915_sel-4613 0.... 408373403us : intel_gpu_reset: engine_mask=1 <0> [412.390350] i915_sel-4613 0d..1 408373408us : execlists_cancel_port_requests: rcs0:port0 fence 1e95b:3648, (current 3648) <0> [412.390350] i915_sel-4613 0.... 408373442us : intel_engine_cancel_stop_cs: rcs0 <0> [412.390350] i915_sel-4613 0.... 408373442us : execlists_reset_finish: rcs0: depth->0 <0> [412.390350] ksoftirq-26 3..s. 408373442us : execlists_submission_tasklet: rcs0 awake?=1, active=0 <0> [412.390350] ksoftirq-26 3d.s1 408373443us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0.... 408373475us : i915_request_retire: rcs0 fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373476us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3640, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373494us : __i915_request_commit: rcs0 fence 1e95b:3650 <0> [412.390350] i915_sel-4613 0d..1 408373496us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [412.390350] i915_sel-4613 0d..1 408373496us : __i915_request_submit: rcs0 fence 1e95b:3650 -> current 3648 <0> [412.390350] i915_sel-4613 0d..1 408373498us : __execlists_submission_tasklet: rcs0 in[0]: ctx=2.1, fence 1e95b:3650 (current 3648), prio=6 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire_upto: rcs0 fence 1e95b:3648, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373500us : i915_request_retire: rcs0 fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373501us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3642, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373514us : i915_request_retire: rcs0 fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373515us : i915_request_retire: __retire_engine_request(rcs0) fence 1e95b:3644, current 3648 <0> [412.390350] i915_sel-4613 0.... 408373527us : i915_request_retire: rcs0 fence 1e95b:3646, current 3640 <0> [412.390350] <idle>-0 3..s1 408373569us : execlists_submission_tasklet: rcs0 awake?=1, active=1 <0> [412.390350] <idle>-0 3d.s2 408373569us : process_csb: rcs0 cs-irq head=5, tail=1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[0]: status=0x00000001:0x00000000, active=0x1 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 csb[1]: status=0x00000018:0x00000002, active=0x5 <0> [412.390350] <idle>-0 3d.s2 408373570us : process_csb: rcs0 out[0]: ctx=2.1, fence 1e95b:3650 (current 3650), prio=6 <0> [412.390350] <idle>-0 3d.s2 408373571us : process_csb: rcs0 completed ctx=2 <0> [412.390350] i915_sel-4613 0.... 408373621us : i915_request_retire: i915_request_retire:253 GEM_BUG_ON(!i915_request_completed(request)) v2: Fixup the cancellation path to drain the CSB and reset the pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190411130515.20716-2-chris@chris-wilson.co.uk
2019-04-11 20:05:15 +07:00
/* Remaining _unready_ requests will be nop'ed when submitted */
execlists->queue_priority_hint = INT_MIN;
execlists->queue = RB_ROOT_CACHED;
GEM_BUG_ON(__tasklet_is_enabled(&execlists->tasklet));
execlists->tasklet.func = nop_submission_tasklet;
spin_unlock_irqrestore(&engine->active.lock, flags);
drm/i915: Update reset path to fix incomplete requests Update reset path in preparation for engine reset which requires identification of incomplete requests and associated context and fixing their state so that engine can resume correctly after reset. The request that caused the hang will be skipped and head is reset to the start of breadcrumb. This allows us to resume from where we left-off. Since this request didn't complete normally we also need to cleanup elsp queue manually. This is vital if we employ nonblocking request submission where we may have a web of dependencies upon the hung request and so advancing the seqno manually is no longer trivial. ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS We change the way we count pending batches. Only the active context involved in the reset is marked as either innocent or guilty, and not mark the entire world as pending. By inspection this only affects igt/gem_reset_stats (which assumes implementation details) and not piglit. ARB_robustness gives this guide on how we expect the user of this interface to behave: * Provide a mechanism for an OpenGL application to learn about graphics resets that affect the context. When a graphics reset occurs, the OpenGL context becomes unusable and the application must create a new context to continue operation. Detecting a graphics reset happens through an inexpensive query. And with regards to the actual meaning of the reset values: Certain events can result in a reset of the GL context. Such a reset causes all context state to be lost. Recovery from such events requires recreation of all objects in the affected context. The current status of the graphics reset state is returned by enum GetGraphicsResetStatusARB(); The symbolic constant returned indicates if the GL context has been in a reset state at any point since the last call to GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context has not been in a reset state since the last call. GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected that is attributable to the current GL context. INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that is not attributable to the current GL context. UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose cause is unknown. The language here is explicit in that we must mark up the guilty batch, but is loose enough for us to relax the innocent (i.e. pending) accounting as only the active batches are involved with the reset. In the future, we are looking towards single engine resetting (with minimal locking), where it seems inappropriate to mark the entire world as innocent since the reset occurred on a different engine. Reducing the information available means we only have to encounter the pain once, and also reduces the information leaking from one context to another. v2: Legacy ringbuffer submission required a reset following hibernation, or else we restore stale values to the RING_HEAD and walked over stolen garbage. v3: GuC requires replaying the requests after a reset. v4: Restore engine IRQ after reset (so waiters will be woken!) Rearm hangcheck if resetting with a waiter. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
2016-09-09 20:11:53 +07:00
}
static void execlists_reset_finish(struct intel_engine_cs *engine)
{
struct intel_engine_execlists * const execlists = &engine->execlists;
/*
* After a GPU reset, we may have requests to replay. Do so now while
* we still have the forcewake to be sure that the GPU is not allowed
* to sleep before we restart and reload a context.
*/
GEM_BUG_ON(!reset_in_progress(execlists));
if (!RB_EMPTY_ROOT(&execlists->queue.rb_root))
execlists->tasklet.func(execlists->tasklet.data);
drm/i915: Always kick the execlists tasklet after reset With direct submission being disabled while the reset in progress, we have a small window where we may forgo the submission of a new request and not notice its addition during execlists_reset_finish. To close this window, always schedule the submission tasklet on coming out of reset to catch any residual work. <6> [333.144082] i915: Running intel_hangcheck_live_selftests/igt_reset_engines <3> [333.296927] i915_reset_engine(rcs0:idle): failed to idle after reset <6> [333.296932] i915 0000:00:02.0: [drm] rcs0 <6> [333.296934] i915 0000:00:02.0: [drm] Hangcheck 0:a9ddf7a5 [4157 ms] <6> [333.296936] i915 0000:00:02.0: [drm] Reset count: 36048 (global 754) <6> [333.296938] i915 0000:00:02.0: [drm] Requests: <6> [333.296997] i915 0000:00:02.0: [drm] RING_START: 0x00000000 <6> [333.296999] i915 0000:00:02.0: [drm] RING_HEAD: 0x00000000 <6> [333.297001] i915 0000:00:02.0: [drm] RING_TAIL: 0x00000000 <6> [333.297003] i915 0000:00:02.0: [drm] RING_CTL: 0x00000000 <6> [333.297005] i915 0000:00:02.0: [drm] RING_MODE: 0x00000200 [idle] <6> [333.297007] i915 0000:00:02.0: [drm] RING_IMR: fffffeff <6> [333.297010] i915 0000:00:02.0: [drm] ACTHD: 0x00000000_00000000 <6> [333.297012] i915 0000:00:02.0: [drm] BBADDR: 0x00000000_00000000 <6> [333.297015] i915 0000:00:02.0: [drm] DMA_FADDR: 0x00000000_00000000 <6> [333.297017] i915 0000:00:02.0: [drm] IPEIR: 0x00000000 <6> [333.297019] i915 0000:00:02.0: [drm] IPEHR: 0x00000000 <6> [333.297021] i915 0000:00:02.0: [drm] Execlist status: 0x00000001 00000000 <6> [333.297023] i915 0000:00:02.0: [drm] Execlist CSB read 5, write 5 [mmio:7], tasklet queued? no (enabled) <6> [333.297025] i915 0000:00:02.0: [drm] ELSP[0] idle <6> [333.297027] i915 0000:00:02.0: [drm] ELSP[1] idle <6> [333.297028] i915 0000:00:02.0: [drm] HW active? 0x0 <6> [333.297044] i915 0000:00:02.0: [drm] Queue priority hint: -8186 <6> [333.297067] i915 0000:00:02.0: [drm] Q 2afac:5f2+ prio=-8186 @ 50ms: (null) <6> [333.297068] i915 0000:00:02.0: [drm] HWSP: <6> [333.297071] i915 0000:00:02.0: [drm] [0000] 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 <6> [333.297073] i915 0000:00:02.0: [drm] * <6> [333.297075] i915 0000:00:02.0: [drm] [0040] 00000001 00000000 00000018 00000002 00000001 00000000 00000018 00000000 <6> [333.297077] i915 0000:00:02.0: [drm] [0060] 00000001 00000000 00008002 00000002 00000000 00000000 00000000 00000005 <6> [333.297079] i915 0000:00:02.0: [drm] [0080] 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 <6> [333.297081] i915 0000:00:02.0: [drm] * <6> [333.297083] i915 0000:00:02.0: [drm] [00c0] 00000000 00000000 00000000 00000000 a9ddf7a5 00000000 00000000 00000000 <6> [333.297085] i915 0000:00:02.0: [drm] [00e0] 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 <6> [333.297087] i915 0000:00:02.0: [drm] * <6> [333.297089] i915 0000:00:02.0: [drm] Idle? no <6> [333.297090] i915_reset_engine(rcs0:idle): 3000 resets <3> [333.297092] i915/intel_hangcheck_live_selftests: igt_reset_engines failed with error -5 <3> [333.455460] i915 0000:00:02.0: Failed to idle engines, declaring wedged! ... <0> [333.491294] i915_sel-4916 1.... 333262143us : i915_reset_engine: rcs0 flags=4 <0> [333.491328] i915_sel-4916 1.... 333262143us : execlists_reset_prepare: rcs0: depth<-0 <0> [333.491362] i915_sel-4916 1.... 333262143us : intel_engine_stop_cs: rcs0 <0> [333.491396] i915_sel-4916 1d..1 333262144us : process_csb: rcs0 cs-irq head=5, tail=5 <0> [333.491424] i915_sel-4916 1.... 333262145us : intel_gpu_reset: engine_mask=1 <0> [333.491454] kworker/-214 5.... 333262184us : i915_gem_switch_to_kernel_context: awake?=yes <0> [333.491487] kworker/-214 5.... 333262192us : i915_request_add: rcs0 fence 2afac:1522 <0> [333.491520] kworker/-214 5.... 333262193us : i915_request_add: marking (null) as active <0> [333.491553] i915_sel-4916 1.... 333262199us : intel_engine_cancel_stop_cs: rcs0 <0> [333.491587] i915_sel-4916 1.... 333262199us : execlists_reset_finish: rcs0: depth->0 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190313162835.30228-1-chris@chris-wilson.co.uk
2019-03-13 23:28:35 +07:00
if (__tasklet_enable(&execlists->tasklet))
/* And kick in case we missed a new request submission. */
tasklet_hi_schedule(&execlists->tasklet);
GEM_TRACE("%s: depth->%d\n", engine->name,
atomic_read(&execlists->tasklet.count));
}
static int gen8_emit_bb_start(struct i915_request *rq,
u64 offset, u32 len,
const unsigned int flags)
{
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
u32 *cs;
drm/i915/execlists: Enable coarse preemption boundaries for gen8 When we introduced preemption, we chose to keep it disabled for gen8 as supporting preemption inside GPGPU user batches required various w/a in userspace. Since then, the desire to preempt long queues of requests between batches (e.g. within busywaiting semaphores) has grown. So allow arbitration within the busywaits and between requests, but disable arbitration within user batches so that we can preempt between requests and not risk breaking GPGPU. However, since this preemption is much coarser and doesn't interfere with userspace, we decline to include it amongst the scheduler capabilities. (This is also required for us to skip over the preemption selftests that expect to be able to preempt user batches.) Michal suggested that we could perhaps allow preemption inside gen8 userspace batches if we can satisfy ourselves that the default preemption settings are viable with existing userspace (principally OpenCL which already should carry any known workaround). We could then merge the two code paths back into one, even dropping the artifical has-preemption device feature flag. Testcase: igt/gem_exec_scheduler/semaphore-user References: beecec901790 ("drm/i915/execlists: Preemption!") Fixes: e88619646971 ("drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Michal Winiarski <michal.winiarski@intel.com> #irc Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190329134024.5254-1-chris@chris-wilson.co.uk
2019-03-29 20:40:24 +07:00
cs = intel_ring_begin(rq, 4);
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
if (IS_ERR(cs))
return PTR_ERR(cs);
/*
* WaDisableCtxRestoreArbitration:bdw,chv
*
* We don't need to perform MI_ARB_ENABLE as often as we do (in
* particular all the gen that do not need the w/a at all!), if we
* took care to make sure that on every switch into this context
* (both ordinary and for preemption) that arbitrartion was enabled
drm/i915/execlists: Enable coarse preemption boundaries for gen8 When we introduced preemption, we chose to keep it disabled for gen8 as supporting preemption inside GPGPU user batches required various w/a in userspace. Since then, the desire to preempt long queues of requests between batches (e.g. within busywaiting semaphores) has grown. So allow arbitration within the busywaits and between requests, but disable arbitration within user batches so that we can preempt between requests and not risk breaking GPGPU. However, since this preemption is much coarser and doesn't interfere with userspace, we decline to include it amongst the scheduler capabilities. (This is also required for us to skip over the preemption selftests that expect to be able to preempt user batches.) Michal suggested that we could perhaps allow preemption inside gen8 userspace batches if we can satisfy ourselves that the default preemption settings are viable with existing userspace (principally OpenCL which already should carry any known workaround). We could then merge the two code paths back into one, even dropping the artifical has-preemption device feature flag. Testcase: igt/gem_exec_scheduler/semaphore-user References: beecec901790 ("drm/i915/execlists: Preemption!") Fixes: e88619646971 ("drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Michal Winiarski <michal.winiarski@intel.com> #irc Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190329134024.5254-1-chris@chris-wilson.co.uk
2019-03-29 20:40:24 +07:00
* we would be fine. However, for gen8 there is another w/a that
* requires us to not preempt inside GPGPU execution, so we keep
* arbitration disabled for gen8 batches. Arbitration will be
* re-enabled before we close the request
* (engine->emit_fini_breadcrumb).
