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b24413180f
Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
199 lines
9.0 KiB
C
199 lines
9.0 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef __ASM_ARCH_REGS_LCD_H
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#define __ASM_ARCH_REGS_LCD_H
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#include <mach/bitfield.h>
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/*
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* LCD Controller Registers and Bits Definitions
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*/
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#define LCCR0 (0x000) /* LCD Controller Control Register 0 */
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#define LCCR1 (0x004) /* LCD Controller Control Register 1 */
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#define LCCR2 (0x008) /* LCD Controller Control Register 2 */
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#define LCCR3 (0x00C) /* LCD Controller Control Register 3 */
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#define LCCR4 (0x010) /* LCD Controller Control Register 4 */
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#define LCCR5 (0x014) /* LCD Controller Control Register 5 */
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#define LCSR (0x038) /* LCD Controller Status Register 0 */
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#define LCSR1 (0x034) /* LCD Controller Status Register 1 */
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#define LIIDR (0x03C) /* LCD Controller Interrupt ID Register */
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#define TMEDRGBR (0x040) /* TMED RGB Seed Register */
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#define TMEDCR (0x044) /* TMED Control Register */
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#define FBR0 (0x020) /* DMA Channel 0 Frame Branch Register */
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#define FBR1 (0x024) /* DMA Channel 1 Frame Branch Register */
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#define FBR2 (0x028) /* DMA Channel 2 Frame Branch Register */
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#define FBR3 (0x02C) /* DMA Channel 2 Frame Branch Register */
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#define FBR4 (0x030) /* DMA Channel 2 Frame Branch Register */
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#define FBR5 (0x110) /* DMA Channel 2 Frame Branch Register */
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#define FBR6 (0x114) /* DMA Channel 2 Frame Branch Register */
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#define OVL1C1 (0x050) /* Overlay 1 Control Register 1 */
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#define OVL1C2 (0x060) /* Overlay 1 Control Register 2 */
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#define OVL2C1 (0x070) /* Overlay 2 Control Register 1 */
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#define OVL2C2 (0x080) /* Overlay 2 Control Register 2 */
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#define CMDCR (0x100) /* Command Control Register */
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#define PRSR (0x104) /* Panel Read Status Register */
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#define LCCR3_BPP(x) ((((x) & 0x7) << 24) | (((x) & 0x8) ? (1 << 29) : 0))
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#define LCCR3_PDFOR_0 (0 << 30)
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#define LCCR3_PDFOR_1 (1 << 30)
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#define LCCR3_PDFOR_2 (2 << 30)
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#define LCCR3_PDFOR_3 (3 << 30)
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#define LCCR4_PAL_FOR_0 (0 << 15)
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#define LCCR4_PAL_FOR_1 (1 << 15)
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#define LCCR4_PAL_FOR_2 (2 << 15)
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#define LCCR4_PAL_FOR_3 (3 << 15)
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#define LCCR4_PAL_FOR_MASK (3 << 15)
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#define FDADR0 (0x200) /* DMA Channel 0 Frame Descriptor Address Register */
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#define FDADR1 (0x210) /* DMA Channel 1 Frame Descriptor Address Register */
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#define FDADR2 (0x220) /* DMA Channel 2 Frame Descriptor Address Register */
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#define FDADR3 (0x230) /* DMA Channel 3 Frame Descriptor Address Register */
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#define FDADR4 (0x240) /* DMA Channel 4 Frame Descriptor Address Register */
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#define FDADR5 (0x250) /* DMA Channel 5 Frame Descriptor Address Register */
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#define FDADR6 (0x260) /* DMA Channel 6 Frame Descriptor Address Register */
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#define LCCR0_ENB (1 << 0) /* LCD Controller enable */
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#define LCCR0_CMS (1 << 1) /* Color/Monochrome Display Select */
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#define LCCR0_Color (LCCR0_CMS*0) /* Color display */
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#define LCCR0_Mono (LCCR0_CMS*1) /* Monochrome display */
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#define LCCR0_SDS (1 << 2) /* Single/Dual Panel Display Select */
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#define LCCR0_Sngl (LCCR0_SDS*0) /* Single panel display */
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#define LCCR0_Dual (LCCR0_SDS*1) /* Dual panel display */
