mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2025-01-13 23:36:08 +07:00
741f01e636
Dying process might be blocked from receiving any more signals so avoid using it. Also retire enity->fini_status and just check the SW queue, if it's not empty do the fallback cleanup. Also handle entity->last_scheduled == NULL use case which happens when HW ring is already hangged whem a new entity tried to enqeue jobs. v2: Return the remaining timeout and use that as parameter for the next call. This way when we need to cleanup multiple queues we don't wait for the entire TO period for each queue but rather in total. Styling comments. Rebase. v3: Update types from unsigned to long. Work with jiffies instead of ms. Return 0 when TO expires. Rebase. v4: Remove unnecessary timeout calculation. Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
962 lines
26 KiB
C
962 lines
26 KiB
C
/*
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* Copyright 2015 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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/**
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* DOC: Overview
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*
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* The GPU scheduler provides entities which allow userspace to push jobs
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* into software queues which are then scheduled on a hardware run queue.
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* The software queues have a priority among them. The scheduler selects the entities
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* from the run queue using a FIFO. The scheduler provides dependency handling
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* features among jobs. The driver is supposed to provide callback functions for
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* backend operations to the scheduler like submitting a job to hardware run queue,
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* returning the dependencies of a job etc.
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*
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* The organisation of the scheduler is the following:
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*
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* 1. Each hw run queue has one scheduler
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* 2. Each scheduler has multiple run queues with different priorities
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* (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
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* 3. Each scheduler run queue has a queue of entities to schedule
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* 4. Entities themselves maintain a queue of jobs that will be scheduled on
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* the hardware.
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*
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* The jobs in a entity are always scheduled in the order that they were pushed.
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*/
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#include <linux/kthread.h>
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#include <linux/wait.h>
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#include <linux/sched.h>
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#include <uapi/linux/sched/types.h>
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#include <drm/drmP.h>
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#include <drm/gpu_scheduler.h>
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#include <drm/spsc_queue.h>
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#define CREATE_TRACE_POINTS
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#include "gpu_scheduler_trace.h"
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#define to_drm_sched_job(sched_job) \
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container_of((sched_job), struct drm_sched_job, queue_node)
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static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
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static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
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static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
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/**
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* drm_sched_rq_init - initialize a given run queue struct
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*
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* @rq: scheduler run queue
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*
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* Initializes a scheduler runqueue.
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*/
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static void drm_sched_rq_init(struct drm_sched_rq *rq)
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{
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spin_lock_init(&rq->lock);
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INIT_LIST_HEAD(&rq->entities);
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rq->current_entity = NULL;
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}
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/**
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* drm_sched_rq_add_entity - add an entity
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*
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* @rq: scheduler run queue
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* @entity: scheduler entity
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*
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* Adds a scheduler entity to the run queue.
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*/
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static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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{
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if (!list_empty(&entity->list))
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return;
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spin_lock(&rq->lock);
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list_add_tail(&entity->list, &rq->entities);
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spin_unlock(&rq->lock);
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}
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/**
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* drm_sched_rq_remove_entity - remove an entity
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*
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* @rq: scheduler run queue
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* @entity: scheduler entity
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*
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* Removes a scheduler entity from the run queue.
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*/
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static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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{
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if (list_empty(&entity->list))
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return;
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spin_lock(&rq->lock);
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list_del_init(&entity->list);
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if (rq->current_entity == entity)
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rq->current_entity = NULL;
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spin_unlock(&rq->lock);
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}
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/**
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* drm_sched_rq_select_entity - Select an entity which could provide a job to run
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*
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* @rq: scheduler run queue to check.
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*
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* Try to find a ready entity, returns NULL if none found.
