mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-22 11:47:53 +07:00
1c4dd334df
The zstd decompression code, as it is right now, will most likely fail on 32-bit systems, as the default output buffer size causes the buffer's end address to overflow. Address this issue by setting a sane default to the default output size, with a value that won't overflow the buffer's end address. Signed-off-by: Paul Cercueil <paul@crapouillou.net> Reviewed-by: Nick Terrell <terrelln@fb.com> Signed-off-by: Thomas Bogendoerfer <tsbogend@alpha.franken.de>
351 lines
10 KiB
C
351 lines
10 KiB
C
// SPDX-License-Identifier: GPL-2.0
|
|
|
|
/*
|
|
* Important notes about in-place decompression
|
|
*
|
|
* At least on x86, the kernel is decompressed in place: the compressed data
|
|
* is placed to the end of the output buffer, and the decompressor overwrites
|
|
* most of the compressed data. There must be enough safety margin to
|
|
* guarantee that the write position is always behind the read position.
|
|
*
|
|
* The safety margin for ZSTD with a 128 KB block size is calculated below.
|
|
* Note that the margin with ZSTD is bigger than with GZIP or XZ!
|
|
*
|
|
* The worst case for in-place decompression is that the beginning of
|
|
* the file is compressed extremely well, and the rest of the file is
|
|
* uncompressible. Thus, we must look for worst-case expansion when the
|
|
* compressor is encoding uncompressible data.
|
|
*
|
|
* The structure of the .zst file in case of a compresed kernel is as follows.
|
|
* Maximum sizes (as bytes) of the fields are in parenthesis.
|
|
*
|
|
* Frame Header: (18)
|
|
* Blocks: (N)
|
|
* Checksum: (4)
|
|
*
|
|
* The frame header and checksum overhead is at most 22 bytes.
|
|
*
|
|
* ZSTD stores the data in blocks. Each block has a header whose size is
|
|
* a 3 bytes. After the block header, there is up to 128 KB of payload.
|
|
* The maximum uncompressed size of the payload is 128 KB. The minimum
|
|
* uncompressed size of the payload is never less than the payload size
|
|
* (excluding the block header).
|
|
*
|
|
* The assumption, that the uncompressed size of the payload is never
|
|
* smaller than the payload itself, is valid only when talking about
|
|
* the payload as a whole. It is possible that the payload has parts where
|
|
* the decompressor consumes more input than it produces output. Calculating
|
|
* the worst case for this would be tricky. Instead of trying to do that,
|
|
* let's simply make sure that the decompressor never overwrites any bytes
|
|
* of the payload which it is currently reading.
|
|
*
|
|
* Now we have enough information to calculate the safety margin. We need
|
|
* - 22 bytes for the .zst file format headers;
|
|
* - 3 bytes per every 128 KiB of uncompressed size (one block header per
|
|
* block); and
|
|
* - 128 KiB (biggest possible zstd block size) to make sure that the
|
|
* decompressor never overwrites anything from the block it is currently
|
|
* reading.
|
|
*
|
|
* We get the following formula:
|
|
*
|
|
* safety_margin = 22 + uncompressed_size * 3 / 131072 + 131072
|
|
* <= 22 + (uncompressed_size >> 15) + 131072
|
|
*/
|
|
|
|
/*
|
|
* Preboot environments #include "path/to/decompress_unzstd.c".
|
|
* All of the source files we depend on must be #included.
|
|
* zstd's only source dependeny is xxhash, which has no source
|
|
* dependencies.
|
|
*
|
|
* When UNZSTD_PREBOOT is defined we declare __decompress(), which is
|
|
* used for kernel decompression, instead of unzstd().
|
|
*
|
|
* Define __DISABLE_EXPORTS in preboot environments to prevent symbols
|
|
* from xxhash and zstd from being exported by the EXPORT_SYMBOL macro.
|
|
*/
|
|
#ifdef STATIC
|
|
# define UNZSTD_PREBOOT
|
|
# include "xxhash.c"
|
|
# include "zstd/entropy_common.c"
|
|
# include "zstd/fse_decompress.c"
|
|
# include "zstd/huf_decompress.c"
|
|
# include "zstd/zstd_common.c"
|
|
# include "zstd/decompress.c"
|
|
#endif
|
|
|
|
#include <linux/decompress/mm.h>
|
|
#include <linux/kernel.h>
|
|
#include <linux/zstd.h>
|
|
|
|
/* 128MB is the maximum window size supported by zstd. */
|
|
#define ZSTD_WINDOWSIZE_MAX (1 << ZSTD_WINDOWLOG_MAX)
|
|
/*
|
|
* Size of the input and output buffers in multi-call mode.
|
|
* Pick a larger size because it isn't used during kernel decompression,
|
|
* since that is single pass, and we have to allocate a large buffer for
|
|
* zstd's window anyway. The larger size speeds up initramfs decompression.
