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b24413180f
Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
450 lines
12 KiB
C
450 lines
12 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _ASM_IA64_IO_H
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#define _ASM_IA64_IO_H
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/*
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* This file contains the definitions for the emulated IO instructions
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* inb/inw/inl/outb/outw/outl and the "string versions" of the same
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* (insb/insw/insl/outsb/outsw/outsl). You can also use "pausing"
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* versions of the single-IO instructions (inb_p/inw_p/..).
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*
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* This file is not meant to be obfuscating: it's just complicated to
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* (a) handle it all in a way that makes gcc able to optimize it as
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* well as possible and (b) trying to avoid writing the same thing
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* over and over again with slight variations and possibly making a
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* mistake somewhere.
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*
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* Copyright (C) 1998-2003 Hewlett-Packard Co
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* David Mosberger-Tang <davidm@hpl.hp.com>
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* Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
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* Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
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*/
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#include <asm/unaligned.h>
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#include <asm/early_ioremap.h>
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/* We don't use IO slowdowns on the ia64, but.. */
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#define __SLOW_DOWN_IO do { } while (0)
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#define SLOW_DOWN_IO do { } while (0)
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#define __IA64_UNCACHED_OFFSET RGN_BASE(RGN_UNCACHED)
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/*
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* The legacy I/O space defined by the ia64 architecture supports only 65536 ports, but
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* large machines may have multiple other I/O spaces so we can't place any a priori limit
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* on IO_SPACE_LIMIT. These additional spaces are described in ACPI.
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*/
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#define IO_SPACE_LIMIT 0xffffffffffffffffUL
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#define MAX_IO_SPACES_BITS 8
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#define MAX_IO_SPACES (1UL << MAX_IO_SPACES_BITS)
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#define IO_SPACE_BITS 24
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#define IO_SPACE_SIZE (1UL << IO_SPACE_BITS)
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#define IO_SPACE_NR(port) ((port) >> IO_SPACE_BITS)
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#define IO_SPACE_BASE(space) ((space) << IO_SPACE_BITS)
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#define IO_SPACE_PORT(port) ((port) & (IO_SPACE_SIZE - 1))
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#define IO_SPACE_SPARSE_ENCODING(p) ((((p) >> 2) << 12) | ((p) & 0xfff))
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struct io_space {
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unsigned long mmio_base; /* base in MMIO space */
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int sparse;
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};
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extern struct io_space io_space[];
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extern unsigned int num_io_spaces;
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# ifdef __KERNEL__
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/*
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* All MMIO iomem cookies are in region 6; anything less is a PIO cookie:
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* 0xCxxxxxxxxxxxxxxx MMIO cookie (return from ioremap)
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* 0x000000001SPPPPPP PIO cookie (S=space number, P..P=port)
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*
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* ioread/writeX() uses the leading 1 in PIO cookies (PIO_OFFSET) to catch
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* code that uses bare port numbers without the prerequisite pci_iomap().
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*/
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#define PIO_OFFSET (1UL << (MAX_IO_SPACES_BITS + IO_SPACE_BITS))
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#define PIO_MASK (PIO_OFFSET - 1)
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#define PIO_RESERVED __IA64_UNCACHED_OFFSET
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#define HAVE_ARCH_PIO_SIZE
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#include <asm/intrinsics.h>
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#include <asm/machvec.h>
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#include <asm/page.h>
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#include <asm-generic/iomap.h>
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/*
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* Change virtual addresses to physical addresses and vv.
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*/
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static inline unsigned long
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virt_to_phys (volatile void *address)
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{
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return (unsigned long) address - PAGE_OFFSET;
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}
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static inline void*
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phys_to_virt (unsigned long address)
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{
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return (void *) (address + PAGE_OFFSET);
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}
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#define ARCH_HAS_VALID_PHYS_ADDR_RANGE
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extern u64 kern_mem_attribute (unsigned long phys_addr, unsigned long size);
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extern int valid_phys_addr_range (phys_addr_t addr, size_t count); /* efi.c */
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extern int valid_mmap_phys_addr_range (unsigned long pfn, size_t count);
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/*
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* The following two macros are deprecated and scheduled for removal.
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* Please use the PCI-DMA interface defined in <asm/pci.h> instead.
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*/
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#define bus_to_virt phys_to_virt
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#define virt_to_bus virt_to_phys
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#define page_to_bus page_to_phys
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# endif /* KERNEL */
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/*
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* Memory fence w/accept. This should never be used in code that is
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* not IA-64 specific.
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*/
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#define __ia64_mf_a() ia64_mfa()
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/**
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* ___ia64_mmiowb - I/O write barrier
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*
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* Ensure ordering of I/O space writes. This will make sure that writes
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* following the barrier will arrive after all previous writes. For most
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* ia64 platforms, this is a simple 'mf.a' instruction.
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*
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* See Documentation/driver-api/device-io.rst for more information.