*/
drm/i915/execlists: Enable coarse preemption boundaries for gen8 When we introduced preemption, we chose to keep it disabled for gen8 as supporting preemption inside GPGPU user batches required various w/a in userspace. Since then, the desire to preempt long queues of requests between batches (e.g. within busywaiting semaphores) has grown. So allow arbitration within the busywaits and between requests, but disable arbitration within user batches so that we can preempt between requests and not risk breaking GPGPU. However, since this preemption is much coarser and doesn't interfere with userspace, we decline to include it amongst the scheduler capabilities. (This is also required for us to skip over the preemption selftests that expect to be able to preempt user batches.) Michal suggested that we could perhaps allow preemption inside gen8 userspace batches if we can satisfy ourselves that the default preemption settings are viable with existing userspace (principally OpenCL which already should carry any known workaround). We could then merge the two code paths back into one, even dropping the artifical has-preemption device feature flag. Testcase: igt/gem_exec_scheduler/semaphore-user References: beecec901790 ("drm/i915/execlists: Preemption!") Fixes: e88619646971 ("drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Michal Winiarski <michal.winiarski@intel.com> #irc Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190329134024.5254-1-chris@chris-wilson.co.uk
2019-03-29 20:40:24 +07:00
*cs++ = MI_ARB_ON_OFF | MI_ARB_DISABLE;
/* FIXME(BDW+): Address space and security selectors. */
*cs++ = MI_BATCH_BUFFER_START_GEN8 |
(flags & I915_DISPATCH_SECURE ? 0 : BIT(8));
*cs++ = lower_32_bits(offset);
*cs++ = upper_32_bits(offset);
intel_ring_advance(rq, cs);
return 0;
}
static int gen9_emit_bb_start(struct i915_request *rq,
u64 offset, u32 len,
const unsigned int flags)
{
u32 *cs;
cs = intel_ring_begin(rq, 6);
if (IS_ERR(cs))
return PTR_ERR(cs);
*cs++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
*cs++ = MI_BATCH_BUFFER_START_GEN8 |
(flags & I915_DISPATCH_SECURE ? 0 : BIT(8));
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
*cs++ = lower_32_bits(offset);
*cs++ = upper_32_bits(offset);
*cs++ = MI_ARB_ON_OFF | MI_ARB_DISABLE;
*cs++ = MI_NOOP;
intel_ring_advance(rq, cs);
return 0;
}
static void gen8_logical_ring_enable_irq(struct intel_engine_cs *engine)
{
ENGINE_WRITE(engine, RING_IMR,
~(engine->irq_enable_mask | engine->irq_keep_mask));
ENGINE_POSTING_READ(engine, RING_IMR);
}
static void gen8_logical_ring_disable_irq(struct intel_engine_cs *engine)
{
ENGINE_WRITE(engine, RING_IMR, ~engine->irq_keep_mask);
}
static int gen8_emit_flush(struct i915_request *request, u32 mode)
{
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
u32 cmd, *cs;
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
cs = intel_ring_begin(request, 4);
if (IS_ERR(cs))
return PTR_ERR(cs);
cmd = MI_FLUSH_DW + 1;
/* We always require a command barrier so that subsequent
* commands, such as breadcrumb interrupts, are strictly ordered
* wrt the contents of the write cache being flushed to memory
* (and thus being coherent from the CPU).
*/
cmd |= MI_FLUSH_DW_STORE_INDEX | MI_FLUSH_DW_OP_STOREDW;
if (mode & EMIT_INVALIDATE) {
cmd |= MI_INVALIDATE_TLB;
if (request->engine->class == VIDEO_DECODE_CLASS)
cmd |= MI_INVALIDATE_BSD;
}
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
*cs++ = cmd;
*cs++ = I915_GEM_HWS_SCRATCH_ADDR | MI_FLUSH_DW_USE_GTT;
*cs++ = 0; /* upper addr */
*cs++ = 0; /* value */
intel_ring_advance(request, cs);
return 0;
}
static int gen8_emit_flush_render(struct i915_request *request,
u32 mode)
{
struct intel_engine_cs *engine = request->engine;
u32 scratch_addr =
intel_gt_scratch_offset(engine->gt,
INTEL_GT_SCRATCH_FIELD_RENDER_FLUSH);
bool vf_flush_wa = false, dc_flush_wa = false;
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
u32 *cs, flags = 0;
int len;
flags |= PIPE_CONTROL_CS_STALL;
if (mode & EMIT_FLUSH) {
flags |= PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH;
flags |= PIPE_CONTROL_DEPTH_CACHE_FLUSH;
flags |= PIPE_CONTROL_DC_FLUSH_ENABLE;
flags |= PIPE_CONTROL_FLUSH_ENABLE;
}
if (mode & EMIT_INVALIDATE) {
flags |= PIPE_CONTROL_TLB_INVALIDATE;
flags |= PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_VF_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_CONST_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_STATE_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_QW_WRITE;
flags |= PIPE_CONTROL_GLOBAL_GTT_IVB;
/*
* On GEN9: before VF_CACHE_INVALIDATE we need to emit a NULL
* pipe control.
*/
if (IS_GEN(request->i915, 9))
vf_flush_wa = true;
/* WaForGAMHang:kbl */
if (IS_KBL_REVID(request->i915, 0, KBL_REVID_B0))
dc_flush_wa = true;
}
len = 6;
if (vf_flush_wa)
len += 6;
if (dc_flush_wa)
len += 12;
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
cs = intel_ring_begin(request, len);
if (IS_ERR(cs))
return PTR_ERR(cs);
if (vf_flush_wa)
cs = gen8_emit_pipe_control(cs, 0, 0);
if (dc_flush_wa)
cs = gen8_emit_pipe_control(cs, PIPE_CONTROL_DC_FLUSH_ENABLE,
0);
cs = gen8_emit_pipe_control(cs, flags, scratch_addr);
if (dc_flush_wa)
cs = gen8_emit_pipe_control(cs, PIPE_CONTROL_CS_STALL, 0);
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
intel_ring_advance(request, cs);
return 0;
}
static int gen11_emit_flush_render(struct i915_request *request,
u32 mode)
{
struct intel_engine_cs *engine = request->engine;
const u32 scratch_addr =
intel_gt_scratch_offset(engine->gt,
INTEL_GT_SCRATCH_FIELD_RENDER_FLUSH);
if (mode & EMIT_FLUSH) {
u32 *cs;
u32 flags = 0;
flags |= PIPE_CONTROL_CS_STALL;
flags |= PIPE_CONTROL_TILE_CACHE_FLUSH;
flags |= PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH;
flags |= PIPE_CONTROL_DEPTH_CACHE_FLUSH;
flags |= PIPE_CONTROL_DC_FLUSH_ENABLE;
flags |= PIPE_CONTROL_FLUSH_ENABLE;
flags |= PIPE_CONTROL_QW_WRITE;
flags |= PIPE_CONTROL_GLOBAL_GTT_IVB;
cs = intel_ring_begin(request, 6);
if (IS_ERR(cs))
return PTR_ERR(cs);
cs = gen8_emit_pipe_control(cs, flags, scratch_addr);
intel_ring_advance(request, cs);
}
if (mode & EMIT_INVALIDATE) {
u32 *cs;
u32 flags = 0;
flags |= PIPE_CONTROL_CS_STALL;
flags |= PIPE_CONTROL_COMMAND_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_TLB_INVALIDATE;
flags |= PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_VF_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_CONST_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_STATE_CACHE_INVALIDATE;
flags |= PIPE_CONTROL_QW_WRITE;
flags |= PIPE_CONTROL_GLOBAL_GTT_IVB;
cs = intel_ring_begin(request, 6);
if (IS_ERR(cs))
return PTR_ERR(cs);
cs = gen8_emit_pipe_control(cs, flags, scratch_addr);
intel_ring_advance(request, cs);
}
return 0;
}
/*
* Reserve space for 2 NOOPs at the end of each request to be
* used as a workaround for not being allowed to do lite
* restore with HEAD==TAIL (WaIdleLiteRestore).