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*/
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static struct drm_sched_entity *
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drm_sched_rq_select_entity(struct drm_sched_rq *rq)
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{
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struct drm_sched_entity *entity;
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spin_lock(&rq->lock);
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entity = rq->current_entity;
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if (entity) {
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list_for_each_entry_continue(entity, &rq->entities, list) {
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if (drm_sched_entity_is_ready(entity)) {
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rq->current_entity = entity;
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spin_unlock(&rq->lock);
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return entity;
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}
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}
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}
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list_for_each_entry(entity, &rq->entities, list) {
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if (drm_sched_entity_is_ready(entity)) {
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rq->current_entity = entity;
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spin_unlock(&rq->lock);
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return entity;
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}
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if (entity == rq->current_entity)
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break;
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}
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spin_unlock(&rq->lock);
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return NULL;
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}
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/**
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* drm_sched_entity_init - Init a context entity used by scheduler when
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* submit to HW ring.
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*
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* @sched: scheduler instance
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* @entity: scheduler entity to init
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* @rq: the run queue this entity belongs
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* @guilty: atomic_t set to 1 when a job on this queue
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* is found to be guilty causing a timeout
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*
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* Returns 0 on success or a negative error code on failure.
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*/
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int drm_sched_entity_init(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity,
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struct drm_sched_rq *rq,
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atomic_t *guilty)
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{
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if (!(sched && entity && rq))
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return -EINVAL;
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memset(entity, 0, sizeof(struct drm_sched_entity));
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INIT_LIST_HEAD(&entity->list);
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entity->rq = rq;
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entity->sched = sched;
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entity->guilty = guilty;
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entity->last_scheduled = NULL;
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spin_lock_init(&entity->rq_lock);
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spsc_queue_init(&entity->job_queue);
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atomic_set(&entity->fence_seq, 0);
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entity->fence_context = dma_fence_context_alloc(2);
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return 0;
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}
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EXPORT_SYMBOL(drm_sched_entity_init);
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/**
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* drm_sched_entity_is_initialized - Query if entity is initialized
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*
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* @sched: Pointer to scheduler instance
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* @entity: The pointer to a valid scheduler entity
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*
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* return true if entity is initialized, false otherwise
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*/
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static bool drm_sched_entity_is_initialized(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity)
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{
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return entity->sched == sched &&
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entity->rq != NULL;
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}
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/**
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* drm_sched_entity_is_idle - Check if entity is idle
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*
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* @entity: scheduler entity
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*
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* Returns true if the entity does not have any unscheduled jobs.
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*/
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static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
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{
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rmb();
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if (!entity->rq || spsc_queue_peek(&entity->job_queue) == NULL)
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return true;
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return false;
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}
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/**
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* drm_sched_entity_is_ready - Check if entity is ready
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*
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* @entity: scheduler entity
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*
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* Return true if entity could provide a job.
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*/
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static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
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{
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if (spsc_queue_peek(&entity->job_queue) == NULL)
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return false;
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if (READ_ONCE(entity->dependency))
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return false;
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return true;
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}
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static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
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struct dma_fence_cb *cb)
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{
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struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
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finish_cb);
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drm_sched_fence_finished(job->s_fence);
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WARN_ON(job->s_fence->parent);
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dma_fence_put(&job->s_fence->finished);
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job->sched->ops->free_job(job);
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}
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/**
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* drm_sched_entity_do_release - Destroy a context entity
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*
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* @sched: scheduler instance
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* @entity: scheduler entity
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* @timeout: time to wait in for Q to become empty in jiffies.
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*
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* Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
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* removes the entity from the runqueue and returns an error when the process was killed.
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*
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* Returns the remaining time in jiffies left from the input timeout
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*/
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long drm_sched_entity_do_release(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity, long timeout)
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{
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long ret = timeout;
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if (!drm_sched_entity_is_initialized(sched, entity))
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return ret;
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/**
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* The client will not queue more IBs during this fini, consume existing
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* queued IBs or discard them on SIGKILL
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*/
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if (current->flags & PF_EXITING) {
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if (timeout)
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ret = wait_event_timeout(
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sched->job_scheduled,
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drm_sched_entity_is_idle(entity),
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timeout);
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} else
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wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity));
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/* For killed process disable any more IBs enqueue right now */
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if ((current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
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drm_sched_entity_set_rq(entity, NULL);
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return ret;
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}
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EXPORT_SYMBOL(drm_sched_entity_do_release);
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/**
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* drm_sched_entity_cleanup - Destroy a context entity
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*
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* @sched: scheduler instance
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* @entity: scheduler entity
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*
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* This should be called after @drm_sched_entity_do_release. It goes over the
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* entity and signals all jobs with an error code if the process was killed.
