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See: DMA-API.txt, part Id, DMA_FROM_DEVICE description. Signed-off-by: Michal Miroslaw <mirq-linux@rere.qmqm.pl> Cc: FUJITA Tomonori <fujita.tomonori@lab.ntt.co.jp> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
782 lines
28 KiB
Plaintext
782 lines
28 KiB
Plaintext
Dynamic DMA mapping Guide
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=========================
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David S. Miller <davem@redhat.com>
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Richard Henderson <rth@cygnus.com>
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Jakub Jelinek <jakub@redhat.com>
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This is a guide to device driver writers on how to use the DMA API
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with example pseudo-code. For a concise description of the API, see
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DMA-API.txt.
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Most of the 64bit platforms have special hardware that translates bus
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addresses (DMA addresses) into physical addresses. This is similar to
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how page tables and/or a TLB translates virtual addresses to physical
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addresses on a CPU. This is needed so that e.g. PCI devices can
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access with a Single Address Cycle (32bit DMA address) any page in the
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64bit physical address space. Previously in Linux those 64bit
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platforms had to set artificial limits on the maximum RAM size in the
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system, so that the virt_to_bus() static scheme works (the DMA address
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translation tables were simply filled on bootup to map each bus
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address to the physical page __pa(bus_to_virt())).
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So that Linux can use the dynamic DMA mapping, it needs some help from the
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drivers, namely it has to take into account that DMA addresses should be
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mapped only for the time they are actually used and unmapped after the DMA
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transfer.
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The following API will work of course even on platforms where no such
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hardware exists.
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Note that the DMA API works with any bus independent of the underlying
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microprocessor architecture. You should use the DMA API rather than
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the bus specific DMA API (e.g. pci_dma_*).
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First of all, you should make sure
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#include <linux/dma-mapping.h>
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is in your driver. This file will obtain for you the definition of the
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dma_addr_t (which can hold any valid DMA address for the platform)
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type which should be used everywhere you hold a DMA (bus) address
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returned from the DMA mapping functions.
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What memory is DMA'able?
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The first piece of information you must know is what kernel memory can
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be used with the DMA mapping facilities. There has been an unwritten
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set of rules regarding this, and this text is an attempt to finally
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write them down.
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If you acquired your memory via the page allocator
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(i.e. __get_free_page*()) or the generic memory allocators
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(i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from
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that memory using the addresses returned from those routines.
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This means specifically that you may _not_ use the memory/addresses
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returned from vmalloc() for DMA. It is possible to DMA to the
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_underlying_ memory mapped into a vmalloc() area, but this requires
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walking page tables to get the physical addresses, and then
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translating each of those pages back to a kernel address using
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something like __va(). [ EDIT: Update this when we integrate
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Gerd Knorr's generic code which does this. ]
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This rule also means that you may use neither kernel image addresses
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(items in data/text/bss segments), nor module image addresses, nor
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stack addresses for DMA. These could all be mapped somewhere entirely
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different than the rest of physical memory. Even if those classes of
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memory could physically work with DMA, you'd need to ensure the I/O
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buffers were cacheline-aligned. Without that, you'd see cacheline
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sharing problems (data corruption) on CPUs with DMA-incoherent caches.
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(The CPU could write to one word, DMA would write to a different one
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in the same cache line, and one of them could be overwritten.)
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Also, this means that you cannot take the return of a kmap()
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call and DMA to/from that. This is similar to vmalloc().
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What about block I/O and networking buffers? The block I/O and
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networking subsystems make sure that the buffers they use are valid
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for you to DMA from/to.
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DMA addressing limitations
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Does your device have any DMA addressing limitations? For example, is
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your device only capable of driving the low order 24-bits of address?
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If so, you need to inform the kernel of this fact.
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By default, the kernel assumes that your device can address the full
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32-bits. For a 64-bit capable device, this needs to be increased.
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And for a device with limitations, as discussed in the previous
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paragraph, it needs to be decreased.
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Special note about PCI: PCI-X specification requires PCI-X devices to
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support 64-bit addressing (DAC) for all transactions. And at least
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one platform (SGI SN2) requires 64-bit consistent allocations to
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operate correctly when the IO bus is in PCI-X mode.
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For correct operation, you must interrogate the kernel in your device
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probe routine to see if the DMA controller on the machine can properly
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support the DMA addressing limitation your device has. It is good
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style to do this even if your device holds the default setting,
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because this shows that you did think about these issues wrt. your
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device.