*/
static u32 *gen8_emit_wa_tail(struct i915_request *request, u32 *cs)
{
drm/i915/execlists: Preemption! When we write to ELSP, it triggers a context preemption at the earliest arbitration point (3DPRIMITIVE, some PIPECONTROLs, a few other operations and the explicit MI_ARB_CHECK). If this is to the same context, it triggers a LITE_RESTORE where the RING_TAIL is merely updated (used currently to chain requests from the same context together, avoiding bubbles). However, if it is to a different context, a full context-switch is performed and it will start to execute the new context saving the image of the old for later execution. Previously we avoided preemption by only submitting a new context when the old was idle. But now we wish embrace it, and if the new request has a higher priority than the currently executing request, we write to the ELSP regardless, thus triggering preemption, but we tell the GPU to switch to our special preemption context (not the target). In the context-switch interrupt handler, we know that the previous contexts have finished execution and so can unwind all the incomplete requests and compute the new highest priority request to execute. It would be feasible to avoid the switch-to-idle intermediate by programming the ELSP with the target context. The difficulty is in tracking which request that should be whilst maintaining the dependency change, the error comes in with coalesced requests. As we only track the most recent request and its priority, we may run into the issue of being tricked in preempting a high priority request that was followed by a low priority request from the same context (e.g. for PI); worse still that earlier request may be our own dependency and the order then broken by preemption. By injecting the switch-to-idle and then recomputing the priority queue, we avoid the issue with tracking in-flight coalesced requests. Having tried the preempt-to-busy approach, and failed to find a way around the coalesced priority issue, Michal's original proposal to inject an idle context (based on handling GuC preemption) succeeds. The current heuristic for deciding when to preempt are only if the new request is of higher priority, and has the privileged priority of greater than 0. Note that the scheduler remains unfair! v2: Disable for gen8 (bdw/bsw) as we need additional w/a for GPGPU. Since, the feature is now conditional and not always available when we have a scheduler, make it known via the HAS_SCHEDULER GETPARAM (now a capability mask). v3: Stylistic tweaks. v4: Appease Joonas with a snippet of kerneldoc, only to fuel to fire of the preempt vs preempting debate. Suggested-by: Michal Winiarski <michal.winiarski@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Zhenyu Wang <zhenyuw@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171003203453.15692-8-chris@chris-wilson.co.uk
2017-10-04 03:34:52 +07:00
/* Ensure there's always at least one preemption point per-request. */
*cs++ = MI_ARB_CHECK;
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
*cs++ = MI_NOOP;
request->wa_tail = intel_ring_offset(request, cs);
return cs;
}
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
static u32 *emit_preempt_busywait(struct i915_request *request, u32 *cs)
{
*cs++ = MI_SEMAPHORE_WAIT |
MI_SEMAPHORE_GLOBAL_GTT |
MI_SEMAPHORE_POLL |
MI_SEMAPHORE_SAD_EQ_SDD;
*cs++ = 0;
*cs++ = intel_hws_preempt_address(request->engine);
*cs++ = 0;
return cs;
}
static __always_inline u32*
gen8_emit_fini_breadcrumb_footer(struct i915_request *request,
u32 *cs)
{
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
*cs++ = MI_USER_INTERRUPT;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
*cs++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
if (intel_engine_has_semaphores(request->engine))
cs = emit_preempt_busywait(request, cs);
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 18:32:42 +07:00
request->tail = intel_ring_offset(request, cs);
assert_ring_tail_valid(request->ring, request->tail);
return gen8_emit_wa_tail(request, cs);
}
static u32 *gen8_emit_fini_breadcrumb(struct i915_request *request, u32 *cs)
{
cs = gen8_emit_ggtt_write(cs,
request->fence.seqno,
request->timeline->hwsp_offset,
0);
return gen8_emit_fini_breadcrumb_footer(request, cs);
}
static u32 *gen8_emit_fini_breadcrumb_rcs(struct i915_request *request, u32 *cs)
{
cs = gen8_emit_ggtt_write_rcs(cs,
request->fence.seqno,
request->timeline->hwsp_offset,
PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_DC_FLUSH_ENABLE);
/* XXX flush+write+CS_STALL all in one upsets gem_concurrent_blt:kbl */
cs = gen8_emit_pipe_control(cs,
PIPE_CONTROL_FLUSH_ENABLE |
PIPE_CONTROL_CS_STALL,
0);
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
return gen8_emit_fini_breadcrumb_footer(request, cs);
}
static u32 *gen11_emit_fini_breadcrumb_rcs(struct i915_request *request,
u32 *cs)
{
cs = gen8_emit_ggtt_write_rcs(cs,
request->fence.seqno,
request->timeline->hwsp_offset,
PIPE_CONTROL_CS_STALL |
PIPE_CONTROL_TILE_CACHE_FLUSH |
PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_DC_FLUSH_ENABLE |
PIPE_CONTROL_FLUSH_ENABLE);
return gen8_emit_fini_breadcrumb_footer(request, cs);
}
static void execlists_park(struct intel_engine_cs *engine)
{
del_timer(&engine->execlists.timer);
}
void intel_execlists_set_default_submission(struct intel_engine_cs *engine)
{
engine->submit_request = execlists_submit_request;
engine->cancel_requests = execlists_cancel_requests;
engine->schedule = i915_schedule;
engine->execlists.tasklet.func = execlists_submission_tasklet;
engine->reset.prepare = execlists_reset_prepare;
engine->reset.reset = execlists_reset;
engine->reset.finish = execlists_reset_finish;
engine->park = execlists_park;
engine->unpark = NULL;
engine->flags |= I915_ENGINE_SUPPORTS_STATS;
if (!intel_vgpu_active(engine->i915)) {
engine->flags |= I915_ENGINE_HAS_SEMAPHORES;
if (HAS_LOGICAL_RING_PREEMPTION(engine->i915))
engine->flags |= I915_ENGINE_HAS_PREEMPTION;
}
}
static void execlists_destroy(struct intel_engine_cs *engine)
{
intel_engine_cleanup_common(engine);
lrc_destroy_wa_ctx(engine);
kfree(engine);
}
static void
logical_ring_default_vfuncs(struct intel_engine_cs *engine)
{
/* Default vfuncs which can be overriden by each engine. */
engine->destroy = execlists_destroy;
drm/i915: Invert the GEM wakeref hierarchy In the current scheme, on submitting a request we take a single global GEM wakeref, which trickles down to wake up all GT power domains. This is undesirable as we would like to be able to localise our power management to the available power domains and to remove the global GEM operations from the heart of the driver. (The intent there is to push global GEM decisions to the boundary as used by the GEM user interface.) Now during request construction, each request is responsible via its logical context to acquire a wakeref on each power domain it intends to utilize. Currently, each request takes a wakeref on the engine(s) and the engines themselves take a chipset wakeref. This gives us a transition on each engine which we can extend if we want to insert more powermangement control (such as soft rc6). The global GEM operations that currently require a struct_mutex are reduced to listening to pm events from the chipset GT wakeref. As we reduce the struct_mutex requirement, these listeners should evaporate. Perhaps the biggest immediate change is that this removes the struct_mutex requirement around GT power management, allowing us greater flexibility in request construction. Another important knock-on effect, is that by tracking engine usage, we can insert a switch back to the kernel context on that engine immediately, avoiding any extra delay or inserting global synchronisation barriers. This makes tracking when an engine and its associated contexts are idle much easier -- important for when we forgo our assumed execution ordering and need idle barriers to unpin used contexts. In the process, it means we remove a large chunk of code whose only purpose was to switch back to the kernel context. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Imre Deak <imre.deak@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
2019-04-25 03:07:17 +07:00
engine->resume = execlists_resume;
engine->reset.prepare = execlists_reset_prepare;
engine->reset.reset = execlists_reset;
engine->reset.finish = execlists_reset_finish;
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 22:37:20 +07:00
engine->cops = &execlists_context_ops;
engine->request_alloc = execlists_request_alloc;
engine->emit_flush = gen8_emit_flush;
engine->emit_init_breadcrumb = gen8_emit_init_breadcrumb;
engine->emit_fini_breadcrumb = gen8_emit_fini_breadcrumb;
engine->set_default_submission = intel_execlists_set_default_submission;
if (INTEL_GEN(engine->i915) < 11) {
engine->irq_enable = gen8_logical_ring_enable_irq;
engine->irq_disable = gen8_logical_ring_disable_irq;
} else {
/*
* TODO: On Gen11 interrupt masks need to be clear
* to allow C6 entry. Keep interrupts enabled at
* and take the hit of generating extra interrupts
* until a more refined solution exists.
