linux_dsm_epyc7002/drivers/gpu/drm/vc4
Gustavo A. R. Silva 5b2adbddf2 drm/vc4/vc4_drv.h: Replace zero-length array with flexible-array member
The current codebase makes use of the zero-length array language
extension to the C90 standard, but the preferred mechanism to declare
variable-length types such as these ones is a flexible array member[1][2],
introduced in C99:

struct foo {
        int stuff;
        struct boo array[];
};

By making use of the mechanism above, we will get a compiler warning
in case the flexible array does not occur last in the structure, which
will help us prevent some kind of undefined behavior bugs from being
inadvertently introduced[3] to the codebase from now on.

Also, notice that, dynamic memory allocations won't be affected by
this change:

"Flexible array members have incomplete type, and so the sizeof operator
may not be applied. As a quirk of the original implementation of
zero-length arrays, sizeof evaluates to zero."[1]

This issue was found with the help of Coccinelle.

[1] https://gcc.gnu.org/onlinedocs/gcc/Zero-Length.html
[2] https://github.com/KSPP/linux/issues/21
[3] commit 7649773293 ("cxgb3/l2t: Fix undefined behaviour")

Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20200305105707.GA19261@embeddedor
2020-03-06 11:50:17 +01:00
..
Kconfig
Makefile
vc4_bo.c
vc4_crtc.c drm/vc4: Convert to CRTC VBLANK callbacks 2020-02-13 13:10:10 +01:00
vc4_debugfs.c
vc4_dpi.c drm/bridge: Extend bridge API to disable connector creation 2020-02-26 13:31:23 +02:00
vc4_drv.c drm/vc4: Convert to CRTC VBLANK callbacks 2020-02-13 13:10:10 +01:00
vc4_drv.h drm/vc4/vc4_drv.h: Replace zero-length array with flexible-array member 2020-03-06 11:50:17 +01:00
vc4_dsi.c drm/bridge: Extend bridge API to disable connector creation 2020-02-26 13:31:23 +02:00
vc4_fence.c
vc4_gem.c
vc4_hdmi.c
vc4_hvs.c
vc4_irq.c
vc4_kms.c
vc4_packet.h
vc4_perfmon.c
vc4_plane.c
vc4_qpu_defines.h
vc4_regs.h
vc4_render_cl.c
vc4_trace_points.c
vc4_trace.h
vc4_txp.c
vc4_v3d.c
vc4_validate_shaders.c
vc4_validate.c
vc4_vec.c