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cc2dd94a05
Instead of using a text file, let's put it together with the struct documentation for the Media Controller. Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
541 lines
21 KiB
C
541 lines
21 KiB
C
/*
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* Media device
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*
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* Copyright (C) 2010 Nokia Corporation
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*
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* Contacts: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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* Sakari Ailus <sakari.ailus@iki.fi>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _MEDIA_DEVICE_H
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#define _MEDIA_DEVICE_H
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#include <linux/list.h>
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#include <linux/mutex.h>
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#include <linux/spinlock.h>
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#include <media/media-devnode.h>
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#include <media/media-entity.h>
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/**
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* DOC: Media Controller
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*
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* Linux kernel media framework
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* ============================
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*
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* This document describes the Linux kernel media framework, its data structures,
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* functions and their usage.
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*
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*
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* Introduction
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* ------------
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*
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* The media controller API is documented in DocBook format in
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* Documentation/DocBook/media/v4l/media-controller.xml. This document will focus
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* on the kernel-side implementation of the media framework.
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*
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*
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* Abstract media device model
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* ---------------------------
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*
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* Discovering a device internal topology, and configuring it at runtime, is one
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* of the goals of the media framework. To achieve this, hardware devices are
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* modelled as an oriented graph of building blocks called entities connected
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* through pads.
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*
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* An entity is a basic media hardware building block. It can correspond to
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* a large variety of logical blocks such as physical hardware devices
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* (CMOS sensor for instance), logical hardware devices (a building block
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* in a System-on-Chip image processing pipeline), DMA channels or physical
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* connectors.
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*
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* A pad is a connection endpoint through which an entity can interact with
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* other entities. Data (not restricted to video) produced by an entity
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* flows from the entity's output to one or more entity inputs. Pads should
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* not be confused with physical pins at chip boundaries.
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*
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* A link is a point-to-point oriented connection between two pads, either
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* on the same entity or on different entities. Data flows from a source
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* pad to a sink pad.
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*
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*
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* Media device
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* ------------
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*
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* A media device is represented by a struct media_device instance, defined in
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* include/media/media-device.h. Allocation of the structure is handled by the
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* media device driver, usually by embedding the media_device instance in a
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* larger driver-specific structure.
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*
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* Drivers register media device instances by calling
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*
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* media_device_register(struct media_device *mdev);
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*
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* The caller is responsible for initializing the media_device structure before
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* registration. The following fields must be set:
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*
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* - dev must point to the parent device (usually a pci_dev, usb_interface or
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* platform_device instance).
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*
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* - model must be filled with the device model name as a NUL-terminated UTF-8
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* string. The device/model revision must not be stored in this field.
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*
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* The following fields are optional:
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*
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* - serial is a unique serial number stored as a NUL-terminated ASCII string.
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* The field is big enough to store a GUID in text form. If the hardware
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* doesn't provide a unique serial number this field must be left empty.
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*
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* - bus_info represents the location of the device in the system as a
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* NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to
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* "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices,
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* the usb_make_path() function must be used. This field is used by
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* applications to distinguish between otherwise identical devices that don't
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* provide a serial number.
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*
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* - hw_revision is the hardware device revision in a driver-specific format.
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* When possible the revision should be formatted with the KERNEL_VERSION
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* macro.
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*
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* - driver_version is formatted with the KERNEL_VERSION macro. The version
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* minor must be incremented when new features are added to the userspace API
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* without breaking binary compatibility. The version major must be
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* incremented when binary compatibility is broken.
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*
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* Upon successful registration a character device named media[0-9]+ is created.
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* The device major and minor numbers are dynamic. The model name is exported as
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* a sysfs attribute.
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*
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* Drivers unregister media device instances by calling
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*
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* media_device_unregister(struct media_device *mdev);
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*
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* Unregistering a media device that hasn't been registered is *NOT* safe.
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*
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*
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* Entities, pads and links
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* ------------------------
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*
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* - Entities
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*
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* Entities are represented by a struct media_entity instance, defined in
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* include/media/media-entity.h. The structure is usually embedded into a
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* higher-level structure, such as a v4l2_subdev or video_device instance,
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* although drivers can allocate entities directly.
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*
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* Drivers initialize entity pads by calling
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*
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* media_entity_pads_init(struct media_entity *entity, u16 num_pads,
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* struct media_pad *pads);
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*
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* If no pads are needed, drivers could directly fill entity->num_pads
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* with 0 and entity->pads with NULL or to call the above function that
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* will do the same.
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*
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* The media_entity name, type and flags fields should be initialized before
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* calling media_device_register_entity(). Entities embedded in higher-level
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* standard structures can have some of those fields set by the higher-level
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* framework.