*/
}
drm/i915/execlists: Enable coarse preemption boundaries for gen8 When we introduced preemption, we chose to keep it disabled for gen8 as supporting preemption inside GPGPU user batches required various w/a in userspace. Since then, the desire to preempt long queues of requests between batches (e.g. within busywaiting semaphores) has grown. So allow arbitration within the busywaits and between requests, but disable arbitration within user batches so that we can preempt between requests and not risk breaking GPGPU. However, since this preemption is much coarser and doesn't interfere with userspace, we decline to include it amongst the scheduler capabilities. (This is also required for us to skip over the preemption selftests that expect to be able to preempt user batches.) Michal suggested that we could perhaps allow preemption inside gen8 userspace batches if we can satisfy ourselves that the default preemption settings are viable with existing userspace (principally OpenCL which already should carry any known workaround). We could then merge the two code paths back into one, even dropping the artifical has-preemption device feature flag. Testcase: igt/gem_exec_scheduler/semaphore-user References: beecec901790 ("drm/i915/execlists: Preemption!") Fixes: e88619646971 ("drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michal Winiarski <michal.winiarski@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Michal Winiarski <michal.winiarski@intel.com> #irc Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190329134024.5254-1-chris@chris-wilson.co.uk
2019-03-29 20:40:24 +07:00
if (IS_GEN(engine->i915, 8))
engine->emit_bb_start = gen8_emit_bb_start;
else
engine->emit_bb_start = gen9_emit_bb_start;
}
static inline void
logical_ring_default_irqs(struct intel_engine_cs *engine)
{
unsigned int shift = 0;
if (INTEL_GEN(engine->i915) < 11) {
const u8 irq_shifts[] = {
[RCS0] = GEN8_RCS_IRQ_SHIFT,
[BCS0] = GEN8_BCS_IRQ_SHIFT,
[VCS0] = GEN8_VCS0_IRQ_SHIFT,
[VCS1] = GEN8_VCS1_IRQ_SHIFT,
[VECS0] = GEN8_VECS_IRQ_SHIFT,
};
shift = irq_shifts[engine->id];
}
engine->irq_enable_mask = GT_RENDER_USER_INTERRUPT << shift;
engine->irq_keep_mask = GT_CONTEXT_SWITCH_INTERRUPT << shift;
}
static void rcs_submission_override(struct intel_engine_cs *engine)
{
switch (INTEL_GEN(engine->i915)) {
case 12:
case 11:
engine->emit_flush = gen11_emit_flush_render;
engine->emit_fini_breadcrumb = gen11_emit_fini_breadcrumb_rcs;
break;
default:
engine->emit_flush = gen8_emit_flush_render;
engine->emit_fini_breadcrumb = gen8_emit_fini_breadcrumb_rcs;
break;
}
}
int intel_execlists_submission_setup(struct intel_engine_cs *engine)
{
tasklet_init(&engine->execlists.tasklet,
execlists_submission_tasklet, (unsigned long)engine);
timer_setup(&engine->execlists.timer, execlists_submission_timer, 0);
logical_ring_default_vfuncs(engine);
logical_ring_default_irqs(engine);
if (engine->class == RENDER_CLASS)
rcs_submission_override(engine);
return 0;
}
int intel_execlists_submission_init(struct intel_engine_cs *engine)
{
struct intel_engine_execlists * const execlists = &engine->execlists;
struct drm_i915_private *i915 = engine->i915;
struct intel_uncore *uncore = engine->uncore;
u32 base = engine->mmio_base;
int ret;
ret = intel_engine_init_common(engine);
if (ret)
return ret;
if (intel_init_workaround_bb(engine))
/*
* We continue even if we fail to initialize WA batch
* because we only expect rare glitches but nothing
* critical to prevent us from using GPU
*/
DRM_ERROR("WA batch buffer initialization failed\n");
if (HAS_LOGICAL_RING_ELSQ(i915)) {
execlists->submit_reg = uncore->regs +
i915_mmio_reg_offset(RING_EXECLIST_SQ_CONTENTS(base));
execlists->ctrl_reg = uncore->regs +
i915_mmio_reg_offset(RING_EXECLIST_CONTROL(base));
drm/i915/icl: Enhanced execution list support Enhanced Execlists is an upgraded version of execlists which supports up to 8 ports. The lrcs to be submitted are written to a submit queue (the ExecLists Submission Queue - ELSQ), which is then loaded on the HW. When writing to the ELSP register, the lrcs are written cyclically in the queue from position 0 to position 7. Alternatively, it is possible to write directly in the individual positions of the queue using the ELSQC registers. To be able to re-use all the existing code we're using the latter method and we're currently limiting ourself to only using 2 elements. v2: Rebase. v3: Switch from !IS_GEN11 to GEN < 11 (Daniele Ceraolo Spurio). v4: Use the elsq registers instead of elsp. (Daniele Ceraolo Spurio) v5: Reword commit, rename regs to be closer to specs, turn off preemption (Daniele), reuse engine->execlists.elsp (Chris) v6: use has_logical_ring_elsq to differentiate the new paths v7: add preemption support, rename els to submit_reg (Chris) v8: save the ctrl register inside the execlists struct, drop CSB handling updates (superseded by preempt_complete_status) (Chris) v9: s/drm_i915_gem_request/i915_request (Mika) v10: resolved conflict in inject_preempt_context (Mika) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180302161501.28594-4-mika.kuoppala@linux.intel.com
2018-03-02 23:14:59 +07:00
} else {
execlists->submit_reg = uncore->regs +
i915_mmio_reg_offset(RING_ELSP(base));
drm/i915/icl: Enhanced execution list support Enhanced Execlists is an upgraded version of execlists which supports up to 8 ports. The lrcs to be submitted are written to a submit queue (the ExecLists Submission Queue - ELSQ), which is then loaded on the HW. When writing to the ELSP register, the lrcs are written cyclically in the queue from position 0 to position 7. Alternatively, it is possible to write directly in the individual positions of the queue using the ELSQC registers. To be able to re-use all the existing code we're using the latter method and we're currently limiting ourself to only using 2 elements. v2: Rebase. v3: Switch from !IS_GEN11 to GEN < 11 (Daniele Ceraolo Spurio). v4: Use the elsq registers instead of elsp. (Daniele Ceraolo Spurio) v5: Reword commit, rename regs to be closer to specs, turn off preemption (Daniele), reuse engine->execlists.elsp (Chris) v6: use has_logical_ring_elsq to differentiate the new paths v7: add preemption support, rename els to submit_reg (Chris) v8: save the ctrl register inside the execlists struct, drop CSB handling updates (superseded by preempt_complete_status) (Chris) v9: s/drm_i915_gem_request/i915_request (Mika) v10: resolved conflict in inject_preempt_context (Mika) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180302161501.28594-4-mika.kuoppala@linux.intel.com
2018-03-02 23:14:59 +07:00
}
execlists->csb_status =
&engine->status_page.addr[I915_HWS_CSB_BUF0_INDEX];
execlists->csb_write =
&engine->status_page.addr[intel_hws_csb_write_index(i915)];
if (INTEL_GEN(i915) < 11)
execlists->csb_size = GEN8_CSB_ENTRIES;
else
execlists->csb_size = GEN11_CSB_ENTRIES;
drm/i915/execlists: Preempt-to-busy When using a global seqno, we required a precise stop-the-workd event to handle preemption and unwind the global seqno counter. To accomplish this, we would preempt to a special out-of-band context and wait for the machine to report that it was idle. Given an idle machine, we could very precisely see which requests had completed and which we needed to feed back into the run queue. However, now that we have scrapped the global seqno, we no longer need to precisely unwind the global counter and only track requests by their per-context seqno. This allows us to loosely unwind inflight requests while scheduling a preemption, with the enormous caveat that the requests we put back on the run queue are still _inflight_ (until the preemption request is complete). This makes request tracking much more messy, as at any point then we can see a completed request that we believe is not currently scheduled for execution. We also have to be careful not to rewind RING_TAIL past RING_HEAD on preempting to the running context, and for this we use a semaphore to prevent completion of the request before continuing. To accomplish this feat, we change how we track requests scheduled to the HW. Instead of appending our requests onto a single list as we submit, we track each submission to ELSP as its own block. Then upon receiving the CS preemption event, we promote the pending block to the inflight block (discarding what was previously being tracked). As normal CS completion events arrive, we then remove stale entries from the inflight tracker. v2: Be a tinge paranoid and ensure we flush the write into the HWS page for the GPU semaphore to pick in a timely fashion. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190620142052.19311-1-chris@chris-wilson.co.uk
2019-06-20 21:20:51 +07:00
reset_csb_pointers(engine);
return 0;
}
static u32 intel_lr_indirect_ctx_offset(struct intel_engine_cs *engine)
{
u32 indirect_ctx_offset;
switch (INTEL_GEN(engine->i915)) {
default:
MISSING_CASE(INTEL_GEN(engine->i915));
/* fall through */
case 12:
indirect_ctx_offset =
GEN12_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
break;
case 11:
indirect_ctx_offset =
GEN11_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
break;
case 10:
indirect_ctx_offset =
GEN10_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
break;
case 9:
indirect_ctx_offset =
GEN9_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
break;
case 8:
indirect_ctx_offset =
GEN8_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT;
break;
}
return indirect_ctx_offset;
}
static void execlists_init_reg_state(u32 *regs,
struct intel_context *ce,
struct intel_engine_cs *engine,
struct intel_ring *ring)
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
{
struct i915_ppgtt *ppgtt = i915_vm_to_ppgtt(ce->vm);
bool rcs = engine->class == RENDER_CLASS;
u32 base = engine->mmio_base;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
/*
* A context is actually a big batch buffer with several
* MI_LOAD_REGISTER_IMM commands followed by (reg, value) pairs. The
* values we are setting here are only for the first context restore:
* on a subsequent save, the GPU will recreate this batchbuffer with new
* values (including all the missing MI_LOAD_REGISTER_IMM commands that
* we are not initializing here).
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
*
* Must keep consistent with virtual_update_register_offsets().
*/
regs[CTX_LRI_HEADER_0] = MI_LOAD_REGISTER_IMM(rcs ? 14 : 11) |
MI_LRI_FORCE_POSTED;
CTX_REG(regs, CTX_CONTEXT_CONTROL, RING_CONTEXT_CONTROL(base),
_MASKED_BIT_DISABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT) |
_MASKED_BIT_ENABLE(CTX_CTRL_INHIBIT_SYN_CTX_SWITCH));
if (INTEL_GEN(engine->i915) < 11) {
regs[CTX_CONTEXT_CONTROL + 1] |=
_MASKED_BIT_DISABLE(CTX_CTRL_ENGINE_CTX_SAVE_INHIBIT |
CTX_CTRL_RS_CTX_ENABLE);
}
CTX_REG(regs, CTX_RING_HEAD, RING_HEAD(base), 0);
CTX_REG(regs, CTX_RING_TAIL, RING_TAIL(base), 0);
CTX_REG(regs, CTX_RING_BUFFER_START, RING_START(base), 0);
CTX_REG(regs, CTX_RING_BUFFER_CONTROL, RING_CTL(base),
RING_CTL_SIZE(ring->size) | RING_VALID);
CTX_REG(regs, CTX_BB_HEAD_U, RING_BBADDR_UDW(base), 0);
CTX_REG(regs, CTX_BB_HEAD_L, RING_BBADDR(base), 0);
CTX_REG(regs, CTX_BB_STATE, RING_BBSTATE(base), RING_BB_PPGTT);
CTX_REG(regs, CTX_SECOND_BB_HEAD_U, RING_SBBADDR_UDW(base), 0);
CTX_REG(regs, CTX_SECOND_BB_HEAD_L, RING_SBBADDR(base), 0);
CTX_REG(regs, CTX_SECOND_BB_STATE, RING_SBBSTATE(base), 0);
if (rcs) {
struct i915_ctx_workarounds *wa_ctx = &engine->wa_ctx;
CTX_REG(regs, CTX_RCS_INDIRECT_CTX, RING_INDIRECT_CTX(base), 0);
CTX_REG(regs, CTX_RCS_INDIRECT_CTX_OFFSET,
RING_INDIRECT_CTX_OFFSET(base), 0);
if (wa_ctx->indirect_ctx.size) {
u32 ggtt_offset = i915_ggtt_offset(wa_ctx->vma);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
regs[CTX_RCS_INDIRECT_CTX + 1] =
(ggtt_offset + wa_ctx->indirect_ctx.offset) |
(wa_ctx->indirect_ctx.size / CACHELINE_BYTES);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
regs[CTX_RCS_INDIRECT_CTX_OFFSET + 1] =
intel_lr_indirect_ctx_offset(engine) << 6;
}
CTX_REG(regs, CTX_BB_PER_CTX_PTR, RING_BB_PER_CTX_PTR(base), 0);
if (wa_ctx->per_ctx.size) {
u32 ggtt_offset = i915_ggtt_offset(wa_ctx->vma);
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
regs[CTX_BB_PER_CTX_PTR + 1] =
(ggtt_offset + wa_ctx->per_ctx.offset) | 0x01;
drm/i915/gen8: Add infrastructure to initialize WA batch buffers Some of the WA are to be applied during context save but before restore and some at the end of context save/restore but before executing the instructions in the ring, WA batch buffers are created for this purpose and these WA cannot be applied using normal means. Each context has two registers to load the offsets of these batch buffers. If they are non-zero, HW understands that it need to execute these batches. v1: In this version two separate ring_buffer objects were used to load WA instructions for indirect and per context batch buffers and they were part of every context. v2: Chris suggested to include additional page in context and use it to load these WA instead of creating separate objects. This will simplify lot of things as we need not explicity pin/unpin them. Thomas Daniel further pointed that GuC is planning to use a similar setup to share data between GuC and driver and WA batch buffers can probably share that page. However after discussions with Dave who is implementing GuC changes, he suggested to use an independent page for the reasons - GuC area might grow and these WA are initialized only once and are not changed afterwards so we can share them share across all contexts. The page is updated with WA during render ring init. This has an advantage of not adding more special cases to default_context. We don't know upfront the number of WA we will applying using these batch buffers. For this reason the size was fixed earlier but it is not a good idea. To fix this, the functions that load instructions are modified to report the no of commands inserted and the size is now calculated after the batch is updated. A macro is introduced to add commands to these batch buffers which also checks for overflow and returns error. We have a full page dedicated for these WA so that should be sufficient for good number of WA, anything more means we have major issues. The list for Gen8 is small, same for Gen9 also, maybe few more gets added going forward but not close to filling entire page. Chris suggested a two-pass approach but we agreed to go with single page setup as it is a one-off routine and simpler code wins. One additional option is offset field which is helpful if we would like to have multiple batches at different offsets within the page and select them based on some criteria. This is not a requirement at this point but could help in future (Dave). Chris provided some helpful macros and suggestions which further simplified the code, they will also help in reducing code duplication when WA for other Gen are added. Add detailed comments explaining restrictions. Use do {} while(0) for wa_ctx_emit() macro. (Many thanks to Chris, Dave and Thomas for their reviews and inputs) Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Dave Gordon <david.s.gordon@intel.com> Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-06-20 01:07:01 +07:00