|
|
*/
|
|
#define ZSTD_IOBUF_SIZE (1 << 17)
|
|
|
|
static int INIT handle_zstd_error(size_t ret, void (*error)(char *x))
|
|
{
|
|
const int err = ZSTD_getErrorCode(ret);
|
|
|
|
if (!ZSTD_isError(ret))
|
|
return 0;
|
|
|
|
switch (err) {
|
|
case ZSTD_error_memory_allocation:
|
|
error("ZSTD decompressor ran out of memory");
|
|
break;
|
|
case ZSTD_error_prefix_unknown:
|
|
error("Input is not in the ZSTD format (wrong magic bytes)");
|
|
break;
|
|
case ZSTD_error_dstSize_tooSmall:
|
|
case ZSTD_error_corruption_detected:
|
|
case ZSTD_error_checksum_wrong:
|
|
error("ZSTD-compressed data is corrupt");
|
|
break;
|
|
default:
|
|
error("ZSTD-compressed data is probably corrupt");
|
|
break;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
* Handle the case where we have the entire input and output in one segment.
|
|
* We can allocate less memory (no circular buffer for the sliding window),
|
|
* and avoid some memcpy() calls.
|
|
*/
|
|
static int INIT decompress_single(const u8 *in_buf, long in_len, u8 *out_buf,
|
|
long out_len, long *in_pos,
|
|
void (*error)(char *x))
|
|
{
|
|
const size_t wksp_size = ZSTD_DCtxWorkspaceBound();
|
|
void *wksp = large_malloc(wksp_size);
|
|
ZSTD_DCtx *dctx = ZSTD_initDCtx(wksp, wksp_size);
|
|
int err;
|
|
size_t ret;
|
|
|
|
if (dctx == NULL) {
|
|
error("Out of memory while allocating ZSTD_DCtx");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
/*
|
|
* Find out how large the frame actually is, there may be junk at
|
|
* the end of the frame that ZSTD_decompressDCtx() can't handle.
|
|
*/
|
|
ret = ZSTD_findFrameCompressedSize(in_buf, in_len);
|
|
err = handle_zstd_error(ret, error);
|
|
if (err)
|
|
goto out;
|
|
in_len = (long)ret;
|
|
|
|
ret = ZSTD_decompressDCtx(dctx, out_buf, out_len, in_buf, in_len);
|
|
err = handle_zstd_error(ret, error);
|
|
if (err)
|
|
goto out;
|
|
|
|
if (in_pos != NULL)
|
|
*in_pos = in_len;
|
|
|
|
err = 0;
|
|
out:
|
|
if (wksp != NULL)
|
|
large_free(wksp);
|
|
return err;
|
|
}
|
|
|
|
static int INIT __unzstd(unsigned char *in_buf, long in_len,
|
|
long (*fill)(void*, unsigned long),
|
|
long (*flush)(void*, unsigned long),
|
|
unsigned char *out_buf, long out_len,
|
|
long *in_pos,
|
|
void (*error)(char *x))
|
|
{
|
|
ZSTD_inBuffer in;
|
|
ZSTD_outBuffer out;
|
|
ZSTD_frameParams params;
|
|
void *in_allocated = NULL;
|
|
void *out_allocated = NULL;
|
|
void *wksp = NULL;
|
|
size_t wksp_size;
|
|
ZSTD_DStream *dstream;
|
|
int err;
|
|
size_t ret;
|
|
|
|
/*
|
|
* ZSTD decompression code won't be happy if the buffer size is so big
|
|
* that its end address overflows. When the size is not provided, make
|
|
* it as big as possible without having the end address overflow.
|
|
*/
|
|
if (out_len == 0)
|
|
out_len = UINTPTR_MAX - (uintptr_t)out_buf;
|
|
|
|
if (fill == NULL && flush == NULL)
|
|
/*
|
|
* We can decompress faster and with less memory when we have a
|
|
* single chunk.
|
|
*/
|
|
return decompress_single(in_buf, in_len, out_buf, out_len,
|
|
in_pos, error);
|
|
|
|
/*
|
|
* If in_buf is not provided, we must be using fill(), so allocate
|
|
* a large enough buffer. If it is provided, it must be at least
|
|
* ZSTD_IOBUF_SIZE large.
