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![]() Pinnacle / Rushmore packets contain either position info, or bitmap info, never both. So far we've in essence been storing garbage in the position / bitmap fields of the fields struct when decoding a bitmap / pos packet. We've been relying on the following sequence to get away with this: 1) Decode bitmap packet 2) Process bitmap packet 3) Decode position packet 4) Use position / button info This patch allows us to change this sequence, which will allow using the position info when processing the bitmap for more accurate results. Signed-off-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |