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There is no requirement to update the TSS I/O bitmap when a thread using it is scheduled out and the incoming thread does not use it. For the permission check based on the TSS I/O bitmap the CPU calculates the memory location of the I/O bitmap by the address of the TSS and the io_bitmap_base member of the tss_struct. The easiest way to invalidate the I/O bitmap is to switch the offset to an address outside of the TSS limit. If an I/O instruction is issued from user space the TSS limit causes #GP to be raised in the same was as valid I/O bitmap with all bits set to 1 would do. This removes the extra work when an I/O bitmap using task is scheduled out and puts the burden on the rare I/O bitmap users when they are scheduled in. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> |
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uapi/asm |