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https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-19 22:58:02 +07:00
57692c94dc
This driver will be used to support Mesa on the Broadcom 7268 and 7278 platforms. V3D 3.3 introduces an MMU, which means we no longer need CMA or vc4's complicated CL/shader validation scheme. This massively changes the GEM behavior, so I've forked off to a new driver. v2: Mark SUBMIT_CL as needing DRM_AUTH. coccinelle fixes from kbuild test robot. Drop personal git link from MAINTAINERS. Don't double-map dma-buf imported BOs. Add kerneldoc about needing MMU eviction. Drop prime vmap/unmap stubs. Delay mmap offset setup to mmap time. Use drm_dev_init instead of _alloc. Use ktime_get() for wait_bo timeouts. Drop drm_can_sleep() usage, since we don't modeset. Switch page tables back to WC (debug change to coherent had slipped in). Switch drm_gem_object_unreference_unlocked() to drm_gem_object_put_unlocked(). Simplify overflow mem handling by not sharing overflow mem between jobs. v3: no changes v4: align submit_cl to 64 bits (review by airlied), check zero flags in other ioctls. Signed-off-by: Eric Anholt <eric@anholt.net> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v4) Acked-by: Dave Airlie <airlied@linux.ie> (v3, requested submit_cl change) Link: https://patchwork.freedesktop.org/patch/msgid/20180430181058.30181-3-eric@anholt.net
390 lines
8.4 KiB
C
390 lines
8.4 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/* Copyright (C) 2015-2018 Broadcom */
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/**
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* DOC: V3D GEM BO management support
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*
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* Compared to VC4 (V3D 2.x), V3D 3.3 introduces an MMU between the
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* GPU and the bus, allowing us to use shmem objects for our storage
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* instead of CMA.
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*
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* Physically contiguous objects may still be imported to V3D, but the
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* driver doesn't allocate physically contiguous objects on its own.
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* Display engines requiring physically contiguous allocations should
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* look into Mesa's "renderonly" support (as used by the Mesa pl111
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* driver) for an example of how to integrate with V3D.
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*
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* Long term, we should support evicting pages from the MMU when under
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* memory pressure (thus the v3d_bo_get_pages() refcounting), but
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* that's not a high priority since our systems tend to not have swap.
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*/
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#include <linux/dma-buf.h>
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#include <linux/pfn_t.h>
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#include "v3d_drv.h"
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#include "uapi/drm/v3d_drm.h"
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/* Pins the shmem pages, fills in the .pages and .sgt fields of the BO, and maps
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* it for DMA.
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*/
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static int
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v3d_bo_get_pages(struct v3d_bo *bo)
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{
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struct drm_gem_object *obj = &bo->base;
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struct drm_device *dev = obj->dev;
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int npages = obj->size >> PAGE_SHIFT;
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int ret = 0;
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mutex_lock(&bo->lock);
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if (bo->pages_refcount++ != 0)
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goto unlock;
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if (!obj->import_attach) {
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bo->pages = drm_gem_get_pages(obj);
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if (IS_ERR(bo->pages)) {
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ret = PTR_ERR(bo->pages);
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goto unlock;
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}
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bo->sgt = drm_prime_pages_to_sg(bo->pages, npages);
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if (IS_ERR(bo->sgt)) {
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ret = PTR_ERR(bo->sgt);
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goto put_pages;
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}
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/* Map the pages for use by the GPU. */
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dma_map_sg(dev->dev, bo->sgt->sgl,
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bo->sgt->nents, DMA_BIDIRECTIONAL);
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} else {
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bo->pages = kcalloc(npages, sizeof(*bo->pages), GFP_KERNEL);
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if (!bo->pages)
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goto put_pages;
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drm_prime_sg_to_page_addr_arrays(bo->sgt, bo->pages,
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NULL, npages);
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/* Note that dma-bufs come in mapped. */
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}
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mutex_unlock(&bo->lock);
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return 0;
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put_pages:
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drm_gem_put_pages(obj, bo->pages, true, true);
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bo->pages = NULL;
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unlock:
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bo->pages_refcount--;
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mutex_unlock(&bo->lock);
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return ret;
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}
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static void
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v3d_bo_put_pages(struct v3d_bo *bo)
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{
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struct drm_gem_object *obj = &bo->base;
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mutex_lock(&bo->lock);
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if (--bo->pages_refcount == 0) {
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if (!obj->import_attach) {
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dma_unmap_sg(obj->dev->dev, bo->sgt->sgl,
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bo->sgt->nents, DMA_BIDIRECTIONAL);
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sg_free_table(bo->sgt);
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kfree(bo->sgt);
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drm_gem_put_pages(obj, bo->pages, true, true);
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} else {
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kfree(bo->pages);
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}
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}
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mutex_unlock(&bo->lock);
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}
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static struct v3d_bo *v3d_bo_create_struct(struct drm_device *dev,
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size_t unaligned_size)
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{
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struct v3d_dev *v3d = to_v3d_dev(dev);
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struct drm_gem_object *obj;
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struct v3d_bo *bo;
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size_t size = roundup(unaligned_size, PAGE_SIZE);
