mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-11-25 01:40:53 +07:00
e2de9e0862
It is not obvious how to debug run-away workers. These are some tips given by Tejun on lkml. Signed-off-by: Florian Mickler <florian@mickler.org> Signed-off-by: Tejun Heo <tj@kernel.org>
422 lines
16 KiB
Plaintext
422 lines
16 KiB
Plaintext
|
|
Concurrency Managed Workqueue (cmwq)
|
|
|
|
September, 2010 Tejun Heo <tj@kernel.org>
|
|
Florian Mickler <florian@mickler.org>
|
|
|
|
CONTENTS
|
|
|
|
1. Introduction
|
|
2. Why cmwq?
|
|
3. The Design
|
|
4. Application Programming Interface (API)
|
|
5. Example Execution Scenarios
|
|
6. Guidelines
|
|
7. Debugging
|
|
|
|
|
|
1. Introduction
|
|
|
|
There are many cases where an asynchronous process execution context
|
|
is needed and the workqueue (wq) API is the most commonly used
|
|
mechanism for such cases.
|
|
|
|
When such an asynchronous execution context is needed, a work item
|
|
describing which function to execute is put on a queue. An
|
|
independent thread serves as the asynchronous execution context. The
|
|
queue is called workqueue and the thread is called worker.
|
|
|
|
While there are work items on the workqueue the worker executes the
|
|
functions associated with the work items one after the other. When
|
|
there is no work item left on the workqueue the worker becomes idle.
|
|
When a new work item gets queued, the worker begins executing again.
|
|
|
|
|
|
2. Why cmwq?
|
|
|
|
In the original wq implementation, a multi threaded (MT) wq had one
|
|
worker thread per CPU and a single threaded (ST) wq had one worker
|
|
thread system-wide. A single MT wq needed to keep around the same
|
|
number of workers as the number of CPUs. The kernel grew a lot of MT
|
|
wq users over the years and with the number of CPU cores continuously
|
|
rising, some systems saturated the default 32k PID space just booting
|
|
up.
|
|
|
|
Although MT wq wasted a lot of resource, the level of concurrency
|
|
provided was unsatisfactory. The limitation was common to both ST and
|
|
MT wq albeit less severe on MT. Each wq maintained its own separate
|
|
worker pool. A MT wq could provide only one execution context per CPU
|
|
while a ST wq one for the whole system. Work items had to compete for
|
|
those very limited execution contexts leading to various problems
|
|
including proneness to deadlocks around the single execution context.
|
|
|
|
The tension between the provided level of concurrency and resource
|
|
usage also forced its users to make unnecessary tradeoffs like libata
|
|
choosing to use ST wq for polling PIOs and accepting an unnecessary
|
|
limitation that no two polling PIOs can progress at the same time. As
|
|
MT wq don't provide much better concurrency, users which require
|
|
higher level of concurrency, like async or fscache, had to implement
|
|
their own thread pool.
|
|
|
|
Concurrency Managed Workqueue (cmwq) is a reimplementation of wq with
|
|
focus on the following goals.
|
|
|
|
* Maintain compatibility with the original workqueue API.
|
|
|
|
* Use per-CPU unified worker pools shared by all wq to provide
|
|
flexible level of concurrency on demand without wasting a lot of
|
|
resource.
|
|
|
|
* Automatically regulate worker pool and level of concurrency so that
|
|
the API users don't need to worry about such details.
|
|
|
|
|
|
3. The Design
|
|
|
|
In order to ease the asynchronous execution of functions a new
|
|
abstraction, the work item, is introduced.
|
|
|
|
A work item is a simple struct that holds a pointer to the function
|
|
that is to be executed asynchronously. Whenever a driver or subsystem
|
|
wants a function to be executed asynchronously it has to set up a work
|
|
item pointing to that function and queue that work item on a
|
|
workqueue.
|
|
|
|
Special purpose threads, called worker threads, execute the functions
|
|
off of the queue, one after the other. If no work is queued, the
|
|
worker threads become idle. These worker threads are managed in so
|
|
called thread-pools.
|
|
|
|
The cmwq design differentiates between the user-facing workqueues that
|
|
subsystems and drivers queue work items on and the backend mechanism
|
|
which manages thread-pool and processes the queued work items.
|
|
|
|
The backend is called gcwq. There is one gcwq for each possible CPU
|
|
and one gcwq to serve work items queued on unbound workqueues.
|
|
|
|
Subsystems and drivers can create and queue work items through special
|
|
workqueue API functions as they see fit. They can influence some
|
|
aspects of the way the work items are executed by setting flags on the
|
|
workqueue they are putting the work item on. These flags include
|
|
things like CPU locality, reentrancy, concurrency limits and more. To
|
|
get a detailed overview refer to the API description of
|
|
alloc_workqueue() below.