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The query is performed via a call to dma_set_mask():
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int dma_set_mask(struct device *dev, u64 mask);
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The query for consistent allocations is performed via a call to
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dma_set_coherent_mask():
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int dma_set_coherent_mask(struct device *dev, u64 mask);
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Here, dev is a pointer to the device struct of your device, and mask
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is a bit mask describing which bits of an address your device
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supports. It returns zero if your card can perform DMA properly on
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the machine given the address mask you provided. In general, the
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device struct of your device is embedded in the bus specific device
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struct of your device. For example, a pointer to the device struct of
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your PCI device is pdev->dev (pdev is a pointer to the PCI device
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struct of your device).
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If it returns non-zero, your device cannot perform DMA properly on
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this platform, and attempting to do so will result in undefined
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behavior. You must either use a different mask, or not use DMA.
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This means that in the failure case, you have three options:
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1) Use another DMA mask, if possible (see below).
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2) Use some non-DMA mode for data transfer, if possible.
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3) Ignore this device and do not initialize it.
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It is recommended that your driver print a kernel KERN_WARNING message
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when you end up performing either #2 or #3. In this manner, if a user
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of your driver reports that performance is bad or that the device is not
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even detected, you can ask them for the kernel messages to find out
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exactly why.
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The standard 32-bit addressing device would do something like this:
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if (dma_set_mask(dev, DMA_BIT_MASK(32))) {
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printk(KERN_WARNING
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"mydev: No suitable DMA available.\n");
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goto ignore_this_device;
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}
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Another common scenario is a 64-bit capable device. The approach here
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is to try for 64-bit addressing, but back down to a 32-bit mask that
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should not fail. The kernel may fail the 64-bit mask not because the
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platform is not capable of 64-bit addressing. Rather, it may fail in
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this case simply because 32-bit addressing is done more efficiently
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than 64-bit addressing. For example, Sparc64 PCI SAC addressing is
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more efficient than DAC addressing.
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Here is how you would handle a 64-bit capable device which can drive
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all 64-bits when accessing streaming DMA:
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int using_dac;
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if (!dma_set_mask(dev, DMA_BIT_MASK(64))) {
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using_dac = 1;
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} else if (!dma_set_mask(dev, DMA_BIT_MASK(32))) {
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using_dac = 0;
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} else {
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printk(KERN_WARNING
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"mydev: No suitable DMA available.\n");
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goto ignore_this_device;
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}
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If a card is capable of using 64-bit consistent allocations as well,
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the case would look like this:
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int using_dac, consistent_using_dac;
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if (!dma_set_mask(dev, DMA_BIT_MASK(64))) {
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using_dac = 1;
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consistent_using_dac = 1;
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dma_set_coherent_mask(dev, DMA_BIT_MASK(64));
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} else if (!dma_set_mask(dev, DMA_BIT_MASK(32))) {
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using_dac = 0;
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consistent_using_dac = 0;
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dma_set_coherent_mask(dev, DMA_BIT_MASK(32));
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} else {
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printk(KERN_WARNING
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"mydev: No suitable DMA available.\n");
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goto ignore_this_device;
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}
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dma_set_coherent_mask() will always be able to set the same or a
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smaller mask as dma_set_mask(). However for the rare case that a
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device driver only uses consistent allocations, one would have to
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check the return value from dma_set_coherent_mask().
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Finally, if your device can only drive the low 24-bits of
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address you might do something like:
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if (dma_set_mask(dev, DMA_BIT_MASK(24))) {
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printk(KERN_WARNING
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"mydev: 24-bit DMA addressing not available.\n");
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goto ignore_this_device;
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}
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When dma_set_mask() is successful, and returns zero, the kernel saves
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away this mask you have provided. The kernel will use this
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information later when you make DMA mappings.
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There is a case which we are aware of at this time, which is worth
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mentioning in this documentation. If your device supports multiple
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functions (for example a sound card provides playback and record
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functions) and the various different functions have _different_
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DMA addressing limitations, you may wish to probe each mask and
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only provide the functionality which the machine can handle. It
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is important that the last call to dma_set_mask() be for the
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most specific mask.