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*/
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static inline void ___ia64_mmiowb(void)
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{
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ia64_mfa();
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}
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static inline void*
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__ia64_mk_io_addr (unsigned long port)
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{
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struct io_space *space;
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unsigned long offset;
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space = &io_space[IO_SPACE_NR(port)];
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port = IO_SPACE_PORT(port);
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if (space->sparse)
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offset = IO_SPACE_SPARSE_ENCODING(port);
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else
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offset = port;
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return (void *) (space->mmio_base | offset);
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}
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#define __ia64_inb ___ia64_inb
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#define __ia64_inw ___ia64_inw
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#define __ia64_inl ___ia64_inl
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#define __ia64_outb ___ia64_outb
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#define __ia64_outw ___ia64_outw
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#define __ia64_outl ___ia64_outl
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#define __ia64_readb ___ia64_readb
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#define __ia64_readw ___ia64_readw
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#define __ia64_readl ___ia64_readl
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#define __ia64_readq ___ia64_readq
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#define __ia64_readb_relaxed ___ia64_readb
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#define __ia64_readw_relaxed ___ia64_readw
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#define __ia64_readl_relaxed ___ia64_readl
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#define __ia64_readq_relaxed ___ia64_readq
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#define __ia64_writeb ___ia64_writeb
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#define __ia64_writew ___ia64_writew
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#define __ia64_writel ___ia64_writel
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#define __ia64_writeq ___ia64_writeq
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#define __ia64_mmiowb ___ia64_mmiowb
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/*
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* For the in/out routines, we need to do "mf.a" _after_ doing the I/O access to ensure
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* that the access has completed before executing other I/O accesses. Since we're doing
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* the accesses through an uncachable (UC) translation, the CPU will execute them in
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* program order. However, we still need to tell the compiler not to shuffle them around
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* during optimization, which is why we use "volatile" pointers.
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*/
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static inline unsigned int
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___ia64_inb (unsigned long port)
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{
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volatile unsigned char *addr = __ia64_mk_io_addr(port);
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unsigned char ret;
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ret = *addr;
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__ia64_mf_a();
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return ret;
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}
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static inline unsigned int
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___ia64_inw (unsigned long port)
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{
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volatile unsigned short *addr = __ia64_mk_io_addr(port);
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unsigned short ret;
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ret = *addr;
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__ia64_mf_a();
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return ret;
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}
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static inline unsigned int
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___ia64_inl (unsigned long port)
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{
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volatile unsigned int *addr = __ia64_mk_io_addr(port);
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unsigned int ret;
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ret = *addr;
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__ia64_mf_a();
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return ret;
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}
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static inline void
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___ia64_outb (unsigned char val, unsigned long port)
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{
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volatile unsigned char *addr = __ia64_mk_io_addr(port);
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*addr = val;
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__ia64_mf_a();
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}
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static inline void
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___ia64_outw (unsigned short val, unsigned long port)
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{
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volatile unsigned short *addr = __ia64_mk_io_addr(port);
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*addr = val;
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__ia64_mf_a();
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}
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static inline void
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___ia64_outl (unsigned int val, unsigned long port)
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{
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volatile unsigned int *addr = __ia64_mk_io_addr(port);
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*addr = val;
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__ia64_mf_a();
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}
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static inline void
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__insb (unsigned long port, void *dst, unsigned long count)
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{
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unsigned char *dp = dst;
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while (count--)
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*dp++ = platform_inb(port);
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}
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static inline void
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__insw (unsigned long port, void *dst, unsigned long count)
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{
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unsigned short *dp = dst;
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while (count--)
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put_unaligned(platform_inw(port), dp++);
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}
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static inline void
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__insl (unsigned long port, void *dst, unsigned long count)
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{
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unsigned int *dp = dst;
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while (count--)
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put_unaligned(platform_inl(port), dp++);
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}
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static inline void
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__outsb (unsigned long port, const void *src, unsigned long count)
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{
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const unsigned char *sp = src;
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while (count--)
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platform_outb(*sp++, port);
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}
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static inline void
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__outsw (unsigned long port, const void *src, unsigned long count)
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{
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const unsigned short *sp = src;
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while (count--)
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platform_outw(get_unaligned(sp++), port);
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}
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static inline void
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__outsl (unsigned long port, const void *src, unsigned long count)
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{
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const unsigned int *sp = src;
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while (count--)
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platform_outl(get_unaligned(sp++), port);
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}
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/*
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* Unfortunately, some platforms are broken and do not follow the IA-64 architecture
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* specification regarding legacy I/O support. Thus, we have to make these operations
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* platform dependent...
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*/
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#define __inb platform_inb
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#define __inw platform_inw
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#define __inl platform_inl
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#define __outb platform_outb
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#define __outw platform_outw
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#define __outl platform_outl
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#define __mmiowb platform_mmiowb
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#define inb(p) __inb(p)
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#define inw(p) __inw(p)
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#define inl(p) __inl(p)
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#define insb(p,d,c) __insb(p,d,c)
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#define insw(p,d,c) __insw(p,d,c)
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#define insl(p,d,c) __insl(p,d,c)
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#define outb(v,p) __outb(v,p)
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#define outw(v,p) __outw(v,p)
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#define outl(v,p) __outl(v,p)
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#define outsb(p,s,c) __outsb(p,s,c)
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#define outsw(p,s,c) __outsw(p,s,c)
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#define outsl(p,s,c) __outsl(p,s,c)
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#define mmiowb() __mmiowb()
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/*
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* The address passed to these functions are ioremap()ped already.