|
|
|
|
When a work item is queued to a workqueue, the target gcwq is
|
|
determined according to the queue parameters and workqueue attributes
|
|
and appended on the shared worklist of the gcwq. For example, unless
|
|
specifically overridden, a work item of a bound workqueue will be
|
|
queued on the worklist of exactly that gcwq that is associated to the
|
|
CPU the issuer is running on.
|
|
|
|
For any worker pool implementation, managing the concurrency level
|
|
(how many execution contexts are active) is an important issue. cmwq
|
|
tries to keep the concurrency at a minimal but sufficient level.
|
|
Minimal to save resources and sufficient in that the system is used at
|
|
its full capacity.
|
|
|
|
Each gcwq bound to an actual CPU implements concurrency management by
|
|
hooking into the scheduler. The gcwq is notified whenever an active
|
|
worker wakes up or sleeps and keeps track of the number of the
|
|
currently runnable workers. Generally, work items are not expected to
|
|
hog a CPU and consume many cycles. That means maintaining just enough
|
|
concurrency to prevent work processing from stalling should be
|
|
optimal. As long as there are one or more runnable workers on the
|
|
CPU, the gcwq doesn't start execution of a new work, but, when the
|
|
last running worker goes to sleep, it immediately schedules a new
|
|
worker so that the CPU doesn't sit idle while there are pending work
|
|
items. This allows using a minimal number of workers without losing
|
|
execution bandwidth.
|
|
|
|
Keeping idle workers around doesn't cost other than the memory space
|
|
for kthreads, so cmwq holds onto idle ones for a while before killing
|
|
them.
|
|
|
|
For an unbound wq, the above concurrency management doesn't apply and
|
|
the gcwq for the pseudo unbound CPU tries to start executing all work
|
|
items as soon as possible. The responsibility of regulating
|
|
concurrency level is on the users. There is also a flag to mark a
|
|
bound wq to ignore the concurrency management. Please refer to the
|
|
API section for details.
|
|
|
|
Forward progress guarantee relies on that workers can be created when
|
|
more execution contexts are necessary, which in turn is guaranteed
|
|
through the use of rescue workers. All work items which might be used
|
|
on code paths that handle memory reclaim are required to be queued on
|
|
wq's that have a rescue-worker reserved for execution under memory
|
|
pressure. Else it is possible that the thread-pool deadlocks waiting
|
|
for execution contexts to free up.
|
|
|
|
|
|
4. Application Programming Interface (API)
|
|
|
|
alloc_workqueue() allocates a wq. The original create_*workqueue()
|
|
functions are deprecated and scheduled for removal. alloc_workqueue()
|
|
takes three arguments - @name, @flags and @max_active. @name is the
|
|
name of the wq and also used as the name of the rescuer thread if
|
|
there is one.
|
|
|
|
A wq no longer manages execution resources but serves as a domain for
|
|
forward progress guarantee, flush and work item attributes. @flags
|
|
and @max_active control how work items are assigned execution
|
|
resources, scheduled and executed.
|
|
|
|
@flags:
|
|
|
|
WQ_NON_REENTRANT
|
|
|
|
By default, a wq guarantees non-reentrance only on the same
|
|
CPU. A work item may not be executed concurrently on the same
|
|
CPU by multiple workers but is allowed to be executed
|
|
concurrently on multiple CPUs. This flag makes sure
|
|
non-reentrance is enforced across all CPUs. Work items queued
|
|
to a non-reentrant wq are guaranteed to be executed by at most
|
|
one worker system-wide at any given time.
|
|
|
|
WQ_UNBOUND
|
|
|
|
Work items queued to an unbound wq are served by a special
|
|
gcwq which hosts workers which are not bound to any specific
|
|
CPU. This makes the wq behave as a simple execution context
|
|
provider without concurrency management. The unbound gcwq
|
|
tries to start execution of work items as soon as possible.
|
|
Unbound wq sacrifices locality but is useful for the following
|
|
cases.
|
|
|
|
* Wide fluctuation in the concurrency level requirement is
|
|
expected and using bound wq may end up creating large number
|
|
of mostly unused workers across different CPUs as the issuer
|
|
hops through different CPUs.
|
|
|
|
* Long running CPU intensive workloads which can be better
|
|
managed by the system scheduler.
|
|
|
|
WQ_FREEZABLE
|
|
|
|
A freezable wq participates in the freeze phase of the system
|
|
suspend operations. Work items on the wq are drained and no
|
|
new work item starts execution until thawed.
