linux_dsm_epyc7002/drivers/gpu/drm/virtio/virtgpu_kms.c
Gerd Hoffmann f0c6cef7e7 drm/virtio: add worker for object release
Move object release into a separate worker.  Releasing objects requires
sending commands to the host.  Doing that in the dequeue worker will
cause deadlocks in case the command queue gets filled up, because the
dequeue worker is also the one which will free up slots in the command
queue.

Reported-by: Chia-I Wu <olvaffe@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Tested-by: Chia-I Wu <olvaffe@gmail.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20190830060116.10476-1-kraxel@redhat.com
2019-09-04 06:54:12 +02:00

291 lines
8.1 KiB
C

/*
* Copyright (C) 2015 Red Hat, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <linux/virtio.h>
#include <linux/virtio_config.h>
#include <drm/drm_file.h>
#include "virtgpu_drv.h"
static void virtio_gpu_config_changed_work_func(struct work_struct *work)
{
struct virtio_gpu_device *vgdev =
container_of(work, struct virtio_gpu_device,
config_changed_work);
u32 events_read, events_clear = 0;
/* read the config space */
virtio_cread(vgdev->vdev, struct virtio_gpu_config,
events_read, &events_read);
if (events_read & VIRTIO_GPU_EVENT_DISPLAY) {
if (vgdev->has_edid)
virtio_gpu_cmd_get_edids(vgdev);
virtio_gpu_cmd_get_display_info(vgdev);
drm_helper_hpd_irq_event(vgdev->ddev);
events_clear |= VIRTIO_GPU_EVENT_DISPLAY;
}
virtio_cwrite(vgdev->vdev, struct virtio_gpu_config,
events_clear, &events_clear);
}
static int virtio_gpu_context_create(struct virtio_gpu_device *vgdev,
uint32_t nlen, const char *name)
{
int handle = ida_alloc(&vgdev->ctx_id_ida, GFP_KERNEL);
if (handle < 0)
return handle;
handle += 1;
virtio_gpu_cmd_context_create(vgdev, handle, nlen, name);
return handle;
}
static void virtio_gpu_context_destroy(struct virtio_gpu_device *vgdev,
uint32_t ctx_id)
{
virtio_gpu_cmd_context_destroy(vgdev, ctx_id);
ida_free(&vgdev->ctx_id_ida, ctx_id - 1);
}
static void virtio_gpu_init_vq(struct virtio_gpu_queue *vgvq,
void (*work_func)(struct work_struct *work))
{
spin_lock_init(&vgvq->qlock);
init_waitqueue_head(&vgvq->ack_queue);
INIT_WORK(&vgvq->dequeue_work, work_func);
}
static void virtio_gpu_get_capsets(struct virtio_gpu_device *vgdev,
int num_capsets)
{
int i, ret;
vgdev->capsets = kcalloc(num_capsets,
sizeof(struct virtio_gpu_drv_capset),
GFP_KERNEL);
if (!vgdev->capsets) {
DRM_ERROR("failed to allocate cap sets\n");
return;
}
for (i = 0; i < num_capsets; i++) {
virtio_gpu_cmd_get_capset_info(vgdev, i);
ret = wait_event_timeout(vgdev->resp_wq,
vgdev->capsets[i].id > 0, 5 * HZ);
if (ret == 0) {
DRM_ERROR("timed out waiting for cap set %d\n", i);
kfree(vgdev->capsets);
vgdev->capsets = NULL;
return;
}
DRM_INFO("cap set %d: id %d, max-version %d, max-size %d\n",
i, vgdev->capsets[i].id,
vgdev->capsets[i].max_version,
vgdev->capsets[i].max_size);
}
vgdev->num_capsets = num_capsets;
}
int virtio_gpu_init(struct drm_device *dev)
{
static vq_callback_t *callbacks[] = {
virtio_gpu_ctrl_ack, virtio_gpu_cursor_ack
};
static const char * const names[] = { "control", "cursor" };
struct virtio_gpu_device *vgdev;
/* this will expand later */
struct virtqueue *vqs[2];
u32 num_scanouts, num_capsets;
int ret;
if (!virtio_has_feature(dev_to_virtio(dev->dev), VIRTIO_F_VERSION_1))
return -ENODEV;
vgdev = kzalloc(sizeof(struct virtio_gpu_device), GFP_KERNEL);
if (!vgdev)
return -ENOMEM;
vgdev->ddev = dev;
dev->dev_private = vgdev;
vgdev->vdev = dev_to_virtio(dev->dev);
vgdev->dev = dev->dev;
spin_lock_init(&vgdev->display_info_lock);
ida_init(&vgdev->ctx_id_ida);
ida_init(&vgdev->resource_ida);
init_waitqueue_head(&vgdev->resp_wq);
virtio_gpu_init_vq(&vgdev->ctrlq, virtio_gpu_dequeue_ctrl_func);