}
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
}
regs[CTX_LRI_HEADER_1] = MI_LOAD_REGISTER_IMM(9) | MI_LRI_FORCE_POSTED;
CTX_REG(regs, CTX_CTX_TIMESTAMP, RING_CTX_TIMESTAMP(base), 0);
/* PDP values well be assigned later if needed */
CTX_REG(regs, CTX_PDP3_UDW, GEN8_RING_PDP_UDW(base, 3), 0);
CTX_REG(regs, CTX_PDP3_LDW, GEN8_RING_PDP_LDW(base, 3), 0);
CTX_REG(regs, CTX_PDP2_UDW, GEN8_RING_PDP_UDW(base, 2), 0);
CTX_REG(regs, CTX_PDP2_LDW, GEN8_RING_PDP_LDW(base, 2), 0);
CTX_REG(regs, CTX_PDP1_UDW, GEN8_RING_PDP_UDW(base, 1), 0);
CTX_REG(regs, CTX_PDP1_LDW, GEN8_RING_PDP_LDW(base, 1), 0);
CTX_REG(regs, CTX_PDP0_UDW, GEN8_RING_PDP_UDW(base, 0), 0);
CTX_REG(regs, CTX_PDP0_LDW, GEN8_RING_PDP_LDW(base, 0), 0);
drm/i915/gen8: Dynamic page table allocations This finishes off the dynamic page tables allocations, in the legacy 3 level style that already exists. Most everything has already been setup to this point, the patch finishes off the enabling by setting the appropriate function pointers. In LRC mode, contexts need to know the PDPs when they are populated. With dynamic page table allocations, these PDPs may not exist yet. Check if PDPs have been allocated and use the scratch page if they do not exist yet. Before submission, update the PDPs in the logic ring context as PDPs have been allocated. v2: Update aliasing/true ppgtt allocate/teardown/clear functions for gen 6 & 7. v3: Rebase. v4: Remove BUG() from ppgtt_unbind_vma, but keep checking that either teardown_va_range or clear_range functions exist (Daniel). v5: Similar to gen6, in init, gen8_ppgtt_clear_range call is only needed for aliasing ppgtt. Zombie tracking was originally added for teardown function and is no longer required. v6: Update err_out case in gen8_alloc_va_range (missed from lastest rebase). v7: Rebase after s/page_tables/page_table/. v8: Updated scratch_pt check after scratch flag was removed in previous patch. v9: Note that lrc mode needs to be updated to support init state without any PDP. v10: Unmap correct page_table in gen8_alloc_va_range's error case, clean-up gen8_aliasing_ppgtt_init (remove duplicated map), and initialize PTs during page table allocation. v11: Squashed LRC enabling commit, otherwise LRC mode would be left broken until it was updated to handle the init case without any PDP. v12: Do not overallocate new_pts bitmap, make alloc_gen8_temp_bitmaps static and don't abuse of inline functions. (Mika) Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Michel Thierry <michel.thierry@intel.com> (v2+) Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-04-08 18:13:34 +07:00
if (i915_vm_is_4lvl(&ppgtt->vm)) {
2015-07-30 17:06:23 +07:00
/* 64b PPGTT (48bit canonical)
* PDP0_DESCRIPTOR contains the base address to PML4 and
* other PDP Descriptors are ignored.
*/
ASSIGN_CTX_PML4(ppgtt, regs);
} else {
ASSIGN_CTX_PDP(ppgtt, regs, 3);
ASSIGN_CTX_PDP(ppgtt, regs, 2);
ASSIGN_CTX_PDP(ppgtt, regs, 1);
ASSIGN_CTX_PDP(ppgtt, regs, 0);
2015-07-30 17:06:23 +07:00
}
if (rcs) {
regs[CTX_LRI_HEADER_2] = MI_LOAD_REGISTER_IMM(1);
CTX_REG(regs, CTX_R_PWR_CLK_STATE, GEN8_R_PWR_CLK_STATE, 0);
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
}
regs[CTX_END] = MI_BATCH_BUFFER_END;
if (INTEL_GEN(engine->i915) >= 10)
regs[CTX_END] |= BIT(0);
}
static int
populate_lr_context(struct intel_context *ce,
struct drm_i915_gem_object *ctx_obj,
struct intel_engine_cs *engine,
struct intel_ring *ring)
{
void *vaddr;
u32 *regs;
int ret;
vaddr = i915_gem_object_pin_map(ctx_obj, I915_MAP_WB);
if (IS_ERR(vaddr)) {
ret = PTR_ERR(vaddr);
DRM_DEBUG_DRIVER("Could not map object pages! (%d)\n", ret);
return ret;
}
set_redzone(vaddr, engine);
if (engine->default_state) {
/*
* We only want to copy over the template context state;
* skipping over the headers reserved for GuC communication,
* leaving those as zero.
*/
const unsigned long start = LRC_HEADER_PAGES * PAGE_SIZE;
void *defaults;
defaults = i915_gem_object_pin_map(engine->default_state,
I915_MAP_WB);
if (IS_ERR(defaults)) {
ret = PTR_ERR(defaults);
goto err_unpin_ctx;
}
memcpy(vaddr + start, defaults + start, engine->context_size);
i915_gem_object_unpin_map(engine->default_state);
}
/* The second page of the context object contains some fields which must
* be set up prior to the first execution. */
regs = vaddr + LRC_STATE_PN * PAGE_SIZE;
execlists_init_reg_state(regs, ce, engine, ring);
if (!engine->default_state)
regs[CTX_CONTEXT_CONTROL + 1] |=
_MASKED_BIT_ENABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT);
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
drm/i915: Flush pages on acquisition When we return pages to the system, we ensure that they are marked as being in the CPU domain since any external access is uncontrolled and we must assume the worst. This means that we need to always flush the pages on acquisition if we need to use them on the GPU, and from the beginning have used set-domain. Set-domain is overkill for the purpose as it is a general synchronisation barrier, but our intent is to only flush the pages being swapped in. If we move that flush into the pages acquisition phase, we know then that when we have obj->mm.pages, they are coherent with the GPU and need only maintain that status without resorting to heavy handed use of set-domain. The principle knock-on effect for userspace is through mmap-gtt pagefaulting. Our uAPI has always implied that the GTT mmap was async (especially as when any pagefault occurs is unpredicatable to userspace) and so userspace had to apply explicit domain control itself (set-domain). However, swapping is transparent to the kernel, and so on first fault we need to acquire the pages and make them coherent for access through the GTT. Our use of set-domain here leaks into the uABI that the first pagefault was synchronous. This is unintentional and baring a few igt should be unoticed, nevertheless we bump the uABI version for mmap-gtt to reflect the change in behaviour. Another implication of the change is that gem_create() is presumed to create an object that is coherent with the CPU and is in the CPU write domain, so a set-domain(CPU) following a gem_create() would be a minor operation that merely checked whether we could allocate all pages for the object. On applying this change, a set-domain(CPU) causes a clflush as we acquire the pages. This will have a small impact on mesa as we move the clflush here on !llc from execbuf time to create, but that should have minimal performance impact as the same clflush exists but is now done early and because of the clflush issue, userspace recycles bo and so should resist allocating fresh objects. Internally, the presumption that objects are created in the CPU write-domain and remain so through writes to obj->mm.mapping is more prevalent than I expected; but easy enough to catch and apply a manual flush. For the future, we should push the page flush from the central set_pages() into the callers so that we can more finely control when it is applied, but for now doing it one location is easier to validate, at the cost of sometimes flushing when there is no need. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Matthew Auld <matthew.william.auld@gmail.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Antonio Argenziano <antonio.argenziano@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Matthew Auld <matthew.william.auld@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190321161908.8007-1-chris@chris-wilson.co.uk
2019-03-21 23:19:07 +07:00
ret = 0;
err_unpin_ctx:
drm/i915: Flush pages on acquisition When we return pages to the system, we ensure that they are marked as being in the CPU domain since any external access is uncontrolled and we must assume the worst. This means that we need to always flush the pages on acquisition if we need to use them on the GPU, and from the beginning have used set-domain. Set-domain is overkill for the purpose as it is a general synchronisation barrier, but our intent is to only flush the pages being swapped in. If we move that flush into the pages acquisition phase, we know then that when we have obj->mm.pages, they are coherent with the GPU and need only maintain that status without resorting to heavy handed use of set-domain. The principle knock-on effect for userspace is through mmap-gtt pagefaulting. Our uAPI has always implied that the GTT mmap was async (especially as when any pagefault occurs is unpredicatable to userspace) and so userspace had to apply explicit domain control itself (set-domain). However, swapping is transparent to the kernel, and so on first fault we need to acquire the pages and make them coherent for access through the GTT. Our use of set-domain here leaks into the uABI that the first pagefault was synchronous. This is unintentional and baring a few igt should be unoticed, nevertheless we bump the uABI version for mmap-gtt to reflect the change in behaviour. Another implication of the change is that gem_create() is presumed to create an object that is coherent with the CPU and is in the CPU write domain, so a set-domain(CPU) following a gem_create() would be a minor operation that merely checked whether we could allocate all pages for the object. On applying this change, a set-domain(CPU) causes a clflush as we acquire the pages. This will have a small impact on mesa as we move the clflush here on !llc from execbuf time to create, but that should have minimal performance impact as the same clflush exists but is now done early and because of the clflush issue, userspace recycles bo and so should resist allocating fresh objects. Internally, the presumption that objects are created in the CPU write-domain and remain so through writes to obj->mm.mapping is more prevalent than I expected; but easy enough to catch and apply a manual flush. For the future, we should push the page flush from the central set_pages() into the callers so that we can more finely control when it is applied, but for now doing it one location is easier to validate, at the cost of sometimes flushing when there is no need. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Matthew Auld <matthew.william.auld@gmail.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Antonio Argenziano <antonio.argenziano@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Matthew Auld <matthew.william.auld@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190321161908.8007-1-chris@chris-wilson.co.uk
2019-03-21 23:19:07 +07:00
__i915_gem_object_flush_map(ctx_obj,
LRC_HEADER_PAGES * PAGE_SIZE,
engine->context_size);
i915_gem_object_unpin_map(ctx_obj);
return ret;
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
}
static int __execlists_context_alloc(struct intel_context *ce,
struct intel_engine_cs *engine)
{
drm/i915/bdw: A bit more advanced LR context alloc/free Now that we have the ability to allocate our own context backing objects and we have multiplexed one of them per engine inside the context structs, we can finally allocate and free them correctly. Regarding the context size, reading the register to calculate the sizes can work, I think, however the docs are very clear about the actual context sizes on GEN8, so just hardcode that and use it. v2: Rebased on top of the Full PPGTT series. It is important to notice that at this point we have one global default context per engine, all of them using the aliasing PPGTT (as opposed to the single global default context we have with legacy HW contexts). v3: - Go back to one single global default context, this time with multiple backing objects inside. - Use different context sizes for non-render engines, as suggested by Damien (still hardcoded, since the information about the context size registers in the BSpec is, well, *lacking*). - Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien). - Move default context backing object creation to intel_init_ring (so that we don't waste memory in rings that might not get initialized). v4: - Reuse the HW legacy context init/fini. - Create a separate free function. - Rename the functions with an intel_ preffix. v5: Several rebases to account for the changes in the previous patches. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:14 +07:00
struct drm_i915_gem_object *ctx_obj;
struct intel_ring *ring;
struct i915_vma *vma;
u32 context_size;
drm/i915/bdw: A bit more advanced LR context alloc/free Now that we have the ability to allocate our own context backing objects and we have multiplexed one of them per engine inside the context structs, we can finally allocate and free them correctly. Regarding the context size, reading the register to calculate the sizes can work, I think, however the docs are very clear about the actual context sizes on GEN8, so just hardcode that and use it. v2: Rebased on top of the Full PPGTT series. It is important to notice that at this point we have one global default context per engine, all of them using the aliasing PPGTT (as opposed to the single global default context we have with legacy HW contexts). v3: - Go back to one single global default context, this time with multiple backing objects inside. - Use different context sizes for non-render engines, as suggested by Damien (still hardcoded, since the information about the context size registers in the BSpec is, well, *lacking*). - Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien). - Move default context backing object creation to intel_init_ring (so that we don't waste memory in rings that might not get initialized). v4: - Reuse the HW legacy context init/fini. - Create a separate free function. - Rename the functions with an intel_ preffix. v5: Several rebases to account for the changes in the previous patches. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:14 +07:00