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Here is pseudo-code showing how this might be done:
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#define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32)
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#define RECORD_ADDRESS_BITS DMA_BIT_MASK(24)
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struct my_sound_card *card;
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struct device *dev;
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...
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if (!dma_set_mask(dev, PLAYBACK_ADDRESS_BITS)) {
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card->playback_enabled = 1;
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} else {
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card->playback_enabled = 0;
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printk(KERN_WARNING "%s: Playback disabled due to DMA limitations.\n",
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card->name);
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}
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if (!dma_set_mask(dev, RECORD_ADDRESS_BITS)) {
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card->record_enabled = 1;
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} else {
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card->record_enabled = 0;
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printk(KERN_WARNING "%s: Record disabled due to DMA limitations.\n",
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card->name);
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}
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A sound card was used as an example here because this genre of PCI
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devices seems to be littered with ISA chips given a PCI front end,
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and thus retaining the 16MB DMA addressing limitations of ISA.
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Types of DMA mappings
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There are two types of DMA mappings:
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- Consistent DMA mappings which are usually mapped at driver
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initialization, unmapped at the end and for which the hardware should
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guarantee that the device and the CPU can access the data
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in parallel and will see updates made by each other without any
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explicit software flushing.
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Think of "consistent" as "synchronous" or "coherent".
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The current default is to return consistent memory in the low 32
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bits of the bus space. However, for future compatibility you should
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set the consistent mask even if this default is fine for your
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driver.
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Good examples of what to use consistent mappings for are:
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- Network card DMA ring descriptors.
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- SCSI adapter mailbox command data structures.
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- Device firmware microcode executed out of
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main memory.
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The invariant these examples all require is that any CPU store
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to memory is immediately visible to the device, and vice
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versa. Consistent mappings guarantee this.
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IMPORTANT: Consistent DMA memory does not preclude the usage of
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proper memory barriers. The CPU may reorder stores to
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consistent memory just as it may normal memory. Example:
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if it is important for the device to see the first word
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of a descriptor updated before the second, you must do
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something like:
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desc->word0 = address;
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wmb();
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desc->word1 = DESC_VALID;
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in order to get correct behavior on all platforms.
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Also, on some platforms your driver may need to flush CPU write
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buffers in much the same way as it needs to flush write buffers
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found in PCI bridges (such as by reading a register's value
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after writing it).
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- Streaming DMA mappings which are usually mapped for one DMA
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transfer, unmapped right after it (unless you use dma_sync_* below)
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and for which hardware can optimize for sequential accesses.
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This of "streaming" as "asynchronous" or "outside the coherency
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domain".
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Good examples of what to use streaming mappings for are:
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- Networking buffers transmitted/received by a device.
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- Filesystem buffers written/read by a SCSI device.
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The interfaces for using this type of mapping were designed in
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such a way that an implementation can make whatever performance
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optimizations the hardware allows. To this end, when using
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such mappings you must be explicit about what you want to happen.
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Neither type of DMA mapping has alignment restrictions that come from
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the underlying bus, although some devices may have such restrictions.
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Also, systems with caches that aren't DMA-coherent will work better
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when the underlying buffers don't share cache lines with other data.
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Using Consistent DMA mappings.
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To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
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you should do:
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dma_addr_t dma_handle;
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cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp);
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where device is a struct device *. This may be called in interrupt
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context with the GFP_ATOMIC flag.
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Size is the length of the region you want to allocate, in bytes.
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This routine will allocate RAM for that region, so it acts similarly to
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__get_free_pages (but takes size instead of a page order). If your
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driver needs regions sized smaller than a page, you may prefer using
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the dma_pool interface, described below.
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The consistent DMA mapping interfaces, for non-NULL dev, will by
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default return a DMA address which is 32-bit addressable. Even if the
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device indicates (via DMA mask) that it may address the upper 32-bits,
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consistent allocation will only return > 32-bit addresses for DMA if
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the consistent DMA mask has been explicitly changed via
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dma_set_coherent_mask(). This is true of the dma_pool interface as
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well.
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dma_alloc_coherent returns two values: the virtual address which you
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can use to access it from the CPU and dma_handle which you pass to the
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card.
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The cpu return address and the DMA bus master address are both
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guaranteed to be aligned to the smallest PAGE_SIZE order which
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is greater than or equal to the requested size. This invariant
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exists (for example) to guarantee that if you allocate a chunk
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which is smaller than or equal to 64 kilobytes, the extent of the
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buffer you receive will not cross a 64K boundary.
