linux_dsm_epyc7002/drivers/gpu/drm/amd/scheduler/gpu_scheduler.c
Monk Liu 65781c78ad drm/amdgpu/SRIOV:implement guilty job TDR for(V2)
1,TDR will kickout guilty job if it hang exceed the threshold
of the given one from kernel paramter "job_hang_limit", that
way a bad command stream will not infinitly cause GPU hang.

by default this threshold is 1 so a job will be kicked out
after it hang.

2,if a job timeout TDR routine will not reset all sched/ring,
instead if will only reset on the givn one which is indicated
by @job of amdgpu_sriov_gpu_reset, that way we don't need to
reset and recover each sched/ring if we already know which job
cause GPU hang.

3,unblock sriov_gpu_reset for AI family.

V2:
1:put kickout guilty job after sched parked.
2:since parking scheduler prior to kickout already occupies a
while, we can do last check on the in question job before
doing hw_reset.

TODO:
1:when a job is considered as guilty, we should mark some flag
in its fence status flag, and let UMD side aware that this
fence signaling is not due to job complete but job hang.

2:if gpu reset cause all video memory lost, we need introduce
a new policy to implement TDR, like drop all jobs not yet
signaled, and all IOCTL on this device will return ERROR
DEVICE_LOST.
this will be implemented later.

Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-05-24 17:40:40 -04:00

671 lines
17 KiB
C

/*
* Copyright 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*
*/
#include <linux/kthread.h>
#include <linux/wait.h>
#include <linux/sched.h>
#include <uapi/linux/sched/types.h>
#include <drm/drmP.h>
#include "gpu_scheduler.h"
#define CREATE_TRACE_POINTS
#include "gpu_sched_trace.h"
static bool amd_sched_entity_is_ready(struct amd_sched_entity *entity);
static void amd_sched_wakeup(struct amd_gpu_scheduler *sched);
static void amd_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
/* Initialize a given run queue struct */
static void amd_sched_rq_init(struct amd_sched_rq *rq)
{
spin_lock_init(&rq->lock);
INIT_LIST_HEAD(&rq->entities);
rq->current_entity = NULL;
}
static void amd_sched_rq_add_entity(struct amd_sched_rq *rq,
struct amd_sched_entity *entity)
{
if (!list_empty(&entity->list))
return;
spin_lock(&rq->lock);
list_add_tail(&entity->list, &rq->entities);
spin_unlock(&rq->lock);
}
static void amd_sched_rq_remove_entity(struct amd_sched_rq *rq,
struct amd_sched_entity *entity)
{
if (list_empty(&entity->list))
return;
spin_lock(&rq->lock);
list_del_init(&entity->list);
if (rq->current_entity == entity)
rq->current_entity = NULL;
spin_unlock(&rq->lock);
}
/**
* Select an entity which could provide a job to run
*
* @rq The run queue to check.
*
* Try to find a ready entity, returns NULL if none found.
*/
static struct amd_sched_entity *
amd_sched_rq_select_entity(struct amd_sched_rq *rq)
{
struct amd_sched_entity *entity;
spin_lock(&rq->lock);
entity = rq->current_entity;
if (entity) {
list_for_each_entry_continue(entity, &rq->entities, list) {
if (amd_sched_entity_is_ready(entity)) {
rq->current_entity = entity;
spin_unlock(&rq->lock);
return entity;
}
}
}
list_for_each_entry(entity, &rq->entities, list) {
if (amd_sched_entity_is_ready(entity)) {
rq->current_entity = entity;
spin_unlock(&rq->lock);
return entity;
}
if (entity == rq->current_entity)
break;
}
spin_unlock(&rq->lock);
return NULL;
}
/**
* Init a context entity used by scheduler when submit to HW ring.
*
* @sched The pointer to the scheduler
* @entity The pointer to a valid amd_sched_entity
* @rq The run queue this entity belongs
* @kernel If this is an entity for the kernel
* @jobs The max number of jobs in the job queue
*
* return 0 if succeed. negative error code on failure
*/
int amd_sched_entity_init(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity,
struct amd_sched_rq *rq,
uint32_t jobs)
{
int r;
if (!(sched && entity && rq))
return -EINVAL;
memset(entity, 0, sizeof(struct amd_sched_entity));
INIT_LIST_HEAD(&entity->list);
entity->rq = rq;
entity->sched = sched;
spin_lock_init(&entity->queue_lock);
r = kfifo_alloc(&entity->job_queue, jobs * sizeof(void *), GFP_KERNEL);
if (r)
return r;
atomic_set(&entity->fence_seq, 0);
entity->fence_context = dma_fence_context_alloc(2);
return 0;
}
/**
* Query if entity is initialized
*
* @sched Pointer to scheduler instance
* @entity The pointer to a valid scheduler entity
*
* return true if entity is initialized, false otherwise
*/
static bool amd_sched_entity_is_initialized(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity)
{
return entity->sched == sched &&
entity->rq != NULL;
}
/**
* Check if entity is idle
*
* @entity The pointer to a valid scheduler entity
*
* Return true if entity don't has any unscheduled jobs.
*/
static bool amd_sched_entity_is_idle(struct amd_sched_entity *entity)
{
rmb();
if (kfifo_is_empty(&entity->job_queue))
return true;
return false;
}
/**
* Check if entity is ready
*
* @entity The pointer to a valid scheduler entity
*
* Return true if entity could provide a job.
*/
static bool amd_sched_entity_is_ready(struct amd_sched_entity *entity)
{
if (kfifo_is_empty(&entity->job_queue))
return false;
if (ACCESS_ONCE(entity->dependency))
return false;
return true;
}
/**
* Destroy a context entity
*