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*
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* As the number of pads is known in advance, the pads array is not allocated
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* dynamically but is managed by the entity driver. Most drivers will embed the
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* pads array in a driver-specific structure, avoiding dynamic allocation.
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*
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* Drivers must set the direction of every pad in the pads array before calling
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* media_entity_pads_init. The function will initialize the other pads fields.
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*
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* Unlike the number of pads, the total number of links isn't always known in
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* advance by the entity driver. As an initial estimate, media_entity_pads_init
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* pre-allocates a number of links equal to the number of pads. The links array
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* will be reallocated if it grows beyond the initial estimate.
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*
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* Drivers register entities with a media device by calling
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*
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* media_device_register_entity(struct media_device *mdev,
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* struct media_entity *entity);
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*
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* Entities are identified by a unique positive integer ID. Drivers can provide an
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* ID by filling the media_entity id field prior to registration, or request the
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* media controller framework to assign an ID automatically. Drivers that provide
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* IDs manually must ensure that all IDs are unique. IDs are not guaranteed to be
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* contiguous even when they are all assigned automatically by the framework.
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*
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* Drivers unregister entities by calling
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*
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* media_device_unregister_entity(struct media_entity *entity);
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*
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* Unregistering an entity will not change the IDs of the other entities, and the
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* ID will never be reused for a newly registered entity.
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*
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* When a media device is unregistered, all its entities are unregistered
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* automatically. No manual entities unregistration is then required.
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*
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* Drivers free resources associated with an entity by calling
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*
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* media_entity_cleanup(struct media_entity *entity);
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*
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* This function must be called during the cleanup phase after unregistering the
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* entity. Note that the media_entity instance itself must be freed explicitly by
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* the driver if required.
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*
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* Entities have flags that describe the entity capabilities and state.
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*
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* MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type.
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* This can be used to report the default audio and video devices or the
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* default camera sensor.
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*
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* Logical entity groups can be defined by setting the group ID of all member
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* entities to the same non-zero value. An entity group serves no purpose in the
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* kernel, but is reported to userspace during entities enumeration.
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*
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* Media device drivers should define groups if several entities are logically
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* bound together. Example usages include reporting
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*
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* - ALSA, VBI and video nodes that carry the same media stream
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* - lens and flash controllers associated with a sensor
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*
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* - Pads
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*
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* Pads are represented by a struct media_pad instance, defined in
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* include/media/media-entity.h. Each entity stores its pads in a pads array
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* managed by the entity driver. Drivers usually embed the array in a
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* driver-specific structure.
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*
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* Pads are identified by their entity and their 0-based index in the pads array.
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* Both information are stored in the media_pad structure, making the media_pad
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* pointer the canonical way to store and pass link references.
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*
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* Pads have flags that describe the pad capabilities and state.
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*
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* MEDIA_PAD_FL_SINK indicates that the pad supports sinking data.
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* MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.
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*
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* One and only one of MEDIA_PAD_FL_SINK and MEDIA_PAD_FL_SOURCE must be set for
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* each pad.
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*
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* - Links
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*
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* Links are represented by a struct media_link instance, defined in
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* include/media/media-entity.h. Each entity stores all links originating at or
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* targeting any of its pads in a links array. A given link is thus stored
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* twice, once in the source entity and once in the target entity. The array is
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* pre-allocated and grows dynamically as needed.
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*
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* Drivers create links by calling
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*
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* media_create_pad_link(struct media_entity *source, u16 source_pad,
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* struct media_entity *sink, u16 sink_pad,
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* u32 flags);
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*
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* An entry in the link array of each entity is allocated and stores pointers
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* to source and sink pads.
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*
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* Links have flags that describe the link capabilities and state.
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*
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* MEDIA_LNK_FL_ENABLED indicates that the link is enabled and can be used
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* to transfer media data. When two or more links target a sink pad, only
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* one of them can be enabled at a time.
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* MEDIA_LNK_FL_IMMUTABLE indicates that the link enabled state can't be
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* modified at runtime. If MEDIA_LNK_FL_IMMUTABLE is set, then
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* MEDIA_LNK_FL_ENABLED must also be set since an immutable link is always
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* enabled.
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*
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*
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* Graph traversal
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* ---------------
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*
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* The media framework provides APIs to iterate over entities in a graph.
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*
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* To iterate over all entities belonging to a media device, drivers can use the
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* media_device_for_each_entity macro, defined in include/media/media-device.h.
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*
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* struct media_entity *entity;
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*
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* media_device_for_each_entity(entity, mdev) {
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* // entity will point to each entity in turn
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* ...
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* }
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*
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* Drivers might also need to iterate over all entities in a graph that can be
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* reached only through enabled links starting at a given entity. The media
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* framework provides a depth-first graph traversal API for that purpose.
