mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-22 09:48:07 +07:00
b5b4ea4d98
Make sure main thread won't update last_sched fence when entity is cleanup. Fix a racing issue which is caused by putting last_sched fence twice. Running vulkaninfo in tight loop can produce this issue as seeing wild fence pointer. v2: squash in build fix (Christian) Signed-off-by: Pixel Ding <Pixel.Ding@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Monk Liu <Monk.Liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
||
---|---|---|
.. | ||
gpu_scheduler_trace.h | ||
gpu_scheduler.c | ||
Makefile | ||
sched_fence.c |