* @sched Pointer to scheduler instance
* @entity The pointer to a valid scheduler entity
*
* Cleanup and free the allocated resources.
*/
void amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity)
{
struct amd_sched_rq *rq = entity->rq;
if (!amd_sched_entity_is_initialized(sched, entity))
return;
/**
* The client will not queue more IBs during this fini, consume existing
* queued IBs
*/
wait_event(sched->job_scheduled, amd_sched_entity_is_idle(entity));
amd_sched_rq_remove_entity(rq, entity);
kfifo_free(&entity->job_queue);
}
static void amd_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
{
struct amd_sched_entity *entity =
container_of(cb, struct amd_sched_entity, cb);
entity->dependency = NULL;
dma_fence_put(f);
amd_sched_wakeup(entity->sched);
}
static void amd_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
{
struct amd_sched_entity *entity =
container_of(cb, struct amd_sched_entity, cb);
entity->dependency = NULL;
dma_fence_put(f);
}
bool amd_sched_dependency_optimized(struct dma_fence* fence,
struct amd_sched_entity *entity)
{
struct amd_gpu_scheduler *sched = entity->sched;
struct amd_sched_fence *s_fence;
if (!fence || dma_fence_is_signaled(fence))
return false;
if (fence->context == entity->fence_context)
return true;
s_fence = to_amd_sched_fence(fence);
if (s_fence && s_fence->sched == sched)
return true;
return false;
}
static bool amd_sched_entity_add_dependency_cb(struct amd_sched_entity *entity)
{
struct amd_gpu_scheduler *sched = entity->sched;
struct dma_fence * fence = entity->dependency;
struct amd_sched_fence *s_fence;
if (fence->context == entity->fence_context) {
/* We can ignore fences from ourself */
dma_fence_put(entity->dependency);
return false;
}
s_fence = to_amd_sched_fence(fence);
if (s_fence && s_fence->sched == sched) {
/*
* Fence is from the same scheduler, only need to wait for
* it to be scheduled
*/
fence = dma_fence_get(&s_fence->scheduled);
dma_fence_put(entity->dependency);
entity->dependency = fence;
if (!dma_fence_add_callback(fence, &entity->cb,
amd_sched_entity_clear_dep))
return true;
/* Ignore it when it is already scheduled */
dma_fence_put(fence);
return false;
}
if (!dma_fence_add_callback(entity->dependency, &entity->cb,
amd_sched_entity_wakeup))
return true;
dma_fence_put(entity->dependency);
return false;
}
static struct amd_sched_job *
amd_sched_entity_pop_job(struct amd_sched_entity *entity)
{
struct amd_gpu_scheduler *sched = entity->sched;
struct amd_sched_job *sched_job;
if (!kfifo_out_peek(&entity->job_queue, &sched_job, sizeof(sched_job)))
return NULL;
while ((entity->dependency = sched->ops->dependency(sched_job)))
if (amd_sched_entity_add_dependency_cb(entity))
return NULL;
return sched_job;
}
/**
* Helper to submit a job to the job queue
*
* @sched_job The pointer to job required to submit
*
* Returns true if we could submit the job.
*/
static bool amd_sched_entity_in(struct amd_sched_job *sched_job)
{
struct amd_gpu_scheduler *sched = sched_job->sched;
struct amd_sched_entity *entity = sched_job->s_entity;
bool added, first = false;
spin_lock(&entity->queue_lock);
added = kfifo_in(&entity->job_queue, &sched_job,
sizeof(sched_job)) == sizeof(sched_job);
if (added && kfifo_len(&entity->job_queue) == sizeof(sched_job))
first = true;
spin_unlock(&entity->queue_lock);
/* first job wakes up scheduler */
if (first) {
/* Add the entity to the run queue */
amd_sched_rq_add_entity(entity->rq, entity);
amd_sched_wakeup(sched);
}
return added;
}
/* job_finish is called after hw fence signaled, and
* the job had already been deleted from ring_mirror_list
*/
static void amd_sched_job_finish(struct work_struct *work)
{
struct amd_sched_job *s_job = container_of(work, struct amd_sched_job,
finish_work);
struct amd_gpu_scheduler *sched = s_job->sched;
/* remove job from ring_mirror_list */
spin_lock(&sched->job_list_lock);
list_del_init(&s_job->node);
if (sched->timeout != MAX_SCHEDULE_TIMEOUT) {
