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The x86 FPU code used to have a complex state machine where both the FPU registers and the FPU state context could be 'active' (or inactive) independently of each other - which enabled features like lazy FPU restore. Much of this complexity is gone in the current code: now we basically can have FPU-less tasks (kernel threads) that don't use (and save/restore) FPU state at all, plus full FPU users that save/restore directly with no laziness whatsoever. But the fpu::fpstate_active still carries bits of the old complexity - meanwhile this flag has become a simple flag that shows whether the FPU context saving area in the thread struct is initialized and used, or not. Rename it to fpu::initialized to express this simplicity in the name as well. Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Eric Biggers <ebiggers3@gmail.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Rik van Riel <riel@redhat.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Yu-cheng Yu <yu-cheng.yu@intel.com> Link: http://lkml.kernel.org/r/20170923130016.21448-30-mingo@kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org> |
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audit.c | ||
ia32_aout.c | ||
ia32_signal.c | ||
Makefile | ||
sys_ia32.c |