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https://github.com/AuxXxilium/linux_dsm_epyc7002.git
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d50ba256b5
[note this requires an fb patch posted to linux-fbdev-devel already] This uses the normal video= command line option to control the kms output setup at boot time. It is used to override the autodetection done by kms. video= normally takes a framebuffer as the first parameter, in kms it will take a connector name, DVI-I-1, or LVDS-1 etc. If no output connector is specified the mode string will apply to all connectors. The mode specification used will match down the probed modes, and if no mode is found it will add a CVT mode that matches. video=1024x768 - all connectors match a 1024x768 mode or add a CVT on video=VGA-1:1024x768, VGA-1 connector gets mode only. The same strings as used in current fb modedb.c are used, except I've added three more letters, e, D, d, e = enable, D = enable Digital, d = disable, which allow a connector to be forced into a certain state. Signed-off-by: Dave Airlie <airlied@redhat.com> |
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i810 | ||
i830 | ||
i915 | ||
mga | ||
r128 | ||
radeon | ||
savage | ||
sis | ||
tdfx | ||
ttm | ||
via | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_drawable.c | ||
drm_drv.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_helper.c | ||
drm_fops.c | ||
drm_gem.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_proc.c | ||
drm_scatter.c | ||
drm_sman.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html