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#define LCCR0_LDM (1 << 3) /* LCD Disable Done Mask */
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#define LCCR0_SFM (1 << 4) /* Start of frame mask */
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#define LCCR0_IUM (1 << 5) /* Input FIFO underrun mask */
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#define LCCR0_EFM (1 << 6) /* End of Frame mask */
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#define LCCR0_PAS (1 << 7) /* Passive/Active display Select */
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#define LCCR0_Pas (LCCR0_PAS*0) /* Passive display (STN) */
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#define LCCR0_Act (LCCR0_PAS*1) /* Active display (TFT) */
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#define LCCR0_DPD (1 << 9) /* Double Pixel Data (monochrome) */
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#define LCCR0_4PixMono (LCCR0_DPD*0) /* 4-Pixel/clock Monochrome display */
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#define LCCR0_8PixMono (LCCR0_DPD*1) /* 8-Pixel/clock Monochrome display */
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#define LCCR0_DIS (1 << 10) /* LCD Disable */
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#define LCCR0_QDM (1 << 11) /* LCD Quick Disable mask */
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#define LCCR0_PDD (0xff << 12) /* Palette DMA request delay */
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#define LCCR0_PDD_S 12
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#define LCCR0_BM (1 << 20) /* Branch mask */
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#define LCCR0_OUM (1 << 21) /* Output FIFO underrun mask */
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#define LCCR0_LCDT (1 << 22) /* LCD panel type */
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#define LCCR0_RDSTM (1 << 23) /* Read status interrupt mask */
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#define LCCR0_CMDIM (1 << 24) /* Command interrupt mask */
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#define LCCR0_OUC (1 << 25) /* Overlay Underlay control bit */
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#define LCCR0_LDDALT (1 << 26) /* LDD alternate mapping control */
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#define LCCR1_PPL Fld (10, 0) /* Pixels Per Line - 1 */
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#define LCCR1_DisWdth(Pixel) (((Pixel) - 1) << FShft (LCCR1_PPL))
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#define LCCR1_HSW Fld (6, 10) /* Horizontal Synchronization */
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#define LCCR1_HorSnchWdth(Tpix) (((Tpix) - 1) << FShft (LCCR1_HSW))
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#define LCCR1_ELW Fld (8, 16) /* End-of-Line pixel clock Wait - 1 */
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#define LCCR1_EndLnDel(Tpix) (((Tpix) - 1) << FShft (LCCR1_ELW))
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#define LCCR1_BLW Fld (8, 24) /* Beginning-of-Line pixel clock */
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#define LCCR1_BegLnDel(Tpix) (((Tpix) - 1) << FShft (LCCR1_BLW))
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#define LCCR2_LPP Fld (10, 0) /* Line Per Panel - 1 */
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#define LCCR2_DisHght(Line) (((Line) - 1) << FShft (LCCR2_LPP))
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#define LCCR2_VSW Fld (6, 10) /* Vertical Synchronization pulse - 1 */
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#define LCCR2_VrtSnchWdth(Tln) (((Tln) - 1) << FShft (LCCR2_VSW))
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#define LCCR2_EFW Fld (8, 16) /* End-of-Frame line clock Wait */
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#define LCCR2_EndFrmDel(Tln) ((Tln) << FShft (LCCR2_EFW))
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#define LCCR2_BFW Fld (8, 24) /* Beginning-of-Frame line clock */
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#define LCCR2_BegFrmDel(Tln) ((Tln) << FShft (LCCR2_BFW))
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#define LCCR3_API (0xf << 16) /* AC Bias pin trasitions per interrupt */
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#define LCCR3_API_S 16
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#define LCCR3_VSP (1 << 20) /* vertical sync polarity */
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#define LCCR3_HSP (1 << 21) /* horizontal sync polarity */
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#define LCCR3_PCP (1 << 22) /* Pixel Clock Polarity (L_PCLK) */
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#define LCCR3_PixRsEdg (LCCR3_PCP*0) /* Pixel clock Rising-Edge */
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#define LCCR3_PixFlEdg (LCCR3_PCP*1) /* Pixel clock Falling-Edge */
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#define LCCR3_OEP (1 << 23) /* Output Enable Polarity */
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#define LCCR3_OutEnH (LCCR3_OEP*0) /* Output Enable active High */
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#define LCCR3_OutEnL (LCCR3_OEP*1) /* Output Enable active Low */
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#define LCCR3_DPC (1 << 27) /* double pixel clock mode */
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#define LCCR3_PCD Fld (8, 0) /* Pixel Clock Divisor */
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#define LCCR3_PixClkDiv(Div) (((Div) << FShft (LCCR3_PCD)))
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#define LCCR3_ACB Fld (8, 8) /* AC Bias */
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#define LCCR3_Acb(Acb) (((Acb) << FShft (LCCR3_ACB)))
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#define LCCR3_HorSnchH (LCCR3_HSP*0) /* HSP Active High */
