mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-11-30 07:26:46 +07:00
143724fd3d
ioremap() returns a void __iomem * not a char *. Update the documentation file to reflect this. Signed-off-by: H Hartley Sweeten <hsweeten@visionengravers.com> Signed-off-by: Randy Dunlap <randy.dunlap@oracle.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
209 lines
7.9 KiB
Plaintext
209 lines
7.9 KiB
Plaintext
[ NOTE: The virt_to_bus() and bus_to_virt() functions have been
|
|
superseded by the functionality provided by the PCI DMA interface
|
|
(see Documentation/PCI/PCI-DMA-mapping.txt). They continue
|
|
to be documented below for historical purposes, but new code
|
|
must not use them. --davidm 00/12/12 ]
|
|
|
|
[ This is a mail message in response to a query on IO mapping, thus the
|
|
strange format for a "document" ]
|
|
|
|
The AHA-1542 is a bus-master device, and your patch makes the driver give the
|
|
controller the physical address of the buffers, which is correct on x86
|
|
(because all bus master devices see the physical memory mappings directly).
|
|
|
|
However, on many setups, there are actually _three_ different ways of looking
|
|
at memory addresses, and in this case we actually want the third, the
|
|
so-called "bus address".
|
|
|
|
Essentially, the three ways of addressing memory are (this is "real memory",
|
|
that is, normal RAM--see later about other details):
|
|
|
|
- CPU untranslated. This is the "physical" address. Physical address
|
|
0 is what the CPU sees when it drives zeroes on the memory bus.
|
|
|
|
- CPU translated address. This is the "virtual" address, and is
|
|
completely internal to the CPU itself with the CPU doing the appropriate
|
|
translations into "CPU untranslated".
|
|
|
|
- bus address. This is the address of memory as seen by OTHER devices,
|
|
not the CPU. Now, in theory there could be many different bus
|
|
addresses, with each device seeing memory in some device-specific way, but
|
|
happily most hardware designers aren't actually actively trying to make
|
|
things any more complex than necessary, so you can assume that all
|
|
external hardware sees the memory the same way.
|
|
|
|
Now, on normal PCs the bus address is exactly the same as the physical
|
|
address, and things are very simple indeed. However, they are that simple
|
|
because the memory and the devices share the same address space, and that is
|
|
not generally necessarily true on other PCI/ISA setups.
|
|
|
|
Now, just as an example, on the PReP (PowerPC Reference Platform), the
|
|
CPU sees a memory map something like this (this is from memory):
|
|
|
|
0-2 GB "real memory"
|
|
2 GB-3 GB "system IO" (inb/out and similar accesses on x86)
|
|
3 GB-4 GB "IO memory" (shared memory over the IO bus)
|
|
|
|
Now, that looks simple enough. However, when you look at the same thing from
|
|
the viewpoint of the devices, you have the reverse, and the physical memory
|
|
address 0 actually shows up as address 2 GB for any IO master.
|
|
|
|
So when the CPU wants any bus master to write to physical memory 0, it
|
|
has to give the master address 0x80000000 as the memory address.
|
|
|
|
So, for example, depending on how the kernel is actually mapped on the
|
|
PPC, you can end up with a setup like this:
|
|
|
|
physical address: 0
|
|
virtual address: 0xC0000000
|
|
bus address: 0x80000000
|
|
|
|
where all the addresses actually point to the same thing. It's just seen
|
|
through different translations..
|
|
|
|
Similarly, on the Alpha, the normal translation is
|
|
|
|
physical address: 0
|
|
virtual address: 0xfffffc0000000000
|
|
bus address: 0x40000000
|
|
|
|
(but there are also Alphas where the physical address and the bus address
|
|
are the same).
|
|
|
|
Anyway, the way to look up all these translations, you do
|
|
|
|
#include <asm/io.h>
|
|
|
|
phys_addr = virt_to_phys(virt_addr);
|
|
virt_addr = phys_to_virt(phys_addr);
|
|
bus_addr = virt_to_bus(virt_addr);
|
|
virt_addr = bus_to_virt(bus_addr);
|
|
|
|
Now, when do you need these?
|
|
|
|
You want the _virtual_ address when you are actually going to access that
|
|
pointer from the kernel. So you can have something like this:
|
|
|
|
/*
|
|
* this is the hardware "mailbox" we use to communicate with
|
|
* the controller. The controller sees this directly.
|
|
*/
|
|
struct mailbox {
|
|
__u32 status;
|
|
__u32 bufstart;
|
|
__u32 buflen;
|
|
..
|
|
} mbox;
|
|
|
|
unsigned char * retbuffer;
|
|
|
|
/* get the address from the controller */
|
|
retbuffer = bus_to_virt(mbox.bufstart);
|
|
switch (retbuffer[0]) {
|
|
case STATUS_OK:
|
|
...
