mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-27 12:15:08 +07:00
331dc0bc19
Add some debugfs to dump out PFP and ME microcontroller state, as well as some of the queues (MEQ and ROQ). Also add a debugfs file to trigger a GPU reset (and reloading the firmware on next submit). Signed-off-by: Rob Clark <robdclark@gmail.com>
258 lines
7.1 KiB
C
258 lines
7.1 KiB
C
/*
|
|
* Copyright (C) 2013 Red Hat
|
|
* Author: Rob Clark <robdclark@gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License version 2 as published by
|
|
* the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef __MSM_GPU_H__
|
|
#define __MSM_GPU_H__
|
|
|
|
#include <linux/clk.h>
|
|
#include <linux/regulator/consumer.h>
|
|
|
|
#include "msm_drv.h"
|
|
#include "msm_fence.h"
|
|
#include "msm_ringbuffer.h"
|
|
|
|
struct msm_gem_submit;
|
|
struct msm_gpu_perfcntr;
|
|
|
|
struct msm_gpu_config {
|
|
const char *ioname;
|
|
const char *irqname;
|
|
uint64_t va_start;
|
|
uint64_t va_end;
|
|
unsigned int nr_rings;
|
|
};
|
|
|
|
/* So far, with hardware that I've seen to date, we can have:
|
|
* + zero, one, or two z180 2d cores
|
|
* + a3xx or a2xx 3d core, which share a common CP (the firmware
|
|
* for the CP seems to implement some different PM4 packet types
|
|
* but the basics of cmdstream submission are the same)
|
|
*
|
|
* Which means that the eventual complete "class" hierarchy, once
|
|
* support for all past and present hw is in place, becomes:
|
|
* + msm_gpu
|
|
* + adreno_gpu
|
|
* + a3xx_gpu
|
|
* + a2xx_gpu
|
|
* + z180_gpu
|
|
*/
|
|
struct msm_gpu_funcs {
|
|
int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
|
|
int (*hw_init)(struct msm_gpu *gpu);
|
|
int (*pm_suspend)(struct msm_gpu *gpu);
|
|
int (*pm_resume)(struct msm_gpu *gpu);
|
|
void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
|
|
struct msm_file_private *ctx);
|
|
void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
|
|
irqreturn_t (*irq)(struct msm_gpu *irq);
|
|
struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu);
|
|
void (*recover)(struct msm_gpu *gpu);
|
|
void (*destroy)(struct msm_gpu *gpu);
|
|
#ifdef CONFIG_DEBUG_FS
|
|
/* show GPU status in debugfs: */
|
|
void (*show)(struct msm_gpu *gpu, struct seq_file *m);
|
|
/* for generation specific debugfs: */
|
|
int (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor);
|
|
#endif
|
|
int (*gpu_busy)(struct msm_gpu *gpu, uint64_t *value);
|
|
};
|
|
|
|
struct msm_gpu {
|
|
const char *name;
|
|
struct drm_device *dev;
|
|
struct platform_device *pdev;
|
|
const struct msm_gpu_funcs *funcs;
|
|
|
|
/* performance counters (hw & sw): */
|
|
spinlock_t perf_lock;
|
|
bool perfcntr_active;
|
|
struct {
|
|
bool active;
|
|
ktime_t time;
|
|
} last_sample;
|
|
uint32_t totaltime, activetime; /* sw counters */
|
|
uint32_t last_cntrs[5]; /* hw counters */
|
|
const struct msm_gpu_perfcntr *perfcntrs;
|
|
uint32_t num_perfcntrs;
|
|
|
|
struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS];
|
|
int nr_rings;
|
|
|
|
/* list of GEM active objects: */
|
|
struct list_head active_list;
|
|
|
|
/* does gpu need hw_init? */
|
|
bool needs_hw_init;
|
|
|
|
/* worker for handling active-list retiring: */
|
|
struct work_struct retire_work;
|
|
|
|
void __iomem *mmio;
|
|
int irq;
|
|
|
|
struct msm_gem_address_space *aspace;
|
|
|
|
/* Power Control: */
|
|
struct regulator *gpu_reg, *gpu_cx;
|
|
struct clk **grp_clks;
|
|
int nr_clocks;
|
|
struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk;
|
|
uint32_t fast_rate;
|
|
|
|
/* Hang and Inactivity Detection:
|
|
*/
|
|
#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
|
|
|
|
#define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
|
|
#define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
|
|
struct timer_list hangcheck_timer;
|
|
struct work_struct recover_work;
|
|
|
|
struct drm_gem_object *memptrs_bo;