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*
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* Note that graphs with cycles (whether directed or undirected) are *NOT*
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* supported by the graph traversal API. To prevent infinite loops, the graph
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* traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH,
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* currently defined as 16.
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*
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* Drivers initiate a graph traversal by calling
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*
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* media_entity_graph_walk_start(struct media_entity_graph *graph,
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* struct media_entity *entity);
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*
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* The graph structure, provided by the caller, is initialized to start graph
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* traversal at the given entity.
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*
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* Drivers can then retrieve the next entity by calling
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*
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* media_entity_graph_walk_next(struct media_entity_graph *graph);
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*
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* When the graph traversal is complete the function will return NULL.
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*
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* Graph traversal can be interrupted at any moment. No cleanup function call is
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* required and the graph structure can be freed normally.
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*
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* Helper functions can be used to find a link between two given pads, or a pad
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* connected to another pad through an enabled link
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*
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* media_entity_find_link(struct media_pad *source,
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* struct media_pad *sink);
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*
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* media_entity_remote_pad(struct media_pad *pad);
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*
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* Refer to the kerneldoc documentation for more information.
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*
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*
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* Use count and power handling
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* ----------------------------
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*
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* Due to the wide differences between drivers regarding power management needs,
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* the media controller does not implement power management. However, the
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* media_entity structure includes a use_count field that media drivers can use to
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* track the number of users of every entity for power management needs.
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*
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* The use_count field is owned by media drivers and must not be touched by entity
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* drivers. Access to the field must be protected by the media device graph_mutex
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* lock.
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*
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*
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* Links setup
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* -----------
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*
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* Link properties can be modified at runtime by calling
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*
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* media_entity_setup_link(struct media_link *link, u32 flags);
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*
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* The flags argument contains the requested new link flags.
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*
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* The only configurable property is the ENABLED link flag to enable/disable a
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* link. Links marked with the IMMUTABLE link flag can not be enabled or disabled.
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*
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* When a link is enabled or disabled, the media framework calls the
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* link_setup operation for the two entities at the source and sink of the link,
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* in that order. If the second link_setup call fails, another link_setup call is
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* made on the first entity to restore the original link flags.
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*
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* Media device drivers can be notified of link setup operations by setting the
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* media_device::link_notify pointer to a callback function. If provided, the
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* notification callback will be called before enabling and after disabling
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* links.
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*
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* Entity drivers must implement the link_setup operation if any of their links
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* is non-immutable. The operation must either configure the hardware or store
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* the configuration information to be applied later.
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*
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* Link configuration must not have any side effect on other links. If an enabled
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* link at a sink pad prevents another link at the same pad from being enabled,
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* the link_setup operation must return -EBUSY and can't implicitly disable the
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* first enabled link.
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*
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*
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* Pipelines and media streams
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* ---------------------------
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*
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* When starting streaming, drivers must notify all entities in the pipeline to
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* prevent link states from being modified during streaming by calling
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*
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* media_entity_pipeline_start(struct media_entity *entity,
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* struct media_pipeline *pipe);
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*
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* The function will mark all entities connected to the given entity through
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* enabled links, either directly or indirectly, as streaming.
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*
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* The media_pipeline instance pointed to by the pipe argument will be stored in
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* every entity in the pipeline. Drivers should embed the media_pipeline structure
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* in higher-level pipeline structures and can then access the pipeline through
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* the media_entity pipe field.
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*
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* Calls to media_entity_pipeline_start() can be nested. The pipeline pointer must
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* be identical for all nested calls to the function.
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*
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* media_entity_pipeline_start() may return an error. In that case, it will
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* clean up any of the changes it did by itself.
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*
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* When stopping the stream, drivers must notify the entities with
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*
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* media_entity_pipeline_stop(struct media_entity *entity);
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*
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* If multiple calls to media_entity_pipeline_start() have been made the same
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* number of media_entity_pipeline_stop() calls are required to stop streaming. The
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* media_entity pipe field is reset to NULL on the last nested stop call.
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*
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* Link configuration will fail with -EBUSY by default if either end of the link is
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* a streaming entity. Links that can be modified while streaming must be marked
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* with the MEDIA_LNK_FL_DYNAMIC flag.
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*
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* If other operations need to be disallowed on streaming entities (such as
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* changing entities configuration parameters) drivers can explicitly check the
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* media_entity stream_count field to find out if an entity is streaming. This
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* operation must be done with the media_device graph_mutex held.
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*
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*
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* Link validation
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* ---------------
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*
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* Link validation is performed by media_entity_pipeline_start() for any
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* entity which has sink pads in the pipeline. The
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* media_entity::link_validate() callback is used for that purpose. In
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* link_validate() callback, entity driver should check that the properties of
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* the source pad of the connected entity and its own sink pad match. It is up
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* to the type of the entity (and in the end, the properties of the hardware)
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* what matching actually means.
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*
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* Subsystems should facilitate link validation by providing subsystem specific
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* helper functions to provide easy access for commonly needed information, and
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* in the end provide a way to use driver-specific callbacks.
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*/
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struct device;
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/**
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* struct media_device - Media device
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* @dev: Parent device
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* @devnode: Media device node
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* @model: Device model name
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* @serial: Device serial number (optional)
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* @bus_info: Unique and stable device location identifier
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* @hw_revision: Hardware device revision
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* @driver_version: Device driver version
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* @topology_version: Monotonic counter for storing the version of the graph
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* topology. Should be incremented each time the topology changes.
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* @entity_id: Unique ID used on the last entity registered
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* @pad_id: Unique ID used on the last pad registered
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* @link_id: Unique ID used on the last link registered
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* @intf_devnode_id: Unique ID used on the last interface devnode registered
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* @entities: List of registered entities
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* @interfaces: List of registered interfaces
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* @pads: List of registered pads
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* @links: List of registered links
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* @lock: Entities list lock
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* @graph_mutex: Entities graph operation lock
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* @link_notify: Link state change notification callback
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*
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* This structure represents an abstract high-level media device. It allows easy
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* access to entities and provides basic media device-level support. The
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* structure can be allocated directly or embedded in a larger structure.
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*
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* The parent @dev is a physical device. It must be set before registering the
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* media device.
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*
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* @model is a descriptive model name exported through sysfs. It doesn't have to
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* be unique.
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*/
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struct media_device {
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/* dev->driver_data points to this struct. */
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struct device *dev;
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struct media_devnode devnode;
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char model[32];
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char serial[40];
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char bus_info[32];
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u32 hw_revision;
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u32 driver_version;
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u32 topology_version;
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u32 entity_id;
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u32 pad_id;
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u32 link_id;
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u32 intf_devnode_id;
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struct list_head entities;
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struct list_head interfaces;
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struct list_head pads;
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struct list_head links;
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/* Protects the graph objects creation/removal */
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spinlock_t lock;
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/* Serializes graph operations. */
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struct mutex graph_mutex;
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int (*link_notify)(struct media_link *link, u32 flags,
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unsigned int notification);
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};
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#ifdef CONFIG_MEDIA_CONTROLLER
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/* Supported link_notify @notification values. */
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#define MEDIA_DEV_NOTIFY_PRE_LINK_CH 0
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#define MEDIA_DEV_NOTIFY_POST_LINK_CH 1
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/* media_devnode to media_device */
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#define to_media_device(node) container_of(node, struct media_device, devnode)
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int __must_check __media_device_register(struct media_device *mdev,
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struct module *owner);
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#define media_device_register(mdev) __media_device_register(mdev, THIS_MODULE)
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void media_device_unregister(struct media_device *mdev);
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int __must_check media_device_register_entity(struct media_device *mdev,
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struct media_entity *entity);
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void media_device_unregister_entity(struct media_entity *entity);
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struct media_device *media_device_get_devres(struct device *dev);
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struct media_device *media_device_find_devres(struct device *dev);
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/* Iterate over all entities. */
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#define media_device_for_each_entity(entity, mdev) \
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list_for_each_entry(entity, &(mdev)->entities, graph_obj.list)
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/* Iterate over all interfaces. */
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#define media_device_for_each_intf(intf, mdev) \
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list_for_each_entry(intf, &(mdev)->interfaces, graph_obj.list)
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/* Iterate over all pads. */
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#define media_device_for_each_pad(pad, mdev) \
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list_for_each_entry(pad, &(mdev)->pads, graph_obj.list)
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/* Iterate over all links. */
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#define media_device_for_each_link(link, mdev) \
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list_for_each_entry(link, &(mdev)->links, graph_obj.list)
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#else
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static inline int media_device_register(struct media_device *mdev)
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{
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return 0;
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}
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static inline void media_device_unregister(struct media_device *mdev)
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{
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}
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static inline int media_device_register_entity(struct media_device *mdev,
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struct media_entity *entity)
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{
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return 0;
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}
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static inline void media_device_unregister_entity(struct media_entity *entity)
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{
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}
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static inline struct media_device *media_device_get_devres(struct device *dev)
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{
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return NULL;
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}
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static inline struct media_device *media_device_find_devres(struct device *dev)
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{
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return NULL;
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}
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#endif /* CONFIG_MEDIA_CONTROLLER */
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#endif
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