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f649e9388c
Since we already have a debugreg.h header file, move the assoc. get/set functions to it. In addition to it being the logical home for them, it has a secondary advantage. The functions that are moved use BUG(). So we really need to have linux/bug.h in scope. But asm/processor.h is used about 600 times, vs. only about 15 for debugreg.h -- so adding bug.h to the latter reduces the amount of time we'll be processing it during a compile. Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com> Acked-by: Ingo Molnar <mingo@elte.hu> CC: Thomas Gleixner <tglx@linutronix.de> CC: "H. Peter Anvin" <hpa@zytor.com>
196 lines
5.5 KiB
C
196 lines
5.5 KiB
C
#ifndef _ASM_X86_DEBUGREG_H
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#define _ASM_X86_DEBUGREG_H
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/* Indicate the register numbers for a number of the specific
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debug registers. Registers 0-3 contain the addresses we wish to trap on */
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#define DR_FIRSTADDR 0 /* u_debugreg[DR_FIRSTADDR] */
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#define DR_LASTADDR 3 /* u_debugreg[DR_LASTADDR] */
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#define DR_STATUS 6 /* u_debugreg[DR_STATUS] */
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#define DR_CONTROL 7 /* u_debugreg[DR_CONTROL] */
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/* Define a few things for the status register. We can use this to determine
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which debugging register was responsible for the trap. The other bits
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are either reserved or not of interest to us. */
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/* Define reserved bits in DR6 which are always set to 1 */
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#define DR6_RESERVED (0xFFFF0FF0)
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#define DR_TRAP0 (0x1) /* db0 */
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#define DR_TRAP1 (0x2) /* db1 */
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#define DR_TRAP2 (0x4) /* db2 */
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#define DR_TRAP3 (0x8) /* db3 */
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#define DR_TRAP_BITS (DR_TRAP0|DR_TRAP1|DR_TRAP2|DR_TRAP3)
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#define DR_STEP (0x4000) /* single-step */
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#define DR_SWITCH (0x8000) /* task switch */
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/* Now define a bunch of things for manipulating the control register.
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The top two bytes of the control register consist of 4 fields of 4
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bits - each field corresponds to one of the four debug registers,
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and indicates what types of access we trap on, and how large the data
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field is that we are looking at */
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#define DR_CONTROL_SHIFT 16 /* Skip this many bits in ctl register */
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#define DR_CONTROL_SIZE 4 /* 4 control bits per register */
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#define DR_RW_EXECUTE (0x0) /* Settings for the access types to trap on */
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#define DR_RW_WRITE (0x1)
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#define DR_RW_READ (0x3)
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#define DR_LEN_1 (0x0) /* Settings for data length to trap on */
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#define DR_LEN_2 (0x4)
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#define DR_LEN_4 (0xC)
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#define DR_LEN_8 (0x8)
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/* The low byte to the control register determine which registers are
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enabled. There are 4 fields of two bits. One bit is "local", meaning
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that the processor will reset the bit after a task switch and the other
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is global meaning that we have to explicitly reset the bit. With linux,
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you can use either one, since we explicitly zero the register when we enter
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kernel mode. */
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#define DR_LOCAL_ENABLE_SHIFT 0 /* Extra shift to the local enable bit */
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#define DR_GLOBAL_ENABLE_SHIFT 1 /* Extra shift to the global enable bit */
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#define DR_LOCAL_ENABLE (0x1) /* Local enable for reg 0 */
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#define DR_GLOBAL_ENABLE (0x2) /* Global enable for reg 0 */
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#define DR_ENABLE_SIZE 2 /* 2 enable bits per register */
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#define DR_LOCAL_ENABLE_MASK (0x55) /* Set local bits for all 4 regs */
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#define DR_GLOBAL_ENABLE_MASK (0xAA) /* Set global bits for all 4 regs */
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/* The second byte to the control register has a few special things.