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*
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*/
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void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity)
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{
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drm_sched_entity_set_rq(entity, NULL);
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/* Consumption of existing IBs wasn't completed. Forcefully
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* remove them here.
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*/
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if (spsc_queue_peek(&entity->job_queue)) {
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struct drm_sched_job *job;
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int r;
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/* Park the kernel for a moment to make sure it isn't processing
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* our enity.
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*/
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kthread_park(sched->thread);
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kthread_unpark(sched->thread);
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if (entity->dependency) {
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dma_fence_remove_callback(entity->dependency,
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&entity->cb);
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dma_fence_put(entity->dependency);
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entity->dependency = NULL;
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}
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while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
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struct drm_sched_fence *s_fence = job->s_fence;
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drm_sched_fence_scheduled(s_fence);
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dma_fence_set_error(&s_fence->finished, -ESRCH);
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/*
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* When pipe is hanged by older entity, new entity might
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* not even have chance to submit it's first job to HW
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* and so entity->last_scheduled will remain NULL
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*/
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if (!entity->last_scheduled) {
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drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
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} else {
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r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
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drm_sched_entity_kill_jobs_cb);
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if (r == -ENOENT)
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drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
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else if (r)
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DRM_ERROR("fence add callback failed (%d)\n", r);
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}
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}
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}
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dma_fence_put(entity->last_scheduled);
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entity->last_scheduled = NULL;
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}
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EXPORT_SYMBOL(drm_sched_entity_cleanup);
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/**
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* drm_sched_entity_fini - Destroy a context entity
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*
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* @sched: scheduler instance
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* @entity: scheduler entity
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*
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* Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
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*/
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void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity)
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{
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drm_sched_entity_do_release(sched, entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
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drm_sched_entity_cleanup(sched, entity);
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}
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EXPORT_SYMBOL(drm_sched_entity_fini);
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static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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struct drm_sched_entity *entity =
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container_of(cb, struct drm_sched_entity, cb);
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entity->dependency = NULL;
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dma_fence_put(f);
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drm_sched_wakeup(entity->sched);
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}
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static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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struct drm_sched_entity *entity =
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container_of(cb, struct drm_sched_entity, cb);
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entity->dependency = NULL;
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dma_fence_put(f);
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}
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/**
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* drm_sched_entity_set_rq - Sets the run queue for an entity
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*
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* @entity: scheduler entity
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* @rq: scheduler run queue
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*
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* Sets the run queue for an entity and removes the entity from the previous
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* run queue in which was present.
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*/