|
|
|
|
struct {
|
|
struct devfreq *devfreq;
|
|
u64 busy_cycles;
|
|
ktime_t time;
|
|
} devfreq;
|
|
};
|
|
|
|
/* It turns out that all targets use the same ringbuffer size */
|
|
#define MSM_GPU_RINGBUFFER_SZ SZ_32K
|
|
#define MSM_GPU_RINGBUFFER_BLKSIZE 32
|
|
|
|
#define MSM_GPU_RB_CNTL_DEFAULT \
|
|
(AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \
|
|
AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8)))
|
|
|
|
static inline bool msm_gpu_active(struct msm_gpu *gpu)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < gpu->nr_rings; i++) {
|
|
struct msm_ringbuffer *ring = gpu->rb[i];
|
|
|
|
if (ring->seqno > ring->memptrs->fence)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/* Perf-Counters:
|
|
* The select_reg and select_val are just there for the benefit of the child
|
|
* class that actually enables the perf counter.. but msm_gpu base class
|
|
* will handle sampling/displaying the counters.
|
|
*/
|
|
|
|
struct msm_gpu_perfcntr {
|
|
uint32_t select_reg;
|
|
uint32_t sample_reg;
|
|
uint32_t select_val;
|
|
const char *name;
|
|
};
|
|
|
|
struct msm_gpu_submitqueue {
|
|
int id;
|
|
u32 flags;
|
|
u32 prio;
|
|
int faults;
|
|
struct list_head node;
|
|
struct kref ref;
|
|
};
|
|
|
|
static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
|
|
{
|
|
msm_writel(data, gpu->mmio + (reg << 2));
|
|
}
|
|
|
|
static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
|
|
{
|
|
return msm_readl(gpu->mmio + (reg << 2));
|
|
}
|
|
|
|
static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
|
|
{
|
|
uint32_t val = gpu_read(gpu, reg);
|
|
|
|
val &= ~mask;
|
|
gpu_write(gpu, reg, val | or);
|
|
}
|
|
|
|
static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi)
|
|
{
|
|
u64 val;
|
|
|
|
/*
|
|
* Why not a readq here? Two reasons: 1) many of the LO registers are
|
|
* not quad word aligned and 2) the GPU hardware designers have a bit
|
|
* of a history of putting registers where they fit, especially in
|
|
* spins. The longer a GPU family goes the higher the chance that
|
|
* we'll get burned. We could do a series of validity checks if we
|
|
* wanted to, but really is a readq() that much better? Nah.
|
|
*/
|
|
|
|
/*
|
|
* For some lo/hi registers (like perfcounters), the hi value is latched
|
|
* when the lo is read, so make sure to read the lo first to trigger
|
|
* that
|
|
*/
|
|
val = (u64) msm_readl(gpu->mmio + (lo << 2));
|
|
val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32);
|
|
|
|
return val;
|
|
}
|
|
|
|
static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val)
|
|
{
|
|
/* Why not a writeq here? Read the screed above */
|
|
msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2));
|
|
msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2));
|
|
}
|
|
|
|
int msm_gpu_pm_suspend(struct msm_gpu *gpu);
|
|
int msm_gpu_pm_resume(struct msm_gpu *gpu);
|
|
|
|
int msm_gpu_hw_init(struct msm_gpu *gpu);
|
|
|
|
void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
|
|
void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
|
|
int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
|
|
uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
|
|
|
|
void msm_gpu_retire(struct msm_gpu *gpu);
|
|
void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
|
|
struct msm_file_private *ctx);
|
|
|
|
int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
|
|
struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
|
|
const char *name, struct msm_gpu_config *config);
|
|
|
|
void msm_gpu_cleanup(struct msm_gpu *gpu);
|
|
|
|
struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
|
|
void __init adreno_register(void);
|
|
void __exit adreno_unregister(void);
|
|
|
|
static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
|
|
{
|
|
if (queue)
|
|
kref_put(&queue->ref, msm_submitqueue_destroy);
|
|
}
|
|
|
|
#endif /* __MSM_GPU_H__ */
|