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eae1701fbd
Start using kobjects in mddevs, and provide a couple of simple attributes (level and disks). Attributes live in /sys/block/mdX/md/attr-name Signed-off-by: Neil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
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bitmap.h | ||
linear.h | ||
md_k.h | ||
md_p.h | ||
md_u.h | ||
md.h | ||
multipath.h | ||
raid0.h | ||
raid1.h | ||
raid5.h | ||
raid10.h | ||
xor.h |