int ret;
GEM_BUG_ON(ce->state);
context_size = round_up(engine->context_size, I915_GTT_PAGE_SIZE);
drm/i915/bdw: A bit more advanced LR context alloc/free Now that we have the ability to allocate our own context backing objects and we have multiplexed one of them per engine inside the context structs, we can finally allocate and free them correctly. Regarding the context size, reading the register to calculate the sizes can work, I think, however the docs are very clear about the actual context sizes on GEN8, so just hardcode that and use it. v2: Rebased on top of the Full PPGTT series. It is important to notice that at this point we have one global default context per engine, all of them using the aliasing PPGTT (as opposed to the single global default context we have with legacy HW contexts). v3: - Go back to one single global default context, this time with multiple backing objects inside. - Use different context sizes for non-render engines, as suggested by Damien (still hardcoded, since the information about the context size registers in the BSpec is, well, *lacking*). - Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien). - Move default context backing object creation to intel_init_ring (so that we don't waste memory in rings that might not get initialized). v4: - Reuse the HW legacy context init/fini. - Create a separate free function. - Rename the functions with an intel_ preffix. v5: Several rebases to account for the changes in the previous patches. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:14 +07:00
drm/i915/lrc: Clarify the format of the context image Not only the context image consist of two parts (the PPHWSP, and the logical context state), but we also allocate a header at the start of for sharing data with GuC. Thus every lrc looks like this: | [guc] | [hwsp] [logical state] | |<- our header ->|<- context image ->| So far, we have oversimplified whenever we use each of these parts of the context, just because the GuC header happens to be in page 0, and the (PP)HWSP is in page 1. But this had led to using the same define for more than one meaning (as a page index in the lrc and as 1 page). This patch adds defines for the GuC shared page, the PPHWSP page and the start of the logical state. It also updated the places where the old define was being used. Since we are not changing the size (or format) of the context, there are no functional changes. v2: Use PPHWSP index for hws again. Suggested-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Michel Thierry <michel.thierry@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Michal Wajdeczko <michal.wajdeczko@intel.com> Cc: Oscar Mateo <oscar.mateo@intel.com> Cc: intel-gvt-dev@lists.freedesktop.org Link: http://patchwork.freedesktop.org/patch/msgid/20170712193032.27080-1-michel.thierry@intel.com Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20170913085605.18299-1-chris@chris-wilson.co.uk
2017-09-13 15:56:00 +07:00
/*
* Before the actual start of the context image, we insert a few pages
* for our own use and for sharing with the GuC.
*/
context_size += LRC_HEADER_PAGES * PAGE_SIZE;
if (IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
context_size += I915_GTT_PAGE_SIZE; /* for redzone */
drm/i915: Integrate GuC-based command submission GuC-based submission is mostly the same as execlist mode, up to intel_logical_ring_advance_and_submit(), where the context being dispatched would be added to the execlist queue; at this point we submit the context to the GuC backend instead. There are, however, a few other changes also required, notably: 1. Contexts must be pinned at GGTT addresses accessible by the GuC i.e. NOT in the range [0..WOPCM_SIZE), so we have to add the PIN_OFFSET_BIAS flag to the relevant GGTT-pinning calls. 2. The GuC's TLB must be invalidated after a context is pinned at a new GGTT address. 3. GuC firmware uses the one page before Ring Context as shared data. Therefore, whenever driver wants to get base address of LRC, we will offset one page for it. LRC_PPHWSP_PN is defined as the page number of LRCA. 4. In the work queue used to pass requests to the GuC, the GuC firmware requires the ring-tail-offset to be represented as an 11-bit value, expressed in QWords. Therefore, the ringbuffer size must be reduced to the representable range (4 pages). v2: Defer adding #defines until needed [Chris Wilson] Rationalise type declarations [Chris Wilson] v4: Squashed kerneldoc patch into here [Daniel Vetter] v5: Update request->tail in code common to both GuC and execlist modes. Add a private version of lr_context_update(), as sharing the execlist version leads to race conditions when the CPU and the GuC both update TAIL in the context image. Conversion of error-captured HWS page to string must account for offset from start of object to actual HWS (LRC_PPHWSP_PN). Issue: VIZ-4884 Signed-off-by: Alex Dai <yu.dai@intel.com> Signed-off-by: Dave Gordon <david.s.gordon@intel.com> Reviewed-by: Tom O'Rourke <Tom.O'Rourke@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-08-12 21:43:43 +07:00
ctx_obj = i915_gem_object_create_shmem(engine->i915, context_size);
if (IS_ERR(ctx_obj))
return PTR_ERR(ctx_obj);
drm/i915/bdw: A bit more advanced LR context alloc/free Now that we have the ability to allocate our own context backing objects and we have multiplexed one of them per engine inside the context structs, we can finally allocate and free them correctly. Regarding the context size, reading the register to calculate the sizes can work, I think, however the docs are very clear about the actual context sizes on GEN8, so just hardcode that and use it. v2: Rebased on top of the Full PPGTT series. It is important to notice that at this point we have one global default context per engine, all of them using the aliasing PPGTT (as opposed to the single global default context we have with legacy HW contexts). v3: - Go back to one single global default context, this time with multiple backing objects inside. - Use different context sizes for non-render engines, as suggested by Damien (still hardcoded, since the information about the context size registers in the BSpec is, well, *lacking*). - Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien). - Move default context backing object creation to intel_init_ring (so that we don't waste memory in rings that might not get initialized). v4: - Reuse the HW legacy context init/fini. - Create a separate free function. - Rename the functions with an intel_ preffix. v5: Several rebases to account for the changes in the previous patches. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:14 +07:00
vma = i915_vma_instance(ctx_obj, &engine->gt->ggtt->vm, NULL);
if (IS_ERR(vma)) {
ret = PTR_ERR(vma);
goto error_deref_obj;
}
if (!ce->timeline) {
struct intel_timeline *tl;
tl = intel_timeline_create(engine->gt, NULL);
if (IS_ERR(tl)) {
ret = PTR_ERR(tl);
goto error_deref_obj;
}
ce->timeline = tl;
}
ring = intel_engine_create_ring(engine, (unsigned long)ce->ring);
if (IS_ERR(ring)) {
ret = PTR_ERR(ring);
drm/i915: Split alloc from init for lrc Extend init/init_hw split to context init. - Move context initialisation in to i915_gem_init_hw - Move one off initialisation for render ring to i915_gem_validate_context - Move default context initialisation to logical_ring_init Rename intel_lr_context_deferred_create to intel_lr_context_deferred_alloc, to reflect reduced functionality & alloc/init split. This patch is intended to split out the allocation of resources & initialisation to allow easier reuse of code for resume/gpu reset. v2: Removed function ptr wrapping of do_switch_context (Daniel Vetter) Left ->init_context int intel_lr_context_deferred_alloc (Daniel Vetter) Remove unnecessary init flag & ring type test. (Daniel Vetter) Improve commit message (Daniel Vetter) v3: On init/reinit, set the hw next sequence number to the sw next sequence number. This is set to 1 at driver load time. This prevents the seqno being reset on reinit (Chris Wilson) v4: Set seqno back to ~0 - 0x1000 at start-of-day, and increment by 0x100 on reset. This makes it obvious which bbs are which after a reset. (David Gordon & John Harrison) Rebase. v5: Rebase. Fixed rebase breakage. Put context pinning in separate function. Removed code churn. (Thomas Daniel) v6: Cleanup up issues introduced in v2 & v5 (Thomas Daniel) Issue: VIZ-4798 Signed-off-by: Nick Hoath <nicholas.hoath@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: John Harrison <john.c.harrison@intel.com> Cc: David Gordon <david.s.gordon@intel.com> Cc: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-09-11 18:53:46 +07:00
goto error_deref_obj;
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
}
ret = populate_lr_context(ce, ctx_obj, engine, ring);
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
if (ret) {
DRM_DEBUG_DRIVER("Failed to populate LRC: %d\n", ret);
goto error_ring_free;
}
ce->ring = ring;
ce->state = vma;
return 0;
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
error_ring_free:
intel_ring_put(ring);
drm/i915: Split alloc from init for lrc Extend init/init_hw split to context init. - Move context initialisation in to i915_gem_init_hw - Move one off initialisation for render ring to i915_gem_validate_context - Move default context initialisation to logical_ring_init Rename intel_lr_context_deferred_create to intel_lr_context_deferred_alloc, to reflect reduced functionality & alloc/init split. This patch is intended to split out the allocation of resources & initialisation to allow easier reuse of code for resume/gpu reset. v2: Removed function ptr wrapping of do_switch_context (Daniel Vetter) Left ->init_context int intel_lr_context_deferred_alloc (Daniel Vetter) Remove unnecessary init flag & ring type test. (Daniel Vetter) Improve commit message (Daniel Vetter) v3: On init/reinit, set the hw next sequence number to the sw next sequence number. This is set to 1 at driver load time. This prevents the seqno being reset on reinit (Chris Wilson) v4: Set seqno back to ~0 - 0x1000 at start-of-day, and increment by 0x100 on reset. This makes it obvious which bbs are which after a reset. (David Gordon & John Harrison) Rebase. v5: Rebase. Fixed rebase breakage. Put context pinning in separate function. Removed code churn. (Thomas Daniel) v6: Cleanup up issues introduced in v2 & v5 (Thomas Daniel) Issue: VIZ-4798 Signed-off-by: Nick Hoath <nicholas.hoath@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: John Harrison <john.c.harrison@intel.com> Cc: David Gordon <david.s.gordon@intel.com> Cc: Thomas Daniel <thomas.daniel@intel.com> Reviewed-by: Thomas Daniel <thomas.daniel@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-09-11 18:53:46 +07:00
error_deref_obj:
i915_gem_object_put(ctx_obj);
drm/i915/bdw: Populate LR contexts (somewhat) For the most part, logical ring context objects are similar to hardware contexts in that the backing object is meant to be opaque. There are some exceptions where we need to poke certain offsets of the object for initialization, updating the tail pointer or updating the PDPs. For our basic execlist implementation we'll only need our PPGTT PDs, and ringbuffer addresses in order to set up the context. With previous patches, we have both, so start prepping the context to be load. Before running a context for the first time you must populate some fields in the context object. These fields begin 1 PAGE + LRCA, ie. the first page (in 0 based counting) of the context image. These same fields will be read and written to as contexts are saved and restored once the system is up and running. Many of these fields are completely reused from previous global registers: ringbuffer head/tail/control, context control matches some previous MI_SET_CONTEXT flags, and page directories. There are other fields which we don't touch which we may want in the future. v2: CTX_LRI_HEADER_0 is MI_LOAD_REGISTER_IMM(14) for render and (11) for other engines. v3: Several rebases and general changes to the code. v4: Squash with "Extract LR context object populating" Also, Damien's review comments: - Set the Force Posted bit on the LRI header, as the BSpec suggest we do. - Prevent warning when compiling a 32-bits kernel without HIGHMEM64. - Add a clarifying comment to the context population code. v5: Damien's review comments: - The third MI_LOAD_REGISTER_IMM in the context does not set Force Posted. - Remove dead code. v6: Add a note about the (presumed) differences between BDW and CHV state contexts. Also, Brad's review comments: - Use the _MASKED_BIT_ENABLE, upper_32_bits and lower_32_bits macros. - Be less magical about how we set the ring size in the context. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Rafael Barbalho <rafael.barbalho@intel.com> (v2) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 23:04:17 +07:00
return ret;
}
static struct list_head *virtual_queue(struct virtual_engine *ve)
{
return &ve->base.execlists.default_priolist.requests[0];
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
static void virtual_context_destroy(struct kref *kref)
{
struct virtual_engine *ve =
container_of(kref, typeof(*ve), context.ref);
unsigned int n;
GEM_BUG_ON(!list_empty(virtual_queue(ve)));
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
GEM_BUG_ON(ve->request);
GEM_BUG_ON(ve->context.inflight);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
for (n = 0; n < ve->num_siblings; n++) {
struct intel_engine_cs *sibling = ve->siblings[n];
struct rb_node *node = &ve->nodes[sibling->id].rb;
if (RB_EMPTY_NODE(node))
continue;
spin_lock_irq(&sibling->active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
/* Detachment is lazily performed in the execlists tasklet */
if (!RB_EMPTY_NODE(node))
rb_erase_cached(node, &sibling->execlists.virtual);
spin_unlock_irq(&sibling->active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
}
GEM_BUG_ON(__tasklet_is_scheduled(&ve->base.execlists.tasklet));
if (ve->context.state)
__execlists_context_fini(&ve->context);
intel_context_fini(&ve->context);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
kfree(ve->bonds);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
kfree(ve);
}
static void virtual_engine_initial_hint(struct virtual_engine *ve)
{
int swp;
/*
* Pick a random sibling on starting to help spread the load around.