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void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
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struct drm_sched_rq *rq)
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{
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if (entity->rq == rq)
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return;
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spin_lock(&entity->rq_lock);
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if (entity->rq)
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drm_sched_rq_remove_entity(entity->rq, entity);
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entity->rq = rq;
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if (rq)
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drm_sched_rq_add_entity(rq, entity);
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spin_unlock(&entity->rq_lock);
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}
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EXPORT_SYMBOL(drm_sched_entity_set_rq);
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/**
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* drm_sched_dependency_optimized
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*
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* @fence: the dependency fence
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* @entity: the entity which depends on the above fence
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*
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* Returns true if the dependency can be optimized and false otherwise
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*/
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bool drm_sched_dependency_optimized(struct dma_fence* fence,
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struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->sched;
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struct drm_sched_fence *s_fence;
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if (!fence || dma_fence_is_signaled(fence))
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return false;
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if (fence->context == entity->fence_context)
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return true;
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s_fence = to_drm_sched_fence(fence);
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if (s_fence && s_fence->sched == sched)
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return true;
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return false;
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}
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EXPORT_SYMBOL(drm_sched_dependency_optimized);
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static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->sched;
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struct dma_fence * fence = entity->dependency;
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struct drm_sched_fence *s_fence;
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if (fence->context == entity->fence_context ||
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fence->context == entity->fence_context + 1) {
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/*
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* Fence is a scheduled/finished fence from a job
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* which belongs to the same entity, we can ignore
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* fences from ourself
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*/
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dma_fence_put(entity->dependency);
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return false;
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}
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s_fence = to_drm_sched_fence(fence);
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if (s_fence && s_fence->sched == sched) {
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/*
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* Fence is from the same scheduler, only need to wait for
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* it to be scheduled
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*/
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fence = dma_fence_get(&s_fence->scheduled);
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dma_fence_put(entity->dependency);
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entity->dependency = fence;
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if (!dma_fence_add_callback(fence, &entity->cb,
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drm_sched_entity_clear_dep))
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return true;
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|
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/* Ignore it when it is already scheduled */
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dma_fence_put(fence);
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return false;
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}
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if (!dma_fence_add_callback(entity->dependency, &entity->cb,
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drm_sched_entity_wakeup))
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return true;
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|
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dma_fence_put(entity->dependency);
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return false;
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}
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|
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static struct drm_sched_job *
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drm_sched_entity_pop_job(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->sched;
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struct drm_sched_job *sched_job = to_drm_sched_job(
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spsc_queue_peek(&entity->job_queue));
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|
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if (!sched_job)
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return NULL;
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|
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while ((entity->dependency = sched->ops->dependency(sched_job, entity)))
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if (drm_sched_entity_add_dependency_cb(entity))
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return NULL;
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|
|