|
|
|
|
WQ_MEM_RECLAIM
|
|
|
|
All wq which might be used in the memory reclaim paths _MUST_
|
|
have this flag set. The wq is guaranteed to have at least one
|
|
execution context regardless of memory pressure.
|
|
|
|
WQ_HIGHPRI
|
|
|
|
Work items of a highpri wq are queued at the head of the
|
|
worklist of the target gcwq and start execution regardless of
|
|
the current concurrency level. In other words, highpri work
|
|
items will always start execution as soon as execution
|
|
resource is available.
|
|
|
|
Ordering among highpri work items is preserved - a highpri
|
|
work item queued after another highpri work item will start
|
|
execution after the earlier highpri work item starts.
|
|
|
|
Although highpri work items are not held back by other
|
|
runnable work items, they still contribute to the concurrency
|
|
level. Highpri work items in runnable state will prevent
|
|
non-highpri work items from starting execution.
|
|
|
|
This flag is meaningless for unbound wq.
|
|
|
|
WQ_CPU_INTENSIVE
|
|
|
|
Work items of a CPU intensive wq do not contribute to the
|
|
concurrency level. In other words, runnable CPU intensive
|
|
work items will not prevent other work items from starting
|
|
execution. This is useful for bound work items which are
|
|
expected to hog CPU cycles so that their execution is
|
|
regulated by the system scheduler.
|
|
|
|
Although CPU intensive work items don't contribute to the
|
|
concurrency level, start of their executions is still
|
|
regulated by the concurrency management and runnable
|
|
non-CPU-intensive work items can delay execution of CPU
|
|
intensive work items.
|
|
|
|
This flag is meaningless for unbound wq.
|
|
|
|
WQ_HIGHPRI | WQ_CPU_INTENSIVE
|
|
|
|
This combination makes the wq avoid interaction with
|
|
concurrency management completely and behave as a simple
|
|
per-CPU execution context provider. Work items queued on a
|
|
highpri CPU-intensive wq start execution as soon as resources
|
|
are available and don't affect execution of other work items.
|
|
|
|
@max_active:
|
|
|
|
@max_active determines the maximum number of execution contexts per
|
|
CPU which can be assigned to the work items of a wq. For example,
|
|
with @max_active of 16, at most 16 work items of the wq can be
|
|
executing at the same time per CPU.
|
|
|
|
Currently, for a bound wq, the maximum limit for @max_active is 512
|
|
and the default value used when 0 is specified is 256. For an unbound
|
|
wq, the limit is higher of 512 and 4 * num_possible_cpus(). These
|
|
values are chosen sufficiently high such that they are not the
|
|
limiting factor while providing protection in runaway cases.
|
|
|
|
The number of active work items of a wq is usually regulated by the
|
|
users of the wq, more specifically, by how many work items the users
|
|
may queue at the same time. Unless there is a specific need for
|
|
throttling the number of active work items, specifying '0' is
|
|
recommended.
|
|
|
|
Some users depend on the strict execution ordering of ST wq. The
|
|
combination of @max_active of 1 and WQ_UNBOUND is used to achieve this
|
|
behavior. Work items on such wq are always queued to the unbound gcwq
|
|
and only one work item can be active at any given time thus achieving
|
|
the same ordering property as ST wq.
|
|
|
|
|
|
5. Example Execution Scenarios
|
|
|
|
The following example execution scenarios try to illustrate how cmwq
|
|
behave under different configurations.
|
|
|
|
Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU.
|
|
w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms
|
|
again before finishing. w1 and w2 burn CPU for 5ms then sleep for
|
|
10ms.
|
|
|
|
Ignoring all other tasks, works and processing overhead, and assuming
|
|
simple FIFO scheduling, the following is one highly simplified version
|
|
of possible sequences of events with the original wq.