|
|
|
|
on the other hand, you want the bus address when you have a buffer that
|
|
you want to give to the controller:
|
|
|
|
/* ask the controller to read the sense status into "sense_buffer" */
|
|
mbox.bufstart = virt_to_bus(&sense_buffer);
|
|
mbox.buflen = sizeof(sense_buffer);
|
|
mbox.status = 0;
|
|
notify_controller(&mbox);
|
|
|
|
And you generally _never_ want to use the physical address, because you can't
|
|
use that from the CPU (the CPU only uses translated virtual addresses), and
|
|
you can't use it from the bus master.
|
|
|
|
So why do we care about the physical address at all? We do need the physical
|
|
address in some cases, it's just not very often in normal code. The physical
|
|
address is needed if you use memory mappings, for example, because the
|
|
"remap_pfn_range()" mm function wants the physical address of the memory to
|
|
be remapped as measured in units of pages, a.k.a. the pfn (the memory
|
|
management layer doesn't know about devices outside the CPU, so it
|
|
shouldn't need to know about "bus addresses" etc).
|
|
|
|
NOTE NOTE NOTE! The above is only one part of the whole equation. The above
|
|
only talks about "real memory", that is, CPU memory (RAM).
|
|
|
|
There is a completely different type of memory too, and that's the "shared
|
|
memory" on the PCI or ISA bus. That's generally not RAM (although in the case
|
|
of a video graphics card it can be normal DRAM that is just used for a frame
|
|
buffer), but can be things like a packet buffer in a network card etc.
|
|
|
|
This memory is called "PCI memory" or "shared memory" or "IO memory" or
|
|
whatever, and there is only one way to access it: the readb/writeb and
|
|
related functions. You should never take the address of such memory, because
|
|
there is really nothing you can do with such an address: it's not
|
|
conceptually in the same memory space as "real memory" at all, so you cannot
|
|
just dereference a pointer. (Sadly, on x86 it _is_ in the same memory space,
|
|
so on x86 it actually works to just deference a pointer, but it's not
|
|
portable).
|
|
|
|
For such memory, you can do things like
|
|
|
|
- reading:
|
|
/*
|
|
* read first 32 bits from ISA memory at 0xC0000, aka
|
|
* C000:0000 in DOS terms
|
|
*/
|
|
unsigned int signature = isa_readl(0xC0000);
|
|
|
|
- remapping and writing:
|
|
/*
|
|
* remap framebuffer PCI memory area at 0xFC000000,
|
|
* size 1MB, so that we can access it: We can directly
|
|
* access only the 640k-1MB area, so anything else
|
|
* has to be remapped.
|
|
*/
|
|
void __iomem *baseptr = ioremap(0xFC000000, 1024*1024);
|
|
|
|
/* write a 'A' to the offset 10 of the area */
|
|
writeb('A',baseptr+10);
|
|
|
|
/* unmap when we unload the driver */
|
|
iounmap(baseptr);
|
|
|
|
- copying and clearing:
|
|
/* get the 6-byte Ethernet address at ISA address E000:0040 */
|
|
memcpy_fromio(kernel_buffer, 0xE0040, 6);
|
|
/* write a packet to the driver */
|
|
memcpy_toio(0xE1000, skb->data, skb->len);
|
|
/* clear the frame buffer */
|
|
memset_io(0xA0000, 0, 0x10000);
|
|
|
|
OK, that just about covers the basics of accessing IO portably. Questions?
|
|
Comments? You may think that all the above is overly complex, but one day you
|
|
might find yourself with a 500 MHz Alpha in front of you, and then you'll be
|
|
happy that your driver works ;)
|
|
|
|
Note that kernel versions 2.0.x (and earlier) mistakenly called the
|
|
ioremap() function "vremap()". ioremap() is the proper name, but I
|
|
didn't think straight when I wrote it originally. People who have to
|
|
support both can do something like:
|
|
|
|
/* support old naming silliness */
|
|
#if LINUX_VERSION_CODE < 0x020100
|
|
#define ioremap vremap
|
|
#define iounmap vfree
|
|
#endif
|
|
|
|
at the top of their source files, and then they can use the right names
|
|
even on 2.0.x systems.
|
|
|
|
And the above sounds worse than it really is. Most real drivers really
|
|
don't do all that complex things (or rather: the complexity is not so
|
|
much in the actual IO accesses as in error handling and timeouts etc).
|
|
It's generally not hard to fix drivers, and in many cases the code
|
|
actually looks better afterwards:
|
|
|
|
unsigned long signature = *(unsigned int *) 0xC0000;
|
|
vs
|
|
unsigned long signature = readl(0xC0000);
|
|
|
|
I think the second version actually is more readable, no?
|
|
|
|
Linus
|
|
|