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int ret;
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if (size == 0)
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return ERR_PTR(-EINVAL);
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bo = kzalloc(sizeof(*bo), GFP_KERNEL);
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if (!bo)
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return ERR_PTR(-ENOMEM);
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obj = &bo->base;
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INIT_LIST_HEAD(&bo->vmas);
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INIT_LIST_HEAD(&bo->unref_head);
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mutex_init(&bo->lock);
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ret = drm_gem_object_init(dev, obj, size);
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if (ret)
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goto free_bo;
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spin_lock(&v3d->mm_lock);
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ret = drm_mm_insert_node_generic(&v3d->mm, &bo->node,
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obj->size >> PAGE_SHIFT,
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GMP_GRANULARITY >> PAGE_SHIFT, 0, 0);
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spin_unlock(&v3d->mm_lock);
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if (ret)
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goto free_obj;
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return bo;
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free_obj:
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drm_gem_object_release(obj);
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free_bo:
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kfree(bo);
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return ERR_PTR(ret);
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}
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struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
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size_t unaligned_size)
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{
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struct v3d_dev *v3d = to_v3d_dev(dev);
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struct drm_gem_object *obj;
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struct v3d_bo *bo;
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int ret;
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bo = v3d_bo_create_struct(dev, unaligned_size);
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if (IS_ERR(bo))
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return bo;
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obj = &bo->base;
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bo->resv = &bo->_resv;
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reservation_object_init(bo->resv);
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ret = v3d_bo_get_pages(bo);
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if (ret)
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goto free_mm;
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v3d_mmu_insert_ptes(bo);
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mutex_lock(&v3d->bo_lock);
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v3d->bo_stats.num_allocated++;
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v3d->bo_stats.pages_allocated += obj->size >> PAGE_SHIFT;
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mutex_unlock(&v3d->bo_lock);
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return bo;
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free_mm:
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spin_lock(&v3d->mm_lock);
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drm_mm_remove_node(&bo->node);
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spin_unlock(&v3d->mm_lock);
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drm_gem_object_release(obj);
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kfree(bo);
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return ERR_PTR(ret);
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}
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/* Called DRM core on the last userspace/kernel unreference of the
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* BO.
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*/
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void v3d_free_object(struct drm_gem_object *obj)
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{
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struct v3d_dev *v3d = to_v3d_dev(obj->dev);
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struct v3d_bo *bo = to_v3d_bo(obj);
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mutex_lock(&v3d->bo_lock);
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v3d->bo_stats.num_allocated--;
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v3d->bo_stats.pages_allocated -= obj->size >> PAGE_SHIFT;
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mutex_unlock(&v3d->bo_lock);
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reservation_object_fini(&bo->_resv);
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v3d_bo_put_pages(bo);
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if (obj->import_attach)
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drm_prime_gem_destroy(obj, bo->sgt);
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v3d_mmu_remove_ptes(bo);
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spin_lock(&v3d->mm_lock);
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drm_mm_remove_node(&bo->node);
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spin_unlock(&v3d->mm_lock);
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mutex_destroy(&bo->lock);
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drm_gem_object_release(obj);
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kfree(bo);
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}
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struct reservation_object *v3d_prime_res_obj(struct drm_gem_object *obj)
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{
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struct v3d_bo *bo = to_v3d_bo(obj);
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return bo->resv;
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}
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static void
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v3d_set_mmap_vma_flags(struct vm_area_struct *vma)
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{
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vma->vm_flags &= ~VM_PFNMAP;
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vma->vm_flags |= VM_MIXEDMAP;
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vma->vm_page_prot = pgprot_writecombine(vm_get_page_prot(vma->vm_flags));
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}
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int v3d_gem_fault(struct vm_fault *vmf)
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{
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struct vm_area_struct *vma = vmf->vma;
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struct drm_gem_object *obj = vma->vm_private_data;
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struct v3d_bo *bo = to_v3d_bo(obj);
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unsigned long pfn;
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pgoff_t pgoff;
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int ret;
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/* We don't use vmf->pgoff since that has the fake offset: */
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pgoff = (vmf->address - vma->vm_start) >> PAGE_SHIFT;
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pfn = page_to_pfn(bo->pages[pgoff]);
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ret = vm_insert_mixed(vma, vmf->address, __pfn_to_pfn_t(pfn, PFN_DEV));
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switch (ret) {
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case -EAGAIN:
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case 0:
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case -ERESTARTSYS:
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case -EINTR:
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case -EBUSY:
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/*
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* EBUSY is ok: this just means that another thread
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* already did the job.