struct amd_sched_job *next;
spin_unlock(&sched->job_list_lock);
cancel_delayed_work_sync(&s_job->work_tdr);
spin_lock(&sched->job_list_lock);
/* queue TDR for next job */
next = list_first_entry_or_null(&sched->ring_mirror_list,
struct amd_sched_job, node);
if (next)
schedule_delayed_work(&next->work_tdr, sched->timeout);
}
spin_unlock(&sched->job_list_lock);
sched->ops->free_job(s_job);
}
static void amd_sched_job_finish_cb(struct dma_fence *f,
struct dma_fence_cb *cb)
{
struct amd_sched_job *job = container_of(cb, struct amd_sched_job,
finish_cb);
schedule_work(&job->finish_work);
}
static void amd_sched_job_begin(struct amd_sched_job *s_job)
{
struct amd_gpu_scheduler *sched = s_job->sched;
spin_lock(&sched->job_list_lock);
list_add_tail(&s_job->node, &sched->ring_mirror_list);
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
list_first_entry_or_null(&sched->ring_mirror_list,
struct amd_sched_job, node) == s_job)
schedule_delayed_work(&s_job->work_tdr, sched->timeout);
spin_unlock(&sched->job_list_lock);
}
static void amd_sched_job_timedout(struct work_struct *work)
{
struct amd_sched_job *job = container_of(work, struct amd_sched_job,
work_tdr.work);
job->sched->ops->timedout_job(job);
}
void amd_sched_hw_job_reset(struct amd_gpu_scheduler *sched)
{
struct amd_sched_job *s_job;
spin_lock(&sched->job_list_lock);
list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
if (s_job->s_fence->parent &&
dma_fence_remove_callback(s_job->s_fence->parent,
&s_job->s_fence->cb)) {
dma_fence_put(s_job->s_fence->parent);
s_job->s_fence->parent = NULL;
atomic_dec(&sched->hw_rq_count);
}
}
spin_unlock(&sched->job_list_lock);
}
void amd_sched_job_kickout(struct amd_sched_job *s_job)
{
struct amd_gpu_scheduler *sched = s_job->sched;
spin_lock(&sched->job_list_lock);
list_del_init(&s_job->node);
spin_unlock(&sched->job_list_lock);
}
void amd_sched_job_recovery(struct amd_gpu_scheduler *sched)
{
struct amd_sched_job *s_job, *tmp;
int r;
spin_lock(&sched->job_list_lock);
s_job = list_first_entry_or_null(&sched->ring_mirror_list,
struct amd_sched_job, node);
if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
schedule_delayed_work(&s_job->work_tdr, sched->timeout);
list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
struct amd_sched_fence *s_fence = s_job->s_fence;
struct dma_fence *fence;
spin_unlock(&sched->job_list_lock);
fence = sched->ops->run_job(s_job);
atomic_inc(&sched->hw_rq_count);
if (fence) {
s_fence->parent = dma_fence_get(fence);
r = dma_fence_add_callback(fence, &s_fence->cb,
amd_sched_process_job);
if (r == -ENOENT)
amd_sched_process_job(fence, &s_fence->cb);
else if (r)
DRM_ERROR("fence add callback failed (%d)\n",
r);
dma_fence_put(fence);
} else {
DRM_ERROR("Failed to run job!\n");
amd_sched_process_job(NULL, &s_fence->cb);
}
spin_lock(&sched->job_list_lock);
}
spin_unlock(&sched->job_list_lock);
}
/**
* Submit a job to the job queue
*
* @sched_job The pointer to job required to submit
*
* Returns 0 for success, negative error code otherwise.
*/
void amd_sched_entity_push_job(struct amd_sched_job *sched_job)
{
struct amd_sched_entity *entity = sched_job->s_entity;
trace_amd_sched_job(sched_job);
dma_fence_add_callback(&sched_job->s_fence->finished, &sched_job->finish_cb,
amd_sched_job_finish_cb);
wait_event(entity->sched->job_scheduled,
amd_sched_entity_in(sched_job));
}
/* init a sched_job with basic field */
int amd_sched_job_init(struct amd_sched_job *job,
struct amd_gpu_scheduler *sched,
struct amd_sched_entity *entity,
void *owner)
{
job->sched = sched;
job->s_entity = entity;
job->s_fence = amd_sched_fence_create(entity, owner);
if (!job->s_fence)
return -ENOMEM;
job->id = atomic64_inc_return(&sched->job_id_count);
INIT_WORK(&job->finish_work, amd_sched_job_finish);
INIT_LIST_HEAD(&job->node);
INIT_DELAYED_WORK(&job->work_tdr, amd_sched_job_timedout);
return 0;
}
/**
* Return ture if we can push more jobs to the hw.
*/