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We can slow the instruction pipeline for instructions coming via the
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gdt or the ldt if we want to. I am not sure why this is an advantage */
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#ifdef __i386__
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#define DR_CONTROL_RESERVED (0xFC00) /* Reserved by Intel */
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#else
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#define DR_CONTROL_RESERVED (0xFFFFFFFF0000FC00UL) /* Reserved */
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#endif
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#define DR_LOCAL_SLOWDOWN (0x100) /* Local slow the pipeline */
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#define DR_GLOBAL_SLOWDOWN (0x200) /* Global slow the pipeline */
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/*
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* HW breakpoint additions
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*/
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#ifdef __KERNEL__
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#include <linux/bug.h>
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DECLARE_PER_CPU(unsigned long, cpu_dr7);
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#ifndef CONFIG_PARAVIRT
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/*
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* These special macros can be used to get or set a debugging register
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*/
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#define get_debugreg(var, register) \
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(var) = native_get_debugreg(register)
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#define set_debugreg(value, register) \
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native_set_debugreg(register, value)
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#endif
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static inline unsigned long native_get_debugreg(int regno)
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{
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unsigned long val = 0; /* Damn you, gcc! */
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switch (regno) {
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case 0:
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asm("mov %%db0, %0" :"=r" (val));
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break;
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case 1:
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asm("mov %%db1, %0" :"=r" (val));
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break;
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case 2:
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asm("mov %%db2, %0" :"=r" (val));
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break;
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case 3:
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asm("mov %%db3, %0" :"=r" (val));
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break;
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case 6:
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asm("mov %%db6, %0" :"=r" (val));
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break;
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case 7:
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asm("mov %%db7, %0" :"=r" (val));
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break;
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default:
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BUG();
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}
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return val;
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}
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static inline void native_set_debugreg(int regno, unsigned long value)
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{
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switch (regno) {
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case 0:
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asm("mov %0, %%db0" ::"r" (value));
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break;
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case 1:
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asm("mov %0, %%db1" ::"r" (value));
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break;
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case 2:
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asm("mov %0, %%db2" ::"r" (value));
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break;
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case 3:
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asm("mov %0, %%db3" ::"r" (value));
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break;
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case 6:
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asm("mov %0, %%db6" ::"r" (value));
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break;
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case 7:
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asm("mov %0, %%db7" ::"r" (value));
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break;
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default:
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BUG();
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}
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}
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static inline void hw_breakpoint_disable(void)
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{
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/* Zero the control register for HW Breakpoint */
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set_debugreg(0UL, 7);
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/* Zero-out the individual HW breakpoint address registers */
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set_debugreg(0UL, 0);
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set_debugreg(0UL, 1);
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set_debugreg(0UL, 2);
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set_debugreg(0UL, 3);
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}
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static inline int hw_breakpoint_active(void)
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{
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return __this_cpu_read(cpu_dr7) & DR_GLOBAL_ENABLE_MASK;
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}
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extern void aout_dump_debugregs(struct user *dump);
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extern void hw_breakpoint_restore(void);
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#ifdef CONFIG_X86_64
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DECLARE_PER_CPU(int, debug_stack_usage);
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static inline void debug_stack_usage_inc(void)
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{
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__get_cpu_var(debug_stack_usage)++;
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}
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static inline void debug_stack_usage_dec(void)
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{
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__get_cpu_var(debug_stack_usage)--;
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}
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int is_debug_stack(unsigned long addr);
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void debug_stack_set_zero(void);
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void debug_stack_reset(void);
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#else /* !X86_64 */
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static inline int is_debug_stack(unsigned long addr) { return 0; }
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static inline void debug_stack_set_zero(void) { }
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static inline void debug_stack_reset(void) { }
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static inline void debug_stack_usage_inc(void) { }
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static inline void debug_stack_usage_dec(void) { }
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#endif /* X86_64 */
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#endif /* __KERNEL__ */
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#endif /* _ASM_X86_DEBUGREG_H */
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