|
|
*/
|
|
if (in_buf == NULL) {
|
|
in_allocated = large_malloc(ZSTD_IOBUF_SIZE);
|
|
if (in_allocated == NULL) {
|
|
error("Out of memory while allocating input buffer");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
in_buf = in_allocated;
|
|
in_len = 0;
|
|
}
|
|
/* Read the first chunk, since we need to decode the frame header. */
|
|
if (fill != NULL)
|
|
in_len = fill(in_buf, ZSTD_IOBUF_SIZE);
|
|
if (in_len < 0) {
|
|
error("ZSTD-compressed data is truncated");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
/* Set the first non-empty input buffer. */
|
|
in.src = in_buf;
|
|
in.pos = 0;
|
|
in.size = in_len;
|
|
/* Allocate the output buffer if we are using flush(). */
|
|
if (flush != NULL) {
|
|
out_allocated = large_malloc(ZSTD_IOBUF_SIZE);
|
|
if (out_allocated == NULL) {
|
|
error("Out of memory while allocating output buffer");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
out_buf = out_allocated;
|
|
out_len = ZSTD_IOBUF_SIZE;
|
|
}
|
|
/* Set the output buffer. */
|
|
out.dst = out_buf;
|
|
out.pos = 0;
|
|
out.size = out_len;
|
|
|
|
/*
|
|
* We need to know the window size to allocate the ZSTD_DStream.
|
|
* Since we are streaming, we need to allocate a buffer for the sliding
|
|
* window. The window size varies from 1 KB to ZSTD_WINDOWSIZE_MAX
|
|
* (8 MB), so it is important to use the actual value so as not to
|
|
* waste memory when it is smaller.
|
|
*/
|
|
ret = ZSTD_getFrameParams(¶ms, in.src, in.size);
|
|
err = handle_zstd_error(ret, error);
|
|
if (err)
|
|
goto out;
|
|
if (ret != 0) {
|
|
error("ZSTD-compressed data has an incomplete frame header");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
if (params.windowSize > ZSTD_WINDOWSIZE_MAX) {
|
|
error("ZSTD-compressed data has too large a window size");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
|
|
/*
|
|
* Allocate the ZSTD_DStream now that we know how much memory is
|
|
* required.
|
|
*/
|
|
wksp_size = ZSTD_DStreamWorkspaceBound(params.windowSize);
|
|
wksp = large_malloc(wksp_size);
|
|
dstream = ZSTD_initDStream(params.windowSize, wksp, wksp_size);
|
|
if (dstream == NULL) {
|
|
error("Out of memory while allocating ZSTD_DStream");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
|
|
/*
|
|
* Decompression loop:
|
|
* Read more data if necessary (error if no more data can be read).
|
|
* Call the decompression function, which returns 0 when finished.
|
|
* Flush any data produced if using flush().
|
|
*/
|
|
if (in_pos != NULL)
|
|
*in_pos = 0;
|
|
do {
|
|
/*
|
|
* If we need to reload data, either we have fill() and can
|
|
* try to get more data, or we don't and the input is truncated.
|
|
*/
|
|
if (in.pos == in.size) {
|
|
if (in_pos != NULL)
|
|
*in_pos += in.pos;
|
|
in_len = fill ? fill(in_buf, ZSTD_IOBUF_SIZE) : -1;
|
|
if (in_len < 0) {
|
|
error("ZSTD-compressed data is truncated");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
in.pos = 0;
|
|
in.size = in_len;
|
|
}
|
|
/* Returns zero when the frame is complete. */
|
|
ret = ZSTD_decompressStream(dstream, &out, &in);
|
|
err = handle_zstd_error(ret, error);
|
|
if (err)
|
|
goto out;
|
|
/* Flush all of the data produced if using flush(). */
|
|
if (flush != NULL && out.pos > 0) {
|
|
if (out.pos != flush(out.dst, out.pos)) {
|
|
error("Failed to flush()");
|
|
err = -1;
|
|
goto out;
|
|
}
|
|
out.pos = 0;
|
|
}
|
|
} while (ret != 0);
|
|
|
|
if (in_pos != NULL)
|
|
*in_pos += in.pos;
|
|
|
|
err = 0;
|
|
out:
|
|
if (in_allocated != NULL)
|
|
large_free(in_allocated);
|
|
if (out_allocated != NULL)
|
|
large_free(out_allocated);
|
|
if (wksp != NULL)
|
|
large_free(wksp);
|
|
return err;
|
|
}
|
|
|
|
#ifndef UNZSTD_PREBOOT
|
|
STATIC int INIT unzstd(unsigned char *buf, long len,
|
|
long (*fill)(void*, unsigned long),
|
|
long (*flush)(void*, unsigned long),
|
|
unsigned char *out_buf,
|
|
long *pos,
|
|
void (*error)(char *x))
|
|
{
|
|
return __unzstd(buf, len, fill, flush, out_buf, 0, pos, error);
|
|
}
|
|
#else
|
|
STATIC int INIT __decompress(unsigned char *buf, long len,
|
|
long (*fill)(void*, unsigned long),
|
|
long (*flush)(void*, unsigned long),
|
|
unsigned char *out_buf, long out_len,
|
|
long *pos,
|
|
void (*error)(char *x))
|
|
{
|
|
return __unzstd(buf, len, fill, flush, out_buf, out_len, pos, error);
|
|
}
|
|
#endif
|