mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-11-24 13:50:52 +07:00
4a3ae42dc3
If lockd_up fails - what should we expect? Do we have to later call lockd_down? Well the nfs client thinks "no", the nfs server thinks "yes". lockd thinks "yes". The only answer that really makes sense is "no" !! So: Make lockd_up only increment nlmsvc_users on success. Make nfsd handle errors from lockd_up properly. Make sure lockd_up(0) never fails when lockd is running so that the 'reclaimer' call to lockd_up doesn't need to be error checked. Cc: "J. Bruce Fields" <bfields@fieldses.org> Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
241 lines
5.8 KiB
C
241 lines
5.8 KiB
C
/*
|
|
* linux/fs/lockd/clntlock.c
|
|
*
|
|
* Lock handling for the client side NLM implementation
|
|
*
|
|
* Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de>
|
|
*/
|
|
|
|
#include <linux/module.h>
|
|
#include <linux/types.h>
|
|
#include <linux/time.h>
|
|
#include <linux/nfs_fs.h>
|
|
#include <linux/sunrpc/clnt.h>
|
|
#include <linux/sunrpc/svc.h>
|
|
#include <linux/lockd/lockd.h>
|
|
#include <linux/smp_lock.h>
|
|
|
|
#define NLMDBG_FACILITY NLMDBG_CLIENT
|
|
|
|
/*
|
|
* Local function prototypes
|
|
*/
|
|
static int reclaimer(void *ptr);
|
|
|
|
/*
|
|
* The following functions handle blocking and granting from the
|
|
* client perspective.
|
|
*/
|
|
|
|
/*
|
|
* This is the representation of a blocked client lock.
|
|
*/
|
|
struct nlm_wait {
|
|
struct list_head b_list; /* linked list */
|
|
wait_queue_head_t b_wait; /* where to wait on */
|
|
struct nlm_host * b_host;
|
|
struct file_lock * b_lock; /* local file lock */
|
|
unsigned short b_reclaim; /* got to reclaim lock */
|
|
u32 b_status; /* grant callback status */
|
|
};
|
|
|
|
static LIST_HEAD(nlm_blocked);
|
|
|
|
/*
|
|
* Queue up a lock for blocking so that the GRANTED request can see it
|
|
*/
|
|
struct nlm_wait *nlmclnt_prepare_block(struct nlm_host *host, struct file_lock *fl)
|
|
{
|
|
struct nlm_wait *block;
|
|
|
|
block = kmalloc(sizeof(*block), GFP_KERNEL);
|
|
if (block != NULL) {
|
|
block->b_host = host;
|
|
block->b_lock = fl;
|
|
init_waitqueue_head(&block->b_wait);
|
|
block->b_status = NLM_LCK_BLOCKED;
|
|
list_add(&block->b_list, &nlm_blocked);
|
|
}
|
|
return block;
|
|
}
|
|
|
|
void nlmclnt_finish_block(struct nlm_wait *block)
|
|
{
|
|
if (block == NULL)
|
|
return;
|
|
list_del(&block->b_list);
|
|
kfree(block);
|
|
}
|
|
|
|
/*
|
|
* Block on a lock
|
|
*/
|
|
int nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout)
|
|
{
|
|
long ret;
|
|
|
|
/* A borken server might ask us to block even if we didn't
|
|
* request it. Just say no!
|
|
*/
|
|
if (block == NULL)
|
|
return -EAGAIN;
|
|
|
|
/* Go to sleep waiting for GRANT callback. Some servers seem
|
|
* to lose callbacks, however, so we're going to poll from
|
|
* time to time just to make sure.
|
|
*
|
|
* For now, the retry frequency is pretty high; normally
|
|
* a 1 minute timeout would do. See the comment before
|
|
* nlmclnt_lock for an explanation.
|
|
*/
|
|
ret = wait_event_interruptible_timeout(block->b_wait,
|
|
block->b_status != NLM_LCK_BLOCKED,
|
|
timeout);
|
|
if (ret < 0)
|
|
return -ERESTARTSYS;
|
|
req->a_res.status = block->b_status;
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* The server lockd has called us back to tell us the lock was granted
|
|
*/
|
|
u32 nlmclnt_grant(const struct sockaddr_in *addr, const struct nlm_lock *lock)
|
|
{
|
|
const struct file_lock *fl = &lock->fl;
|
|
const struct nfs_fh *fh = &lock->fh;
|
|
struct nlm_wait *block;
|
|
u32 res = nlm_lck_denied;
|
|
|
|
/*
|
|
* Look up blocked request based on arguments.
|
|
* Warning: must not use cookie to match it!
|
|
*/
|
|
list_for_each_entry(block, &nlm_blocked, b_list) {
|
|
struct file_lock *fl_blocked = block->b_lock;
|
|
|
|
if (fl_blocked->fl_start != fl->fl_start)
|
|
continue;
|
|
if (fl_blocked->fl_end != fl->fl_end)
|
|
continue;
|
|
/*
|
|
* Careful! The NLM server will return the 32-bit "pid" that
|
|
* we put on the wire: in this case the lockowner "pid".
