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![]() The current implementation of __save_fpu(): if (use_xsave()) { xsave_state(&fpu->state.xsave); } else { fpu_fxsave(fpu); } Is actually a simplified version of copy_fpregs_to_fpstate(), if use_eager_fpu() is true. But all call sites of __save_fpu() call it only it when use_eager_fpu() is true. So we can eliminate __save_fpu() altogether and use the standard copy_fpregs_to_fpstate() function. This cleans up the code by making it use fewer variants of FPU register saving. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org> |
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.. | ||
bugs.c | ||
core.c | ||
init.c | ||
Makefile | ||
xsave.c |