|
|
|
|
TIME IN MSECS EVENT
|
|
0 w0 starts and burns CPU
|
|
5 w0 sleeps
|
|
15 w0 wakes up and burns CPU
|
|
20 w0 finishes
|
|
20 w1 starts and burns CPU
|
|
25 w1 sleeps
|
|
35 w1 wakes up and finishes
|
|
35 w2 starts and burns CPU
|
|
40 w2 sleeps
|
|
50 w2 wakes up and finishes
|
|
|
|
And with cmwq with @max_active >= 3,
|
|
|
|
TIME IN MSECS EVENT
|
|
0 w0 starts and burns CPU
|
|
5 w0 sleeps
|
|
5 w1 starts and burns CPU
|
|
10 w1 sleeps
|
|
10 w2 starts and burns CPU
|
|
15 w2 sleeps
|
|
15 w0 wakes up and burns CPU
|
|
20 w0 finishes
|
|
20 w1 wakes up and finishes
|
|
25 w2 wakes up and finishes
|
|
|
|
If @max_active == 2,
|
|
|
|
TIME IN MSECS EVENT
|
|
0 w0 starts and burns CPU
|
|
5 w0 sleeps
|
|
5 w1 starts and burns CPU
|
|
10 w1 sleeps
|
|
15 w0 wakes up and burns CPU
|
|
20 w0 finishes
|
|
20 w1 wakes up and finishes
|
|
20 w2 starts and burns CPU
|
|
25 w2 sleeps
|
|
35 w2 wakes up and finishes
|
|
|
|
Now, let's assume w1 and w2 are queued to a different wq q1 which has
|
|
WQ_HIGHPRI set,
|
|
|
|
TIME IN MSECS EVENT
|
|
0 w1 and w2 start and burn CPU
|
|
5 w1 sleeps
|
|
10 w2 sleeps
|
|
10 w0 starts and burns CPU
|
|
15 w0 sleeps
|
|
15 w1 wakes up and finishes
|
|
20 w2 wakes up and finishes
|
|
25 w0 wakes up and burns CPU
|
|
30 w0 finishes
|
|
|
|
If q1 has WQ_CPU_INTENSIVE set,
|
|
|
|
TIME IN MSECS EVENT
|
|
0 w0 starts and burns CPU
|
|
5 w0 sleeps
|
|
5 w1 and w2 start and burn CPU
|
|
10 w1 sleeps
|
|
15 w2 sleeps
|
|
15 w0 wakes up and burns CPU
|
|
20 w0 finishes
|
|
20 w1 wakes up and finishes
|
|
25 w2 wakes up and finishes
|
|
|
|
|
|
6. Guidelines
|
|
|
|
* Do not forget to use WQ_MEM_RECLAIM if a wq may process work items
|
|
which are used during memory reclaim. Each wq with WQ_MEM_RECLAIM
|
|
set has an execution context reserved for it. If there is
|
|
dependency among multiple work items used during memory reclaim,
|
|
they should be queued to separate wq each with WQ_MEM_RECLAIM.
|
|
|
|
* Unless strict ordering is required, there is no need to use ST wq.
|
|
|
|
* Unless there is a specific need, using 0 for @max_active is
|
|
recommended. In most use cases, concurrency level usually stays
|
|
well under the default limit.
|
|
|
|
* A wq serves as a domain for forward progress guarantee
|
|
(WQ_MEM_RECLAIM, flush and work item attributes. Work items which
|
|
are not involved in memory reclaim and don't need to be flushed as a
|
|
part of a group of work items, and don't require any special
|
|
attribute, can use one of the system wq. There is no difference in
|
|
execution characteristics between using a dedicated wq and a system
|
|
wq.
|
|
|
|
* Unless work items are expected to consume a huge amount of CPU
|
|
cycles, using a bound wq is usually beneficial due to the increased
|
|
level of locality in wq operations and work item execution.
|
|
|
|
|
|
7. Debugging
|
|
|
|
Because the work functions are executed by generic worker threads
|
|
there are a few tricks needed to shed some light on misbehaving
|
|
workqueue users.
|
|
|
|
Worker threads show up in the process list as:
|
|
|
|
root 5671 0.0 0.0 0 0 ? S 12:07 0:00 [kworker/0:1]
|
|
root 5672 0.0 0.0 0 0 ? S 12:07 0:00 [kworker/1:2]
|
|
root 5673 0.0 0.0 0 0 ? S 12:12 0:00 [kworker/0:0]
|
|
root 5674 0.0 0.0 0 0 ? S 12:13 0:00 [kworker/1:0]
|
|
|
|
If kworkers are going crazy (using too much cpu), there are two types
|
|
of possible problems:
|
|
|
|
1. Something beeing scheduled in rapid succession
|
|
2. A single work item that consumes lots of cpu cycles
|
|
|
|
The first one can be tracked using tracing:
|
|
|
|
$ echo workqueue:workqueue_queue_work > /sys/kernel/debug/tracing/set_event
|
|
$ cat /sys/kernel/debug/tracing/trace_pipe > out.txt
|
|
(wait a few secs)
|
|
^C
|
|
|
|
If something is busy looping on work queueing, it would be dominating
|
|
the output and the offender can be determined with the work item
|
|
function.
|
|
|
|
For the second type of problems it should be possible to just check
|
|
the stack trace of the offending worker thread.
|
|
|
|
$ cat /proc/THE_OFFENDING_KWORKER/stack
|
|
|
|
The work item's function should be trivially visible in the stack
|
|
trace.
|