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To unmap and free such a DMA region, you call:
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dma_free_coherent(dev, size, cpu_addr, dma_handle);
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where dev, size are the same as in the above call and cpu_addr and
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dma_handle are the values dma_alloc_coherent returned to you.
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This function may not be called in interrupt context.
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If your driver needs lots of smaller memory regions, you can write
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custom code to subdivide pages returned by dma_alloc_coherent,
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or you can use the dma_pool API to do that. A dma_pool is like
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a kmem_cache, but it uses dma_alloc_coherent not __get_free_pages.
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Also, it understands common hardware constraints for alignment,
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like queue heads needing to be aligned on N byte boundaries.
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Create a dma_pool like this:
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struct dma_pool *pool;
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pool = dma_pool_create(name, dev, size, align, alloc);
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The "name" is for diagnostics (like a kmem_cache name); dev and size
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are as above. The device's hardware alignment requirement for this
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type of data is "align" (which is expressed in bytes, and must be a
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power of two). If your device has no boundary crossing restrictions,
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pass 0 for alloc; passing 4096 says memory allocated from this pool
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must not cross 4KByte boundaries (but at that time it may be better to
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go for dma_alloc_coherent directly instead).
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Allocate memory from a dma pool like this:
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cpu_addr = dma_pool_alloc(pool, flags, &dma_handle);
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flags are SLAB_KERNEL if blocking is permitted (not in_interrupt nor
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holding SMP locks), SLAB_ATOMIC otherwise. Like dma_alloc_coherent,
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this returns two values, cpu_addr and dma_handle.
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Free memory that was allocated from a dma_pool like this:
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dma_pool_free(pool, cpu_addr, dma_handle);
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where pool is what you passed to dma_pool_alloc, and cpu_addr and
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dma_handle are the values dma_pool_alloc returned. This function
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may be called in interrupt context.
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Destroy a dma_pool by calling:
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dma_pool_destroy(pool);
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Make sure you've called dma_pool_free for all memory allocated
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from a pool before you destroy the pool. This function may not
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be called in interrupt context.
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DMA Direction
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The interfaces described in subsequent portions of this document
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take a DMA direction argument, which is an integer and takes on
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one of the following values:
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DMA_BIDIRECTIONAL
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DMA_TO_DEVICE
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DMA_FROM_DEVICE
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DMA_NONE
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One should provide the exact DMA direction if you know it.
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DMA_TO_DEVICE means "from main memory to the device"
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DMA_FROM_DEVICE means "from the device to main memory"
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It is the direction in which the data moves during the DMA
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transfer.
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You are _strongly_ encouraged to specify this as precisely
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as you possibly can.
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If you absolutely cannot know the direction of the DMA transfer,
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specify DMA_BIDIRECTIONAL. It means that the DMA can go in
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either direction. The platform guarantees that you may legally
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specify this, and that it will work, but this may be at the
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cost of performance for example.
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The value DMA_NONE is to be used for debugging. One can
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hold this in a data structure before you come to know the
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precise direction, and this will help catch cases where your
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direction tracking logic has failed to set things up properly.
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Another advantage of specifying this value precisely (outside of
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potential platform-specific optimizations of such) is for debugging.
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Some platforms actually have a write permission boolean which DMA
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mappings can be marked with, much like page protections in the user
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program address space. Such platforms can and do report errors in the
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kernel logs when the DMA controller hardware detects violation of the
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permission setting.
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Only streaming mappings specify a direction, consistent mappings
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implicitly have a direction attribute setting of
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DMA_BIDIRECTIONAL.
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The SCSI subsystem tells you the direction to use in the
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'sc_data_direction' member of the SCSI command your driver is
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working on.
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For Networking drivers, it's a rather simple affair. For transmit
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packets, map/unmap them with the DMA_TO_DEVICE direction
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specifier. For receive packets, just the opposite, map/unmap them
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with the DMA_FROM_DEVICE direction specifier.
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Using Streaming DMA mappings
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The streaming DMA mapping routines can be called from interrupt
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context. There are two versions of each map/unmap, one which will
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map/unmap a single memory region, and one which will map/unmap a
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scatterlist.