static bool amd_sched_ready(struct amd_gpu_scheduler *sched)
{
return atomic_read(&sched->hw_rq_count) <
sched->hw_submission_limit;
}
/**
* Wake up the scheduler when it is ready
*/
static void amd_sched_wakeup(struct amd_gpu_scheduler *sched)
{
if (amd_sched_ready(sched))
wake_up_interruptible(&sched->wake_up_worker);
}
/**
* Select next entity to process
*/
static struct amd_sched_entity *
amd_sched_select_entity(struct amd_gpu_scheduler *sched)
{
struct amd_sched_entity *entity;
int i;
if (!amd_sched_ready(sched))
return NULL;
/* Kernel run queue has higher priority than normal run queue*/
for (i = AMD_SCHED_PRIORITY_MAX - 1; i >= AMD_SCHED_PRIORITY_MIN; i--) {
entity = amd_sched_rq_select_entity(&sched->sched_rq[i]);
if (entity)
break;
}
return entity;
}
static void amd_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
{
struct amd_sched_fence *s_fence =
container_of(cb, struct amd_sched_fence, cb);
struct amd_gpu_scheduler *sched = s_fence->sched;
atomic_dec(&sched->hw_rq_count);
amd_sched_fence_finished(s_fence);
trace_amd_sched_process_job(s_fence);
dma_fence_put(&s_fence->finished);
wake_up_interruptible(&sched->wake_up_worker);
}
static bool amd_sched_blocked(struct amd_gpu_scheduler *sched)
{
if (kthread_should_park()) {
kthread_parkme();
return true;
}
return false;
}
static int amd_sched_main(void *param)
{
struct sched_param sparam = {.sched_priority = 1};
struct amd_gpu_scheduler *sched = (struct amd_gpu_scheduler *)param;
int r, count;
sched_setscheduler(current, SCHED_FIFO, &sparam);
while (!kthread_should_stop()) {
struct amd_sched_entity *entity = NULL;
struct amd_sched_fence *s_fence;
struct amd_sched_job *sched_job;
struct dma_fence *fence;
wait_event_interruptible(sched->wake_up_worker,
(!amd_sched_blocked(sched) &&
(entity = amd_sched_select_entity(sched))) ||
kthread_should_stop());
if (!entity)
continue;
sched_job = amd_sched_entity_pop_job(entity);
if (!sched_job)
continue;
s_fence = sched_job->s_fence;
atomic_inc(&sched->hw_rq_count);
amd_sched_job_begin(sched_job);
fence = sched->ops->run_job(sched_job);
amd_sched_fence_scheduled(s_fence);
if (fence) {
s_fence->parent = dma_fence_get(fence);
r = dma_fence_add_callback(fence, &s_fence->cb,
amd_sched_process_job);
if (r == -ENOENT)
amd_sched_process_job(fence, &s_fence->cb);
else if (r)
DRM_ERROR("fence add callback failed (%d)\n",
r);
dma_fence_put(fence);
} else {
DRM_ERROR("Failed to run job!\n");
amd_sched_process_job(NULL, &s_fence->cb);
}
count = kfifo_out(&entity->job_queue, &sched_job,
sizeof(sched_job));
WARN_ON(count != sizeof(sched_job));
wake_up(&sched->job_scheduled);
}
return 0;
}
/**
* Init a gpu scheduler instance
*
* @sched The pointer to the scheduler
* @ops The backend operations for this scheduler.
* @hw_submissions Number of hw submissions to do.
* @name Name used for debugging
*
* Return 0 on success, otherwise error code.
*/
int amd_sched_init(struct amd_gpu_scheduler *sched,
const struct amd_sched_backend_ops *ops,
unsigned hw_submission, long timeout, const char *name)
{
int i;
sched->ops = ops;
sched->hw_submission_limit = hw_submission;
sched->name = name;
sched->timeout = timeout;
for (i = AMD_SCHED_PRIORITY_MIN; i < AMD_SCHED_PRIORITY_MAX; i++)
amd_sched_rq_init(&sched->sched_rq[i]);
init_waitqueue_head(&sched->wake_up_worker);
init_waitqueue_head(&sched->job_scheduled);
INIT_LIST_HEAD(&sched->ring_mirror_list);
spin_lock_init(&sched->job_list_lock);
atomic_set(&sched->hw_rq_count, 0);
atomic64_set(&sched->job_id_count, 0);
/* Each scheduler will run on a seperate kernel thread */
sched->thread = kthread_run(amd_sched_main, sched, sched->name);
if (IS_ERR(sched->thread)) {
DRM_ERROR("Failed to create scheduler for %s.\n", name);
return PTR_ERR(sched->thread);
}
return 0;
}
/**
* Destroy a gpu scheduler
*
* @sched The pointer to the scheduler
*/
void amd_sched_fini(struct amd_gpu_scheduler *sched)
{
if (sched->thread)
kthread_stop(sched->thread);
}