/* skip jobs from entity that marked guilty */
|
|
if (entity->guilty && atomic_read(entity->guilty))
|
|
dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
|
|
|
|
dma_fence_put(entity->last_scheduled);
|
|
entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
|
|
|
|
spsc_queue_pop(&entity->job_queue);
|
|
return sched_job;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_entity_push_job - Submit a job to the entity's job queue
|
|
*
|
|
* @sched_job: job to submit
|
|
* @entity: scheduler entity
|
|
*
|
|
* Note: To guarantee that the order of insertion to queue matches
|
|
* the job's fence sequence number this function should be
|
|
* called with drm_sched_job_init under common lock.
|
|
*
|
|
* Returns 0 for success, negative error code otherwise.
|
|
*/
|
|
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
|
|
struct drm_sched_entity *entity)
|
|
{
|
|
struct drm_gpu_scheduler *sched = sched_job->sched;
|
|
bool first = false;
|
|
|
|
trace_drm_sched_job(sched_job, entity);
|
|
|
|
first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
|
|
|
|
/* first job wakes up scheduler */
|
|
if (first) {
|
|
/* Add the entity to the run queue */
|
|
spin_lock(&entity->rq_lock);
|
|
drm_sched_rq_add_entity(entity->rq, entity);
|
|
spin_unlock(&entity->rq_lock);
|
|
drm_sched_wakeup(sched);
|
|
}
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_entity_push_job);
|
|
|
|
/* job_finish is called after hw fence signaled
|
|
*/
|
|
static void drm_sched_job_finish(struct work_struct *work)
|
|
{
|
|
struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
|
|
finish_work);
|
|
struct drm_gpu_scheduler *sched = s_job->sched;
|
|
|
|
/* remove job from ring_mirror_list */
|
|
spin_lock(&sched->job_list_lock);
|
|
list_del_init(&s_job->node);
|
|
if (sched->timeout != MAX_SCHEDULE_TIMEOUT) {
|
|
struct drm_sched_job *next;
|
|
|
|
spin_unlock(&sched->job_list_lock);
|
|
cancel_delayed_work_sync(&s_job->work_tdr);
|
|
spin_lock(&sched->job_list_lock);
|
|
|
|
/* queue TDR for next job */
|
|
next = list_first_entry_or_null(&sched->ring_mirror_list,
|
|
struct drm_sched_job, node);
|
|
|
|
if (next)
|
|
schedule_delayed_work(&next->work_tdr, sched->timeout);
|
|
}
|
|
spin_unlock(&sched->job_list_lock);
|
|
dma_fence_put(&s_job->s_fence->finished);
|
|
sched->ops->free_job(s_job);
|
|
}
|
|
|
|
static void drm_sched_job_finish_cb(struct dma_fence *f,
|
|
struct dma_fence_cb *cb)
|
|
{
|
|
struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
|
|
finish_cb);
|
|
schedule_work(&job->finish_work);
|
|
}
|
|
|
|
static void drm_sched_job_begin(struct drm_sched_job *s_job)
|
|
{
|
|
struct drm_gpu_scheduler *sched = s_job->sched;
|
|
|
|
dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb,
|
|
drm_sched_job_finish_cb);
|
|
|
|
spin_lock(&sched->job_list_lock);
|
|
list_add_tail(&s_job->node, &sched->ring_mirror_list);
|
|
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
|
|
list_first_entry_or_null(&sched->ring_mirror_list,
|
|
struct drm_sched_job, node) == s_job)
|
|
schedule_delayed_work(&s_job->work_tdr, sched->timeout);
|
|
spin_unlock(&sched->job_list_lock);
|
|
}
|
|
|
|
static void drm_sched_job_timedout(struct work_struct *work)
|
|
{
|
|
struct drm_sched_job *job = container_of(work, struct drm_sched_job,
|
|
work_tdr.work);
|
|
|
|
job->sched->ops->timedout_job(job);
|
|
}
|
|
|
|
/**
|
|
* drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
|
|
*
|
|
* @sched: scheduler instance
|
|
* @bad: bad scheduler job
|
|
*
|
|
*/
|
|
void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
|
|
{
|
|
struct drm_sched_job *s_job;
|
|
struct drm_sched_entity *entity, *tmp;
|
|
int i;
|
|
|
|
spin_lock(&sched->job_list_lock);
|
|
list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
|
|
if (s_job->s_fence->parent &&
|
|
dma_fence_remove_callback(s_job->s_fence->parent,
|
|
&s_job->s_fence->cb)) {
|
|
dma_fence_put(s_job->s_fence->parent);
|
|
s_job->s_fence->parent = NULL;
|
|
atomic_dec(&sched->hw_rq_count);
|
|
}
|
|
}
|
|
spin_unlock(&sched->job_list_lock);
|
|
|
|
if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
|
|
atomic_inc(&bad->karma);
|
|
/* don't increase @bad's karma if it's from KERNEL RQ,
|
|
* becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
|
|
* corrupt but keep in mind that kernel jobs always considered good.
|
|
*/
|
|
for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
|
|
struct drm_sched_rq *rq = &sched->sched_rq[i];
|
|
|
|
spin_lock(&rq->lock);
|
|
list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
|
|
if (bad->s_fence->scheduled.context == entity->fence_context) {
|
|
if (atomic_read(&bad->karma) > bad->sched->hang_limit)
|
|
if (entity->guilty)
|
|
atomic_set(entity->guilty, 1);
|
|
break;
|
|
}
|
|
}
|
|
spin_unlock(&rq->lock);
|
|
if (&entity->list != &rq->entities)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_hw_job_reset);
|
|
|
|
/**
|
|
* drm_sched_job_recovery - recover jobs after a reset
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
*/
|
|
void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
|
|
{
|
|
struct drm_sched_job *s_job, *tmp;
|
|
bool found_guilty = false;
|
|
int r;
|
|
|
|
spin_lock(&sched->job_list_lock);
|
|
s_job = list_first_entry_or_null(&sched->ring_mirror_list,
|
|
struct drm_sched_job, node);
|
|
if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
|
|
schedule_delayed_work(&s_job->work_tdr, sched->timeout);
|
|
|
|
list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
|
|
struct drm_sched_fence *s_fence = s_job->s_fence;
|
|
struct dma_fence *fence;
|
|
uint64_t guilty_context;
|
|
|
|
if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
|
|
found_guilty = true;
|
|
guilty_context = s_job->s_fence->scheduled.context;
|
|
}
|
|
|
|
if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
|
|
dma_fence_set_error(&s_fence->finished, -ECANCELED);
|
|
|
|
spin_unlock(&sched->job_list_lock);
|
|
fence = sched->ops->run_job(s_job);
|
|
atomic_inc(&sched->hw_rq_count);
|
|
|
|
if (fence) {
|
|
s_fence->parent = dma_fence_get(fence);
|
|
r = dma_fence_add_callback(fence, &s_fence->cb,
|
|
drm_sched_process_job);
|
|
if (r == -ENOENT)
|
|
drm_sched_process_job(fence, &s_fence->cb);
|
|
else if (r)
|
|
DRM_ERROR("fence add callback failed (%d)\n",
|
|
r);
|
|
dma_fence_put(fence);
|
|
} else {
|
|
drm_sched_process_job(NULL, &s_fence->cb);
|
|
}
|
|
spin_lock(&sched->job_list_lock);
|
|
}
|
|
spin_unlock(&sched->job_list_lock);
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_job_recovery);
|
|
|
|
/**
|
|
* drm_sched_job_init - init a scheduler job
|
|
*
|
|
* @job: scheduler job to init
|
|
* @sched: scheduler instance
|
|
* @entity: scheduler entity to use
|
|
* @owner: job owner for debugging
|
|
*
|
|
* Refer to drm_sched_entity_push_job() documentation
|
|
* for locking considerations.