virtio_gpu_init_vq(&vgdev->cursorq, virtio_gpu_dequeue_cursor_func);
vgdev->fence_drv.context = dma_fence_context_alloc(1);
spin_lock_init(&vgdev->fence_drv.lock);
INIT_LIST_HEAD(&vgdev->fence_drv.fences);
INIT_LIST_HEAD(&vgdev->cap_cache);
INIT_WORK(&vgdev->config_changed_work,
virtio_gpu_config_changed_work_func);
INIT_WORK(&vgdev->obj_free_work,
virtio_gpu_array_put_free_work);
INIT_LIST_HEAD(&vgdev->obj_free_list);
spin_lock_init(&vgdev->obj_free_lock);
#ifdef __LITTLE_ENDIAN
if (virtio_has_feature(vgdev->vdev, VIRTIO_GPU_F_VIRGL))
vgdev->has_virgl_3d = true;
DRM_INFO("virgl 3d acceleration %s\n",
vgdev->has_virgl_3d ? "enabled" : "not supported by host");
#else
DRM_INFO("virgl 3d acceleration not supported by guest\n");
#endif
if (virtio_has_feature(vgdev->vdev, VIRTIO_GPU_F_EDID)) {
vgdev->has_edid = true;
DRM_INFO("EDID support available.\n");
}
ret = virtio_find_vqs(vgdev->vdev, 2, vqs, callbacks, names, NULL);
if (ret) {
DRM_ERROR("failed to find virt queues\n");
goto err_vqs;
}
vgdev->ctrlq.vq = vqs[0];
vgdev->cursorq.vq = vqs[1];
ret = virtio_gpu_alloc_vbufs(vgdev);
if (ret) {
DRM_ERROR("failed to alloc vbufs\n");
goto err_vbufs;
}
/* get display info */
virtio_cread(vgdev->vdev, struct virtio_gpu_config,
num_scanouts, &num_scanouts);
vgdev->num_scanouts = min_t(uint32_t, num_scanouts,
VIRTIO_GPU_MAX_SCANOUTS);
if (!vgdev->num_scanouts) {
DRM_ERROR("num_scanouts is zero\n");
ret = -EINVAL;
goto err_scanouts;
}
DRM_INFO("number of scanouts: %d\n", num_scanouts);
virtio_cread(vgdev->vdev, struct virtio_gpu_config,
num_capsets, &num_capsets);
DRM_INFO("number of cap sets: %d\n", num_capsets);
virtio_gpu_modeset_init(vgdev);
virtio_device_ready(vgdev->vdev);
vgdev->vqs_ready = true;
if (num_capsets)
virtio_gpu_get_capsets(vgdev, num_capsets);
if (vgdev->has_edid)
virtio_gpu_cmd_get_edids(vgdev);
virtio_gpu_cmd_get_display_info(vgdev);
wait_event_timeout(vgdev->resp_wq, !vgdev->display_info_pending,
5 * HZ);
return 0;
err_scanouts:
virtio_gpu_free_vbufs(vgdev);
err_vbufs:
vgdev->vdev->config->del_vqs(vgdev->vdev);
err_vqs:
kfree(vgdev);
return ret;
}
static void virtio_gpu_cleanup_cap_cache(struct virtio_gpu_device *vgdev)
{
struct virtio_gpu_drv_cap_cache *cache_ent, *tmp;
list_for_each_entry_safe(cache_ent, tmp, &vgdev->cap_cache, head) {
kfree(cache_ent->caps_cache);
kfree(cache_ent);
}
}
void virtio_gpu_deinit(struct drm_device *dev)
{
struct virtio_gpu_device *vgdev = dev->dev_private;
flush_work(&vgdev->obj_free_work);
vgdev->vqs_ready = false;
flush_work(&vgdev->ctrlq.dequeue_work);
flush_work(&vgdev->cursorq.dequeue_work);
flush_work(&vgdev->config_changed_work);
vgdev->vdev->config->reset(vgdev->vdev);
vgdev->vdev->config->del_vqs(vgdev->vdev);
virtio_gpu_modeset_fini(vgdev);
virtio_gpu_free_vbufs(vgdev);
virtio_gpu_cleanup_cap_cache(vgdev);
kfree(vgdev->capsets);
kfree(vgdev);
}
int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file)
{
struct virtio_gpu_device *vgdev = dev->dev_private;
struct virtio_gpu_fpriv *vfpriv;
int id;
char dbgname[TASK_COMM_LEN];
/* can't create contexts without 3d renderer */
if (!vgdev->has_virgl_3d)
return 0;
/* allocate a virt GPU context for this opener */
vfpriv = kzalloc(sizeof(*vfpriv), GFP_KERNEL);
if (!vfpriv)
return -ENOMEM;
get_task_comm(dbgname, current);
id = virtio_gpu_context_create(vgdev, strlen(dbgname), dbgname);
if (id < 0) {
kfree(vfpriv);
return id;
}
vfpriv->ctx_id = id;
file->driver_priv = vfpriv;
return 0;
}
void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file)
{
struct virtio_gpu_device *vgdev = dev->dev_private;
struct virtio_gpu_fpriv *vfpriv;
if (!vgdev->has_virgl_3d)
return;
vfpriv = file->driver_priv;
virtio_gpu_context_destroy(vgdev, vfpriv->ctx_id);
kfree(vfpriv);
file->driver_priv = NULL;
}