linux_dsm_epyc7002/include/linux/if_tap.h
Al Viro 333f7909a8 coallocate socket_wq with socket itself
socket->wq is assign-once, set when we are initializing both
struct socket it's in and struct socket_wq it points to.  As the
matter of fact, the only reason for separate allocation was the
ability to RCU-delay freeing of socket_wq.  RCU-delaying the
freeing of socket itself gets rid of that need, so we can just
fold struct socket_wq into the end of struct socket and simplify
the life both for sock_alloc_inode() (one allocation instead of
two) and for tun/tap oddballs, where we used to embed struct socket
and struct socket_wq into the same structure (now - embedding just
the struct socket).

Note that reference to struct socket_wq in struct sock does remain
a reference - that's unchanged.

Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-07-08 19:25:19 -07:00

85 lines
2.2 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_IF_TAP_H_
#define _LINUX_IF_TAP_H_
#if IS_ENABLED(CONFIG_TAP)
struct socket *tap_get_socket(struct file *);
struct ptr_ring *tap_get_ptr_ring(struct file *file);
#else
#include <linux/err.h>
#include <linux/errno.h>
struct file;
struct socket;
static inline struct socket *tap_get_socket(struct file *f)
{
return ERR_PTR(-EINVAL);
}
static inline struct ptr_ring *tap_get_ptr_ring(struct file *f)
{
return ERR_PTR(-EINVAL);
}
#endif /* CONFIG_TAP */
#include <net/sock.h>
#include <linux/skb_array.h>
/*
* Maximum times a tap device can be opened. This can be used to
* configure the number of receive queue, e.g. for multiqueue virtio.
*/
#define MAX_TAP_QUEUES 256
struct tap_queue;
struct tap_dev {
struct net_device *dev;
u16 flags;
/* This array tracks active taps. */
struct tap_queue __rcu *taps[MAX_TAP_QUEUES];
/* This list tracks all taps (both enabled and disabled) */
struct list_head queue_list;
int numvtaps;
int numqueues;
netdev_features_t tap_features;
int minor;
void (*update_features)(struct tap_dev *tap, netdev_features_t features);
void (*count_tx_dropped)(struct tap_dev *tap);
void (*count_rx_dropped)(struct tap_dev *tap);
};
/*
* A tap queue is the central object of tap module, it connects
* an open character device to virtual interface. There can be
* multiple queues on one interface, which map back to queues
* implemented in hardware on the underlying device.
*
* tap_proto is used to allocate queues through the sock allocation
* mechanism.
*
*/
struct tap_queue {
struct sock sk;
struct socket sock;
int vnet_hdr_sz;
struct tap_dev __rcu *tap;
struct file *file;
unsigned int flags;
u16 queue_index;
bool enabled;
struct list_head next;
struct ptr_ring ring;
};
rx_handler_result_t tap_handle_frame(struct sk_buff **pskb);
void tap_del_queues(struct tap_dev *tap);
int tap_get_minor(dev_t major, struct tap_dev *tap);
void tap_free_minor(dev_t major, struct tap_dev *tap);
int tap_queue_resize(struct tap_dev *tap);
int tap_create_cdev(struct cdev *tap_cdev, dev_t *tap_major,
const char *device_name, struct module *module);
void tap_destroy_cdev(dev_t major, struct cdev *tap_cdev);
#endif /*_LINUX_IF_TAP_H_*/