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![]() A memory-to-memory pipeline device consists in three entities: two DMA engine and one video processing entities. The DMA engine entities are linked to a V4L interface. This commit add a new v4l2_m2m_{un}register_media_controller API to register this topology. For instance, a typical mem2mem device topology would look like this: Device topology - entity 1: source (1 pad, 1 link) type Node subtype V4L flags 0 pad0: Source -> "proc":1 [ENABLED,IMMUTABLE] - entity 3: proc (2 pads, 2 links) type Node subtype Unknown flags 0 pad0: Source -> "sink":0 [ENABLED,IMMUTABLE] pad1: Sink <- "source":0 [ENABLED,IMMUTABLE] - entity 6: sink (1 pad, 1 link) type Node subtype V4L flags 0 pad0: Sink <- "proc":0 [ENABLED,IMMUTABLE] [hans.verkuil@cisco.com: mark interface links as IMMUTABLE] Suggested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> |
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.. | ||
Kconfig | ||
Makefile | ||
tuner-core.c | ||
v4l2-async.c | ||
v4l2-clk.c | ||
v4l2-common.c | ||
v4l2-compat-ioctl32.c | ||
v4l2-ctrls.c | ||
v4l2-dev.c | ||
v4l2-device.c | ||
v4l2-dv-timings.c | ||
v4l2-event.c | ||
v4l2-fh.c | ||
v4l2-flash-led-class.c | ||
v4l2-fwnode.c | ||
v4l2-ioctl.c | ||
v4l2-mc.c | ||
v4l2-mem2mem.c | ||
v4l2-subdev.c | ||
v4l2-trace.c | ||
videobuf-core.c | ||
videobuf-dma-contig.c | ||
videobuf-dma-sg.c | ||
videobuf-vmalloc.c |