*
* New contexts are typically created with exactly the same order
* of siblings, and often started in batches. Due to the way we iterate
* the array of sibling when submitting requests, sibling[0] is
* prioritised for dequeuing. If we make sure that sibling[0] is fairly
* randomised across the system, we also help spread the load by the
* first engine we inspect being different each time.
*
* NB This does not force us to execute on this engine, it will just
* typically be the first we inspect for submission.
*/
swp = prandom_u32_max(ve->num_siblings);
if (!swp)
return;
swap(ve->siblings[swp], ve->siblings[0]);
virtual_update_register_offsets(ve->context.lrc_reg_state,
ve->siblings[0]);
}
static int virtual_context_pin(struct intel_context *ce)
{
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
int err;
/* Note: we must use a real engine class for setting up reg state */
err = __execlists_context_pin(ce, ve->siblings[0]);
if (err)
return err;
virtual_engine_initial_hint(ve);
return 0;
}
static void virtual_context_enter(struct intel_context *ce)
{
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
unsigned int n;
for (n = 0; n < ve->num_siblings; n++)
intel_engine_pm_get(ve->siblings[n]);
intel_timeline_enter(ce->timeline);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
}
static void virtual_context_exit(struct intel_context *ce)
{
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
unsigned int n;
intel_timeline_exit(ce->timeline);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
for (n = 0; n < ve->num_siblings; n++)
intel_engine_pm_put(ve->siblings[n]);
}
static const struct intel_context_ops virtual_context_ops = {
.pin = virtual_context_pin,
.unpin = execlists_context_unpin,
.enter = virtual_context_enter,
.exit = virtual_context_exit,
.destroy = virtual_context_destroy,
};
static intel_engine_mask_t virtual_submission_mask(struct virtual_engine *ve)
{
struct i915_request *rq;
intel_engine_mask_t mask;
rq = READ_ONCE(ve->request);
if (!rq)
return 0;
/* The rq is ready for submission; rq->execution_mask is now stable. */
mask = rq->execution_mask;
if (unlikely(!mask)) {
/* Invalid selection, submit to a random engine in error */
i915_request_skip(rq, -ENODEV);
mask = ve->siblings[0]->mask;
}
GEM_TRACE("%s: rq=%llx:%lld, mask=%x, prio=%d\n",
ve->base.name,
rq->fence.context, rq->fence.seqno,
mask, ve->base.execlists.queue_priority_hint);
return mask;
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
static void virtual_submission_tasklet(unsigned long data)
{
struct virtual_engine * const ve = (struct virtual_engine *)data;
const int prio = ve->base.execlists.queue_priority_hint;
intel_engine_mask_t mask;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
unsigned int n;
rcu_read_lock();
mask = virtual_submission_mask(ve);
rcu_read_unlock();
if (unlikely(!mask))
return;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
local_irq_disable();
for (n = 0; READ_ONCE(ve->request) && n < ve->num_siblings; n++) {
struct intel_engine_cs *sibling = ve->siblings[n];
struct ve_node * const node = &ve->nodes[sibling->id];
struct rb_node **parent, *rb;
bool first;
if (unlikely(!(mask & sibling->mask))) {
if (!RB_EMPTY_NODE(&node->rb)) {
spin_lock(&sibling->active.lock);
rb_erase_cached(&node->rb,
&sibling->execlists.virtual);
RB_CLEAR_NODE(&node->rb);
spin_unlock(&sibling->active.lock);
}
continue;
}
spin_lock(&sibling->active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
if (!RB_EMPTY_NODE(&node->rb)) {
/*
* Cheat and avoid rebalancing the tree if we can
* reuse this node in situ.
*/
first = rb_first_cached(&sibling->execlists.virtual) ==
&node->rb;
if (prio == node->prio || (prio > node->prio && first))
goto submit_engine;
rb_erase_cached(&node->rb, &sibling->execlists.virtual);
}
rb = NULL;
first = true;
parent = &sibling->execlists.virtual.rb_root.rb_node;
while (*parent) {
struct ve_node *other;
rb = *parent;
other = rb_entry(rb, typeof(*other), rb);
if (prio > other->prio) {
parent = &rb->rb_left;
} else {
parent = &rb->rb_right;
first = false;
}
}
rb_link_node(&node->rb, rb, parent);
rb_insert_color_cached(&node->rb,
&sibling->execlists.virtual,
first);
submit_engine:
GEM_BUG_ON(RB_EMPTY_NODE(&node->rb));
node->prio = prio;
if (first && prio > sibling->execlists.queue_priority_hint) {
sibling->execlists.queue_priority_hint = prio;
tasklet_hi_schedule(&sibling->execlists.tasklet);
}
spin_unlock(&sibling->active.lock);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
}
local_irq_enable();
}
static void virtual_submit_request(struct i915_request *rq)
{
struct virtual_engine *ve = to_virtual_engine(rq->engine);
GEM_TRACE("%s: rq=%llx:%lld\n",
ve->base.name,
rq->fence.context,
rq->fence.seqno);
GEM_BUG_ON(ve->base.submit_request != virtual_submit_request);
GEM_BUG_ON(ve->request);
GEM_BUG_ON(!list_empty(virtual_queue(ve)));
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
ve->base.execlists.queue_priority_hint = rq_prio(rq);
WRITE_ONCE(ve->request, rq);
list_move_tail(&rq->sched.link, virtual_queue(ve));
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
tasklet_schedule(&ve->base.execlists.tasklet);
}
static struct ve_bond *
virtual_find_bond(struct virtual_engine *ve,
const struct intel_engine_cs *master)
{
int i;
for (i = 0; i < ve->num_bonds; i++) {
if (ve->bonds[i].master == master)
return &ve->bonds[i];
}
return NULL;
}
static void
virtual_bond_execute(struct i915_request *rq, struct dma_fence *signal)
{
struct virtual_engine *ve = to_virtual_engine(rq->engine);
struct ve_bond *bond;
bond = virtual_find_bond(ve, to_request(signal)->engine);
if (bond) {
intel_engine_mask_t old, new, cmp;
cmp = READ_ONCE(rq->execution_mask);
do {
old = cmp;
new = cmp & bond->sibling_mask;
} while ((cmp = cmpxchg(&rq->execution_mask, old, new)) != old);
}
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
struct intel_context *
intel_execlists_create_virtual(struct i915_gem_context *ctx,
struct intel_engine_cs **siblings,
unsigned int count)
{
struct virtual_engine *ve;
unsigned int n;
int err;
if (count == 0)
return ERR_PTR(-EINVAL);
if (count == 1)
return intel_context_create(ctx, siblings[0]);
ve = kzalloc(struct_size(ve, siblings, count), GFP_KERNEL);
if (!ve)
return ERR_PTR(-ENOMEM);
ve->base.i915 = ctx->i915;
ve->base.gt = siblings[0]->gt;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
ve->base.id = -1;
ve->base.class = OTHER_CLASS;
ve->base.uabi_class = I915_ENGINE_CLASS_INVALID;
ve->base.instance = I915_ENGINE_CLASS_INVALID_VIRTUAL;
drm/i915: Make the semaphore saturation mask global The idea behind keeping the saturation mask local to a context backfired spectacularly. The premise with the local mask was that we would be more proactive in attempting to use semaphores after each time the context idled, and that all new contexts would attempt to use semaphores ignoring the current state of the system. This turns out to be horribly optimistic. If the system state is still oversaturated and the existing workloads have all stopped using semaphores, the new workloads would attempt to use semaphores and be deprioritised behind real work. The new contexts would not switch off using semaphores until their initial batch of low priority work had completed. Given sufficient backload load of equal user priority, this would completely starve the new work of any GPU time. To compensate, remove the local tracking in favour of keeping it as global state on the engine -- once the system is saturated and semaphores are disabled, everyone stops attempting to use semaphores until the system is idle again. One of the reason for preferring local context tracking was that it worked with virtual engines, so for switching to global state we could either do a complete check of all the virtual siblings or simply disable semaphores for those requests. This takes the simpler approach of disabling semaphores on virtual engines. The downside is that the decision that the engine is saturated is a local measure -- we are only checking whether or not this context was scheduled in a timely fashion, it may be legitimately delayed due to user priorities. We still have the same dilemma though, that we do not want to employ the semaphore poll unless it will be used. v2: Explain why we need to assume the worst wrt virtual engines. Fixes: ca6e56f654e7 ("drm/i915: Disable semaphore busywaits on saturated systems") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com> Cc: Dmitry Ermilov <dmitry.ermilov@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190618074153.16055-8-chris@chris-wilson.co.uk
2019-06-18 14:41:35 +07:00
/*
* The decision on whether to submit a request using semaphores
* depends on the saturated state of the engine. We only compute
* this during HW submission of the request, and we need for this
* state to be globally applied to all requests being submitted
* to this engine. Virtual engines encompass more than one physical
* engine and so we cannot accurately tell in advance if one of those
* engines is already saturated and so cannot afford to use a semaphore
* and be pessimized in priority for doing so -- if we are the only
* context using semaphores after all other clients have stopped, we
* will be starved on the saturated system. Such a global switch for
* semaphores is less than ideal, but alas is the current compromise.