|
|
*
|
|
* Returns 0 for success, negative error code otherwise.
|
|
*/
|
|
int drm_sched_job_init(struct drm_sched_job *job,
|
|
struct drm_gpu_scheduler *sched,
|
|
struct drm_sched_entity *entity,
|
|
void *owner)
|
|
{
|
|
job->sched = sched;
|
|
job->entity = entity;
|
|
job->s_priority = entity->rq - sched->sched_rq;
|
|
job->s_fence = drm_sched_fence_create(entity, owner);
|
|
if (!job->s_fence)
|
|
return -ENOMEM;
|
|
job->id = atomic64_inc_return(&sched->job_id_count);
|
|
|
|
INIT_WORK(&job->finish_work, drm_sched_job_finish);
|
|
INIT_LIST_HEAD(&job->node);
|
|
INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
|
|
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_job_init);
|
|
|
|
/**
|
|
* drm_sched_ready - is the scheduler ready
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
* Return true if we can push more jobs to the hw, otherwise false.
|
|
*/
|
|
static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
|
|
{
|
|
return atomic_read(&sched->hw_rq_count) <
|
|
sched->hw_submission_limit;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_wakeup - Wake up the scheduler when it is ready
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
*/
|
|
static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (drm_sched_ready(sched))
|
|
wake_up_interruptible(&sched->wake_up_worker);
|
|
}
|
|
|
|
/**
|
|
* drm_sched_select_entity - Select next entity to process
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
* Returns the entity to process or NULL if none are found.
|
|
*/
|
|
static struct drm_sched_entity *
|
|
drm_sched_select_entity(struct drm_gpu_scheduler *sched)
|
|
{
|
|
struct drm_sched_entity *entity;
|
|
int i;
|
|
|
|
if (!drm_sched_ready(sched))
|
|
return NULL;
|
|
|
|
/* Kernel run queue has higher priority than normal run queue*/
|
|
for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
|
|
entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
|
|
if (entity)
|
|
break;
|
|
}
|
|
|
|
return entity;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_process_job - process a job
|
|
*
|
|
* @f: fence
|
|
* @cb: fence callbacks
|
|
*
|
|
* Called after job has finished execution.
|
|
*/
|
|
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
|
|
{
|
|
struct drm_sched_fence *s_fence =
|
|
container_of(cb, struct drm_sched_fence, cb);
|
|
struct drm_gpu_scheduler *sched = s_fence->sched;
|
|
|
|
dma_fence_get(&s_fence->finished);
|
|
atomic_dec(&sched->hw_rq_count);
|
|
drm_sched_fence_finished(s_fence);
|
|
|
|
trace_drm_sched_process_job(s_fence);
|
|
dma_fence_put(&s_fence->finished);
|
|
wake_up_interruptible(&sched->wake_up_worker);
|
|
}
|
|
|
|
/**
|
|
* drm_sched_blocked - check if the scheduler is blocked
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
* Returns true if blocked, otherwise false.
|
|
*/
|
|
static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (kthread_should_park()) {
|
|
kthread_parkme();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_main - main scheduler thread
|
|
*
|
|
* @param: scheduler instance
|
|
*
|
|
* Returns 0.
