mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-25 15:46:24 +07:00
458f69ef36
The conversion here is really trivial: just a bunch of title markups and very few puntual changes is enough to make it to be parsed by Sphinx and generate a nice html. The conversion is actually: - add blank lines and identation in order to identify paragraphs; - fix tables markups; - add some lists markups; - mark literal blocks; - adjust title markups. At its new index.rst, let's add a :orphan: while this is not linked to the main index.rst file, in order to avoid build warnings. Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Acked-by: Mark Brown <broonie@kernel.org> Signed-off-by: Jonathan Corbet <corbet@lwn.net>
181 lines
8.8 KiB
ReStructuredText
181 lines
8.8 KiB
ReStructuredText
===========================================================
|
|
Clock sources, Clock events, sched_clock() and delay timers
|
|
===========================================================
|
|
|
|
This document tries to briefly explain some basic kernel timekeeping
|
|
abstractions. It partly pertains to the drivers usually found in
|
|
drivers/clocksource in the kernel tree, but the code may be spread out
|
|
across the kernel.
|
|
|
|
If you grep through the kernel source you will find a number of architecture-
|
|
specific implementations of clock sources, clockevents and several likewise
|
|
architecture-specific overrides of the sched_clock() function and some
|
|
delay timers.
|
|
|
|
To provide timekeeping for your platform, the clock source provides
|
|
the basic timeline, whereas clock events shoot interrupts on certain points
|
|
on this timeline, providing facilities such as high-resolution timers.
|
|
sched_clock() is used for scheduling and timestamping, and delay timers
|
|
provide an accurate delay source using hardware counters.
|
|
|
|
|
|
Clock sources
|
|
-------------
|
|
|
|
The purpose of the clock source is to provide a timeline for the system that
|
|
tells you where you are in time. For example issuing the command 'date' on
|
|
a Linux system will eventually read the clock source to determine exactly
|
|
what time it is.
|
|
|
|
Typically the clock source is a monotonic, atomic counter which will provide
|
|
n bits which count from 0 to (2^n)-1 and then wraps around to 0 and start over.
|
|
It will ideally NEVER stop ticking as long as the system is running. It
|
|
may stop during system suspend.
|
|
|
|
The clock source shall have as high resolution as possible, and the frequency
|
|
shall be as stable and correct as possible as compared to a real-world wall
|
|
clock. It should not move unpredictably back and forth in time or miss a few
|
|
cycles here and there.
|
|
|
|
It must be immune to the kind of effects that occur in hardware where e.g.
|
|
the counter register is read in two phases on the bus lowest 16 bits first
|
|
and the higher 16 bits in a second bus cycle with the counter bits
|
|
potentially being updated in between leading to the risk of very strange
|
|
values from the counter.
|
|
|
|
When the wall-clock accuracy of the clock source isn't satisfactory, there
|
|
are various quirks and layers in the timekeeping code for e.g. synchronizing
|
|
the user-visible time to RTC clocks in the system or against networked time
|
|
servers using NTP, but all they do basically is update an offset against
|
|
the clock source, which provides the fundamental timeline for the system.
|
|
These measures does not affect the clock source per se, they only adapt the
|
|
system to the shortcomings of it.
|
|
|
|
The clock source struct shall provide means to translate the provided counter
|
|
into a nanosecond value as an unsigned long long (unsigned 64 bit) number.
|
|
Since this operation may be invoked very often, doing this in a strict
|
|
mathematical sense is not desirable: instead the number is taken as close as
|
|
possible to a nanosecond value using only the arithmetic operations
|
|
multiply and shift, so in clocksource_cyc2ns() you find:
|
|
|
|
ns ~= (clocksource * mult) >> shift
|
|
|
|
You will find a number of helper functions in the clock source code intended
|
|
to aid in providing these mult and shift values, such as
|
|
clocksource_khz2mult(), clocksource_hz2mult() that help determine the
|
|
mult factor from a fixed shift, and clocksource_register_hz() and
|
|
clocksource_register_khz() which will help out assigning both shift and mult
|
|
factors using the frequency of the clock source as the only input.
|
|
|
|
For real simple clock sources accessed from a single I/O memory location
|
|
there is nowadays even clocksource_mmio_init() which will take a memory
|
|
location, bit width, a parameter telling whether the counter in the
|
|
register counts up or down, and the timer clock rate, and then conjure all
|
|
necessary parameters.
|
|
|
|
Since a 32-bit counter at say 100 MHz will wrap around to zero after some 43
|
|
seconds, the code handling the clock source will have to compensate for this.
|
|
That is the reason why the clock source struct also contains a 'mask'
|
|
member telling how many bits of the source are valid. This way the timekeeping
|
|
code knows when the counter will wrap around and can insert the necessary
|
|
compensation code on both sides of the wrap point so that the system timeline
|
|
remains monotonic.