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*
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* We need these to be machine vectors since some platforms don't provide
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* DMA coherence via PIO reads (PCI drivers and the spec imply that this is
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* a good idea). Writes are ok though for all existing ia64 platforms (and
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* hopefully it'll stay that way).
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*/
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static inline unsigned char
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___ia64_readb (const volatile void __iomem *addr)
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{
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return *(volatile unsigned char __force *)addr;
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}
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static inline unsigned short
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___ia64_readw (const volatile void __iomem *addr)
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{
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return *(volatile unsigned short __force *)addr;
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}
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static inline unsigned int
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___ia64_readl (const volatile void __iomem *addr)
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{
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return *(volatile unsigned int __force *) addr;
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}
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static inline unsigned long
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___ia64_readq (const volatile void __iomem *addr)
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{
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return *(volatile unsigned long __force *) addr;
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}
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static inline void
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__writeb (unsigned char val, volatile void __iomem *addr)
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{
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*(volatile unsigned char __force *) addr = val;
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}
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static inline void
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__writew (unsigned short val, volatile void __iomem *addr)
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{
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*(volatile unsigned short __force *) addr = val;
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}
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static inline void
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__writel (unsigned int val, volatile void __iomem *addr)
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{
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*(volatile unsigned int __force *) addr = val;
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}
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static inline void
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__writeq (unsigned long val, volatile void __iomem *addr)
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{
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*(volatile unsigned long __force *) addr = val;
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}
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#define __readb platform_readb
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#define __readw platform_readw
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#define __readl platform_readl
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#define __readq platform_readq
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#define __readb_relaxed platform_readb_relaxed
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#define __readw_relaxed platform_readw_relaxed
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#define __readl_relaxed platform_readl_relaxed
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#define __readq_relaxed platform_readq_relaxed
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#define readb(a) __readb((a))
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#define readw(a) __readw((a))
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#define readl(a) __readl((a))
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#define readq(a) __readq((a))
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#define readb_relaxed(a) __readb_relaxed((a))
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#define readw_relaxed(a) __readw_relaxed((a))
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#define readl_relaxed(a) __readl_relaxed((a))
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#define readq_relaxed(a) __readq_relaxed((a))
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#define __raw_readb readb
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#define __raw_readw readw
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#define __raw_readl readl
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#define __raw_readq readq
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#define __raw_readb_relaxed readb_relaxed
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#define __raw_readw_relaxed readw_relaxed
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#define __raw_readl_relaxed readl_relaxed
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#define __raw_readq_relaxed readq_relaxed
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#define writeb(v,a) __writeb((v), (a))
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#define writew(v,a) __writew((v), (a))
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#define writel(v,a) __writel((v), (a))
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#define writeq(v,a) __writeq((v), (a))
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#define writeb_relaxed(v,a) __writeb((v), (a))
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#define writew_relaxed(v,a) __writew((v), (a))
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#define writel_relaxed(v,a) __writel((v), (a))
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#define writeq_relaxed(v,a) __writeq((v), (a))
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#define __raw_writeb writeb
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#define __raw_writew writew
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#define __raw_writel writel
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#define __raw_writeq writeq
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#ifndef inb_p
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# define inb_p inb
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#endif
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#ifndef inw_p
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# define inw_p inw
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|
#endif
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#ifndef inl_p
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# define inl_p inl
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#endif
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#ifndef outb_p
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# define outb_p outb
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|
#endif
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|
#ifndef outw_p
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|
# define outw_p outw
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|
#endif
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|
#ifndef outl_p
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|
# define outl_p outl
|
|
#endif
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|
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# ifdef __KERNEL__
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|
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|
extern void __iomem * ioremap(unsigned long offset, unsigned long size);
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|
extern void __iomem * ioremap_nocache (unsigned long offset, unsigned long size);
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|
extern void iounmap (volatile void __iomem *addr);
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|
static inline void __iomem * ioremap_cache (unsigned long phys_addr, unsigned long size)
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|
{
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|
return ioremap(phys_addr, size);
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|
}
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|
#define ioremap_cache ioremap_cache
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|
#define ioremap_uc ioremap_nocache
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|
|
|
|
|
/*
|
|
* String version of IO memory access ops:
|
|
*/
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|
extern void memcpy_fromio(void *dst, const volatile void __iomem *src, long n);
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|
extern void memcpy_toio(volatile void __iomem *dst, const void *src, long n);
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|
extern void memset_io(volatile void __iomem *s, int c, long n);
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|
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# endif /* __KERNEL__ */
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|
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#endif /* _ASM_IA64_IO_H */
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