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*/
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return VM_FAULT_NOPAGE;
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case -ENOMEM:
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return VM_FAULT_OOM;
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default:
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return VM_FAULT_SIGBUS;
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}
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}
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int v3d_mmap(struct file *filp, struct vm_area_struct *vma)
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{
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int ret;
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ret = drm_gem_mmap(filp, vma);
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if (ret)
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return ret;
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v3d_set_mmap_vma_flags(vma);
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return ret;
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}
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int v3d_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
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{
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int ret;
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ret = drm_gem_mmap_obj(obj, obj->size, vma);
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if (ret < 0)
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return ret;
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v3d_set_mmap_vma_flags(vma);
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return 0;
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}
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struct sg_table *
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v3d_prime_get_sg_table(struct drm_gem_object *obj)
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{
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struct v3d_bo *bo = to_v3d_bo(obj);
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int npages = obj->size >> PAGE_SHIFT;
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return drm_prime_pages_to_sg(bo->pages, npages);
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}
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struct drm_gem_object *
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v3d_prime_import_sg_table(struct drm_device *dev,
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struct dma_buf_attachment *attach,
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struct sg_table *sgt)
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{
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struct drm_gem_object *obj;
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struct v3d_bo *bo;
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bo = v3d_bo_create_struct(dev, attach->dmabuf->size);
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if (IS_ERR(bo))
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return ERR_CAST(bo);
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obj = &bo->base;
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bo->resv = attach->dmabuf->resv;
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bo->sgt = sgt;
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v3d_bo_get_pages(bo);
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v3d_mmu_insert_ptes(bo);
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return obj;
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}
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int v3d_create_bo_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv)
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{
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struct drm_v3d_create_bo *args = data;
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struct v3d_bo *bo = NULL;
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int ret;
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if (args->flags != 0) {
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DRM_INFO("unknown create_bo flags: %d\n", args->flags);
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return -EINVAL;
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}
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bo = v3d_bo_create(dev, file_priv, PAGE_ALIGN(args->size));
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if (IS_ERR(bo))
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return PTR_ERR(bo);
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args->offset = bo->node.start << PAGE_SHIFT;
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ret = drm_gem_handle_create(file_priv, &bo->base, &args->handle);
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drm_gem_object_put_unlocked(&bo->base);
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return ret;
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}
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int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv)
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{
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struct drm_v3d_mmap_bo *args = data;
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struct drm_gem_object *gem_obj;
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int ret;
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if (args->flags != 0) {
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DRM_INFO("unknown mmap_bo flags: %d\n", args->flags);
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return -EINVAL;
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}
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gem_obj = drm_gem_object_lookup(file_priv, args->handle);
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if (!gem_obj) {
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DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
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return -ENOENT;
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}
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ret = drm_gem_create_mmap_offset(gem_obj);
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if (ret == 0)
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args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
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drm_gem_object_put_unlocked(gem_obj);
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return ret;
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}
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int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv)
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{
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struct drm_v3d_get_bo_offset *args = data;
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struct drm_gem_object *gem_obj;
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struct v3d_bo *bo;
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gem_obj = drm_gem_object_lookup(file_priv, args->handle);
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if (!gem_obj) {
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DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
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return -ENOENT;
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}
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bo = to_v3d_bo(gem_obj);
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args->offset = bo->node.start << PAGE_SHIFT;
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drm_gem_object_put_unlocked(gem_obj);
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return 0;
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}
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