mirror of
https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2025-03-08 10:53:17 +07:00
![]() VC4's DSI1 has a bug where the AXI connection is broken for 32-bit writes from the CPU, so we use the DMA engine to DMA 32-bit values into registers instead. That sleeps, so we can't do it from the top half. As a solution, use an interrupt thread so that all our writes happen when sleeping is is allowed. v2: Use IRQF_ONESHOT (suggested by Boris) v3: Style nitpicks. Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20171014001255.32005-1-eric@anholt.net Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com> (v2) |
||
---|---|---|
.. | ||
Kconfig | ||
Makefile | ||
vc4_bo.c | ||
vc4_crtc.c | ||
vc4_debugfs.c | ||
vc4_dpi.c | ||
vc4_drv.c | ||
vc4_drv.h | ||
vc4_dsi.c | ||
vc4_fence.c | ||
vc4_gem.c | ||
vc4_hdmi.c | ||
vc4_hvs.c | ||
vc4_irq.c | ||
vc4_kms.c | ||
vc4_packet.h | ||
vc4_plane.c | ||
vc4_qpu_defines.h | ||
vc4_regs.h | ||
vc4_render_cl.c | ||
vc4_trace_points.c | ||
vc4_trace.h | ||
vc4_v3d.c | ||
vc4_validate_shaders.c | ||
vc4_validate.c | ||
vc4_vec.c |