linux_dsm_epyc7002/drivers/media/platform/vsp1/vsp1_lif.h
Laurent Pinchart 26e0ca22c3 [media] v4l: Renesas R-Car VSP1 driver
The VSP1 is a video processing engine that includes a blender, scalers,
filters and statistics computation. Configurable data path routing logic
allows ordering the internal blocks in a flexible way.
Due to the configurable nature of the pipeline the driver implements the
media controller API and doesn't use the V4L2 mem-to-mem framework, even
though the device usually operates in memory to memory mode.
Only the read pixel formatters, up/down scalers, write pixel formatters
and LCDC interface are supported at this stage.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Sakari Ailus <sakari.ailus@iki.fi>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2013-08-18 07:30:16 -03:00

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/*
* vsp1_lif.h -- R-Car VSP1 LCD Controller Interface
*
* Copyright (C) 2013 Renesas Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef __VSP1_LIF_H__
#define __VSP1_LIF_H__
#include <media/media-entity.h>
#include <media/v4l2-subdev.h>
#include "vsp1_entity.h"
struct vsp1_device;
#define LIF_PAD_SINK 0
#define LIF_PAD_SOURCE 1
struct vsp1_lif {
struct vsp1_entity entity;
};
static inline struct vsp1_lif *to_lif(struct v4l2_subdev *subdev)
{
return container_of(subdev, struct vsp1_lif, entity.subdev);
}
struct vsp1_lif *vsp1_lif_create(struct vsp1_device *vsp1);
#endif /* __VSP1_LIF_H__ */