|
|
*/
|
|
static int drm_sched_main(void *param)
|
|
{
|
|
struct sched_param sparam = {.sched_priority = 1};
|
|
struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
|
|
int r;
|
|
|
|
sched_setscheduler(current, SCHED_FIFO, &sparam);
|
|
|
|
while (!kthread_should_stop()) {
|
|
struct drm_sched_entity *entity = NULL;
|
|
struct drm_sched_fence *s_fence;
|
|
struct drm_sched_job *sched_job;
|
|
struct dma_fence *fence;
|
|
|
|
wait_event_interruptible(sched->wake_up_worker,
|
|
(!drm_sched_blocked(sched) &&
|
|
(entity = drm_sched_select_entity(sched))) ||
|
|
kthread_should_stop());
|
|
|
|
if (!entity)
|
|
continue;
|
|
|
|
sched_job = drm_sched_entity_pop_job(entity);
|
|
if (!sched_job)
|
|
continue;
|
|
|
|
s_fence = sched_job->s_fence;
|
|
|
|
atomic_inc(&sched->hw_rq_count);
|
|
drm_sched_job_begin(sched_job);
|
|
|
|
fence = sched->ops->run_job(sched_job);
|
|
drm_sched_fence_scheduled(s_fence);
|
|
|
|
if (fence) {
|
|
s_fence->parent = dma_fence_get(fence);
|
|
r = dma_fence_add_callback(fence, &s_fence->cb,
|
|
drm_sched_process_job);
|
|
if (r == -ENOENT)
|
|
drm_sched_process_job(fence, &s_fence->cb);
|
|
else if (r)
|
|
DRM_ERROR("fence add callback failed (%d)\n",
|
|
r);
|
|
dma_fence_put(fence);
|
|
} else {
|
|
drm_sched_process_job(NULL, &s_fence->cb);
|
|
}
|
|
|
|
wake_up(&sched->job_scheduled);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_init - Init a gpu scheduler instance
|
|
*
|
|
* @sched: scheduler instance
|
|
* @ops: backend operations for this scheduler
|
|
* @hw_submission: number of hw submissions that can be in flight
|
|
* @hang_limit: number of times to allow a job to hang before dropping it
|
|
* @timeout: timeout value in jiffies for the scheduler
|
|
* @name: name used for debugging
|
|
*
|
|
* Return 0 on success, otherwise error code.
|
|
*/
|
|
int drm_sched_init(struct drm_gpu_scheduler *sched,
|
|
const struct drm_sched_backend_ops *ops,
|
|
unsigned hw_submission,
|
|
unsigned hang_limit,
|
|
long timeout,
|
|
const char *name)
|
|
{
|
|
int i;
|
|
sched->ops = ops;
|
|
sched->hw_submission_limit = hw_submission;
|
|
sched->name = name;
|
|
sched->timeout = timeout;
|
|
sched->hang_limit = hang_limit;
|
|
for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++)
|
|
drm_sched_rq_init(&sched->sched_rq[i]);
|
|
|
|
init_waitqueue_head(&sched->wake_up_worker);
|
|
init_waitqueue_head(&sched->job_scheduled);
|
|
INIT_LIST_HEAD(&sched->ring_mirror_list);
|
|
spin_lock_init(&sched->job_list_lock);
|
|
atomic_set(&sched->hw_rq_count, 0);
|
|
atomic64_set(&sched->job_id_count, 0);
|
|
|
|
/* Each scheduler will run on a seperate kernel thread */
|
|
sched->thread = kthread_run(drm_sched_main, sched, sched->name);
|
|
if (IS_ERR(sched->thread)) {
|
|
DRM_ERROR("Failed to create scheduler for %s.\n", name);
|
|
return PTR_ERR(sched->thread);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_init);
|
|
|
|
/**
|
|
* drm_sched_fini - Destroy a gpu scheduler
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
* Tears down and cleans up the scheduler.
|
|
*/
|
|
void drm_sched_fini(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (sched->thread)
|
|
kthread_stop(sched->thread);
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_fini);
|