linux_dsm_epyc7002/drivers/gpu/drm/amd/scheduler/gpu_scheduler.h
Monk Liu 65781c78ad drm/amdgpu/SRIOV:implement guilty job TDR for(V2)
1,TDR will kickout guilty job if it hang exceed the threshold
of the given one from kernel paramter "job_hang_limit", that
way a bad command stream will not infinitly cause GPU hang.

by default this threshold is 1 so a job will be kicked out
after it hang.

2,if a job timeout TDR routine will not reset all sched/ring,
instead if will only reset on the givn one which is indicated
by @job of amdgpu_sriov_gpu_reset, that way we don't need to
reset and recover each sched/ring if we already know which job
cause GPU hang.

3,unblock sriov_gpu_reset for AI family.

V2:
1:put kickout guilty job after sched parked.
2:since parking scheduler prior to kickout already occupies a
while, we can do last check on the in question job before
doing hw_reset.

TODO:
1:when a job is considered as guilty, we should mark some flag
in its fence status flag, and let UMD side aware that this
fence signaling is not due to job complete but job hang.

2:if gpu reset cause all video memory lost, we need introduce
a new policy to implement TDR, like drop all jobs not yet
signaled, and all IOCTL on this device will return ERROR
DEVICE_LOST.
this will be implemented later.

Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-05-24 17:40:40 -04:00

171 lines
5.5 KiB
C

/*
* Copyright 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef _GPU_SCHEDULER_H_
#define _GPU_SCHEDULER_H_
#include <linux/kfifo.h>
#include <linux/dma-fence.h>
struct amd_gpu_scheduler;
struct amd_sched_rq;
/**
* A scheduler entity is a wrapper around a job queue or a group
* of other entities. Entities take turns emitting jobs from their
* job queues to corresponding hardware ring based on scheduling
* policy.
*/
struct amd_sched_entity {
struct list_head list;
struct amd_sched_rq *rq;
struct amd_gpu_scheduler *sched;
spinlock_t queue_lock;
struct kfifo job_queue;
atomic_t fence_seq;
uint64_t fence_context;
struct dma_fence *dependency;
struct dma_fence_cb cb;
};
/**
* Run queue is a set of entities scheduling command submissions for
* one specific ring. It implements the scheduling policy that selects
* the next entity to emit commands from.
*/
struct amd_sched_rq {
spinlock_t lock;
struct list_head entities;
struct amd_sched_entity *current_entity;
};
struct amd_sched_fence {
struct dma_fence scheduled;
struct dma_fence finished;
struct dma_fence_cb cb;
struct dma_fence *parent;
struct amd_gpu_scheduler *sched;
spinlock_t lock;
void *owner;
};
struct amd_sched_job {
struct amd_gpu_scheduler *sched;
struct amd_sched_entity *s_entity;
struct amd_sched_fence *s_fence;
struct dma_fence_cb finish_cb;
struct work_struct finish_work;
struct list_head node;
struct delayed_work work_tdr;
uint64_t id;
atomic_t karma;
};
extern const struct dma_fence_ops amd_sched_fence_ops_scheduled;
extern const struct dma_fence_ops amd_sched_fence_ops_finished;
static inline struct amd_sched_fence *to_amd_sched_fence(struct dma_fence *f)
{
if (f->ops == &amd_sched_fence_ops_scheduled)
return container_of(f, struct amd_sched_fence, scheduled);
if (f->ops == &amd_sched_fence_ops_finished)
return container_of(f, struct amd_sched_fence, finished);
return NULL;
}
static inline bool amd_sched_invalidate_job(struct amd_sched_job *s_job, int threshold)
{
return (s_job && atomic_inc_return(&s_job->karma) > threshold);
}
/**
* Define the backend operations called by the scheduler,
* these functions should be implemented in driver side
*/
struct amd_sched_backend_ops {
struct dma_fence *(*dependency)(struct amd_sched_job *sched_job);
struct dma_fence *(*run_job)(struct amd_sched_job *sched_job);
void (*timedout_job)(struct amd_sched_job *sched_job);
void (*free_job)(struct amd_sched_job *sched_job);
};
enum amd_sched_priority {
AMD_SCHED_PRIORITY_MIN,
AMD_SCHED_PRIORITY_NORMAL = AMD_SCHED_PRIORITY_MIN,
AMD_SCHED_PRIORITY_KERNEL,
AMD_SCHED_PRIORITY_MAX
};
/**
* One scheduler is implemented for each hardware ring
*/
struct amd_gpu_scheduler {
const struct amd_sched_backend_ops *ops;
uint32_t hw_submission_limit;
long timeout;
const char *name;
struct amd_sched_rq sched_rq[AMD_SCHED_PRIORITY_MAX];
wait_queue_head_t wake_up_worker;
wait_queue_head_t job_scheduled;
atomic_t hw_rq_count;
atomic64_t job_id_count;
struct task_struct *thread;
struct list_head ring_mirror_list;
spinlock_t job_list_lock;
};
int amd_sched_init(struct amd_gpu_scheduler *sched,
const struct amd_sched_backend_ops *ops,
uint32_t hw_submission, long timeout, const char *name);
void amd_sched_fini(struct amd_gpu_scheduler *sched);
int amd_sched_entity_init(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity,
struct amd_sched_rq *rq,
uint32_t jobs);
void amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity);
void amd_sched_entity_push_job(struct amd_sched_job *sched_job);
int amd_sched_fence_slab_init(void);
void amd_sched_fence_slab_fini(void);
struct amd_sched_fence *amd_sched_fence_create(
struct amd_sched_entity *s_entity, void *owner);
void amd_sched_fence_scheduled(struct amd_sched_fence *fence);
void amd_sched_fence_finished(struct amd_sched_fence *fence);
int amd_sched_job_init(struct amd_sched_job *job,
struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity,
void *owner);
void amd_sched_hw_job_reset(struct amd_gpu_scheduler *sched);
void amd_sched_job_recovery(struct amd_gpu_scheduler *sched);
bool amd_sched_dependency_optimized(struct dma_fence* fence,
struct amd_sched_entity *entity);
void amd_sched_job_kickout(struct amd_sched_job *s_job);
#endif