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The Documentation/DMA-API-HOWTO.txt states that the dma_map_sg() function returns the number of the created entries in the DMA address space. However the subsequent calls to the dma_sync_sg_for_{device,cpu}() and dma_unmap_sg must be called with the original number of the entries passed to the dma_map_sg(). struct sg_table is a common structure used for describing a non-contiguous memory buffer, used commonly in the DRM and graphics subsystems. It consists of a scatterlist with memory pages and DMA addresses (sgl entry), as well as the number of scatterlist entries: CPU pages (orig_nents entry) and DMA mapped pages (nents entry). It turned out that it was a common mistake to misuse nents and orig_nents entries, calling DMA-mapping functions with a wrong number of entries or ignoring the number of mapped entries returned by the dma_map_sg() function. To avoid such issues, lets use a common dma-mapping wrappers operating directly on the struct sg_table objects and use scatterlist page iterators where possible. This, almost always, hides references to the nents and orig_nents entries, making the code robust, easier to follow and copy/paste safe. Signed-off-by: Marek Szyprowski <m.szyprowski@samsung.com> Reviewed-by: Eric Anholt <eric@anholt.net> |
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.. | ||
Kconfig | ||
Makefile | ||
v3d_bo.c | ||
v3d_debugfs.c | ||
v3d_drv.c | ||
v3d_drv.h | ||
v3d_fence.c | ||
v3d_gem.c | ||
v3d_irq.c | ||
v3d_mmu.c | ||
v3d_regs.h | ||
v3d_sched.c | ||
v3d_trace_points.c | ||
v3d_trace.h |