|
|
|
|
|
|
Clock events
|
|
------------
|
|
|
|
Clock events are the conceptual reverse of clock sources: they take a
|
|
desired time specification value and calculate the values to poke into
|
|
hardware timer registers.
|
|
|
|
Clock events are orthogonal to clock sources. The same hardware
|
|
and register range may be used for the clock event, but it is essentially
|
|
a different thing. The hardware driving clock events has to be able to
|
|
fire interrupts, so as to trigger events on the system timeline. On an SMP
|
|
system, it is ideal (and customary) to have one such event driving timer per
|
|
CPU core, so that each core can trigger events independently of any other
|
|
core.
|
|
|
|
You will notice that the clock event device code is based on the same basic
|
|
idea about translating counters to nanoseconds using mult and shift
|
|
arithmetic, and you find the same family of helper functions again for
|
|
assigning these values. The clock event driver does not need a 'mask'
|
|
attribute however: the system will not try to plan events beyond the time
|
|
horizon of the clock event.
|
|
|
|
|
|
sched_clock()
|
|
-------------
|
|
|
|
In addition to the clock sources and clock events there is a special weak
|
|
function in the kernel called sched_clock(). This function shall return the
|
|
number of nanoseconds since the system was started. An architecture may or
|
|
may not provide an implementation of sched_clock() on its own. If a local
|
|
implementation is not provided, the system jiffy counter will be used as
|
|
sched_clock().
|
|
|
|
As the name suggests, sched_clock() is used for scheduling the system,
|
|
determining the absolute timeslice for a certain process in the CFS scheduler
|
|
for example. It is also used for printk timestamps when you have selected to
|
|
include time information in printk for things like bootcharts.
|
|
|
|
Compared to clock sources, sched_clock() has to be very fast: it is called
|
|
much more often, especially by the scheduler. If you have to do trade-offs
|
|
between accuracy compared to the clock source, you may sacrifice accuracy
|
|
for speed in sched_clock(). It however requires some of the same basic
|
|
characteristics as the clock source, i.e. it should be monotonic.
|
|
|
|
The sched_clock() function may wrap only on unsigned long long boundaries,
|
|
i.e. after 64 bits. Since this is a nanosecond value this will mean it wraps
|
|
after circa 585 years. (For most practical systems this means "never".)
|
|
|
|
If an architecture does not provide its own implementation of this function,
|
|
it will fall back to using jiffies, making its maximum resolution 1/HZ of the
|
|
jiffy frequency for the architecture. This will affect scheduling accuracy
|
|
and will likely show up in system benchmarks.
|
|
|
|
The clock driving sched_clock() may stop or reset to zero during system
|
|
suspend/sleep. This does not matter to the function it serves of scheduling
|
|
events on the system. However it may result in interesting timestamps in
|
|
printk().
|
|
|
|
The sched_clock() function should be callable in any context, IRQ- and
|
|
NMI-safe and return a sane value in any context.
|
|
|
|
Some architectures may have a limited set of time sources and lack a nice
|
|
counter to derive a 64-bit nanosecond value, so for example on the ARM
|
|
architecture, special helper functions have been created to provide a
|
|
sched_clock() nanosecond base from a 16- or 32-bit counter. Sometimes the
|
|
same counter that is also used as clock source is used for this purpose.
|
|
|
|
On SMP systems, it is crucial for performance that sched_clock() can be called
|
|
independently on each CPU without any synchronization performance hits.
|
|
Some hardware (such as the x86 TSC) will cause the sched_clock() function to
|
|
drift between the CPUs on the system. The kernel can work around this by
|
|
enabling the CONFIG_HAVE_UNSTABLE_SCHED_CLOCK option. This is another aspect
|
|
that makes sched_clock() different from the ordinary clock source.
|
|
|
|
|
|
Delay timers (some architectures only)
|
|
--------------------------------------
|
|
|
|
On systems with variable CPU frequency, the various kernel delay() functions
|
|
will sometimes behave strangely. Basically these delays usually use a hard
|
|
loop to delay a certain number of jiffy fractions using a "lpj" (loops per
|
|
jiffy) value, calibrated on boot.
|
|
|
|
Let's hope that your system is running on maximum frequency when this value
|
|
is calibrated: as an effect when the frequency is geared down to half the
|
|
full frequency, any delay() will be twice as long. Usually this does not
|
|
hurt, as you're commonly requesting that amount of delay *or more*. But
|
|
basically the semantics are quite unpredictable on such systems.
|
|
|
|
Enter timer-based delays. Using these, a timer read may be used instead of
|
|
a hard-coded loop for providing the desired delay.
|
|
|
|
This is done by declaring a struct delay_timer and assigning the appropriate
|
|
function pointers and rate settings for this delay timer.
|
|
|
|
This is available on some architectures like OpenRISC or ARM.
|