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To map a single region, you do:
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struct device *dev = &my_dev->dev;
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dma_addr_t dma_handle;
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void *addr = buffer->ptr;
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size_t size = buffer->len;
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dma_handle = dma_map_single(dev, addr, size, direction);
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and to unmap it:
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dma_unmap_single(dev, dma_handle, size, direction);
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You should call dma_unmap_single when the DMA activity is finished, e.g.
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from the interrupt which told you that the DMA transfer is done.
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Using cpu pointers like this for single mappings has a disadvantage,
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you cannot reference HIGHMEM memory in this way. Thus, there is a
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map/unmap interface pair akin to dma_{map,unmap}_single. These
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interfaces deal with page/offset pairs instead of cpu pointers.
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|
Specifically:
|
|
|
|
struct device *dev = &my_dev->dev;
|
|
dma_addr_t dma_handle;
|
|
struct page *page = buffer->page;
|
|
unsigned long offset = buffer->offset;
|
|
size_t size = buffer->len;
|
|
|
|
dma_handle = dma_map_page(dev, page, offset, size, direction);
|
|
|
|
...
|
|
|
|
dma_unmap_page(dev, dma_handle, size, direction);
|
|
|
|
Here, "offset" means byte offset within the given page.
|
|
|
|
With scatterlists, you map a region gathered from several regions by:
|
|
|
|
int i, count = dma_map_sg(dev, sglist, nents, direction);
|
|
struct scatterlist *sg;
|
|
|
|
for_each_sg(sglist, sg, count, i) {
|
|
hw_address[i] = sg_dma_address(sg);
|
|
hw_len[i] = sg_dma_len(sg);
|
|
}
|
|
|
|
where nents is the number of entries in the sglist.
|
|
|
|
The implementation is free to merge several consecutive sglist entries
|
|
into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any
|
|
consecutive sglist entries can be merged into one provided the first one
|
|
ends and the second one starts on a page boundary - in fact this is a huge
|
|
advantage for cards which either cannot do scatter-gather or have very
|
|
limited number of scatter-gather entries) and returns the actual number
|
|
of sg entries it mapped them to. On failure 0 is returned.
|
|
|
|
Then you should loop count times (note: this can be less than nents times)
|
|
and use sg_dma_address() and sg_dma_len() macros where you previously
|
|
accessed sg->address and sg->length as shown above.
|
|
|
|
To unmap a scatterlist, just call:
|
|
|
|
dma_unmap_sg(dev, sglist, nents, direction);
|
|
|
|
Again, make sure DMA activity has already finished.
|
|
|
|
PLEASE NOTE: The 'nents' argument to the dma_unmap_sg call must be
|
|
the _same_ one you passed into the dma_map_sg call,
|
|
it should _NOT_ be the 'count' value _returned_ from the
|
|
dma_map_sg call.
|
|
|
|
Every dma_map_{single,sg} call should have its dma_unmap_{single,sg}
|
|
counterpart, because the bus address space is a shared resource (although
|
|
in some ports the mapping is per each BUS so less devices contend for the
|
|
same bus address space) and you could render the machine unusable by eating
|
|
all bus addresses.
|
|
|
|
If you need to use the same streaming DMA region multiple times and touch
|
|
the data in between the DMA transfers, the buffer needs to be synced
|
|
properly in order for the cpu and device to see the most uptodate and
|
|
correct copy of the DMA buffer.
|
|
|
|
So, firstly, just map it with dma_map_{single,sg}, and after each DMA
|
|
transfer call either:
|
|
|
|
dma_sync_single_for_cpu(dev, dma_handle, size, direction);
|
|
|
|
or:
|
|
|
|
dma_sync_sg_for_cpu(dev, sglist, nents, direction);
|
|
|
|
as appropriate.
|
|
|
|
Then, if you wish to let the device get at the DMA area again,
|
|
finish accessing the data with the cpu, and then before actually
|
|
giving the buffer to the hardware call either:
|
|
|
|
dma_sync_single_for_device(dev, dma_handle, size, direction);
|
|
|
|
or:
|
|
|
|
dma_sync_sg_for_device(dev, sglist, nents, direction);
|
|
|
|
as appropriate.
|
|
|
|
After the last DMA transfer call one of the DMA unmap routines
|
|
dma_unmap_{single,sg}. If you don't touch the data from the first dma_map_*
|
|
call till dma_unmap_*, then you don't have to call the dma_sync_*
|
|
routines at all.