*/
ve->base.saturated = ALL_ENGINES;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
snprintf(ve->base.name, sizeof(ve->base.name), "virtual");
intel_engine_init_active(&ve->base, ENGINE_VIRTUAL);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
intel_engine_init_execlists(&ve->base);
ve->base.cops = &virtual_context_ops;
ve->base.request_alloc = execlists_request_alloc;
ve->base.schedule = i915_schedule;
ve->base.submit_request = virtual_submit_request;
ve->base.bond_execute = virtual_bond_execute;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
INIT_LIST_HEAD(virtual_queue(ve));
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
ve->base.execlists.queue_priority_hint = INT_MIN;
tasklet_init(&ve->base.execlists.tasklet,
virtual_submission_tasklet,
(unsigned long)ve);
intel_context_init(&ve->context, ctx, &ve->base);
for (n = 0; n < count; n++) {
struct intel_engine_cs *sibling = siblings[n];
GEM_BUG_ON(!is_power_of_2(sibling->mask));
if (sibling->mask & ve->base.mask) {
DRM_DEBUG("duplicate %s entry in load balancer\n",
sibling->name);
err = -EINVAL;
goto err_put;
}
/*
* The virtual engine implementation is tightly coupled to
* the execlists backend -- we push out request directly
* into a tree inside each physical engine. We could support
* layering if we handle cloning of the requests and
* submitting a copy into each backend.
*/
if (sibling->execlists.tasklet.func !=
execlists_submission_tasklet) {
err = -ENODEV;
goto err_put;
}
GEM_BUG_ON(RB_EMPTY_NODE(&ve->nodes[sibling->id].rb));
RB_CLEAR_NODE(&ve->nodes[sibling->id].rb);
ve->siblings[ve->num_siblings++] = sibling;
ve->base.mask |= sibling->mask;
/*
* All physical engines must be compatible for their emission
* functions (as we build the instructions during request
* construction and do not alter them before submission
* on the physical engine). We use the engine class as a guide
* here, although that could be refined.
*/
if (ve->base.class != OTHER_CLASS) {
if (ve->base.class != sibling->class) {
DRM_DEBUG("invalid mixing of engine class, sibling %d, already %d\n",
sibling->class, ve->base.class);
err = -EINVAL;
goto err_put;
}
continue;
}
ve->base.class = sibling->class;
ve->base.uabi_class = sibling->uabi_class;
snprintf(ve->base.name, sizeof(ve->base.name),
"v%dx%d", ve->base.class, count);
ve->base.context_size = sibling->context_size;
ve->base.emit_bb_start = sibling->emit_bb_start;
ve->base.emit_flush = sibling->emit_flush;
ve->base.emit_init_breadcrumb = sibling->emit_init_breadcrumb;
ve->base.emit_fini_breadcrumb = sibling->emit_fini_breadcrumb;
ve->base.emit_fini_breadcrumb_dw =
sibling->emit_fini_breadcrumb_dw;
ve->base.flags = sibling->flags;
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
}
ve->base.flags |= I915_ENGINE_IS_VIRTUAL;
err = __execlists_context_alloc(&ve->context, siblings[0]);
if (err)
goto err_put;
__set_bit(CONTEXT_ALLOC_BIT, &ve->context.flags);
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
return &ve->context;
err_put:
intel_context_put(&ve->context);
return ERR_PTR(err);
}
struct intel_context *
intel_execlists_clone_virtual(struct i915_gem_context *ctx,
struct intel_engine_cs *src)
{
struct virtual_engine *se = to_virtual_engine(src);
struct intel_context *dst;
dst = intel_execlists_create_virtual(ctx,
se->siblings,
se->num_siblings);
if (IS_ERR(dst))
return dst;
if (se->num_bonds) {
struct virtual_engine *de = to_virtual_engine(dst->engine);
de->bonds = kmemdup(se->bonds,
sizeof(*se->bonds) * se->num_bonds,
GFP_KERNEL);
if (!de->bonds) {
intel_context_put(dst);
return ERR_PTR(-ENOMEM);
}
de->num_bonds = se->num_bonds;
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
return dst;
}
int intel_virtual_engine_attach_bond(struct intel_engine_cs *engine,
const struct intel_engine_cs *master,
const struct intel_engine_cs *sibling)
{
struct virtual_engine *ve = to_virtual_engine(engine);
struct ve_bond *bond;
int n;
/* Sanity check the sibling is part of the virtual engine */
for (n = 0; n < ve->num_siblings; n++)
if (sibling == ve->siblings[n])
break;
if (n == ve->num_siblings)
return -EINVAL;
bond = virtual_find_bond(ve, master);
if (bond) {
bond->sibling_mask |= sibling->mask;
return 0;
}
bond = krealloc(ve->bonds,
sizeof(*bond) * (ve->num_bonds + 1),
GFP_KERNEL);
if (!bond)
return -ENOMEM;
bond[ve->num_bonds].master = master;
bond[ve->num_bonds].sibling_mask = sibling->mask;
ve->bonds = bond;
ve->num_bonds++;
return 0;
}
void intel_execlists_show_requests(struct intel_engine_cs *engine,
struct drm_printer *m,
void (*show_request)(struct drm_printer *m,
struct i915_request *rq,
const char *prefix),
unsigned int max)
{
const struct intel_engine_execlists *execlists = &engine->execlists;
struct i915_request *rq, *last;
unsigned long flags;
unsigned int count;
struct rb_node *rb;
spin_lock_irqsave(&engine->active.lock, flags);
last = NULL;
count = 0;
list_for_each_entry(rq, &engine->active.requests, sched.link) {
if (count++ < max - 1)
show_request(m, rq, "\t\tE ");
else
last = rq;
}
if (last) {
if (count > max) {
drm_printf(m,
"\t\t...skipping %d executing requests...\n",
count - max);
}
show_request(m, last, "\t\tE ");
}
last = NULL;
count = 0;
if (execlists->queue_priority_hint != INT_MIN)
drm_printf(m, "\t\tQueue priority hint: %d\n",
execlists->queue_priority_hint);
for (rb = rb_first_cached(&execlists->queue); rb; rb = rb_next(rb)) {
struct i915_priolist *p = rb_entry(rb, typeof(*p), node);
int i;
priolist_for_each_request(rq, p, i) {
if (count++ < max - 1)
show_request(m, rq, "\t\tQ ");
else
last = rq;
}
}
if (last) {
if (count > max) {
drm_printf(m,
"\t\t...skipping %d queued requests...\n",
count - max);
}
show_request(m, last, "\t\tQ ");
}
drm/i915: Load balancing across a virtual engine Having allowed the user to define a set of engines that they will want to only use, we go one step further and allow them to bind those engines into a single virtual instance. Submitting a batch to the virtual engine will then forward it to any one of the set in a manner as best to distribute load. The virtual engine has a single timeline across all engines (it operates as a single queue), so it is not able to concurrently run batches across multiple engines by itself; that is left up to the user to submit multiple concurrent batches to multiple queues. Multiple users will be load balanced across the system. The mechanism used for load balancing in this patch is a late greedy balancer. When a request is ready for execution, it is added to each engine's queue, and when an engine is ready for its next request it claims it from the virtual engine. The first engine to do so, wins, i.e. the request is executed at the earliest opportunity (idle moment) in the system. As not all HW is created equal, the user is still able to skip the virtual engine and execute the batch on a specific engine, all within the same queue. It will then be executed in order on the correct engine, with execution on other virtual engines being moved away due to the load detection. A couple of areas for potential improvement left! - The virtual engine always take priority over equal-priority tasks. Mostly broken up by applying FQ_CODEL rules for prioritising new clients, and hopefully the virtual and real engines are not then congested (i.e. all work is via virtual engines, or all work is to the real engine). - We require the breadcrumb irq around every virtual engine request. For normal engines, we eliminate the need for the slow round trip via interrupt by using the submit fence and queueing in order. For virtual engines, we have to allow any job to transfer to a new ring, and cannot coalesce the submissions, so require the completion fence instead, forcing the persistent use of interrupts. - We only drip feed single requests through each virtual engine and onto the physical engines, even if there was enough work to fill all ELSP, leaving small stalls with an idle CS event at the end of every request. Could we be greedy and fill both slots? Being lazy is virtuous for load distribution on less-than-full workloads though. Other areas of improvement are more general, such as reducing lock contention, reducing dispatch overhead, looking at direct submission rather than bouncing around tasklets etc. sseu: Lift the restriction to allow sseu to be reconfigured on virtual engines composed of RENDER_CLASS (rcs). v2: macroize check_user_mbz() v3: Cancel virtual engines on wedging v4: Commence commenting v5: Replace 64b sibling_mask with a list of class:instance v6: Drop the one-element array in the uabi v7: Assert it is an virtual engine in to_virtual_engine() v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2) Link: https://github.com/intel/media-driver/pull/283 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
2019-05-22 04:11:30 +07:00
last = NULL;
count = 0;
for (rb = rb_first_cached(&execlists->virtual); rb; rb = rb_next(rb)) {
struct virtual_engine *ve =
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
struct i915_request *rq = READ_ONCE(ve->request);
if (rq) {
if (count++ < max - 1)
show_request(m, rq, "\t\tV ");
else
last = rq;
}
}
if (last) {
if (count > max) {
drm_printf(m,
"\t\t...skipping %d virtual requests...\n",
count - max);
}
show_request(m, last, "\t\tV ");
}
spin_unlock_irqrestore(&engine->active.lock, flags);
}
void intel_lr_context_reset(struct intel_engine_cs *engine,
struct intel_context *ce,
u32 head,
bool scrub)
{
/*
* We want a simple context + ring to execute the breadcrumb update.
* We cannot rely on the context being intact across the GPU hang,
* so clear it and rebuild just what we need for the breadcrumb.
* All pending requests for this context will be zapped, and any
* future request will be after userspace has had the opportunity
* to recreate its own state.
*/
if (scrub) {
u32 *regs = ce->lrc_reg_state;
if (engine->pinned_default_state) {
memcpy(regs, /* skip restoring the vanilla PPHWSP */
engine->pinned_default_state + LRC_STATE_PN * PAGE_SIZE,
engine->context_size - PAGE_SIZE);
}
execlists_init_reg_state(regs, ce, engine, ce->ring);
}
/* Rerun the request; its payload has been neutered (if guilty). */
ce->ring->head = head;
intel_ring_update_space(ce->ring);
__execlists_update_reg_state(ce, engine);
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftest_lrc.c"
#endif