|
|
*/
|
|
if (fl_blocked->fl_u.nfs_fl.owner->pid != lock->svid)
|
|
continue;
|
|
if (!nlm_cmp_addr(&block->b_host->h_addr, addr))
|
|
continue;
|
|
if (nfs_compare_fh(NFS_FH(fl_blocked->fl_file->f_dentry->d_inode) ,fh) != 0)
|
|
continue;
|
|
/* Alright, we found a lock. Set the return status
|
|
* and wake up the caller
|
|
*/
|
|
block->b_status = NLM_LCK_GRANTED;
|
|
wake_up(&block->b_wait);
|
|
res = nlm_granted;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
/*
|
|
* The following procedures deal with the recovery of locks after a
|
|
* server crash.
|
|
*/
|
|
|
|
/*
|
|
* Someone has sent us an SM_NOTIFY. Ensure we bind to the new port number,
|
|
* that we mark locks for reclaiming, and that we bump the pseudo NSM state.
|
|
*/
|
|
static void nlmclnt_prepare_reclaim(struct nlm_host *host)
|
|
{
|
|
down_write(&host->h_rwsem);
|
|
host->h_monitored = 0;
|
|
host->h_state++;
|
|
host->h_nextrebind = 0;
|
|
nlm_rebind_host(host);
|
|
|
|
/*
|
|
* Mark the locks for reclaiming.
|
|
*/
|
|
list_splice_init(&host->h_granted, &host->h_reclaim);
|
|
|
|
dprintk("NLM: reclaiming locks for host %s\n", host->h_name);
|
|
}
|
|
|
|
static void nlmclnt_finish_reclaim(struct nlm_host *host)
|
|
{
|
|
host->h_reclaiming = 0;
|
|
up_write(&host->h_rwsem);
|
|
dprintk("NLM: done reclaiming locks for host %s", host->h_name);
|
|
}
|
|
|
|
/*
|
|
* Reclaim all locks on server host. We do this by spawning a separate
|
|
* reclaimer thread.
|
|
*/
|
|
void
|
|
nlmclnt_recovery(struct nlm_host *host, u32 newstate)
|
|
{
|
|
if (host->h_nsmstate == newstate)
|
|
return;
|
|
host->h_nsmstate = newstate;
|
|
if (!host->h_reclaiming++) {
|
|
nlm_get_host(host);
|
|
__module_get(THIS_MODULE);
|
|
if (kernel_thread(reclaimer, host, CLONE_KERNEL) < 0)
|
|
module_put(THIS_MODULE);
|
|
}
|
|
}
|
|
|
|
static int
|
|
reclaimer(void *ptr)
|
|
{
|
|
struct nlm_host *host = (struct nlm_host *) ptr;
|
|
struct nlm_wait *block;
|
|
struct file_lock *fl, *next;
|
|
u32 nsmstate;
|
|
|
|
daemonize("%s-reclaim", host->h_name);
|
|
allow_signal(SIGKILL);
|
|
|
|
/* This one ensures that our parent doesn't terminate while the
|
|
* reclaim is in progress */
|
|
lock_kernel();
|
|
lockd_up(0); /* note: this cannot fail as lockd is already running */
|
|
|
|
nlmclnt_prepare_reclaim(host);
|
|
/* First, reclaim all locks that have been marked. */
|
|
restart:
|
|
nsmstate = host->h_nsmstate;
|
|
list_for_each_entry_safe(fl, next, &host->h_reclaim, fl_u.nfs_fl.list) {
|
|
list_del_init(&fl->fl_u.nfs_fl.list);
|
|
|
|
if (signalled())
|
|
continue;
|
|
if (nlmclnt_reclaim(host, fl) != 0)
|
|
continue;
|
|
list_add_tail(&fl->fl_u.nfs_fl.list, &host->h_granted);
|
|
if (host->h_nsmstate != nsmstate) {
|
|
/* Argh! The server rebooted again! */
|
|
list_splice_init(&host->h_granted, &host->h_reclaim);
|
|
goto restart;
|
|
}
|
|
}
|
|
nlmclnt_finish_reclaim(host);
|
|
|
|
/* Now, wake up all processes that sleep on a blocked lock */
|
|
list_for_each_entry(block, &nlm_blocked, b_list) {
|
|
if (block->b_host == host) {
|
|
block->b_status = NLM_LCK_DENIED_GRACE_PERIOD;
|
|
wake_up(&block->b_wait);
|
|
}
|
|
}
|
|
|
|
/* Release host handle after use */
|
|
nlm_release_host(host);
|
|
lockd_down();
|
|
unlock_kernel();
|
|
module_put_and_exit(0);
|
|
}
|