|
|
|
|
Here is pseudo code which shows a situation in which you would need
|
|
to use the dma_sync_*() interfaces.
|
|
|
|
my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
|
|
{
|
|
dma_addr_t mapping;
|
|
|
|
mapping = dma_map_single(cp->dev, buffer, len, DMA_FROM_DEVICE);
|
|
|
|
cp->rx_buf = buffer;
|
|
cp->rx_len = len;
|
|
cp->rx_dma = mapping;
|
|
|
|
give_rx_buf_to_card(cp);
|
|
}
|
|
|
|
...
|
|
|
|
my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs)
|
|
{
|
|
struct my_card *cp = devid;
|
|
|
|
...
|
|
if (read_card_status(cp) == RX_BUF_TRANSFERRED) {
|
|
struct my_card_header *hp;
|
|
|
|
/* Examine the header to see if we wish
|
|
* to accept the data. But synchronize
|
|
* the DMA transfer with the CPU first
|
|
* so that we see updated contents.
|
|
*/
|
|
dma_sync_single_for_cpu(&cp->dev, cp->rx_dma,
|
|
cp->rx_len,
|
|
DMA_FROM_DEVICE);
|
|
|
|
/* Now it is safe to examine the buffer. */
|
|
hp = (struct my_card_header *) cp->rx_buf;
|
|
if (header_is_ok(hp)) {
|
|
dma_unmap_single(&cp->dev, cp->rx_dma, cp->rx_len,
|
|
DMA_FROM_DEVICE);
|
|
pass_to_upper_layers(cp->rx_buf);
|
|
make_and_setup_new_rx_buf(cp);
|
|
} else {
|
|
/* CPU should not write to
|
|
* DMA_FROM_DEVICE-mapped area,
|
|
* so dma_sync_single_for_device() is
|
|
* not needed here. It would be required
|
|
* for DMA_BIDIRECTIONAL mapping if
|
|
* the memory was modified.
|
|
*/
|
|
give_rx_buf_to_card(cp);
|
|
}
|
|
}
|
|
}
|
|
|
|
Drivers converted fully to this interface should not use virt_to_bus any
|
|
longer, nor should they use bus_to_virt. Some drivers have to be changed a
|
|
little bit, because there is no longer an equivalent to bus_to_virt in the
|
|
dynamic DMA mapping scheme - you have to always store the DMA addresses
|
|
returned by the dma_alloc_coherent, dma_pool_alloc, and dma_map_single
|
|
calls (dma_map_sg stores them in the scatterlist itself if the platform
|
|
supports dynamic DMA mapping in hardware) in your driver structures and/or
|
|
in the card registers.
|
|
|
|
All drivers should be using these interfaces with no exceptions. It
|
|
is planned to completely remove virt_to_bus() and bus_to_virt() as
|
|
they are entirely deprecated. Some ports already do not provide these
|
|
as it is impossible to correctly support them.
|
|
|
|
Handling Errors
|
|
|
|
DMA address space is limited on some architectures and an allocation
|
|
failure can be determined by:
|
|
|
|
- checking if dma_alloc_coherent returns NULL or dma_map_sg returns 0
|
|
|
|
- checking the returned dma_addr_t of dma_map_single and dma_map_page
|
|
by using dma_mapping_error():
|
|
|
|
dma_addr_t dma_handle;
|
|
|
|
dma_handle = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
}
|
|
|
|
Networking drivers must call dev_kfree_skb to free the socket buffer
|
|
and return NETDEV_TX_OK if the DMA mapping fails on the transmit hook
|
|
(ndo_start_xmit). This means that the socket buffer is just dropped in
|
|
the failure case.
|
|
|
|
SCSI drivers must return SCSI_MLQUEUE_HOST_BUSY if the DMA mapping
|
|
fails in the queuecommand hook. This means that the SCSI subsystem
|
|
passes the command to the driver again later.
|
|
|
|
Optimizing Unmap State Space Consumption
|
|
|
|
On many platforms, dma_unmap_{single,page}() is simply a nop.
|
|
Therefore, keeping track of the mapping address and length is a waste
|
|
of space. Instead of filling your drivers up with ifdefs and the like
|
|
to "work around" this (which would defeat the whole purpose of a
|
|
portable API) the following facilities are provided.
|
|
|
|
Actually, instead of describing the macros one by one, we'll
|
|
transform some example code.
