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Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license as published by the free software foundation either version 2 of the license or at your option any later version this program is distributed in the hope that it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details you should have received a copy of the gnu general public license along with this program if not write to the free software foundation inc 59 temple place suite 330 boston ma 02111 1307 usa extracted by the scancode license scanner the SPDX license identifier GPL-2.0-or-later has been chosen to replace the boilerplate/reference in 1334 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Richard Fontana <rfontana@redhat.com> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190527070033.113240726@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
112 lines
2.3 KiB
C
112 lines
2.3 KiB
C
// SPDX-License-Identifier: GPL-2.0-or-later
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/*
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* Copyright (c) 2001 Vojtech Pavlik
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*/
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/*
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* EMU10k1 - SB Live / Audigy - gameport driver for Linux
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*/
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/*
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*/
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#include <asm/io.h>
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#include <linux/module.h>
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#include <linux/ioport.h>
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#include <linux/gameport.h>
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#include <linux/slab.h>
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#include <linux/pci.h>
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MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
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MODULE_DESCRIPTION("EMU10k1 gameport driver");
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MODULE_LICENSE("GPL");
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struct emu {
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struct pci_dev *dev;
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struct gameport *gameport;
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int io;
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int size;
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};
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static const struct pci_device_id emu_tbl[] = {
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{ 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */
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{ 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */
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{ 0x1102, 0x7004, PCI_ANY_ID, PCI_ANY_ID }, /* Dell SB Live */
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{ 0x1102, 0x7005, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy LS gameport */
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{ 0, }
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};
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MODULE_DEVICE_TABLE(pci, emu_tbl);
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static int emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
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{
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struct emu *emu;
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struct gameport *port;
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int error;
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emu = kzalloc(sizeof(struct emu), GFP_KERNEL);
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port = gameport_allocate_port();
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if (!emu || !port) {
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printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");
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error = -ENOMEM;
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goto err_out_free;
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}
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error = pci_enable_device(pdev);
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if (error)
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goto err_out_free;
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emu->io = pci_resource_start(pdev, 0);
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emu->size = pci_resource_len(pdev, 0);
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emu->dev = pdev;
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emu->gameport = port;
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gameport_set_name(port, "EMU10K1");
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gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));
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port->dev.parent = &pdev->dev;
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port->io = emu->io;
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if (!request_region(emu->io, emu->size, "emu10k1-gp")) {
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printk(KERN_ERR "emu10k1-gp: unable to grab region 0x%x-0x%x\n",
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emu->io, emu->io + emu->size - 1);
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error = -EBUSY;
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goto err_out_disable_dev;
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}
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pci_set_drvdata(pdev, emu);
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gameport_register_port(port);
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return 0;
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err_out_disable_dev:
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pci_disable_device(pdev);
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err_out_free:
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gameport_free_port(port);
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kfree(emu);
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return error;
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}
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static void emu_remove(struct pci_dev *pdev)
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{
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struct emu *emu = pci_get_drvdata(pdev);
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gameport_unregister_port(emu->gameport);
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release_region(emu->io, emu->size);
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kfree(emu);
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pci_disable_device(pdev);
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}
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static struct pci_driver emu_driver = {
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.name = "Emu10k1_gameport",
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.id_table = emu_tbl,
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.probe = emu_probe,
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.remove = emu_remove,
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};
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module_pci_driver(emu_driver);
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