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#define LCCR3_HorSnchL (LCCR3_HSP*1) /* HSP Active Low */
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#define LCCR3_VrtSnchH (LCCR3_VSP*0) /* VSP Active High */
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#define LCCR3_VrtSnchL (LCCR3_VSP*1) /* VSP Active Low */
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#define LCCR5_IUM(x) (1 << ((x) + 23)) /* input underrun mask */
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#define LCCR5_BSM(x) (1 << ((x) + 15)) /* branch mask */
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#define LCCR5_EOFM(x) (1 << ((x) + 7)) /* end of frame mask */
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#define LCCR5_SOFM(x) (1 << ((x) + 0)) /* start of frame mask */
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#define LCSR_LDD (1 << 0) /* LCD Disable Done */
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#define LCSR_SOF (1 << 1) /* Start of frame */
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#define LCSR_BER (1 << 2) /* Bus error */
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#define LCSR_ABC (1 << 3) /* AC Bias count */
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#define LCSR_IUL (1 << 4) /* input FIFO underrun Lower panel */
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#define LCSR_IUU (1 << 5) /* input FIFO underrun Upper panel */
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#define LCSR_OU (1 << 6) /* output FIFO underrun */
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#define LCSR_QD (1 << 7) /* quick disable */
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#define LCSR_EOF (1 << 8) /* end of frame */
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#define LCSR_BS (1 << 9) /* branch status */
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#define LCSR_SINT (1 << 10) /* subsequent interrupt */
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#define LCSR_RD_ST (1 << 11) /* read status */
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#define LCSR_CMD_INT (1 << 12) /* command interrupt */
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#define LCSR1_IU(x) (1 << ((x) + 23)) /* Input FIFO underrun */
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#define LCSR1_BS(x) (1 << ((x) + 15)) /* Branch Status */
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#define LCSR1_EOF(x) (1 << ((x) + 7)) /* End of Frame Status */
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#define LCSR1_SOF(x) (1 << ((x) - 1)) /* Start of Frame Status */
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#define LDCMD_PAL (1 << 26) /* instructs DMA to load palette buffer */
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/* overlay control registers */
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#define OVLxC1_PPL(x) ((((x) - 1) & 0x3ff) << 0) /* Pixels Per Line */
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#define OVLxC1_LPO(x) ((((x) - 1) & 0x3ff) << 10) /* Number of Lines */
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#define OVLxC1_BPP(x) (((x) & 0xf) << 20) /* Bits Per Pixel */
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#define OVLxC1_OEN (1 << 31) /* Enable bit for Overlay */
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#define OVLxC2_XPOS(x) (((x) & 0x3ff) << 0) /* Horizontal Position */
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#define OVLxC2_YPOS(x) (((x) & 0x3ff) << 10) /* Vertical Position */
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#define OVL2C2_PFOR(x) (((x) & 0x7) << 20) /* Pixel Format */
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/* smartpanel related */
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#define PRSR_DATA(x) ((x) & 0xff) /* Panel Data */
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#define PRSR_A0 (1 << 8) /* Read Data Source */
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#define PRSR_ST_OK (1 << 9) /* Status OK */
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#define PRSR_CON_NT (1 << 10) /* Continue to Next Command */
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#define SMART_CMD_A0 (0x1 << 8)
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#define SMART_CMD_READ_STATUS_REG (0x0 << 9)
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#define SMART_CMD_READ_FRAME_BUFFER ((0x0 << 9) | SMART_CMD_A0)
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#define SMART_CMD_WRITE_COMMAND (0x1 << 9)
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#define SMART_CMD_WRITE_DATA ((0x1 << 9) | SMART_CMD_A0)
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#define SMART_CMD_WRITE_FRAME ((0x2 << 9) | SMART_CMD_A0)
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#define SMART_CMD_WAIT_FOR_VSYNC (0x3 << 9)
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#define SMART_CMD_NOOP (0x4 << 9)
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#define SMART_CMD_INTERRUPT (0x5 << 9)
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#define SMART_CMD(x) (SMART_CMD_WRITE_COMMAND | ((x) & 0xff))
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#define SMART_DAT(x) (SMART_CMD_WRITE_DATA | ((x) & 0xff))
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/* SMART_DELAY() is introduced for software controlled delay primitive which
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* can be inserted between command sequences, unused command 0x6 is used here
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* and delay ranges from 0ms ~ 255ms
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*/
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#define SMART_CMD_DELAY (0x6 << 9)
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#define SMART_DELAY(ms) (SMART_CMD_DELAY | ((ms) & 0xff))
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#endif /* __ASM_ARCH_REGS_LCD_H */
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