|
|
|
|
1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures.
|
|
Example, before:
|
|
|
|
struct ring_state {
|
|
struct sk_buff *skb;
|
|
dma_addr_t mapping;
|
|
__u32 len;
|
|
};
|
|
|
|
after:
|
|
|
|
struct ring_state {
|
|
struct sk_buff *skb;
|
|
DEFINE_DMA_UNMAP_ADDR(mapping);
|
|
DEFINE_DMA_UNMAP_LEN(len);
|
|
};
|
|
|
|
2) Use dma_unmap_{addr,len}_set to set these values.
|
|
Example, before:
|
|
|
|
ringp->mapping = FOO;
|
|
ringp->len = BAR;
|
|
|
|
after:
|
|
|
|
dma_unmap_addr_set(ringp, mapping, FOO);
|
|
dma_unmap_len_set(ringp, len, BAR);
|
|
|
|
3) Use dma_unmap_{addr,len} to access these values.
|
|
Example, before:
|
|
|
|
dma_unmap_single(dev, ringp->mapping, ringp->len,
|
|
DMA_FROM_DEVICE);
|
|
|
|
after:
|
|
|
|
dma_unmap_single(dev,
|
|
dma_unmap_addr(ringp, mapping),
|
|
dma_unmap_len(ringp, len),
|
|
DMA_FROM_DEVICE);
|
|
|
|
It really should be self-explanatory. We treat the ADDR and LEN
|
|
separately, because it is possible for an implementation to only
|
|
need the address in order to perform the unmap operation.
|
|
|
|
Platform Issues
|
|
|
|
If you are just writing drivers for Linux and do not maintain
|
|
an architecture port for the kernel, you can safely skip down
|
|
to "Closing".
|
|
|
|
1) Struct scatterlist requirements.
|
|
|
|
Don't invent the architecture specific struct scatterlist; just use
|
|
<asm-generic/scatterlist.h>. You need to enable
|
|
CONFIG_NEED_SG_DMA_LENGTH if the architecture supports IOMMUs
|
|
(including software IOMMU).
|
|
|
|
2) ARCH_DMA_MINALIGN
|
|
|
|
Architectures must ensure that kmalloc'ed buffer is
|
|
DMA-safe. Drivers and subsystems depend on it. If an architecture
|
|
isn't fully DMA-coherent (i.e. hardware doesn't ensure that data in
|
|
the CPU cache is identical to data in main memory),
|
|
ARCH_DMA_MINALIGN must be set so that the memory allocator
|
|
makes sure that kmalloc'ed buffer doesn't share a cache line with
|
|
the others. See arch/arm/include/asm/cache.h as an example.
|
|
|
|
Note that ARCH_DMA_MINALIGN is about DMA memory alignment
|
|
constraints. You don't need to worry about the architecture data
|
|
alignment constraints (e.g. the alignment constraints about 64-bit
|
|
objects).
|
|
|
|
3) Supporting multiple types of IOMMUs
|
|
|
|
If your architecture needs to support multiple types of IOMMUs, you
|
|
can use include/linux/asm-generic/dma-mapping-common.h. It's a
|
|
library to support the DMA API with multiple types of IOMMUs. Lots
|
|
of architectures (x86, powerpc, sh, alpha, ia64, microblaze and
|
|
sparc) use it. Choose one to see how it can be used. If you need to
|
|
support multiple types of IOMMUs in a single system, the example of
|
|
x86 or powerpc helps.
|
|
|
|
Closing
|
|
|
|
This document, and the API itself, would not be in its current
|
|
form without the feedback and suggestions from numerous individuals.
|
|
We would like to specifically mention, in no particular order, the
|
|
following people:
|
|
|
|
Russell King <rmk@arm.linux.org.uk>
|
|
Leo Dagum <dagum@barrel.engr.sgi.com>
|
|
Ralf Baechle <ralf@oss.sgi.com>
|
|
Grant Grundler <grundler@cup.hp.com>
|
|
Jay Estabrook <Jay.Estabrook@compaq.com>
|
|
Thomas Sailer <sailer@ife.ee.ethz.ch>
|
|
Andrea Arcangeli <andrea@suse.de>
|
|
Jens Axboe <jens.axboe@oracle.com>
|
|
David Mosberger-Tang <davidm@hpl.hp.com>
|