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videodev.c became top-heavy so all the ioctl processing has been split off into v4l2-ioctl.c. This means videodev.c is back to its original purpose: creating and registering v4l devices. Since videodev.c and v4l2-ioctl.c should still remain one module (as least for now) I also had to rename videodev.c to v4l2-dev.c to prevent a circular dependency when building a videodev.ko module. This is not a bad thing, since the source and header now have the same name. And the v4l2- prefix is useful to see which sources are generic v4l2 support code. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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